Maiden Cops Game Cover

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Reviews

78%
Audience ScoreBased on 100 reviews
gameplay4 positive mentions
grinding10 negative mentions
  • The pixel art and character designs are charming and well-executed, appealing to fans of the genre.
  • The game offers a fun and light-hearted story with humorous elements, making it enjoyable for casual play.
  • At its price point, the game provides a decent amount of content, including unlockable outfits and a nostalgic beat 'em up experience.
  • The combat feels unsatisfying and lacks depth, with issues like invincibility frames for enemies and a poorly designed special move system.
  • There is a significant lack of health pickups and variety in enemies, leading to frustrating gameplay experiences.
  • The game suffers from balance issues, with some characters feeling underpowered and boss fights being chaotic due to infinite enemy spawns.
  • gameplay62 mentions

    The gameplay of "Maiden Cops" has received mixed reviews, with many players criticizing its fundamental mechanics and design choices, which feel incomplete and lack the polish expected from a beat 'em up. While the game features solid controls and a charming aesthetic, the core combat loop is described as underwhelming and frustrating, particularly due to ineffective special moves and a poorly implemented blocking mechanic. Despite some enjoyable elements, such as unlockables and a humorous story, the overall gameplay experience is overshadowed by significant balance and design issues that detract from its potential.

    • “It's a huge callback to the old school classics like Double Dragon, Final Fight, and Streets of Rage series. You can see the gameplay DNA of the game; the fanservice is great, just ecchi, not to the extent of 'H'. The artwork is well done, especially the sprites.”
    • “Solid controls and combat mechanics.”
    • “Gameplay is simple but well done. Overall, the art style and visuals are pretty, the story is funny, the characters are cute, the OST is fun, and there are tons of unlockables, including multiple alternate outfits for playable characters, which is impressive for a 2D sprite-based game.”
    • “The core gameplay loop seems to be designed around filling and using your special gauge, but the special moves were so underwhelming, on top of the default combat feeling both annoying and empty, that incentivizing myself to use them was almost impossible.”
    • “This title was primed for cross-overs, secondary media (animated shorts, additional comics, fan creations, etc) and/or even a franchise ... but every positive the game has is instantly overshadowed by its horrendous design and mechanics.”
    • “[maiden cops] presents so many gameplay and balance issues that it’s hard to believe anyone on the team has ever played a beat 'em up in their life.”
  • graphics38 mentions

    The graphics of the game are widely praised for their superb pixel art, cute character designs, and vibrant aesthetics that evoke a nostalgic mid-90s vibe. While the visuals are considered a major highlight, some reviews note inconsistencies in artwork quality and a lack of gameplay mechanics that detract from the overall experience. Despite the beautiful graphics and engaging character designs, the game struggles with gameplay issues that overshadow its visual appeal.

    • “The real prize are the graphics: the pixel-art is superb.”
    • “Pros: fun game, amazing graphics, good action, fun characters, it's everything you can ask for in a beat 'em up.”
    • “The art style in this game is top notch, and I'd call it one of the main draws.”
    • “The ugly: some of the artwork and character illustrations... ehh.”
    • “While it works aesthetically, it seems to fall short of a lack of constant pace in terms of action.”
    • “It's clear that there's a handful of mechanics and features missing from a typical beat 'em up that makes this feel incomplete, and that the primary focus was for the graphics.”
  • music24 mentions

    The music in the game is generally described as good, with a few memorable tracks and a pleasant variety that enhances the experience without being annoying. However, some reviewers feel it lacks the energy and excitement typically expected from a beat 'em up soundtrack, making it feel somewhat flat in that crucial aspect. Overall, while the music complements the game's aesthetics and character design, it doesn't fully elevate the gameplay as much as it could.

    • “The music is good.”
    • “Soundtrack is pretty good, there's a couple of memorable tracks for sure.”
    • “It's not stellar, of course, but it never grates or becomes annoying, and there's enough variety and peppiness to the music to keep you engaged and keep it very enjoyable.”
    • “One of the most important parts of a beat 'em up is the music, and this game falls flat in that category, at least for this reviewer.”
    • “It's just kind of there, and doesn't really get you pumping the way a brawler's music should.”
    • “The aesthetics, character and world design, sprite art, background work and even music give off vibes of a mid-90s OVA you'd watch at a friend's place full of fan-service and action coupled with character-based humor/traits.”
  • story20 mentions

    The game's story is described as light-hearted and amusing, often incorporating comedic elements and cute characters, though some reviewers find it predictable and nonsensical. While the art style is praised, the narrative is criticized for lacking depth and originality, drawing heavily from the Streets of Rage series without fully capturing its essence. Overall, the story is seen as a fun addition, but it doesn't elevate the gameplay experience significantly.

    • “Combine comedy, police, and anime, and you get Maiden Corp. I liked the story, and the gameplay is fun.”
    • “The story is very light-hearted and funny at times.”
    • “However, the story is nice, and the art is probably my favorite part.”
    • “The bad: the story and dialogue is a whole lot of nonsense, not to mention very predictable.”
    • “There's then the story scenes which look as if they've been created in Microsoft Paint.”
    • “The problem is that the gameplay is watered down and missing all the good parts that the Streets of Rage games had, both story-wise and mechanically, just for the sake of guising itself as something unique while at the same time not standing out.”
  • humor18 mentions

    The game's humor is characterized by a light-hearted and nostalgic tone, reminiscent of mid-90s anime, featuring character-based jokes and quirky traits. While some players find the dialogue and scenarios amusing, others feel the humor falls flat, with repetitive and uninspired quips from the characters. Overall, the charm of the visuals and story is appreciated, but the comedic elements may not resonate with everyone.

    • “The story is very light-hearted, and funny at times.”
    • “Funny lighthearted story.”
    • “Gameplay is simple but well done, overall artstyle and visuals are pretty, funny story, cute characters, fun OST, tons of unlockables (including multiple alternate outfits for playable characters, which is crazy for a 2D sprite-based game).”
    • “Nothing new or innovative stands out other than the trio taking care of business with their painfully unfunny quips and uninspired dialogue (salamander being a dumbass, minotaur being horny, and the bunny being the straight man).”
  • grinding10 mentions

    Players consistently find the grinding aspects of the game to be tedious and repetitive, particularly during the motorcycle stages and boss encounters. The reliance on monotonous button mashing and the presence of invincible enemy attacks contribute to a frustrating experience, making the gameplay feel unnecessarily drawn out and time-consuming. Overall, the grinding mechanics detract from the enjoyment of the game.

    • “Besides, this variation always ends up being a tedious phase where the player moves the directional pad up and down and presses one button.”
    • “Personally, I found it incredibly tedious.”
    • “Nearly every enemy seems to have an invincible wakeup attack, too, which is incredibly tedious in a game where you're expected to juggle.”
  • replayability4 mentions

    The game offers significant replayability through unlockable outfits, a comic, music, and game modifiers. However, some reviewers feel it lacks the tight design and engaging mechanics that made classic beat-em-ups enjoyable and replayable, suggesting that it falls short compared to other collections in the genre.

    • “There's a lot of replayability, outfits to unlock, a comic, music, and game modifiers!”
  • character development2 mentions

    The reviews highlight that while the pixel graphics, character design, music, and backgrounds are well-executed, there is no specific mention of character development, suggesting it may not be a focal point in the game.

  • stability2 mentions

    The game experiences some minor stability issues, such as UI glitches and item interaction problems that may require restarting the game. Despite these hiccups, players still enjoy the overall experience, praising the characters, pixel art, and boss designs.

    • “The world needs more monster girl beat 'em ups, though there were a few minor glitches like the UI disappearing and being unable to pick some items, leading me to close and reopen the game. I still had a fun time, love the characters, love the pixel art, and especially the bosses (Sandra being my favorite for obvious reasons).”
    • “The world needs more monster girl beat 'em ups, though there were a few minor glitches like the UI disappearing and being unable to pick some items, leading me to close and reopen the game. I still had a fun time, love the characters, love the pixel art, and especially the bosses (Sandra being my favorite for obvious reasons).”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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