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Dice With Death Game Cover

About Dice With Death

Dice With Death is a single player turn-based strategy game with fantasy and dark fantasy themes. It was developed by Sea Glass Games and was released on March 16, 2026. It received very positive reviews from players.

                                 A Dice Poker based strategic game of risk and reward!              I am afraid you have passed into the world beyond our own. Before you get there however, Death has offered to give you time to process your demise through means of some friendly competition.                             Engage in a game of Dice with the mysterious entity - collect new dice and th…

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Looking for games like Dice With Death? Here are top turn-based strategy recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with SpellRogue, Dice & Fold or Dungeons & Degenerate Gamblers.

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Reviews

92%Audience ScoreBased on 750 reviews
gameplay67 positive mentions
grinding4 negative mentions

  • Engaging and addictive gameplay loop combining dice rolling with roguelike deckbuilding mechanics.
  • Four unique characters with distinct playstyles and meaningful relic and dice synergies to explore.
  • Atmospheric presentation with charming pixel art, well-written dialogue especially with Death, and satisfying sound design.
  • High Reliance on RNG and perceived unfair advantage for Death at higher difficulty levels, which can lead to frustrating runs.
  • Limited content and replayability currently, with few characters and relics compared to other roguelikes; some builds feel repetitive.
  • User interface and quality-of-life issues including slow animations, clunky controls especially on controllers/Steam Deck, and unclear or missing descriptions on relic and dice effects.
  • gameplay

    155 mentions Positive Neutral Negative
    43% positive mentions, 53% neutral mentions, 4% negative mentions

    The gameplay centers on a simple yet satisfying dice-rolling and banking loop with strategic relic and dice synergies, offering a mix of straightforward mechanics and deeper complexity across different characters. While praised for its addictiveness, engaging risk-reward dynamics, and varied playstyles, it suffers from limited replayability, occasional repetitiveness, and reliance on RNG that some find frustrating. Overall, it provides a fun, atmospheric experience with strong potential that could benefit from additional mechanics and content to enhance depth and longevity.

    • “Rolling dice against death is a fun gameplay loop that only becomes more fun with more relics (both yours and death's). Finding relic and dice synergies has been the most fun for me.”
    • “Once you start to understand the simple mechanics it has, you realize that there are so many different ways to synergize the various relics (upgrades that last a whole run), trinkets (consumable items), and the dice themselves.”
    • “The core gameplay loop of rolling, banking and collecting relics is satisfying and the whole atmosphere is relaxing.”
    • “The gameplay loop is decent, but the replayability is very limited, which is a pretty big issue for a roguelike.”
    • “Gameplay forces you into certain types of play depending on character choice, which isn't fun, especially for a roguelike.”
    • “Subjective complaints: the gameplay loop felt kind of boring and samey to me, and what's even worse, the fights grow longer and longer as the run progresses, making a run really drag.”
  • graphics

    58 mentions Positive Neutral Negative
    57% positive mentions, 38% neutral mentions, 5% negative mentions

    The graphics are widely praised for their beautiful, charming art style that blends retro pixel and PS1/PS2 aesthetics with a polished, atmospheric presentation. Visuals effectively complement the game's cozy, nostalgic vibe and thematic elements, enhancing immersion despite some occasional roughness or inconsistency noted by a few users. Overall, the art direction is a standout feature that significantly contributes to the game's appeal and identity.

    • “Beautiful art style and art direction; every element is gorgeous down to the smallest UI. There was a lot of work put in and it pays off. The atmosphere is off the charts.”
    • “The artwork is stunning, the game is really fun, and there's lots of really cool, brain-tickling combos to explore.”
    • “The graphics are great – the perfect blend of retro and indie, with great music to boot.”
    • “Graphics are a mixed bag, pretty rough overall.”
    • “I think another contributing factor is the graphics; they look tiring especially on a widescreen monitor, maybe it's just me.”
    • “The graphics are a bit all over the place.”
  • story

    47 mentions Positive Neutral Negative
    28% positive mentions, 66% neutral mentions, 6% negative mentions

    The story in the game is composed of brief, thematic snippets tied to items, characters, and relics, providing an atmospheric and charming backdrop that enhances gameplay without overshadowing it. While the narrative is praised for its humor, depth, and world-building, many find it limited and transient, often felt only during initial playthroughs and lacking a strong overarching progression. Overall, the story serves as an engaging complement rather than a central focus, with hopes for more expansion in future updates.

    • “The biggest surprise by far is the story of all things.”
    • “Dice with Death has a nice solution: the majority of the story is tied to the various items you get, with you getting a little conversation each time a new item is offered.”
    • “Each comes with a little backstory, and hearing snippets of the lives of those who have crossed Death's table is a nice bonus for performing well.”
    • “Tried to ham-fist story into it, which overall felt weak to me.”
    • “Mostly, in the end, I feel a bit disappointed that the hints of continuing story didn't really have anywhere to live.”
    • “Story wise this game only has tidbits of dialogue used as the tutorial and to introduce new items and dice, which after you've unlocked them all you won't be seeing anymore of.”
  • replayability

    26 mentions Positive Neutral Negative
    46% positive mentions, 42% neutral mentions, 12% negative mentions

    Replayability is generally praised, with many users highlighting diverse characters, modifiers, unlocks, and game modes that keep the experience fresh and engaging. However, some feel the game could benefit from additional content and variety in death mechanics to enhance long-term replay value. Recent updates and planned modes are seen as positive steps toward improving replayability further.

    • “The game is entertaining, bolstered by good replayability due to a large variety of modifiers (4 different playable characters and multiple dice types, trinkets, and relics).”
    • “Once you get past the learning curve and unlock most of the options, the game becomes an easily replayable challenge, and I always find myself coming back for more.”
    • “Very fairly priced, and with recent updates the amount of replayability has skyrocketed to what I need to recommend a roguelike; it's good, difficulty scaling is very appropriate, and the details of the game are so endearing.”
    • “The gameplay loop is decent, but the replayability is very limited, which is a pretty big issue for a roguelike.”
    • “Core gameplay is okay, but was put out in a very bare bones condition; lacks depth and replayability.”
    • “I absolutely see this game being as deep and replayable eventually, but it needs some additional well-crafted content to get there.”
  • music

    20 mentions Positive Neutral Negative
    60% positive mentions, 25% neutral mentions, 15% negative mentions

    The music in the game is generally praised for its atmospheric, eerie vibe that enhances the overall immersive experience alongside the art and dialogue. While many find it beautifully minimal and fitting the game's tone, a few users note it can become repetitive or monotonous over time. Overall, the soundtrack significantly contributes to the game's unique ambiance and tension.

    • “The art style, soundtrack, and dialogue with death are enjoyable and significantly add to the atmosphere of the game.”
    • “The music and the conversations with death (for unlocking new dice/relics) give the game an eerie atmosphere.”
    • “[*] Art, music and dialogue are all fantastic, they give an eerie vibe and build suspense in a way I didn't expect from this game but it's a welcome surprise.”
    • “Also, the same monotonous music on loop made me feel like I was at a funeral reception I have no business to be at.”
    • “As a composer, the music was boring and repetitive.”
    • “The music and sound are both minimal, but this is a game meant to be played while doing something else.”
  • atmosphere

    19 mentions Positive Neutral Negative
    58% positive mentions, 26% neutral mentions, 16% negative mentions

    The game's atmosphere is widely praised for its immersive, moody, and somber tone, enhanced by beautiful pixel art, polished sound design, and thematic dialogue, especially with the character of Death. The combination of eerie music, thoughtful art direction, and subtle storytelling creates a deeply retro yet unique and relaxing experience. Overall, the atmosphere is considered a standout element that significantly enriches the gameplay.

    • “Beautiful art style and art direction: every element is gorgeous down to the smallest UI detail. A lot of work was put in, and it pays off—the atmosphere is off the charts.”
    • “The entire atmosphere of the game feels very in tune: the sound effects, graphics (most of your time is spent staring at the board; nobody moves in the cutscenes between rounds), even the dice physics feel polished for an early access title.”
    • “Definitely nails the moody, somber atmosphere but maintains a unique soul and identity.”
    • “Most of your time is spent staring at the board, and nobody moves in the cutscenes between rounds, making the atmosphere feel static and less immersive.”
    • “The atmosphere, while retro due to pixel graphics, feels limited and lacks dynamic elements that could enhance engagement.”
    • “Although the game has an eerie atmosphere with music and conversations, it sometimes feels indifferent rather than deeply immersive or captivating.”
  • optimization

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The game initially suffers from significant performance and optimization issues, causing lag, long load times, and crashes, especially on lower-end PCs and Linux systems. However, ongoing developer efforts have notably improved optimization, making the game run much better in recent updates.

    • “Edit: game optimization has significantly improved, and is no longer an issue!”
    • “It's fun so far, but it definitely needs some performance optimization.”
    • “I am sometimes experiencing performance issues when playing on my laptop but it works mostly fine on my beefy gaming PC.”
    • “Game lags when selecting a new dice, especially when death is holding up the player's six dice in his right hand. The game isn't as optimized as it could be.”
    • “The game is terribly optimized. The main screen took about 10 minutes to load on start-up and then crashed completely after winning the first game and trying to go back to the home screen.”
    • “The performance is horrendous for some reason.”
  • humor

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely appreciated for its witty character moments, especially involving Death, and its clever, lighthearted twist on classic dice gameplay. Players enjoy the amusing storylines, quirky controls, and the game's playful atmosphere, although some minor critiques target terminology and visual bugs. Overall, humor blends well with the fantasy and rogue-like elements, enhancing the unique and entertaining experience.

    • “Death is absolutely hilarious at moments and the characters' playstyles are different enough from each other.”
    • “Between how difficulty scales, how to make combos with your trinkets and dice upgrades, the humor, the characters, and their little story lines, honestly amazing.”
    • “A humorous take on an enhanced dice game with magical relics and special dice to keep the challenge up.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is seen as tedious and sometimes overly drawn out, with unlocking items feeling more like a chore than rewarding progression. Specific mechanics like clicking dice repeatedly add to the sense of unnecessary grind, detracting from overall enjoyment.

    • “Unlocking items gets tedious – I get the idea behind progression, but sometimes it felt more grindy than satisfying.”
    • “On sauce: the skeleton is cool and your dialog with him is nice, but in the absence of an actual video game it's just aura farming.”
    • “Having to click each dice is tedious.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is mixed, with some players feeling a lack of special care during key moments despite strong art direction, while others appreciate the emotional impact delivered through challenging gameplay. However, repetitive music can detract from the overall emotional experience.

    • “Absolutely recommended for anyone who enjoys roguelikes, strategy games, or emotional damage delivered through random numbers.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from notable stability issues, including frequent bugs and problematic gamepad functionality. Users report a generally buggy experience that may hinder smooth gameplay.

    • “Great game, but expect buggy gamepad functionality.”
    • “The game is very buggy.”
    • “I basically do not interact with the game developers by troubleshooting or reporting bugs unless the game has a crash log to help developers. I think I might post to news items about the game maybe 10 times in total over the course of a year.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization approach is well-regarded, reflecting a dedicated team passionate about the game rather than prioritizing quick profits.

  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development features impressive design and art, contributing to an enjoyable overall vibe, though it may not be compelling enough for a strong recommendation.

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Play Times

17h Median play time
21h Average play time
14-24h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Dice With Death is a turn-based strategy game with fantasy and dark fantasy themes. Common tags for Dice With Death include turn-based, indie, trading, roguelite, pixel graphics and others.

Dice With Death is available on PC, Steam Deck and Windows.

On average players spend around 21 hours playing Dice With Death.

Dice With Death was released on March 16, 2026.

Dice With Death was developed by Sea Glass Games.

Dice With Death has received very positive reviews from players. Most players liked Dice With Death for its gameplay but disliked it for its optimization.

Dice With Death is a single player game.

Similar games include SpellRogue, Dice & Fold, Dungeons & Degenerate Gamblers, Luck be a Landlord, 9 Kings and others.