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Super Blue Boy Planet Game Cover

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Super Blue Boy Planet is a single player platformer game. It was developed by Nannings and was released on December 16, 2016. It received positive reviews from players.

"Super Blue Boy Planet" is a challenging retro-style platformer game. Players control a small character navigating through levels filled with obstacles, enemies, and power-ups. The game features tight controls, pixel art graphics, and a chiptune soundtrack, providing a nostalgic experience with modern enhancements.

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88%
Audience ScoreBased on 2,386 reviews
music226 positive mentions
stability18 negative mentions

  • Charming throwback to classic 2D platformers with tight controls and well-designed levels.
  • Fun and relaxing gameplay, perfect for a quick gaming session.
  • Great music and colorful pixel art that enhances the overall experience.
  • Very short game, can be completed in under 30 minutes with limited replay value.
  • Repetitive boss fights with only two unique bosses that are reused.
  • Some frustrating hitboxes and inconsistent gliding mechanics that can lead to cheap deaths.
  • music
    358 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its charm and nostalgic feel, often described as cheerful and reminiscent of retro titles. Many players found the soundtrack to be a standout feature, enhancing the overall experience, although some noted issues with abrupt transitions between tracks and a limited variety of songs. Overall, the music is considered a significant strength of the game, contributing to its relaxing and enjoyable atmosphere.

    • “Loved it, lovely little old style game you can finish in an hour, and the music was cheerful and brings back old memories from the carefree 90s.”
    • “This is a sweet little platformer that won't challenge you too much, but is worth a playthrough just on the merit of the music alone.”
    • “The music was calming, with enough diversity to not be repetitive.”
    • “I just wish the song transitions weren't so abrupt between levels.”
    • “The music in this game is all right, but there are only three songs: the title screen, a normal level theme, and the boss theme.”
    • “The music was annoying after the first few levels; it's like a royalty-free upbeat track that you have the treat of listening to for ages.”
  • gameplay
    232 mentions Positive Neutral Negative

    The gameplay of this platformer is characterized by its simplicity and nostalgic mechanics reminiscent of classic titles like Super Mario Bros, making it accessible and enjoyable for casual players. While the game features a variety of levels and some innovative mechanics, such as gliding, it suffers from inconsistencies in controls and difficulty spikes that can lead to frustration. Overall, it offers a short but fun experience, ideal for those looking for a quick gaming session without overly complex mechanics.

    • “In short, this game is a love letter to classic platformers, igniting nostalgia with engaging gameplay, nostalgic visuals, and thrilling boss battles.”
    • “The gameplay was simple and smooth.”
    • “The levels get harder as you go along and the new play mechanics that are added keep the game fresh.”
    • “Super Blue Boy Planet is a fairly basic ripoff of Super Mario Bros, only with worse graphics and gameplay.”
    • “Really nothing special in terms of gameplay and it's not even a hard game since checkpoints are frequent and enemies don't respawn.”
    • “The glide mechanic lets you skip a lot of parts, and there are a few cheap deaths here and there.”
  • graphics
    202 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming retro pixel art style that evokes nostalgia for classic 8-bit platformers, appealing to both retro enthusiasts and newcomers. While some reviews note that the visuals are simplistic and not cutting-edge, they are generally described as bright, inviting, and well-suited to the game's casual and fun nature. Overall, the graphics contribute positively to the game's aesthetic, despite some criticisms regarding their basic quality and occasional glitches.

    • “The pixel graphics are a delightful throwback to 8-bit glory days, a visual feast for retro enthusiasts and a charming trip for newcomers.”
    • “The graphics are quite charming and are very pleasing.”
    • “I did a full let's play series of this on my YouTube channel a while back and it's a fantastic game with tight controls, beautiful graphics, lovable music, and an all-around fantastic 2D platformer that nobody should miss out on.”
    • “The game features obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “This game is a simple platformer, no good graphics.”
    • “If graphics is a priority for you then this is not the game for you, it's for fun, not so serious.”
  • story
    106 mentions Positive Neutral Negative

    The game's story is a simple yet charming tale of a blue boy on a quest to rescue his girlfriend from aliens, reminiscent of classic 90s platformers. While some players appreciate its cute and heartwarming narrative, others find it lacking in depth and detail, describing it as minimal or even mediocre. Overall, the story serves as a lighthearted backdrop to the gameplay, appealing to those looking for a quick and enjoyable experience.

    • “Blue boy sets out on a mission to rescue his girlfriend from mischievous aliens.”
    • “This is a tale of a wonderful love story between a blue boy and his pink girl.”
    • “But seriously, great game to play through in like 15 minutes, cute story about saving a love, visually stimulating art style that's both simple and elegant, and an amazing soundtrack to help you decompress.”
    • “This game is a glitch-filled 2D platformer with clunky movement and a terrible story and art.”
    • “However, the story seems to be lacking; you don't really know much about the character at all.”
    • “Also, the game has no story.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with users reporting a range of minor glitches and bugs that occasionally disrupt gameplay, such as hitbox issues and getting trapped by closing gates. However, many players noted that the game runs smoothly on various hardware, including low-powered devices, and overall functionality remains intact despite these issues. While some found the game enjoyable and fun, the presence of bugs and a lack of content left others feeling that it fell short of its potential.

    • “Runs great on the big screen, but works just as well on my low-powered ultrabook.”
    • “Plus, it runs great on my terrible laptop, which is always nice.”
    • “Personally, this game left me at, 'there could have been more'—more levels, more worlds, and even abilities maybe. The game is slightly buggy; for instance, if standing where a gate is going to close, it traps you, forcing you to restart. There aren't many achievements, so completionists, play away. Overall, if this was a test game to test a new engine, great for the devs, but personally, I think something like that should belong on Game Jolt or somewhere like that. I will give this game one thing: the art style is unique and pleasant in a way. Personally, this game, in my opinion, gets a 3/5; it could have had more, but the dev chose not to continue, which left a kind of shell of lacking potential.”
    • “Very short, extremely buggy.”
    • “Some levels have graphical glitches and some hitbox mistakes; for example, you cannot kill a spider by gliding on it sometimes; you need to land on it normally instead, canceling gliding.”
  • emotional
    20 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a mixed response from players, with some experiencing deep feelings of nostalgia and longing, while others express frustration and annoyance with gameplay mechanics. Despite these criticisms, many appreciate the game's wholesome story, which can evoke strong emotional reactions, including joy and sadness. Overall, the emotional impact varies widely among players, highlighting both the game's heartwarming elements and its gameplay shortcomings.

    • “Weird but I could get emotional over something like this; things were different in my life back then.”
    • “10/10 made me feel good about myself.”
    • “Jesus Christ, this game is so annoying; the controls suck and the gameplay is trash, but it has a good and heartwarming story!”
  • grinding
    20 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, with several levels and boss battles described as annoying rather than challenging. While some enjoy the overall charm and fun of the game, many feel that certain levels are overly repetitive and detract from the casual play experience. Overall, the grinding can be seen as a significant drawback, making the game feel more like a time-waster at times.

    • “Overall the game is tedious, boring at best, and exists only to waste a few minutes of your finite time on the road to the grave.”
    • “Game runs like shit as well, with the most tedious and frustrating checkpoint and level mechanics I have seen.”
    • “This makes the battle all the more tedious, especially in level 21, when the boss has more health.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is widely praised, with many users finding it both funny and engaging. Reviewers appreciate its lightheartedness, simplicity, and the enjoyable music, making it a great choice for casual play. Overall, the game is described as a fun and entertaining experience, particularly appealing for those looking for a quick laugh.

    • “Super funny and easy to play!”
    • “Very funny game!”
    • “Funny and small game, good for if you are bored; nice story also, I like it!”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game offers a fun experience but lacks significant replayability, with many players noting that once completed, there is little incentive to revisit levels. Suggestions for improvement include adding challenges like timed runs or collectible items to enhance replay value. While it has a nostalgic charm reminiscent of classic Mario games, the current design leaves much to be desired in terms of replay incentives.

    • “It has that original Mario type of replayability.”
    • “If you can get an extra reward, maybe an accomplishment or a different ending, for finishing a level without killing any enemy, it would be great. It would have more replay value and give a reason to play a level twice.”
    • “The game is relatively easy, so I think it needs difficulties that increase speed and boss health, more levels, and something that allows replayability like timed levels or collectible items.”
    • “Good game, it's not an unfair game but provides a decent challenge yet does not have much replay value.”
    • “Fun levels, easy achievements (pro or con, whatever), but not very replayable.”
    • “Do not get it unless you like boring, blandly designed levels with no replayability or fun moments.”
  • character development
    4 mentions Positive Neutral Negative

    The game features simple controls and appealing art and music, but it lacks intricate plot and character development, making it less suitable for players seeking deep storytelling and character growth.

  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is notable for being completely free, which contrasts with the typical trend of low-effort cash grabs often associated with games made using GameMaker Studio. This unusual approach is seen as a positive deviation from the norm in the genre.

    • “Very often, GameMaker Studio is used to make shovelware and lazy cash grabs. Although in this case, the game is completely free, it is an unusual move as most games from Nannings are typically very low-effort cash grabs.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is consistently described as calming, contributing to an overall pleasant experience for players.

    • “Nice free game with a calming atmosphere, I'd say.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly on low-end hardware and requiring a small download size, making it accessible for a wider range of players.

    • “It runs smoothly even on low-end specs (played it on my friend's laptop) and is a small file to download.”
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80h Median play time
363h Average play time
10-1000h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Super Blue Boy Planet is a platformer game.

Super Blue Boy Planet is available on PC, Web Browser and Windows.

On average players spend around 363 hours playing Super Blue Boy Planet.

Super Blue Boy Planet was released on December 16, 2016.

Super Blue Boy Planet was developed by Nannings.

Super Blue Boy Planet has received positive reviews from players. Most players liked this game for its music but disliked it for its stability.

Super Blue Boy Planet is a single player game.

Similar games include Woodle Tree Adventures, You Have 10 Seconds, 8BitBoy, BEEP, Defy Gravity Extended and others.