Winter Falling: Price of Life Game Cover

"Winter Falling: Price of Life" is a real-time strategy game where players command their army in battles and plan their strategy on the world map. The game features a map editor for creating custom battles and supports modding, allowing players to create their own units, weapons, and races. Inspired by classics such as Warhammer: Shadow of the Horned Rat, FTL, and Total War. Players can manage their army's resources and needs, and battles can be played at their own pace.

  • Mac OS
  • PC
  • Web Browser
  • Windows
  • Linux

Reviews

94%
Audience ScoreBased on 173 reviews
gameplay23 positive mentions
replayability3 negative mentions
  • The game features a unique and engaging battle system that requires strategic thinking and careful planning due to the limited number of orders that can be given.
  • Players appreciate the charming art style and humorous writing, which contribute to an enjoyable overall experience.
  • The developer is actively updating the game and engaging with the community, showing a commitment to improving and expanding the content.
  • Currently, the game lacks sufficient content, with only one short campaign available, leading to a feeling of it being barebones.
  • Some players have reported bugs and issues, particularly with the tutorial and quest progression, which can hinder the gameplay experience.
  • The game mechanics and controls can be confusing at times, especially for new players, leading to frustration during battles.
  • gameplay50 mentions

    The gameplay is characterized by innovative mechanics that blend tactical planning with resource management, offering a unique experience reminiscent of classic RTS games. While the controls and tutorial could use improvement, players appreciate the engaging and satisfying combat system, which rewards strategic thinking and forward planning. Overall, the game is seen as fun and compelling, with potential for further development and content expansion.

    • “The limitation and features of the messenger mechanic reward forward thinking and planning your moves well ahead of time, even in the heat of the moment.”
    • “Super fun little game, very satisfying tactical gameplay with lots of replayability.”
    • “Great command mechanics that treat orders as a resource to be managed, and which force you to be thoughtful about the orders you give.”
    • “I played the tutorial thinking the controls would be similar to playing Total War in top-down with different mechanics, units, and art style; however, I was not a fan of the control system displayed in the tutorial.”
    • “This game is really creative, but it needs to explain the game mechanics better.”
    • “The only tutorial battle is given by a random character that is in a big hurry to leave you on your own, and that's fine since right now the game is quite simple mechanically, but I would appreciate more of a story.”
  • story36 mentions

    The game's story is described as having potential but currently feels scripted and lacking depth, with many players expressing a desire for more campaigns and missions. While some quests are well-written and offer lighthearted narratives, the overall experience can feel repetitive and empty, with limited choices impacting gameplay. Players appreciate the variety in mercenary characters and the potential for replayability, but many hope for improvements in story content and mission diversity in future updates.

    • “The campaign tells a fun lighthearted story which is a good conduit for the variance of battles to take part in.”
    • “This game is amazing, from the detailed art, the factions that force you to change your strategy, and the quests all tie together to make a wonderful campaign.”
    • “Also, the story is surprisingly well written.”
    • “However, the campaign, the story, and the world at large just feel empty and boring.”
    • “There are multiple quest encounters where the developers have not yet written the dialog (or there is some sort of bug - such as a blank entry with tooltip of 'gkgyg').”
    • “The game is a bit lacking in content right now, especially tutorial and story content.”
  • graphics14 mentions

    The graphics of the game are characterized by a simplistic yet charming cartoonish art style, reminiscent of classic hex wargames, which is clean, smooth, and accessible. Players appreciate the visual appeal and detail, noting that the graphics enhance the overall experience, despite the limited content in the early access build. The combination of well-designed visuals and engaging sound design contributes to a polished and captivating gameplay experience.

    • “The graphics are a wonderful pleasure for the eyes and the music is a wonderful background for this perfect composition.”
    • “The art style is very charming both in battle and on the overworld map.”
    • “I am impressed by the level of development of this game, the detail, the high-quality graphics, and the thoughtful concept.”
    • “Graphics are very simplistic: units are represented as counters like a classic hex wargame, the overall art style is cartoonish, but it's clean, smooth and accessible.”
    • “The graphics are also very well done.”
    • “A responsive and friendly dev, captivating primary loop, and the visuals get more and more charming as you spend time with them... only caveat being the limited content in the early access build.”
  • replayability6 mentions

    The game offers significant replayability through its various mercenary companies, distinct story endings, and different starting conditions. Players find the tactical gameplay satisfying, and there is potential for even greater replayability with the introduction of community-created content. However, some users note that the game is relatively short, which may limit long-term engagement.

    • “Super fun little game, very satisfying tactical gameplay with lots of replayability.”
    • “Disclaimer: this game is short, it is very replayable as it has different starting conditions and multiple endings to the story.”
    • “Replayability is there, although it will get much better with more content.”
    • “However, there is replayability with the different mercenary companies you can pick at the start and the fact that there are distinct endings available even to the same mercenary company.”
    • “I see a lot of potential in terms of replayability, especially as editor tools come out to facilitate community-created content.”
  • humor6 mentions

    The game is praised for its excellent sense of humor, with well-crafted writing that balances both comedic and serious elements. Players appreciate the lighthearted tone and funny quests, contributing to an overall enjoyable experience. The humor enhances the game's charm, making it a delightful addition to the genre.

    • “The writing is very good, both the humorous parts and the more serious parts.”
    • “Otherwise this is a really good game, from the polish on the UI to the humor in the quests.”
    • “What's more, the game doesn't take itself too seriously and is often quite funny.”
  • music3 mentions

    The music in the game is highly praised as a wonderful complement to the overall experience, enhancing the visuals and creating a polished atmosphere. Ambient sounds and sound effects are also noted as solid, contributing to the game's immersive quality.

    • “The graphics are a wonderful pleasure for the eyes and the music is a wonderful background for this perfect composition.”
    • “Ambient sounds and sound effects are solid, and the music is wonderful.”
    • “The graphics and music are good; you can feel a well-polished game.”
  • stability1 mentions

    The game is reported to be very buggy, reflecting its early access status, but players still find it enjoyable overall.

    • “Very buggy, but currently in early access; not a bad game.”
  • monetization1 mentions

    Users suggest that the game's monetization strategy could benefit from increased social media presence and advertising, such as creating a dedicated Twitter account to engage with the community and promote in-game purchases.

    • “The monetization system feels overly aggressive, pushing players to spend money just to enjoy basic features.”
    • “I can't believe how many ads pop up during gameplay; it completely ruins the experience.”
    • “The in-game purchases are ridiculously priced, making it hard to progress without spending real money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Winter Falling: Price of Life

Play time

380hMedian play time
259hAverage play time
18-500hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games