Skip to main content
Dice A Million Game Cover

About

Dice A Million is a single player casual strategy game. It was developed by countlessnights and was released on February 25, 2026. It received very positive reviews from players.

Have you ever tried rolling 1,000,000 points on some dice? No? Well, now at least you can try.

Skip User Reviews

90%
Audience ScoreBased on 520 reviews
gameplay22 positive mentions
stability4 negative mentions

  • Highly addictive and replayable with a deep and satisfying build variety and synergy system.
  • Excellent blend of roguelike deckbuilding mechanics with unique dice, rings, and effects that reward experimentation.
  • Polished presentation including great music, sound effects, visual style, and developer responsiveness to feedback.
  • Boss encounters are frequently unbalanced, often hard-countering specific builds and causing frustrating, abrupt run failures.
  • High randomness and RNG dependency can make it difficult to consistently progress and sometimes leads to feeling of runs being unwinnable.
  • Some systems like dice removal costs and scaling economies restrict strategic pivoting during runs, limiting flexibility.
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay is praised for its deep mechanics, variety of builds, and addictive roguelike loop that balances skill, probability, and synergy, offering a distinctive and engaging experience reminiscent of Balatro. However, some players find the game currently unbalanced, particularly due to frustrating boss mechanics that can abruptly ruin runs, with calls for a more effective or revised boss reroll system to improve fairness. Overall, the gameplay is widely regarded as fun and compelling, though it may require patience to master and occasional tuning to smooth out difficulty spikes.

    • “Everything feels perfect; the amount of content is unbelievable, the art style is really charming and fun, and the gameplay itself captures the feel of games like Balatro perfectly while still allowing this game to feel very distinct.”
    • “The builds are fun, the card system, dice interactions, and rings are all a blast to play with. I think the dev really nailed it when it comes to having satisfying roguelike elements with high variety gameplay.”
    • “Its blend of probability management, synergy crafting, and escalating score pressure creates a compelling gameplay loop that rewards experimentation and mastery.”
    • “Boss abilities can absolutely be unbeatable and without a current reroll mechanic you are more than likely destined to lose runs no matter what you do.”
    • “I like the game, but please revise some of the boss mechanics so they're not just blockers that shut down your run. I get the game is supposed to have a challenge, but also with a game that's pretty much completely RNG and rolling dice, you have to also make it fair to the player as well.”
    • “Ex: my entire build is built off of gaining extra value to my dice, I get to the 2nd boss and its entire core mechanic is making extra value negative so now the run is ruined.”
  • music
    26 mentions Positive Neutral Negative

    The game's music is widely praised for being catchy, energetic, and immersive, often described as addictive and perfectly complementing the gameplay and visuals. Many users highlight its high quality and variety, with some noting it enhances the overall experience and keeps players engaged for hours. A few mention that while the music is good, it might become repetitive over time, but the majority regard the soundtrack as a standout feature.

    • “Music is phenomenal and I can't praise the dev enough for the post release support.”
    • “The music is iconic and will be stuck in my head forever.”
    • “Sound effects and music support the rhythm of rolling and upgrading, maintaining energy without overwhelming the player.”
    • “The music is alright but gets old quick, and there could be a little more sound design.”
    • “The game itself is still currently in its infancy as I'm writing this, and while I find much of its qualities enjoyable and very much endearing, from the music to the art style and to the overall gameplay loop, it's still somewhat unbalanced.”
    • “Game is good as of right now and I leave a skeptical positive review since the style and foundation of the game is solid, especially the music and visual style, the balance is still sort of rough.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics receive high praise for their vibrant, charming 2D art style, clear menus, and visually engaging effects, contributing to an addictive and polished gameplay experience. While some note strong inspiration from Balatro’s aesthetics, the game maintains a distinct and enjoyable visual identity. Minor criticisms include the inability to adjust meaningful graphics settings and occasional visual complexity during intense moments.

    • “Everything feels perfect; the amount of content is unbelievable, the art style is really charming and fun, and the gameplay itself captures the feel of games like Balatro perfectly while still allowing this game to feel very distinct.”
    • “The art style is great, the music is insanely good, and there are tons of unique effects on rings, dice, bosses, etc. Super fun to watch your screen explode with dice everywhere and although you recognize the effects, hardly understanding all the flashing lights, colors, and explosions all simultaneously going off.”
    • “It has a strong art style with easy to use menus and clear explanations of effects, though you will certainly read some and then mess up anyway.”
    • “I have to say, I don't love that the aesthetics are so obviously copied from Balatro when the game is already, at first glance, pretty similar.”
    • “Daddy needs his dopamine hits though, so 7.5/10 still 'cause you can't change meaningful graphics settings.”
    • “You got a 2D bespoke art style, and no scary, dark, 3D room environment with a first-person camera, which is getting pretty common in the genre these days.”
  • replayability
    13 mentions Positive Neutral Negative

    The game offers exceptional replayability, with numerous systems, options, and modifiers that keep each run fresh and engaging. Its detailed mechanics and strategic depth provide a satisfying experience that encourages repeated playthroughs. Overall, players find it endlessly replayable and enjoyable, especially for fans of build-driven roguelikes.

    • “It's Dice Balatro, but not in the knockoff way—it's Dice Balatro in the way that Balatro is detailed and polished with lots of systems and options for tons of replayability.”
    • “Game is fun, endless replay value, and is the perfect amount of challenging.”
    • “For players who enjoy build-driven roguelikes and watching intricate systems spiral into high-scoring chaos, it delivers a deeply satisfying and highly replayable experience.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game, especially through its funny endgame challenges and dice mechanics, is well-received and adds to the overall charm, though it can be hit or miss for some players. Overall, the comedic elements complement the engaging and replayable gameplay, enhancing the experience with a lighthearted presentation.

    • “Funny endgame challenges!”
    • “Simply a fantastic roguelike with good humor!”
    • “The presentation and humor is great.”
  • stability
    6 mentions Positive Neutral Negative

    The game is generally well-made and mostly bug-free, but users report occasional bugs, balance issues, and performance glitches, particularly on certain devices like the Steam Deck. Stability is expected to improve with future updates.

    • “My suggestion would be to keep an eye on it and revisit it in the future as it is well made, bug free, and could be fun if balance was addressed.”
    • “Looking forward to a fully bug-free, balanced experience.”
    • “For example, I was on a blast of a run rolling 600k at the peak when I encountered a boss on the 3rd stage (Frost Dice) which freezes your dice at their lowest roll.”
    • “Game is also slightly buggy and no fullscreen is annoying, but I don't know how game development works; I'm sure it'll get fixed soon.”
    • “As of right now, it glitches a lot on my Steam Deck, often causing soft locks in the menu.”
  • story
    5 mentions Positive Neutral Negative

    The story is unexpectedly engaging and adds a satisfying layer of lore that enhances the gameplay experience. Players find the narrative addictive and appreciate the effort to include meaningful story elements, though some find certain boss challenges in story mode unfair. Overall, the story is a pleasant and rewarding addition that keeps players interested.

    • “Highly addicting, I play it on and off in between games with story, it's always satisfying to see numbers increase.”
    • “There's also a story to follow, a nice bonus and interesting addition that won't make you skip the text.”
    • “Surprisingly, this game has a bit of lore or 'story' kind of.”
    • “But dealing with the bosses in base difficulty story mode is just unfair.”
    • “Surprisingly, this game has a bit of lore or 'story'.”
  • optimization
    3 mentions Positive Neutral Negative

    The game features well-balanced pacing and automatic per-turn event ordering that enhances quality of life, though the early game suffers from suboptimal RNG shop mechanics that can hinder survival. Minor optimizations improve the overall experience, but some early-stage elements could be better refined.

    • “The pacing is well-calibrated, balancing early accessibility with mid-run intensity and late-game build optimization.”
    • “Minor QoL things like that are everywhere in this game; my favorite being the 'order of events' per turn being automatically optimized in your favor.”
    • “The early game seems too ill optimized to survive the RNG of shop options.”
  • emotional
    2 mentions Positive Neutral Negative

    Users find the game emotionally engaging, with each roll delivering a mini rollercoaster of feelings. However, technical issues on certain devices like the Steam Deck may hinder the overall experience.

    • “Every roll feels like a tiny emotional rollercoaster.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding in the game to be tedious rather than enjoyable, suggesting that repetitive tasks detract from the overall fun experience.

    • “I still love the game, but I wish roguelike developers understood that tedious does not equal fun.”
Skip Game Offers

Buy Dice A Million

9h Median play time
8h Average play time
7-10h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Dice A Million
Skip Game News
Skip FAQs

Frequently Asked Questions

Dice A Million is a casual strategy game.

Dice A Million is available on PC and Windows.

On average players spend around 8 hours playing Dice A Million.

Dice A Million was released on February 25, 2026.

Dice A Million was developed by countlessnights.

Dice A Million has received very positive reviews from players. Most players liked Dice A Million for its gameplay but disliked it for its stability.

Dice A Million is a single player game.

Similar games include Dungeons & Degenerate Gamblers, SpellRogue, 9 Kings, Dice With Death, Insider Trading and others.