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Dice Gambit Game Cover

About Dice Gambit

Dice Gambit is a single player tactical role playing game with fantasy, anime, medieval, historical and others themes. It was developed by Spelkollektivet and was released on August 14, 2025. It received very positive reviews from players.

A turn based tactics game where you roll and allocate dice to control your characters in combat. Completely customize your characters build with a huge array of powers that allow for boundless combinations. All set in a Neo-renaissance metropolis, filled with aristocratic families vying for power.

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Games Like Dice Gambit

Looking for games like Dice Gambit? Here are top tactical role playing recommendations with a fantasy, anime, medieval, historical and science fiction focus, selected from player-similarity data — start with Lost Eidolons: Veil of the Witch, Gordian Quest or The Last Spell.

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Reviews

93%Audience ScoreBased on 601 reviews
gameplay108 positive mentions
grinding15 negative mentions

  • Unique and stylish art direction with a charming, quirky character design that stands out in the genre.
  • Addictive turn-based tactical combat with deep character customization and interesting class synergies allowing creative builds.
  • Excellent soundtrack that complements the game's atmosphere and enhances immersion.
  • Repetitive mission design with limited enemy and map variety leading to a sense of grind and monotony after several hours.
  • Difficulty balance issues with some classes and builds becoming overpowered, making combat too easy especially in later acts.
  • Numerous minor bugs, lack of manual save options, and some quality of life issues such as awkward stamina mechanics and slow combat pacing.
  • gameplay

    266 mentions Positive Neutral Negative
    41% positive mentions, 55% neutral mentions, 4% negative mentions

    Gameplay is generally praised for its unique and addictive dice-based turn-based tactics, engaging class-building, and innovative family lineage mechanics that add depth and customization. While the combat is fun and the strategic options plentiful, some find the gameplay loop repetitive and lacking variety over time, with pacing issues and unclear or poorly explained mechanics impacting the experience. Overall, it offers a fresh, stylish tactical experience that rewards experimentation, though it could benefit from better balance, clearer tutorials, and extended content to fully realize its potential.

    • “Characters and interactions are fun and memorable; the family tree system of trying to hand down stats is one of my favorites. The classes are fun and not only are they built for good cross interaction in gameplay, but they also come with abilities and passives that create great opportunities for cross interaction through inheritance as well!”
    • “The gameplay loop and the feeling of rolling dice and getting more dice as you go on in the game is such an amazing feeling. While it wasn't properly explained at first, everything starts to connect and stick very quickly.”
    • “The unique dice mechanic for combat makes every battle feel different and challenging.”
    • “The thing that probably bothers me the most is how monotonous and same the gameplay loop becomes after a couple of hours, even if you try different builds.”
    • “The gameplay variety is also lacking, while early on most fights are intriguing, in later acts you end up just playing the same maps with the same enemies from act 1 over and over, making it kind of repetitive.”
    • “My biggest gameplay complaint is that sometimes the portals or chromatics would spawn so many enemies that their turns would last forever.”
  • story

    203 mentions Positive Neutral Negative
    20% positive mentions, 77% neutral mentions, 3% negative mentions

    The story is generally praised for its engaging characters, art style, and entertaining dialogue, though it is considered relatively short, linear, and somewhat predictable, with a rushed ending and limited impact from player choices. While the setting and narrative provide a fun backdrop to the gameplay, many note repetitiveness in missions and a lack of deeper character development or meaningful plot variations. Overall, the story complements the game well but leaves players wanting more depth, length, and replayability options such as an endless or new game+ mode.

    • “This game has everything: an amazing soundtrack, great voice acting, fun gameplay, and a fantastic story.”
    • “As the late inquisitor's only living relative, you've inherited their impossible debt, advisor Stecchi, and estate in the cyber-Victorian city of Neo-Talis… now you must curry favor with eccentric nobles to unlock new perks, establish a dynasty through marriage and child incubation tanks, and send your family on expeditions while paying down loans and trudging through a 3-act story. While the overarching plot is somewhat disjointed by the passing 'weeks' (expeditions), the individual scenes and character interactions often take unexpected, surprisingly funny turns.”
    • “The characters are all unique and have so much personality, the art style is so lovely, and the plot is easily understandable but with quite a bit of nuance packed in there too.”
    • “There are large issues (literally no dialogue choice matters, your character has no personality that matters in any way, the story isn't interesting or dynamic) that I would happily look past for very engaging gameplay, but this game has so many little annoyances and QoL issues that it can't stick that landing either.”
    • “The story basically felt rushed which didn't give the final boss and ending the climactic feeling it deserves.”
    • “Reaching act 3 and the supposed final villain of the story is rather lackluster and predictable; the actual mystery and cool things that were promised didn't really manage to get delivered.”
  • music

    197 mentions Positive Neutral Negative
    55% positive mentions, 42% neutral mentions, 3% negative mentions

    The game's soundtrack is widely praised for its unique, catchy, and genre-blending style that perfectly complements the art and atmosphere, often described as a standout feature that enhances immersion. While some find the music repetitive over long sessions due to a limited track rotation, the overall consensus is that the music is enjoyable, fresh, and worthy of separate purchase. Minor audio mixing issues are noted, but the soundtrack remains a core highlight that significantly contributes to the game's charm and vibe.

    • “This game has everything: an amazing soundtrack, great voice acting, fun gameplay, and a fantastic story.”
    • “I will also add that every piece of music is such a bop, I probably spent at least 20-30 minutes just sitting there and listening to this godpiece of music.”
    • “It's truly such a damn good game, the soundtrack is incredible, the gameplay is fun, the art is stunning... this game goes so hard man.”
    • “The music was repetitive as each area would play the same song every time.”
    • “The soundtrack is, frankly, terrible.”
    • “- The audio mixing is a bit wonky, the OST is full of bangers, but the SFX and voices are on the same slider, with the SFX being louder than the voicelines, so I couldn't hear voices unless I muted the music, which I refused to do.”
    • “In fact, the unique visual and audio style becomes a detriment because you see the same levels and hear the same songs back to back for so long that you can become very sick of them.”
    • “The music sound too similar to me and it just became background noise, didn't pump me up to continue fighting and even made me feel sleepy.”
  • graphics

    146 mentions Positive Neutral Negative
    63% positive mentions, 35% neutral mentions, 2% negative mentions

    The game's graphics are widely praised for their unique, charming, and highly stylized art style that stands out as a key attraction, with distinct, memorable character designs and a vibrant, colorful aesthetic. While the visuals are often described as polished and beautiful, a minority found the art style off-putting or visually straining over time. Overall, the art style, combined with complementary music, greatly enhances the game's atmosphere and player engagement.

    • “The standout hero of this game is the amazing art style and insanely polished visuals.”
    • “The art style is incredible, and every character's design and personality made them feel distinct and memorable.”
    • “The art style is immaculate and the user experience is so juicy!”
    • “At first I found the visuals odd, but they grew on me... until it started to hurt my eyes in the early times of Act 3.”
    • “Also, graphics is getting weirder and weirder and somehow hurts my eyes after some time.”
    • “Other than these issues, the game has problems with visuals.”
  • humor

    36 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its witty, quirky, and anime-inspired style, with well-written, distinct, and often hilarious characters that bring charm and levity to the experience. While some find the humor hit-or-miss or exaggerated, many highlight frequent laugh-out-loud moments and engaging dialogue that significantly enhances character interactions. Overall, the humor adds a unique and enjoyable layer to the game, appealing especially to fans of quirky, character-driven comedy.

    • “The dialogue is great, with lots of moments that made me laugh out loud.”
    • “The characters are well written, funny, and each very different from each other.”
    • “The characters in the game are hilarious; the dialogue really makes each of them feel unique.”
  • replayability

    26 mentions Positive Neutral Negative
    31% positive mentions, 57% neutral mentions, 12% negative mentions

    The game offers strong replayability through numerous difficulty and gameplay modifiers, customizable runs, and high variability in challenges, appealing to players who enjoy strategy and character building. However, its relatively short and somewhat linear story limits replay value for those seeking deeper narrative variety or mode diversity. Overall, replayability hinges on roguelike elements and customizability rather than branching storylines, with potential for growth through future content updates.

    • “Currently just playing on normal with no modifiers, but I can see the replayability before I'm even remotely there yet; there are like a billion modifiers (40, I think?) and options to customize your 'run' so to speak.”
    • “Dice Gambit is a really good roguelite with tons of replayability and combinations.”
    • “That, plus a high level of randomization, give Dice Gambit an XCOM-like level of replayability, one where your campaign can end up taking wildly different paths depending on how things go for you.”
    • “As for content and replayability, this is where the game falls kind of short. With how short the story is and how little time there is between act-concluding fights, plus the game not being too difficult, you end up finishing the game pretty quickly, long before you come close to maxing out even one relationship with any of the nobles, let alone all of them.”
    • “Another thing is, to me, there’s not really any replay value.”
    • “It also baffles me that all the lineage content is restricted within a single playthrough, and the game makes replayability hinge on Hades-like gameplay modifiers instead of leveraging the family system to make choices and families from previous playthroughs impact future ones. That feels like the obvious direction for a roguelike with this type of system.”
  • character development

    19 mentions Positive Neutral Negative
    42% positive mentions, 42% neutral mentions, 16% negative mentions

    The game features highly praised, unique, and stylish character designs with a robust customization system that offers deep, varied, and engaging development options. Characters are well-written, humorous, and detailed, contributing to an immersive experience, although some find the overall story length limits deeper character growth. Overall, the character development is considered rewarding, creative, and a key highlight of the game.

    • “Very fun to play, with amazing character customization, deep, unique and powerful classes, well-written and humorous character design.”
    • “This game has consumed my life, not only is the combat just so fun but the character development is so deep and rewarding.”
    • “The character development as well quickly shows itself to have a good variety of options for builds, with enough randomness to mix it up as you level up.”
    • “This is kind of like if you turned Baldur's Gate 3 into a rogue-like with a mixture of RimWorld for the character development.”
    • “Aside from the character designs, which were not my cup of tea, I think the game looks and sounds superb.”
    • “The story is also interesting, but the length of the game is too short (3 acts) to give proper character development.”
  • grinding

    16 mentions Positive Neutral Negative
    6% positive mentions, 0% neutral mentions, 94% negative mentions

    Grinding in the game is a divisive aspect, with many players finding the combat initially engaging but quickly becoming repetitive, tedious, and grind-heavy, especially from chapter 2 onward. While some appreciate the challenge and variety in classes and builds, the harsh difficulty scaling, lengthy re-leveling, and repetitive tasks can hinder experimentation and overall enjoyment. Streamlined controls and fast-paced combat help mitigate some monotony, but prolonged grinding and samey enemy encounters remain a common frustration.

    • “The combat I've let it on standard became so grindy and repetitive that I was close to dropping it multiple times simply because it got too tedious.”
    • “The game quickly changes from a refreshing turn-based strategy game in chapter 1 (the end of the demo), into a grindy, punishing slog of a game as you get into chapter 2.”
    • “I don't care if I lost my family in the game, but having to re-level each faction is tedious and if you have to do that for each new game it does not allow for experimentation all that much, because of linear progression leveling up the different factions.”
  • stability

    9 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences frequent stability issues including animation glitches, UI scaling problems, and occasional softlocks that require restarts, particularly at higher levels and boss fights. Despite these bugs and minor UI hiccups, ongoing developer support and overall polish help maintain playability for many users. However, some players find the current state frustrating enough to recommend waiting for further bug fixes.

    • “Due to several design decisions like cut-ins, screenshake, and freezes, the game becomes deeply frustrating to play at higher levels.”
    • “Numerous animation glitches, UI scaling issues, and lack of engine optimization cause stuttering regardless of system specifications.”
    • “I have experienced over 3 boss room fights freezing from character attack glitches, requiring restarting the game or returning to the main menu; currently, the game is not worth playing until significant bug fixes are implemented.”
  • optimization

    8 mentions Positive Neutral Negative
    63% positive mentions, -1% neutral mentions, 38% negative mentions

    The game offers generally good performance with engaging optimization challenges in combat and character builds, though it suffers from occasional stuttering, animation glitches, UI scaling issues, and rare crashes. Despite these minor technical hiccups, the overall presentation and gameplay potential remain strong.

    • “Performance is good too, I haven't really found many game-breaking bugs and the ones I did encounter weren't substantial.”
    • “Even playing at the normal difficulty, combat was never boring because each character's turn is an interesting optimization problem of killing as many enemies as possible given the character's ability and how their dice rolled that turn.”
    • “The little power builds and optimizations that can be done are vast.”
    • “This is in addition to the numerous animation glitches, UI scaling troubles, and lack of engine optimization that cause stuttering no matter what system you're running.”
    • “It's a bit unoptimized and crashes every once in a while.”
    • “The little power builds and optimizations that can be done is vast.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience is mixed, with some players feeling the game is too easy and lacking tension, leading to boredom, while others appreciate the meaningful decision-making and strategic depth that create emotional investment. However, the repetitive music may dampen excitement and reduce engagement for some. Overall, the game evokes a calm but divided emotional response.

    • “A fresh take on tactics that actually made me feel like my decisions mattered and let you craft some epic combos.”
    • “I think that's great because it adds another layer of emotional investment and strategic balancing that raises the stakes, but I think certain players either won't understand that or won't like that.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is described as very fun and engaging, with a standout, cool original soundtrack that enhances the overall experience.

    • “Very fun atmosphere (the OST is so cool).”
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Play Times

22h Median play time
25h Average play time
20-37h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Dice Gambit is a tactical role playing game with fantasy, anime, medieval, historical and others themes. Common tags for Dice Gambit include turn-based, indie, soundtrack, deckbuilding, isometric and others.

Dice Gambit is available on PC, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 25 hours playing Dice Gambit.

Dice Gambit was released on August 14, 2025.

Dice Gambit was developed by Spelkollektivet.

Dice Gambit has received very positive reviews from players. Most players liked Dice Gambit for its gameplay but disliked it for its grinding.

Dice Gambit is a single player game.

Similar games include Lost Eidolons: Veil of the Witch, Gordian Quest, The Last Spell, Star Renegades, SpellRogue and others.