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Dice With Death Game Cover

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Dice With Death is a single player turn-based strategy game with fantasy and dark fantasy themes. It was developed by Sea Glass Games and was released on March 16, 2026. It received very positive reviews from players.

                                 A Dice Poker based strategic game of risk and reward!              I am afraid you have passed into the world beyond our own. Before you get there however, Death has offered to give you time to process your demise through means of some friendly competition.                             Engage in a game of Dice with the mysterious entity - collect new dice and th…

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93%
Audience ScoreBased on 676 reviews
gameplay63 positive mentions
grinding4 negative mentions

  • Engaging and addictive gameplay loop mixing dice poker and roguelike elements with strategic build synergies.
  • Unique atmosphere with charming pixel art, well-written dialogue with Death, and immersive sound design.
  • Frequent updates and responsive developers improving balance, adding content, and fixing bugs.
  • High reliance on RNG can lead to frustrating losses and imbalance, especially in higher difficulty circles where Death can feel overpowered.
  • Limited content as early access, with few characters and items currently, and some gameplay elements like UI and tutorials needing polish.
  • Performance issues and control problems on some platforms, including clunky UI interactions and slow animations that affect game pacing.
  • gameplay
    130 mentions Positive Neutral Negative

    The gameplay offers a solid, addictive core loop centered on strategic dice rolling and relic synergies, blending simplicity with gradually increasing complexity and varied character mechanics. While it provides satisfying moments and meaningful choices, some players find the RNG punishing and desire deeper systems, better explanations, and more content to enhance long-term replayability. Overall, it’s an engaging, fun experience with notable potential that benefits from further development.

    • “It is surprisingly deep in terms of gameplay and strategy, with a lot of ways to change and manipulate the RNG.”
    • “The gameplay revolves around rolling a set of dice and forming combinations that translate into damage or other effects.”
    • “Death's comments and stories are wonderful and the gameplay is made more engaging with the variety of strategy modifying relics and dice types that you can collect over the course of a run, not to mention the different abilities based on what character you choose as well as the consumables you get to help save your skin when you are in a bind.”
    • “Furthermore, many of the mechanics are either poorly explained or not at all.”
    • “The gameplay has potential, but it's infuriating; why is it that nearly every single time the opponent rolls 2 or 3 dice they get a pair or 3-of-a-kind?”
    • “Level of unfairness and required positive RNG is way too high for any sort of enjoyment out of the gameplay alone, sadly since the graphic style is right there.”
  • graphics
    49 mentions Positive Neutral Negative

    The game features a charming and cohesive retro-inspired art style that effectively complements its dark, minimalist theme and atmospheric soundtrack, creating an immersive experience. While some visuals and animations are praised for their polish and aesthetic appeal, there are occasional inconsistencies and performance issues on certain hardware. Overall, the graphics contribute significantly to the game's mood and appeal, enhancing its addictive and thoughtful gameplay loop.

    • “The art style, soundtrack, and dialogue with Death are enjoyable and significantly add to the atmosphere of the game.”
    • “The presentation of Dice with Death is understated but effective, leaning into a dark, minimalist aesthetic that complements its theme.”
    • “The graphics are great - the perfect blend of retro and indie, with great music to boot.”
    • “Graphics are a mixed bag, pretty rough overall.”
    • “I think another contributing factor is the graphics; they look tiring especially on a widescreen monitor, maybe it's just me.”
    • “The graphics are a bit all over the place.”
  • story
    32 mentions Positive Neutral Negative

    The story in this game is appreciated for its intriguing backstories, charming atmosphere, and integration with gameplay elements like relics and character unlocks, adding depth beyond a typical dice game. While generally seen as short and primarily experienced during initial runs, its humor and thematic details enrich the experience, though some players wish for a more expansive narrative in future updates. Overall, the story is a positive but secondary aspect that complements the strategic gameplay.

    • “Each of them also has a bit of a backstory that you uncover as you play and converse with death, which is a nice detail that fleshes out the game quite a bit.”
    • “The bits of story and personality he brings make it feel less like a boss fight and more like a recurring duel with an old, familiar rival.”
    • “✔️ Each item adds to the story – the lore baked into even the smallest trinkets gave the world more depth than I expected.”
    • “Story-wise, this game only has tidbits of dialogue used as the tutorial and to introduce new items and dice, which after you've unlocked them all you won't be seeing anymore of.”
    • “Not enough story for me.”
    • “B - again, you only go through the story once.”
  • replayability
    24 mentions Positive Neutral Negative

    The game offers strong replayability through diverse characters, unlockable dice types, relics, and modifiers, providing strategic depth and variety that keeps players engaged. While some feel it could benefit from additional content and modes to enhance replay value further, recent updates have significantly improved this aspect, making it a highly replayable and addictive roguelike experience.

    • “The game is entertaining, bolstered by good replayability due to a large variety of modifiers (4 different playable characters and multiple dice types, trinkets, and relics).”
    • “Once you get past the learning curve and unlock most of the options, the game becomes an easily replayable challenge, and I always find myself coming back for more.”
    • “Very fairly priced, and with recent updates the amount of replayability has skyrocketed to what I need to recommend a roguelike, it's good, difficulty scaling is very appropriate, and the details of the game are so endearing.”
    • “Would agree that it needs a bit more replayability, maybe make a mode where death doesn't always use the same build so the player is forced to adapt more.”
    • “Add game modes to level up relics and unlocks for better replay value.”
    • “Core gameplay is okay, but was put out in a very bare bones condition; lacks depth and replayability.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric, eerie, and tension-building qualities that enhance the overall mood and immersion, often complementing the art style and dialogue. However, some find the soundtrack repetitive and monotonous over time. Overall, it effectively supports the game's unique aesthetic and suspenseful tone.

    • “The art style, soundtrack, and dialogue with Death are enjoyable and significantly add to the atmosphere of the game.”
    • “The music and the conversations with Death (for unlocking new dice/relics) give the game an eerie atmosphere.”
    • “Art, music, and dialogue are all fantastic; they give an eerie vibe and build suspense in a way I didn't expect from this game but it's a welcome surprise.”
    • “Also, the same monotonous music on loop made me feel like I was at a funeral reception I have no business to be at.”
    • “As a composer, the music was boring and repetitive.”
    • “The sound design follows a similar philosophy, using subtle audio cues and a restrained soundtrack to reinforce the tension of each roll.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its cohesive blend of pixel art, eerie and polished soundtrack, and thoughtful dialogue, especially the calm portrayal of Death, which adds depth without overwhelming. Reviewers highlight its moody, somber, and relaxing vibe, drawing comparisons to classic themes like those in "The Seventh Seal," while maintaining a unique and charming retro feel. Overall, atmosphere is seen as a key strength that enriches the gameplay and story experience.

    • “The art style, soundtrack, and dialogue with Death are enjoyable and significantly add to the atmosphere of the game.”
    • “The music and the conversations with Death (for unlocking new dice/relics) give the game an eerie atmosphere.”
    • “Definitely nails the moody somber atmosphere, but maintains a unique soul and identity.”
    • “Most of your time is spent staring at the board; nobody moves in the cutscenes between rounds, which makes the atmosphere feel static and less engaging.”
    • “The game's atmosphere, made out of pixels, feels overly retro to the point where it might not appeal to those expecting more modern visuals.”
    • “While the music and conversations with Death contribute to an eerie atmosphere, the portrayal of Death itself is too calm and indifferent, reducing the potential impact on the game's mood.”
  • optimization
    10 mentions Positive Neutral Negative

    The game currently suffers from notable optimization issues, causing lag, long load times, and crashes, particularly on lower-end PCs and Linux. However, recent updates have significantly improved performance, and ongoing developer efforts suggest these issues may be resolved soon.

    • “It's fun but it's really poorly optimized. It is in early access or whatever, but you need a moderately good computer to run Dice Simulator. Runs even slower in Linux. It's weird that it's Steam Deck verified because it's barely playable in Linux for me. The dev is obviously working on issues as they come up, such as performance. It now runs quite well for me on Linux and Windows.”
    • “Edit: Game optimization has significantly improved, and is no longer an issue!”
    • “I am sometimes experiencing performance issues when playing on my laptop but it works mostly fine on my beefy gaming PC.”
    • “Game kinda lags when selecting a new dice (when death is holding up the player's 6 current dice in his right hand), I suspect this game isn't as optimized as it could be.”
    • “Just so terribly optimized... I don't know what is up with the main screen of the game but it took like 10 minutes to load on start-up, then completely crashed after I won my first game and tried to go back to the home screen.”
    • “Also, for some reason the performance is horrendous!”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is praised for its clever, lighthearted twist on classic dice mechanics, blending fantasy and roguelike elements with amusing characters and witty storylines. Players appreciate the funny dialogue, quirky controls, and charming atmosphere, though some note minor issues like inconsistent terminology that slightly detract from the comedic impact. Overall, the humor enriches the gameplay experience and adds to the game's unique charm.

    • “Fun twist on classic dice games like Farkle that leans into a fantasy/rogue approach with a dash of humor.”
    • “Between how difficulty scales, how to make combos with your trinkets and dice upgrades, the humor, the characters and their little story lines, honestly amazing.”
    • “A humorous take on an enhanced dice game with magical relics and special dice to keep the challenge up.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is often seen as tedious and repetitive, with unlocking items feeling more like a chore than rewarding progression. Simple tasks like clicking each dice can become monotonous, detracting from the overall experience.

    • “Unlocking items gets tedious – I get the idea behind progression, but sometimes it felt more grindy than satisfying.”
    • “On sauce: the skeleton is cool and your dialog with him is nice, but in the absence of an actual video game it's just aura farming.”
    • “Having to click each dice is tedious.”
  • stability
    3 mentions Positive Neutral Negative

    Users report significant stability issues, noting frequent bugs and problematic gamepad functionality that detract from the overall experience.

    • “Great game, but expect buggy gamepad functionality.”
    • “The game is very buggy.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is handled thoughtfully, with a dedicated team demonstrating genuine commitment to the game rather than focusing solely on quick profits.

  • character development
    1 mentions Positive Neutral Negative

    Character development features strong design and compelling art, contributing to an enjoyable overall experience, though it may not be highly impactful or a standout aspect for all players.

  • emotional
    1 mentions Positive Neutral Negative

    Users found the game's emotional tone to be dull and somber, with repetitive, monotonous music contributing to an overall gloomy and unsettling atmosphere.

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17h Median play time
21h Average play time
14-24h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Dice With Death is a turn-based strategy game with fantasy and dark fantasy themes.

Dice With Death is available on PC, Steam Deck and Windows.

On average players spend around 21 hours playing Dice With Death.

Dice With Death was released on March 16, 2026.

Dice With Death was developed by Sea Glass Games.

Dice With Death has received very positive reviews from players. Most players liked Dice With Death for its gameplay but disliked it for its optimization.

Dice With Death is a single player game.

Similar games include SpellRogue, Dungeons & Degenerate Gamblers, Dice & Fold, Ring of Pain, Luck be a Landlord and others.