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Dirty Business Game Cover

About Dirty Business

Dirty Business is a single player and multiplayer open world management game. It was developed by Plan Dirty Games and was released on July 22, 2026. It received mostly positive reviews from players.

Build, upgrade, and expand an underground criminal operation beneath the city. Produce drugs, weapons, counterfeit money, and other illegal activities. Hire workers, grow your gang, optimize production, operate secret cartel airstrip and expand into city-wide distribution. Take control of districts and build your empire from the shadows in single-player or co-op. Illegal Production Produce multipl…

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Games Like Dirty Business

Looking for games like Dirty Business? Here are top open world management recommendations, selected from player-similarity data — start with Drug Lord Tycoon, Supermarket Simulator or Grocery Store Simulator.

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Reviews

74%Audience ScoreBased on 343 reviews
gameplay16 positive mentions
grinding26 negative mentions

  • The game offers a deep and engaging simulation with various production lines (weed growing, weapons manufacturing, LSD production, money laundering) and many ways to make money.
  • Multiplayer/co-op mode enhances enjoyment by allowing players to divide tasks, making the gameplay less monotonous and more social.
  • Developers are very active, responsive, and regularly release updates fixing bugs and improving QOL, showing dedication to improving the game.
  • The gameplay is very grindy and repetitive, especially in the early and mid-game stages with heavy micromanagement and slow progression.
  • Controls and inventory management are clunky, unintuitive, and frustrating; item placing, box management, and keybinds need significant improvement.
  • Gameplay systems such as employee AI, product packaging, and storage are buggy, poorly optimized, and lead to tedious micromanagement and workflow inefficiencies.
  • gameplay

    43 mentions Positive Neutral Negative
    37% positive mentions, 47% neutral mentions, 16% negative mentions

    The gameplay features a variety of production mechanics and a rewarding, engaging loop that captivates many players, though it suffers from grindy, repetitive tasks and clunky, poorly balanced systems like inventory and staff management. While some enjoy the game's fun, detailed production processes and progression, others criticize the rough polish, bugs, and lack of depth or meaningful variation, making it feel like an underdeveloped or inferior imitation of similar titles. Overall, it holds potential but requires significant improvements to controls, mechanics, and pacing for a smoother and more satisfying experience.

    • “There are many different products you can make and sell, a really fun progress system, and many mechanics that are fun and silly (e.g., bloodstained weapons all have a little silly description of how the crime happened, they scam you into spending 10k on garbage not once but twice, the music is genuinely a vibe).”
    • “In positive news, the gameplay loop is good and rewarding, with great variety and complexity of production.”
    • “Many activities have their own detailed production process, which makes the gameplay much more interesting.”
    • “There are quite a few rough edges, some bugs, and certain mechanics that don't feel as polished or well-balanced as they could be.”
    • “Gameplay loop is very grindy with little variation; you will be spending most of your time restocking shelves and trying to pack boxes with goods to sell because of the very clank inventory and sale system.”
    • “So basically schedule 1 with extra steps; inventory mechanic is awful, you pick up something and need to press 2-4 buttons in order to place or move an object.”
  • grinding

    26 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is a prominent feature, especially early on, with many players finding the repetitive tasks, micromanagement, and slow progression tedious and demanding. While some appreciate the grind as part of the tycoon-building experience and enjoy it more with friends, others feel the gameplay lacks variation and automation for a long time, making the grind feel frustrating rather than rewarding.

    • “You unlock a new task, spend a boatload to set it up, and the orders don't seem to pay off much, which keeps you grinding and never really making big money or getting out of the bunker to explore. You're just stuck underground doing the same things over and over, restocking stuff for employees and shelves because the orders requested are terribly small.”
    • “Gameplay loop is very grindy with little variation; you spend most of your time restocking shelves and packing boxes with goods to sell due to the clunky inventory and sale system.”
    • “I have spent 60 minutes grinding to be 1/3 away from unlocking employees; super grindy but not in a fun way—just repetitive micro management tasks. Schedule One has better and more fun mechanics.”
  • stability

    11 mentions Positive Neutral Negative
    9% positive mentions, 9% neutral mentions, 82% negative mentions

    The game's stability is inconsistent, with many users encountering bugs and glitches, especially in co-op mode and employee management. While some appreciate the ongoing updates and report fewer issues, others find the bugs frustrating and disruptive to gameplay. Overall, it shows potential but remains buggy, typical of an early access title.

    • “No glitches experienced yet, made it through the first two tutorials.”
    • “But overall, it's really buggy, especially in co-op.”
    • “Currently, the employees are very buggy and don't work to the level you would hope.”
    • “This has potential to be a decent game, but right now it's buggy, and employee management is tedious for no reason.”
  • graphics

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The graphics are generally praised for being good or better than similar games, contributing positively to the experience. However, some users find them poor or unimpressive compared to others like Cruelty Squad. Overall, graphics are seen as decent but not without room for improvement.

    • “The graphics look great too, and I'd really love to see some kind of character creation added in the future.”
    • “Great graphics and it's cool to travel to other areas.”
    • “The developers are doing great at adding new content and challenges to the game, the graphics look pretty good and we rarely encounter any glitches or bugs.”
    • “The inputs are really bad, no way to refill water jug, graphics make you want to hop off, the music, stolen assets, and gameplay are all terrible.”
    • “Poor graphics, incomplete and jank controls.”
    • “Game I genuinely think Cruelty Squad has better graphics, and it all-around felt like a Schedule 1 rip off with worse game mechanics.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised, described as hilarious and enjoyable, contributing to a fun and lighthearted experience.

    • “It's hilarious and awesome!”
    • “It’s hilarious!”
    • “Chilling game and funny”
  • music

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music received mixed feedback, with some users describing it as a genuine vibe, while others criticized it negatively along with other game aspects.

    • “No in-game music?”
    • “The inputs are really bad, no way to refill water jug, graphics make you want to hop off, the music, stolen assets, and gameplay are all terrible.”
    • “The music is genuinely a vibe.”
  • story

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The story is enhanced by a richly detailed smuggler's island environment and exceptional environmental storytelling, creating an immersive and engaging experience. Missions and challenges are designed to maintain high excitement, with a well-balanced progression system that keeps players motivated.

    • “The smuggler's island environment is also nicely created, making the entire activity feel like more than just a regular mission.”
    • “The world is bustling with activity, and the attention to environmental storytelling is exceptional.”
    • “Every mission, challenge, and objective is crafted to keep the adrenaline pumping, and the progression system strikes a perfect balance between reward and challenge.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Optimization receives mixed feedback: while the game handles large numbers of items without lag, indicating effective performance under certain conditions, other users report overall poor optimization and inconsistent controls.

    • “No way to package bloodstained weapons for storage is not only annoying because of the piles everywhere but also is bad for optimization (which, to be fair, despite having over 100 items in one spot, I wasn't lagging and neither was my buddy, so they've done some magic there).”
    • “Game is terribly unoptimized, controls are all over the place.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users appreciate the game's atmosphere for its immersive and decision-driven experience, though some feel it is currently somewhat limited in scope.

    • “I really enjoy the atmosphere and gameplay, but I feel like it’s a bit too limited right now.”
    • “I like its atmosphere and the fact that you can develop your character and make different decisions.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the monetization for requiring excessive grinding on low-level tasks while pushing paid content, making progression feel slow and heavily pay-to-win.

    • “It's like seeing advertisements for MMORPGs with massive end-game raids, but then being forced to auto-attack wild hogs and wolves for 40 hours to level up - and pay for it, too.”
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Play Times

12h Median play time
12h Average play time
7-20h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Dirty Business is a open world management game. Common tags for Dirty Business include first-person, driving, 3D, realistic, automation and others.

Dirty Business is available on PC and Windows.

On average players spend around 12 hours playing Dirty Business.

Dirty Business was released on July 22, 2026.

Dirty Business was developed by Plan Dirty Games.

Dirty Business has received mostly positive reviews from players. Most players liked Dirty Business for its gameplay but disliked it for its grinding.

Dirty Business is a single player game with multiplayer and local co-op support.

Similar games include Drug Lord Tycoon, Supermarket Simulator, Grocery Store Simulator, Old Market Simulator, Clothing Store Simulator and others.