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"TINYFOLKS" is a single-player fantasy turn-based strategy game with fantastic mechanics, featuring crisp pixel art graphics, splendid music, and lots of grinding. Train your folks from over 20 different classes, equip them with various weapons and artefacts, and upgrade your town's buildings to unlock new activities. Battle through 13 unique biomes, defeat 70+ monsters, and defeat the evil Sorcerer to save the town. Available on Steam.

TINYFOLKS screenshot
TINYFOLKS screenshot
TINYFOLKS screenshot
TINYFOLKS screenshot
TINYFOLKS screenshot

93%
Audience ScoreBased on 1,422 reviews
music130 positive mentions
grinding20 negative mentions

  • Fun and engaging gameplay with a variety of classes and strategies to explore.
  • Charming pixel art and an excellent soundtrack that enhances the overall experience.
  • Great value for the price, offering hours of entertainment in a compact format.
  • Some classes and abilities feel underwhelming or useless, leading to balance issues.
  • The game can be completed quickly, which may limit replayability for some players.
  • Achievements are often bugged or unachievable, which can be frustrating for completionists.
  • music
    244 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its catchy, upbeat chiptune style that enhances the overall gameplay experience. Players appreciate the soundtrack's ability to evoke nostalgia while complementing the charming pixel art and engaging mechanics, making it a standout feature of the game. Overall, the music is described as "banger" and a significant reason to recommend the game, often noted as one of its best aspects.

    • “The soundtrack for this game is the best part of the game.”
    • “The music is totally awesome, and I like how the piece evolves as you achieve the stages in an encounter.”
    • “This game is amazing for how little it costs; really feels like it takes you back in time with the graphics and the music, all of which looks, feels, and sounds great.”
    • “The only thing that can be improved is the music and SFX.”
    • “Simple graphics, simple soundtrack, simple premise.”
    • “I really like the art style, music, and overall idea of the game, but the fact that the length of the campaign is based on the difficulty setting completely ruins the game for me, because losing a well-trained/equipped character now feels infinitely worse.”
  • gameplay
    158 mentions Positive Neutral Negative

    The gameplay of Tinyfolks is characterized by its engaging mix of base building, tactical battles, and RPG mechanics, offering a satisfying experience that is both simple and addictive. While the game features charming graphics and a catchy soundtrack, some players noted frustrations with the UI and a desire for deeper mechanics. Overall, it provides a compact playtime of around 4-8 hours, with replayability through various strategies and character customizations, making it appealing for fans of turn-based combat and indie games.

    • “Great gameplay loop.”
    • “Gameplay itself works really well, being a good mix of base building, upgrading, and tactical battles.”
    • “Very fun game, with surprisingly complex gameplay mechanics despite its simple appearance.”
    • “But I got frustrated by the gameplay and UI.”
    • “By the time you figure out the mechanics and play around with all the classes, the game is done.”
    • “7/10 fairly short and simple JRPG style game with a few hints of Darkest Dungeon positional gameplay, with quite charming graphics but does not feel especially replayable, even with the unlockable content.”
  • graphics
    130 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming retro and minimalist art style, evoking nostalgia while effectively complementing the gameplay. Many reviewers appreciate the cute pixel graphics and the overall aesthetic, noting that the visuals, combined with a catchy soundtrack, create an enjoyable experience. While some mention the simplicity of the graphics, they argue that this does not detract from the game's appeal, highlighting that great gameplay can thrive without high-end visuals.

    • “Tinyfolks, the indie game, is a visual treat with cute graphics, a pleasing soundtrack, and enjoyable gameplay.”
    • “The music, the graphics, the charm, it is just remarkable!”
    • “The graphics are very old school but also very charming, the music is nice and it's just a neat little game to kill a few hours in.”
    • “The graphics and sound are fine for the price but nothing stands out.”
    • “Downside is the very minimalist graphics, which didn't bother at all, which was surprising.”
    • “Too many games I see in the indie storefront for $15-20 that do nothing unique or new and yet can't match AAA in polish or graphics; it's kind of disappointing to take so long to find something interesting.”
  • replayability
    110 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players noting that while it offers some value through challenge modes, difficulty settings, and class combinations, it ultimately feels limited due to a lack of variety. Some enjoy the short playtime and find enough depth for multiple runs, especially at its low price point, while others feel it lacks the depth needed for extensive replayability. Overall, it seems to cater well to those who appreciate short, tactical experiences but may not satisfy players seeking long-term engagement.

    • “And there's replay value in beating the game on harder modes, and unlocking and beating challenge modes.”
    • “This game is simply very nice, interesting, and replayable. Not for more than 100 hours in my opinion, but my 50 hours were all amazing.”
    • “Just the perfect little game; the fact that you can mix classes together to create new ones adds so much replayability and different ways to play the game.”
    • “It's not a super deep game (feels like a mobile port) and it doesn't have a ton of replayability.”
    • “This makes for terrible replayability.”
    • “A very short and easy game with no replay value.”
  • story
    44 mentions Positive Neutral Negative

    The story in Tinyfolks is minimalistic and straightforward, revolving around a simple quest to defeat a bad guy and build a town, which some players find refreshing as it allows for more focus on gameplay mechanics rather than narrative depth. While the plot lacks complexity and is described as flat, it effectively engages players through charming 8-bit characters and encourages imagination, making it a fun and entertaining experience. Overall, the game is not intended for those seeking an epic saga, but rather offers a quick, enjoyable RPG adventure with a light story.

    • “The storyline is so simple but it is peak because you can get attached to the expressionless 8-bit characters and imagine the best scenes in existence.”
    • “Fun mechanics, a decent amount of customization, and a fun little story that's not hard to get into.”
    • “This was a shocking turn of events we'd never recover from, and the story was thenceforth turned into a roaring rampage of revenge.”
    • “There is no real story beyond bad guy invades, kill bad guy.”
    • “The game is simple as there isn't really a backstory to it; you fight monsters, train your citizens, build your city, and fight more monsters, and then rest (haha lots of rest). Games take around 1-3 hours to beat, and you can do that at the normal pace, or you can take your time and build some awesome heroes and crush everything.”
    • “Tinyfolks is a simple plot and a simple idea.”
  • grinding
    20 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and sometimes frustrating, particularly due to confusing systems, misleading difficulty labels, and grindy achievements that may not unlock as expected. While some appreciate the incentive to progress steadily without feeling overpowered, the repetitive nature of resource farming and the need for constant confirmations in combat can detract from the overall experience. An auto-battle feature is suggested as a potential improvement for those long grinding sessions.

    • “Unexplained and confusing systems, difficulty entirely based on enemy RNG, tedious menuing, misleading difficulty labels (for challenges as well as locations), and a massive lack of access to previously discovered information (the archive thing was far from enough).”
    • “The only thing I didn't like is that the achievements feel grindy and some of them are not working (for example, I beat Jurassic World 3 times on normal, but didn't unlock the 'beat Jurassic World').”
    • “I also find the combat system annoying because you have to constantly confirm your attacks, which gets tedious fast.”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability is a significant concern, with many users reporting frequent bugs that hinder gameplay, including issues with achievements and freezing screens. While some players have experienced a smoother experience on specific platforms like Linux, the overall consensus is that the game is currently too buggy for a seamless play experience.

    • “The game is bug-free as far as I know.”
    • “The game is bug-free as far as I know.”
    • “As it currently stands right now, it's too buggy to play.”
    • “On top of all that, the achievements are buggy and simply won't unlock.”
    • “Some of the alternate modes are interesting, some are bad, and some are downright buggy.”
  • humor
    16 mentions Positive Neutral Negative

    The game is praised for its clever and subtle humor, which adds to the overall enjoyment without being overwhelming. Players find the comedic elements to be a delightful contrast to the game's challenging mechanics, often leading to amusing moments during gameplay. At a low price point, the humor, combined with engaging gameplay, makes it a worthwhile experience.

    • “There may be a few grammar errors here and there, but honestly, those have only made me laugh.”
    • “For 4€, you can't go wrong with this game! :D You even get new funny modes after completing it once, and the music is just 10/10! <3”
    • “Great game, with a healthy dose of humor and difficulty.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its engaging music and overall immersive experience, with many highlighting the strong soundtrack. However, some users feel that a more atmospheric RPG-style sound would enhance immersion even further, suggesting a desire for a deeper, more nuanced ambiance.

    • “Perfect UX, banger soundtrack, great overall atmosphere.”
    • “It's more 'arcade' but something more atmospheric like an RPG would fit perfectly and surely provide better immersion.”
    • “Great atmosphere overall.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, particularly regarding control responsiveness on the Steam Deck, which some players feel is not fully refined. Additionally, the game is characterized as an optimization puzzle and a push-your-luck experience.

    • “While I currently play it on the Steam Deck, the controls aren't entirely optimized.”
    • “It's an optimization puzzle and a push-your-luck game.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its ability to deliver a lighthearted and engaging experience without the weight of a lengthy narrative or tedious gameplay, making it accessible for players seeking a quick and enjoyable RPG adventure.

Buy TINYFOLKS

5h Median play time
6h Average play time
3-9h Spent by most gamers
*Based on 18 analyzed playthroughs

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This game contains adult content