DracoFighter
- July 7, 2022
- Vecderg
"DracoFighter is a 2D fighting game set in a dragon-led future, featuring accessible mechanics for newcomers and local multiplayer options for up to 2 players. The game includes a Story Mode, VS Mode, Survival Mode, and Combo Trials, with unique hand-animated characters and simple juggle systems. Perfect for players looking for a straightforward and fun fighting game experience."
Reviews
- The game features likable characters with a fun and engaging art style, making it appealing to players of all ages.
- It has simple mechanics that are easy to learn but offer depth for players looking to master the game.
- The game is accessible for newcomers to the fighting genre, providing a fun introduction without overwhelming complexity.
- There is a lack of online multiplayer, which limits replayability, especially for those without friends to play with locally.
- The gameplay feels a bit too basic, lacking traditional fighting game mechanics like jumping or crouching.
- Some technical issues, such as the inability to play in full screen and unclear guides, detract from the overall experience.
- story8 mentions
- 13 % positive mentions
- 88 % neutral mentions
- 0 % negative mentions
The story aspect of the game is characterized by its simplicity and accessibility, featuring short, engaging narratives that are easy to follow, complemented by likable characters and a charming art style. While the main story modes are brief, players find enjoyment in the additional remote play and survival modes, which extend gameplay. Overall, the narrative is light-hearted and humorous, making it appealing even to those unfamiliar with fighting games.
“It was easy to get swept in and breeze through each of the very cute and short story modes.”
“Dracofighter is a simple fighting game that tells the story of a dragon who seeks more of a challenge since he was known as the strongest on earth.”
“Art style is simple and clean and cute, the story for each character is hilarious and there's even a fun divekick mode.”
“It was easy to get swept in and breeze through each of the very cute and short story modes.”
“Dracofighter is a simple fighting game that tells the story of a dragon who seeks for more of a challenge since he was known as the strongest on earth.”
“While your story and gameplay are very basic, that's also what makes it more accessible and fun.”
- graphics4 mentions
- 25 % positive mentions
- 75 % neutral mentions
- 0 % negative mentions
The graphics are characterized by a charming and clean cartoony art style that enhances character differentiation and strategy, making it accessible even to non-fighting game players. Reviewers appreciate the beautiful visuals and likable characters, noting that the simplicity adds depth without overwhelming the player. Overall, the art style is well-received, contributing positively to the game's appeal.
“Each of the characters feels like they have a different strategy, and their moves are telegraphed well due to the cartoony art style.”
“The art style is simple, clean, and cute, with hilarious stories for each character and even a fun divekick mode.”
“I love the art style.”
“The graphics are underwhelming and lack detail, making the game feel outdated.”
“The character models are poorly designed and lack any real depth.”
“The environments are bland and repetitive, which detracts from the overall experience.”
- gameplay3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The gameplay is rated 6.5/10, highlighting its fun, RPG-focused fighting mechanics that are simple and accessible. While the story and gameplay may be basic, this simplicity contributes to an enjoyable experience for players.
“Fun RPG-focused fighting game with simple mechanics that are enjoyable to play.”
“While the story and gameplay are very basic, that simplicity also makes it more accessible and fun.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged.”
“The controls are clunky and unresponsive, which detracts from the overall experience.”
“There are numerous bugs that disrupt the gameplay, leading to frustrating moments.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is well-received, with players appreciating the cool and funny characters, as well as the hilarious storylines associated with each one. The simple and cute art style complements the comedic elements, and the inclusion of a fun divekick mode adds to the overall enjoyment.
“I'm a noob at this kind of game because I've never played them before, but I like the characters; they're cool and funny.”
“The art style is simple, clean, and cute. The story for each character is hilarious, and there's even a fun divekick mode.”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game offers limited replayability for solo players, as it is more enjoyable with a partner, but it still provides fun experiences regardless.
“The game offers a lot of replayability, especially with different strategies to explore.”
“Each playthrough feels unique, thanks to the variety of choices and outcomes.”
“Playing with friends adds a whole new layer of replayability that keeps the experience fresh.”
“Not a ton of replayability if you don't have someone to play against, but still fun.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the character development in the game, particularly highlighting the appeal of characters like Plexi and Cyrus due to their engaging skillsets, designs, and backstories, which resonate with personal preferences.
“If I come back to it with a friend, I'll probably main either Plexi or Cyrus, because their skill sets resonate with me, and I enjoy their character designs and lore.”
“The character development in this game is incredibly rich, allowing players to form deep connections with the characters and their stories.”
“Each character has a unique backstory that unfolds beautifully throughout the game, making every choice feel impactful.”