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Drug Dealer Simulator 2 Game Cover

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Drug Dealer Simulator 2 is a single player and multiplayer simulation game. It was developed by Byterunners and was released on June 20, 2024. It received mostly positive reviews from players.

"Drug Dealer Simulator 2" is a simulation game where you play as Eddie, a fugitive seeking to make a fortune in the early 2000s on Isla Sombra. The game features improved and new ways of acquiring, processing, and distributing narcotics, with single-player or co-op modes available. The expansive and varied environments, along with enhanced A.I. for NPCs and enemies, provide a challenging and engaging experience.

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68%
Audience ScoreBased on 3,940 reviews
gameplay162 positive mentions
stability298 negative mentions

  • The game offers a vast and immersive world with a lot of potential for exploration and gameplay.
  • The dealer and distributor system adds depth to the gameplay, allowing for more strategic management of your drug empire.
  • Despite some bugs, the core gameplay loop is engaging and can be very addictive, especially when playing with friends.
  • The game is riddled with bugs and performance issues, making it feel unfinished and unpolished.
  • Many quests are broken or unclear, leading to frustration and confusion for players trying to progress.
  • The removal of the mixing and cutting mechanics from the first game has disappointed many fans, making the gameplay feel shallow.
  • gameplay
    702 mentions Positive Neutral Negative

    The gameplay of "Drug Dealer Simulator 2" has received mixed reviews, with many players finding the core loop addictive and engaging, while others criticize it for being repetitive and plagued by bugs. Some appreciate the introduction of new mechanics and a larger world, but feel that the game lacks the depth and complexity of its predecessor, often leading to tedious tasks and poorly explained systems. Overall, while there is potential for enjoyment, significant improvements in mechanics, clarity, and bug fixes are needed for a more satisfying experience.

    • “The gameplay loop is very addictive and I enjoy the great potential it offers.”
    • “For 21 euros, you get an incredible amount of playtime and the gameplay never gets boring.”
    • “The gameplay is genuinely fun, different from Drug Dealer Simulator 1 but regardless, quite fun.”
    • “And their Discord server is full of yes men who've tricked each other into thinking an overly padded 2-minute gameplay loop with poorly implemented versions of features from other games is a great game worth playing full price for.”
    • “The gameplay loop is extremely boring, because half of the tasks you have at the start can be automated.”
    • “The core gameplay loop is just completely flawed, and I'm surprised someone didn't notice this while playtesting the game.”
  • story
    697 mentions Positive Neutral Negative

    The story in "Drug Dealer Simulator 2" is described as engaging yet plagued by numerous bugs that hinder progression, making it feel disjointed and frustrating for players. Many reviewers noted that while the narrative has potential and offers a more intricate storyline compared to its predecessor, the execution suffers from unclear mission objectives and frequent game-breaking glitches. Overall, the game shows promise but requires significant fixes to its story-related mechanics to enhance the player experience.

    • “The story is great, but some of the quests need a little more clarification.”
    • “The story is simple as well as the missions, plus customizable to fit your goal, enjoyment and complexity.”
    • “Engaging storyline: the narrative is more intricate and compelling, with well-developed characters and branching storylines that depend on your choices.”
    • “Its buggy, clunky, and doesn't really tie well together with the 'story' either.. I wanted to like this game.”
    • “The storyline and quests already seem a little stale, I believe I am around halfway through, and don't expect to see much more variety, immersion, or interesting developments in terms of gameplay and narrative.”
    • “Main story missions are bugged, stopping from progressing through the story.”
  • stability
    298 mentions Positive Neutral Negative

    The game is widely criticized for its severe stability issues, with players reporting numerous bugs, glitches, and performance problems that render it nearly unplayable. Many reviews describe it as a "buggy mess" that feels unfinished, with frequent crashes, lag, and broken mechanics, particularly in multiplayer mode. Overall, the consensus is that the game requires significant polishing and should not have been released in its current state.

    • “What a buggy, unfinished mess of a game.”
    • “The game is released as a finished product without a warning that it is incomplete, buggy, laggy, asynchronous and lost the 'soul' the first part had.”
    • “This game is such a buggy mess, so many not only graphical bugs with the map, but also so many gameplay bugs, I wonder if the devs have even playtested their own game, it surely doesn't seem like it.”
  • graphics
    257 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting significant issues such as poor optimization, graphical glitches, and performance hitches, even on high-end systems. While some appreciate the improvements over the previous installment, others criticize the visuals as outdated and lacking polish, often describing them as blurry or janky. Overall, the game's graphical quality is seen as a major drawback, detracting from the overall experience.

    • “The graphics have seen a considerable upgrade, providing a more realistic and visually appealing environment.”
    • “The graphics are absolutely gorgeous and DDS2 is much better optimized than DDS1.”
    • “Great graphics and sound, a lot of quests, and the devs care and try to improve the game.”
    • “The game suffers from poor optimization, leading to the graphics card overheating even more than in Cyberpunk 2077.”
    • “Even on high graphics settings, the game chugs along like a slideshow.”
    • “Despite running the game on the highest graphics settings I possibly can, the game looks hideous.”
  • optimization
    200 mentions Positive Neutral Negative

    The game's optimization has received overwhelmingly negative feedback, with players reporting severe performance issues, including stuttering, frame drops, and overheating, even on high-end systems. Many users express frustration over the lack of fixes since release, describing the game as "terribly optimized" and "atrocious," suggesting that significant improvements are necessary for a smoother experience. While some players have managed to achieve decent performance, the consensus is that the game requires extensive optimization and bug fixes to be playable for the majority.

    • “Great game, super addicting, could use a few more optimization tweaks but this game is fantastic.”
    • “Performance feels pretty good, running on 1080p with RTX 3070 and i5 12400f and had no performance issues and no crashes, having smooth ~100fps on mostly high settings, and I don't believe that I have encountered any bugs so far in my playthrough.”
    • “In all seriousness, the gameplay needs a little polish and there's some kinks to work out, but the storyline is there, the engine is great and the dev got things optimized pretty well already.”
    • “The game suffers from poor optimization, leading to the graphics card overheating even more than in Cyberpunk 2077.”
    • “This game is terribly optimized and is the worst part, yet most easily fixable part of the game.”
    • “Optimization is so bad that it's literally impossible to play.”
  • grinding
    117 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and repetitive, particularly in the endgame where tasks feel like a chore. While some appreciate the challenge and complexity of the grinding mechanics, others criticize the cumbersome user interface and the lack of engaging content, leading to a frustrating experience. Overall, the game is described as a grind-heavy experience that may appeal to those who enjoy such gameplay, but can quickly become overwhelming and monotonous for others.

    • “You'll need a second life for grinding.”
    • “The endgame is nothing short of the most tedious grind I've encountered in the past two decades, forcing you to undo all the reputation you've painstakingly built by spending in-game weeks pilfering from a select few locations.”
    • “I couldn't last an hour before I was pulling my hair out from all the bloated, convoluted, and tedious menus and systems.”
    • “This got repetitive and grindy very quickly, which is why I didn't end up finishing a couple of the last challenges.”
  • music
    68 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising the soundtrack as great and immersive, enhancing the overall atmosphere. However, some players criticize the repetitive nature of the tracks and the inconsistency in how well the music fits various locations, leading to moments that break immersion. Overall, while the soundtrack has its highlights, it also has notable shortcomings that affect the gaming experience.

    • “I still listen to the DDS1 soundtrack regularly, and I feel like DDS2 is going to end up giving me another playlist.”
    • “The music and atmosphere are great; the different bars and quest areas all have a unique feel.”
    • “The sound effects and soundtrack complement the visual experience perfectly and add to the intense atmosphere of the game.”
    • “All locations play music (between 1-3 of the same 20 or so tracks) that generally sucks and doesn't match the vibe of the location, and you can expect to hear the exact same one when you return the following time, regardless of time of day.”
    • “Some places have music associated to them with no real source or even reason, like a tree.”
    • “Basically the sound and music of the game world is put together with the same care as the game world itself.”
  • humor
    45 mentions Positive Neutral Negative

    The humor in the game is often described as both unintentional and situational, with players finding amusement in its bugs, janky mechanics, and absurd scenarios, such as police kicking players despite wielding assault rifles. Many reviewers highlight the game's ability to create funny moments during multiplayer sessions, especially when playing with friends, while also noting that the overall experience can be hilariously chaotic and entertaining despite its flaws. Overall, the humor adds a unique charm to the gameplay, making it enjoyable even amidst its shortcomings.

    • “Very addicting game actually, funny that it is about that too!”
    • “It's buggy, but incredibly fun - you can build hilariously over-engineered lab rooms smaller than broom closets.”
    • “The map is huge, the gameplay simple but also way more detailed than dds1 and if you get the hang of it (this can take some hours, just don't give up) it is one of the funniest games ever released on Steam.”
  • atmosphere
    34 mentions Positive Neutral Negative

    The game's atmosphere is praised for its high level of immersion, beautifully designed maps, and well-crafted sound design that enhances the overall experience. While many players appreciate the vibrant and unique environments, some feel it lacks the gritty charm and challenge of its predecessor, leading to a sense of emptiness. Overall, the atmosphere is described as relaxed and lively, with potential for growth, though nostalgia for the original's darker tone remains prevalent.

    • “The game offers a high level of immersion, with a beautifully designed map that enhances the overall atmosphere.”
    • “The music and atmosphere are great; the different bars and quest areas all have a unique feel.”
    • “The sound effects and soundtrack complement the visual experience perfectly and add to the intense atmosphere of the game.”
    • “Atmosphere and map in part 1 was much better.”
    • “Where is the dirty and creepy atmosphere of the 1st one?”
    • “Whereas in dds1 you could feel the atmosphere of the game in its mechanics and map design, now it's a mix of map from Fortnite and gameplay from visual novels.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players find it almost infinitely replayable due to customization options and decision-making paths, others criticize it for lacking significant replay value. Many reviewers express hope that future updates and bug fixes will enhance the game's playability and replay potential.

    • “✅ infinitely replayable (or almost)”
    • “The biggest issue for me is there is very little replay value with this game.”
    • “Replayability is very important to me, and I'm glad I saw customization options that you could change in-game afterwards.”
    • “The ability to take different paths and make decisions that influence the course of the game significantly increases the replay value.”
  • monetization
    19 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with many reviewers expressing frustration over the lack of content and numerous bugs present at launch. Players feel that the developers prioritized profit over quality, releasing DLC before addressing significant issues, leading to a perception of the game as an incomplete and rushed product. Overall, the consensus is that the game feels more like an attempt to extract money from players than a genuine effort to deliver a polished experience.

    • “It's a blatant cash grab, designed to milk players for every penny.”
    • “This 'game' is nothing more than a cash grab.”
    • “The whole experience feels like a cash grab rather than a labor of love.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing, with some players feeling a deep sense of guilt and discomfort after committing violent acts within the game, particularly due to the graphic portrayal of their consequences. However, technical issues and gameplay mechanics detract from the experience, leading to frustration and a desire to disengage from the game entirely. Overall, while the game can evoke strong emotions, its execution leaves many players feeling dissatisfied.

    • “Eventually I killed him, but the camera just wouldn't relent on locking onto his corpse, and it just made me feel terrible about becoming this horrible human being that murdered a dude asking me if I needed directions...”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while some players find it lacking in depth, others appreciate the variety it brings through various missions that maintain player engagement. Overall, the feedback suggests that improvements could enhance the satisfaction of character progression.

    • “The character development and the various missions provide variety and keep the player interested.”
    • “Character development is not satisfying enough.”
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16h Median play time
38h Average play time
3-44h Spent by most gamers
*Based on 65 analyzed playthroughs
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Drug Dealer Simulator 2 is a simulation game.

Drug Dealer Simulator 2 is available on PC and Windows.

On average players spend around 38 hours playing Drug Dealer Simulator 2.

Drug Dealer Simulator 2 was released on June 20, 2024.

Drug Dealer Simulator 2 was developed by Byterunners.

Drug Dealer Simulator 2 has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Drug Dealer Simulator 2 is a single player game with multiplayer and local co-op support.

Similar games include Drug Dealer Simulator, Ylands, Shoppe Keep 2, Sengoku Dynasty, Survive the Nights and others.