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HYPERFIGHT Game Cover

About

HYPERFIGHT is a single player and multiplayer casual fighting game. It was developed by joh and was released on March 7, 2019. It received very positive reviews from players.

"Hyperfight" is a local and online multiplayer fighting game where every hit is lethal, and players must risk points for special and super moves. It features 7 characters with unique movesets, and modes including versus, single-player arcade, training, and tutorial. The game has full controller support, and is available on HTML5, desktop, and Steam versions.

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90%
Audience ScoreBased on 678 reviews
gameplay14 positive mentions
monetization3 negative mentions

  • Hyperfight offers a unique and fun one-hit KO mechanic that makes matches fast-paced and exciting.
  • The game features a diverse cast of characters, each with unique abilities and playstyles, making it enjoyable for both casual and competitive players.
  • It's free to play, making it accessible for everyone, and the community is active with a Discord server for organizing matches.
  • The game suffers from balance issues, particularly with certain characters like Dr. Kero being overpowered, which can frustrate players.
  • Online matchmaking is limited, with a small player base, making it difficult to find matches without organizing through Discord.
  • The controls and mechanics can be overly simplistic, leading to repetitive gameplay and a lack of depth for some players.
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay of this fighting game is characterized by its simplicity and depth, offering a fun and engaging experience with unique mechanics like wagering rounds for special moves. While some players appreciate the strategic elements and variety of playstyles, others find the frequent pauses and basic mechanics detracting from the overall enjoyment. Overall, the game is praised for its addictive nature and charming presentation, making it a standout in the free-to-play fighting genre.

    • “This game has an ingenious gameplay system and is quite fun to play.”
    • “The mechanics are simple and easy to quickly understand, but have lots of depth to figure out if you put the time in.”
    • “Despite how simple the game looks, the dash mechanic, high-risk specials and supers, and varied normal moves and playstyles amongst the cast provide for more depth to the fighting system.”
    • “Its alright, I don't really like how many pauses there are in gameplay (the top bar seems to act like a round count).”
    • “Plus, the gameplay is too simplistic, and the announcer's voice is incredibly annoying (sorry, game dev).”
    • “There is absolutely nothing worthwhile; the mechanics are dumb.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the charming art style and fluid animations, while others criticize the use of outdated pixel art and low-quality visuals. Although the game features a creative roster and appealing backdrops, many feel that the graphics are too basic and hinder the overall experience. Despite these shortcomings, the game's low price point and engaging gameplay can overshadow its visual limitations for some players.

    • “The game has a charming graphic style complete with fluid animations and popping colours.”
    • “It is incredible, from its RTX graphics and its ray tracing reflections, this game truly includes it all.”
    • “A nice, creative roster selection and very good backdrops, graphics, and sound effects contribute to this.”
    • “Some effort was made in terms of fighter design and moves, but this is essentially wasted on such a poor quality engine with poor quality visuals.”
    • “They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
    • “While controls can be customized, resolution is locked, so there's no way to attempt to improve the low quality graphics.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its electronic and nostalgic 8-bit sound, while others find it repetitive and annoying. While certain players appreciate the soundtrack's charm and its fit with the game's visuals, many criticize it as basic or even detrimental to the overall experience. Overall, the music seems to evoke strong opinions, ranging from enjoyment to frustration.

    • “The music uses purely electronic sounds to create its tracks, which sound great.”
    • “All stages have a great song to accompany them.”
    • “Very good game, the story for each character is well designed, the music is gorgeous, the variety of attacks for each character makes combos so fun, and don't even get me started on the voice acting, it's the best since Max Payne 1 for the Dreamcast.”
    • “Music induces migraines.”
    • “Fun game at its core, but the soundtrack and sound effects are awful.”
    • “The music that is in the game is annoying and will get old fast.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players noting its fun and balanced nature, complemented by clever jokes and character designs. Many find the comedic elements engaging and enjoyable, making it a great experience, especially when played with friends. However, some players suggest adjustments, like toning down specific humorous characters, to enhance the overall experience.

    • “This game is very fair, balanced, and really funny.”
    • “Has some funny jokes thrown in there for good measure.”
    • “This game is both fun and funny, great to play with a friend!”
  • story
    8 mentions Positive Neutral Negative

    The reviews highlight a significant absence of a dedicated story mode, with many players expressing a desire for more narrative content and character unlocks to enhance replayability. While some appreciate the character backstories and unique mechanics, the consensus is that the game would benefit greatly from a more developed story and additional content to keep players engaged. Overall, the focus remains on multiplayer fun rather than a rich narrative experience.

    • “Very good game, the story for each character is well designed, the music is gorgeous, the variety of attacks for each character makes combos so fun, and don't even get me started on the voice acting; it's the best since Max Payne 1 for the Dreamcast.”
    • “It is a great concept, but a longer story would make this game a lot more fun.”
    • “Unique game mechanics; wish it had a story mode.”
    • “Cons are that the inputs are simple, there isn't a story mode (hopefully they do that in an update).”
    • “No story mode.”
    • “I really liked this game but I only liked it until I beat it. I think you could do a little more, like add some more unlockable characters to keep a player playing, but that's optional. Something you need to do is add more characters and a story mode.”
  • monetization
    3 mentions Positive Neutral Negative

    The game is praised for its lack of intrusive in-app purchases and advertisements, making it a refreshing choice for players seeking a fun, free experience without the typical monetization pitfalls found in many other free games.

    • “The monetization model is overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like the game is designed to push players towards making in-app purchases rather than allowing them to progress naturally.”
    • “It's frustrating that so many features are locked behind paywalls, which really detracts from the overall experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers an exciting and tense experience during matches, but opinions on replayability vary; some find it lacking, while others highlight its unlimited replayability and accessibility for free play.

    • “It has unlimited replayability, and an easy way to play for free.”
    • “Really fun fighting game, but there's not much replayability; every match is exciting and tense.”
    • “Once you complete the story mode, there's little incentive to play again.”
    • “The lack of diverse game modes makes it hard to stay engaged after the initial playthrough.”
  • emotional
    3 mentions Positive Neutral Negative

    The game is praised for its emotional depth, combining wholesome elements with complex themes that resonate with players.

    • “A very wholesome yet complex game that tugs at your heartstrings.”
    • “The emotional depth of the characters truly resonates with players.”
    • “This game masterfully balances lighthearted moments with profound emotional experiences.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, particularly related to control customization, which can lead to softlocks and prevent gameplay. The game is described as very buggy, hindering the overall experience.

    • “I literally can't play the game because I was trying to change my attack buttons, but you can only change them to 'Enter'. When I accidentally changed my attack buttons to 'Enter', I couldn't click anything because I would click 'Enter' in an online match, then click 'Enter' again to start, which would send me back. Also, I can't change the controls for the same reason, so I'm softlocked, and the game is very, very buggy.”
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100h Median play time
100h Average play time
100-100h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

HYPERFIGHT is a casual fighting game.

HYPERFIGHT is available on PC, Web Browser, Mac OS, Steam Deck and others.

On average players spend around 100 hours playing HYPERFIGHT.

HYPERFIGHT was released on March 7, 2019.

HYPERFIGHT was developed by joh.

HYPERFIGHT has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

HYPERFIGHT is a single player game with multiplayer and local co-op support.

Similar games include Fantasy Strike, Vanguard Princess, Rivals of Aether, Idol Showdown, JUMP FORCE and others.