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About

Good Company is a single player and multiplayer strategy game. It was developed by Chasing Carrots and was released on June 20, 2022. It received neutral reviews from critics and mostly positive reviews from players.

In "Good Company," manage your own dirty energy company, starting in a garage and expanding to industrial zones. Design and automate production lines for items like generators and battery packs, while keeping an eye on finances, employee happiness, and environmental impact. Conduct research and development to stay ahead of competitors and dominate the market.

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71%
Audience ScoreBased on 886 reviews
gameplay40 positive mentions
grinding39 negative mentions

  • The game features a charming art style and engaging gameplay that keeps players invested.
  • It offers a satisfying sense of accomplishment when successfully managing production lines and logistics.
  • The developers are responsive to community feedback and actively work on updates and improvements.
  • The logistics system can be confusing and buggy, often leading to frustrating gameplay experiences.
  • The game lacks a clear tutorial, making it difficult for new players to understand core mechanics.
  • There are issues with balancing, as players may find it hard to maintain profitability and manage production effectively.
  • gameplay
    126 mentions Positive Neutral Negative

    The gameplay is characterized by a fun and engaging management experience with a smooth learning curve, allowing players to grasp complex mechanics over time. While the campaign effectively introduces these mechanics, some users report frustrating bugs and unintuitive controls that detract from the overall experience. Despite these issues, the core gameplay loop of designing products and managing logistics is compelling, making it a worthwhile endeavor for fans of the genre, though improvements are still needed for a more polished experience.

    • “The campaign gives structured goals that guide you through these mechanics, while freeplay and challenge modes let you build and expand at your own pace.”
    • “The learning curve is smooth, allowing you to quickly grasp the basics, but the depth of the gameplay is truly impressive.”
    • “Gameplay is compelling and addictive.”
    • “While a good game, there are a lot of bugs and unintuitive controls that make gameplay frustrating.”
    • “Unfortunately, the lion's share of the actual gameplay is the production line portion, and that side of the game was not ready for prime time.”
    • “However, gameplay-wise, this game quickly becomes a very tedious, very chore-like experience.”
  • story
    86 mentions Positive Neutral Negative

    The game's story is primarily delivered through a campaign mode that functions as an extended tutorial, introducing mechanics while lacking depth in character-driven narratives. Players find the campaign missions repetitive and often frustrating due to bugs and cumbersome tutorials, which detracts from engagement with the story. While some appreciate the colorful world and NPC dialogues, many feel the story is thin and serves more as a backdrop to the gameplay rather than a compelling narrative.

    • “The story is rich in terms of NPC dialogues and there is a long campaign to do, so you don't risk being bored.”
    • “I really enjoyed the campaign; it brings motivation to the player to continue playing with an evolving story that keeps you interested to know what comes next.”
    • “The campaign is a series of missions where you need to make and sell different products, and you need to work out how to do that within budget, within a limited amount of space and solve problems like how to organize your desks, solve human foot-traffic issues and meet criteria.”
    • “Imo they spent far too much of the development cycle on the 'story' aspect, which for me played like a really long boring tutorial.”
    • “The story teaches and challenges the player, and the whole thing is prepared so as not to bore anyone.”
  • graphics
    77 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their cute and appealing art style, with many reviewers noting the vibrant colors and charming design that enhance the overall experience. While some users appreciate the visuals as functional and well-polished, others mention that the graphics can feel simplistic or unrefined, particularly in terms of animations and UI. Overall, the aesthetic is seen as a strong point, contributing positively to the gameplay, despite some criticisms regarding the lack of advanced graphical settings and occasional clunkiness.

    • “The graphics are stunning, and the gameplay is engaging and addictive.”
    • “The gameplay is engaging and the graphics are top-notch, making it easy to get lost in the world of building and managing your own tech company.”
    • “The graphics and style are beautifully done and the gameplay is very smooth.”
    • “My main gripe with the game, however, is the fact there's currently no way to change graphical settings (excluding resolution).”
    • “I'd really like the game to grow and evolve graphically, less of the Wii look, more station details as far as the assemblage, less arms waving frantically to symbolize getting things off of shelves.”
    • “The sound and graphics are nothing to write home about, but they're pleasant and they do the job.”
  • grinding
    40 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, particularly in managing logistics and production lines. Players often find themselves overwhelmed by the repetitive tasks and manual adjustments required, leading to frustration and a sense of chore-like gameplay. While some appreciate the potential for automation, many feel that the execution is flawed, making the experience more of a grind than an enjoyable challenge.

    • “You'll need a second life for grinding.”
    • “It can get very tedious and time-consuming to update production chains.”
    • “The logistics AI is terrible, and you continuously have to make wholesale changes to your supply lines, which wouldn't be so bad if that process wasn't so tedious and annoying.”
    • “However, gameplay-wise, this game quickly becomes a very tedious, very chore-like experience.”
  • stability
    40 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting a variety of bugs and glitches that hinder gameplay, particularly in the logistics and automation systems. While some players find enjoyment despite these issues, many express frustration over the game's buggy nature, especially in mid to late-game scenarios, leading to recommendations against purchasing until improvements are made. Overall, the game is described as a promising concept marred by instability and a lack of polish.

    • “I think the development cycle seems to be about finding the right balance of methods and increasing the efficiency, so once the game is out of early access, it should be relatively comprehensive to use and bug-free.”
    • “I wanted to like this game because the concept is very promising, and even though it's (almost) bug-free for a shipping build just a few days after release, there are many features missing that I would not play until a few very annoying lack of quality of life improvements are fixed.”
    • “The game is actually enjoyable, but it's extremely buggy.”
    • “This game is unfortunately getting dragged down by the buggy and incredibly convoluted logistics system.”
    • “Completely unplayable, completely buggy.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is generally described as functional and fitting, enhancing the overall experience without being overly distracting. While many players appreciate the upbeat soundtrack and its alignment with the game's aesthetic, some express a desire for more variety and options to customize the music. Overall, the sound design is considered pleasant, though opinions on its quality vary, with some finding it lacking.

    • “The game itself is absolutely fantastic, with a great art style, great soundtrack, great UI & aesthetics, and just fun in general.”
    • “The 80's art style and setting is a surprisingly refreshing take on management games, and the soundtrack fits in perfectly with the rest of the game.”
    • “Calm background music and sound effects make the day better.”
    • “This of course helps to add to the uniqueness of the game, but I would like it if other music was added, e.g. without the weird flute and maybe a tad more upbeat.”
    • “I think an option to choose which types of music is played would be nice, and also to add more songs and a way to skip songs.”
    • “If I was going to be picky, I wish the music was better.”
  • optimization
    11 mentions Positive Neutral Negative

    The game's optimization is praised for allowing players to engage deeply with placement decisions that enhance productivity, making it particularly rewarding for fans of efficiency puzzles. While many players appreciate the smooth gameplay and the game's ability to run well on various systems, some report performance issues on lower-end hardware like the GTX 1650. Overall, it offers a chill management experience with a focus on intricate optimization mechanics, though some aspects may feel less refined.

    • “It’s here that the game truly shines for fans of optimization, as every placement decision can affect productivity.”
    • “For players who thrive on efficiency puzzles and love seeing intricate systems run smoothly under their careful design, it is an immensely rewarding experience.”
    • “Amazing factory/optimization game.”
    • “Not optimized very well for GTX 1650 and similar graphics cards.”
    • “With all of the mechanics introduced, there's plenty of space for optimization, though it is work - at times I found myself starting a challenge, building half of the production line, and then doing something else while the game sits open in the background.”
    • “It looks like it's optimized in such a way that you could also play it with a touchscreen, which creates mechanics that just feel bad.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the multiple strategies and approaches available, others find it limited due to persistent issues and a lack of depth compared to similar titles. Many feel that once the final tier crafting is achieved, the experience becomes repetitive, though some still enjoy the learning curve and potential for improvement in subsequent playthroughs.

    • “The replay value is also high, as there are multiple ways to approach the game and grow your company.”
    • “Various strategies can be chosen, great variety and replayability.”
    • “It feels very replayable, I'm only 6 hours in and I'll be playing more tomorrow!”
    • “It doesn't have the depth or replayability of something like Factorio, but I can't lie, it comes pretty close.”
    • “This makes the replayability suffer, as essentially you only need to get to the final tier crafting once before you've experienced all there is to experience.”
    • “Very limited in scope without much replay value at the moment.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is viewed negatively by some users, who label it as a "cash grab." However, there are suggestions for incorporating advertising as a potential improvement, indicating a desire for a more balanced approach to monetization.

    • “All in all, it's just another cash grab in the catalog.”
    • “I love your game, but I think it would be cool if there was advertising—just an idea.”
    • “The dialogue in this game from your bosses is pretty realistic and wonderful (and motivating!), but the monetization feels excessive.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted as both hilarious and well-crafted, featuring funny graphics and witty dialogue that enhance the overall experience. Players appreciate the balance between humor and challenging gameplay, making it an engaging title.

    • “The humor in this title is absolutely hilarious.”
    • “I've tried many such games, and while logic is a strong point here, the funny graphics add to the overall enjoyment of this well-made game.”
    • “The funny dialogue during campaign mode and challenges makes the experience even more enjoyable, and the challenges can be satisfyingly difficult.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized as focused and organized, with relaxing animations that enhance the overall experience, though it may not stand out as the most memorable aspect.

    • “The relaxing animations create a soothing atmosphere that enhances the overall experience.”
    • “It might not be the most memorable element of the game, but it contributes to a focused and organized atmosphere.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game has received criticism for its lack of depth, with players feeling disconnected due to a thin or nonexistent storyline, which detracted from their overall engagement and enjoyment.

    • “The story is incredibly boring, lacking depth and emotional engagement.”
    • “There is basically very thin to no story, which makes it hard to connect emotionally.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is praised for its charming art and design, which seamlessly fits into the universe. Players appreciate the depth of involvement in building a company, likening it to an enhanced version of simulation games, suggesting it offers a rich experience for fans of the genre.

    • “The art and character design are charming, and everything fits perfectly within the universe. The character development is much more involved than typical simulator titles, allowing players to build a company from the ground up, making it feel like 'Sims cubed.' It's definitely worth a try if you're a fan of the genre.”
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16h Median play time
93h Average play time
9-50h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

Good Company is a strategy game.

Good Company is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 93 hours playing Good Company.

Good Company was released on June 20, 2022.

Good Company was developed by Chasing Carrots.

Good Company has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Good Company is a single player game with multiplayer and local co-op support.

Similar games include Production Line, Little Big Workshop, Gunsmith, Potion Tycoon, The Crust and others.