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Dirty Business Game Cover

About Dirty Business

Dirty Business is a single player and multiplayer open world management game. It was developed by Plan Dirty Games and was released on July 22, 2026. It received mostly positive reviews from players.

Build, upgrade, and expand an underground criminal operation beneath the city. Produce drugs, weapons, counterfeit money, and other illegal activities. Hire workers, grow your gang, optimize production, operate secret cartel airstrip and expand into city-wide distribution. Take control of districts and build your empire from the shadows in single-player or co-op. Illegal Production Produce multipl…

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Games Like Dirty Business

Looking for games like Dirty Business? Here are top open world management recommendations, selected from player-similarity data — start with Drug Lord Tycoon, Supermarket Simulator or Recycling Center Simulator.

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Reviews

73%Audience ScoreBased on 399 reviews
gameplay16 positive mentions
grinding27 negative mentions

  • Engaging and addictive gameplay loop with a variety of production activities such as growing weed, manufacturing weapons, producing LSD, and money laundering.
  • Well-designed systems for multi-step production and multiple ways to sell products including quick sales, company deliveries, and airplane missions.
  • Great multiplayer/co-op experience where tasks can be divided among friends, making the game more enjoyable and less monotonous.
  • Active and responsive developer frequently releasing updates, fixes, and adding new content based on community feedback.
  • Good progression system that gradually unlocks new content and keeps players interested over many hours.
  • Overall smooth performance and visually appealing atmosphere that complements the gameplay.
  • Controls and inventory management are clunky and unintuitive, causing frustration when handling items and packaging products.
  • Excessive micromanagement and grind, especially in early and mid-game before unlocking employees and automation.
  • Workers/AI employees require constant supervision and re-assigning of tasks, limiting effective automation and causing tedious micromanagement.
  • Limited storage organization options and poor logistics leading to clutter and inefficient workflows.
  • Tutorial system is buggy and can block progression in multiplayer; the game sometimes forces repetitive and unintuitive tasks.
  • Gameplay loop can be repetitive and boring after unlocking key content; economic scaling and delivery systems have balancing issues.
  • Limited player freedom as most gameplay occurs confined to a basement-like area with limited exploration or action outside production and delivery.
  • gameplay

    48 mentions Positive Neutral Negative
    33% positive mentions, 50% neutral mentions, 17% negative mentions

    The gameplay offers a mix of detailed, multi-stage production mechanics and a rewarding progression system, appealing to players who enjoy grind and micromanagement. However, it is often criticized for being repetitive, overly complicated—especially the inventory and item handling systems—and having clunky controls, bugs, and pacing issues. While some find its relaxed and engaging loop addictive, others feel it lacks polish, depth, and innovation compared to similar titles.

    • “There's many different products you can make and sell, there's a really fun progress system, and it has many mechanics that are fun and silly (e.g., bloodstained weapons all have a little silly description of how the crime happened, they scam you into spending 10k on garbage not once but twice, the music is genuinely a vibe).”
    • “Many activities have their own detailed production process, which makes the gameplay much more interesting.”
    • “Every spare second I get, I find myself diving back in, completely absorbed by its engaging gameplay loop and dynamic environment.”
    • “The gameplay loop is very grindy with little variation; you will spend most of your time restocking shelves and trying to pack boxes with goods to sell because of the very clunky inventory and sale system.”
    • “The inventory mechanic is probably the worst I've seen in a simulation game.”
    • “So basically Schedule 1 with extra steps; inventory mechanic is awful - you pick up something and need to press 2-4 buttons in order to place or move an object.”
  • grinding

    27 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game features a heavily grind-focused gameplay loop with repetitive tasks like restocking shelves, packing boxes, and micro-managing employees, which some find tedious and slow to progress, especially early on. However, many players enjoy the grind as it adds to the game's longevity and satisfaction once more automation and features unlock, particularly when playing with friends. Despite some complaints about micro-management and pacing, fans of tycoon-style grinding will likely appreciate the challenge.

    • “You unlock a new task, spend a boatload to set it up, and the orders don't seem to pay off much, which keeps you grinding and never really making big money or getting out of the bunker to explore. You're just stuck underground doing the same things over and over, restocking employees and shelves full of products, since the orders requested are terribly small.”
    • “Gameplay loop is very grindy with little variation; you spend most of your time restocking shelves and packing boxes to sell because of the clunky inventory and sale system.”
    • “I have spent 60 minutes grinding to be 1/3 away from unlocking employees. Super grindy but not in a fun way, just super repetitive micromanagement tasks. Schedule One has better and more fun mechanics.”
  • stability

    11 mentions Positive Neutral Negative
    9% positive mentions, 9% neutral mentions, 82% negative mentions

    The game currently suffers from numerous bugs, particularly with employee behavior, co-op mode, and certain gameplay mechanics, impacting overall stability. However, some users report minimal issues and the developers are actively addressing these problems through updates. As an early access title, stability is improving but remains inconsistent.

    • “No glitches experienced yet, made it through the first two tutorials.”
    • “But overall, it's really buggy, especially in co-op.”
    • “Currently, the employees are very buggy and don't work to the level you would hope.”
    • “This has potential to be a decent game, but right now it's buggy, and employee management is tedious for no reason.”
  • graphics

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The graphics are generally well-received, praised for their quality and ability to enhance immersion, though some users suggest adding more customization options like varied shelf sizes, color adjustments, and personalized graffiti to improve visual organization and facility personalization. A few users criticize aspects like poor graphics and janky controls, but overall, the visuals are considered better than many comparable titles with minimal bugs.

    • “The graphics look great too, and I'd really love to see some kind of character creation added in the future.”
    • “Great graphics and it's cool to travel to other areas.”
    • “The developers are doing great at adding new content and challenges to the game, the graphics look pretty good and we rarely encounter any glitches or bugs.”
    • “The inputs are really bad, no way to refill water jug, graphics make you want to hop off.”
    • “Poor graphics, incomplete and jank controls.”
    • “Game I genuinely think Cruelty Squad has better graphics, and it all-around felt like a Schedule 1 rip off with worse game mechanics.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is consistently praised for being genuinely funny and enjoyable, adding a lighthearted and entertaining touch to the gameplay. Players find the jokes and comedic elements refreshing and amusing throughout the grind.

    • “It's hilarious and awesome!”
    • “It’s hilarious!”
    • “Chilling game and funny”
  • story

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The story is enhanced by a well-crafted, immersive environment that feels dynamic and engaging, emphasizing environmental storytelling over traditional narrative. Missions and challenges maintain high adrenaline and balanced progression, contributing to an exciting overall experience despite minimal direct storytelling.

    • “The smuggler's island environment is also nicely created, making the entire activity feel like more than just a regular mission.”
    • “The world is bustling with activity, and the attention to environmental storytelling is exceptional.”
    • “Every mission, challenge, and objective is crafted to keep the adrenaline pumping, and the progression system strikes a perfect balance between reward and challenge.”
  • optimization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from poor optimization, with frequent lag and performance issues, though it handles large item piles surprisingly well without significant slowdowns. Controls are also criticized for being inconsistent, contributing to an overall subpar experience.

    • “Terrible performance, lag, and optimization issues.”
    • “Game is terribly unoptimized, controls are all over the place.”
    • “No way to package bloodstained weapons for storage is not only annoying because of the piles everywhere but also bad for optimization (although despite having over 100 items in one spot I wasn't lagging and neither was my buddy, so they must have done some magic there).”
  • music

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The music in the game receives mixed feedback, with some players describing it as a genuine vibe, while others criticize it for lacking originality or being part of an overall negative experience.

    • “No in game music?”
    • “The inputs are really bad, no way to refill water jug, graphics make you want to hop off, the music, stolen assets, and gameplay are all terrible.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the monetization as overly aggressive and frustrating, describing the game as a clunky cash grab that diminishes enjoyment. They also highlight tedious gameplay combined with pay-to-progress mechanics, which detracts from the overall experience.

    • “Disappointed me as the new inventory system is still so clunky and I couldn't get through 20 minutes of this game even when playing for a while on my old account. It completely lost the spark it once had and is now a clunky cash grab.”
    • “It's like seeing advertisements for MMORPGs with massive end-game raids, but then being forced to auto-attack wild hogs and wolves for 40 hours to level up - and pay for it, too.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users appreciate the game's atmosphere for its immersive and engaging qualities, especially in combination with character development and decision-making, though some feel it is currently somewhat limited.

    • “I really enjoy the atmosphere and gameplay, but I feel like it’s a bit too limited right now.”
    • “I like its atmosphere and the fact that you can develop your character and make different decisions.”
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Play Times

10h Median play time
11h Average play time
7-17h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Dirty Business is a open world management game. Common tags for Dirty Business include first-person, driving, 3D, realistic, automation and others.

Dirty Business is available on PC and Windows.

On average players spend around 11 hours playing Dirty Business.

Dirty Business was released on July 22, 2026.

Dirty Business was developed by Plan Dirty Games.

Dirty Business has received mostly positive reviews from players. Most players liked Dirty Business for its gameplay but disliked it for its grinding.

Dirty Business is a single player game with multiplayer and local co-op support.

Similar games include Drug Lord Tycoon, Supermarket Simulator, Recycling Center Simulator, Grocery Store Simulator, Old Market Simulator and others.