Destroy The Monoliths
- December 2, 2022
- Radiant Sloth
- 3h median play time
"Destroy The Monoliths" is a single-player Science Fiction Shooter game that takes about 3 hours to beat. It is a real-time strategy tower offense roguelike with procedurally generated maps, unique biomes, and shrines to discover. Players must mine resources, build turrets, and protect their base while fighting off waves of enemies from the monoliths. The game offers a combination of four different building categories for unique strategies and gameplay.
Reviews
- Unique and interesting gameplay experience that blends tower defense and RTS elements.
- Great for short play sessions, making it perfect for quick gaming bursts.
- Offers a lot of replayability with customizable difficulty and various strategies to tackle levels.
- Clunky controls and UI can detract from the overall experience, especially during intense moments.
- Resource mining can feel tedious and takes away from the fun of building and strategizing.
- Finite resources per level create frustration as players may feel overwhelmed without the ability to recover.
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is praised for its unique and complex mechanics that allow players to build structures for both offense and defense, resulting in dynamic levels and engaging experiences. Players appreciate the interesting upgrades and the overall enthralling gameplay loop, complemented by a distinctive graphical style.
“At its best, it offers a really interesting and unique gameplay experience where you build things to both attack the enemies' structures and defend your own.”
“The upgrades are interesting, the graphical style is nice, and the overall gameplay loop is enthralling.”
“To be honest, I'll probably get my money's worth in the time I take contemplating the unique mechanics alone.”
“Its relatively complex mechanics result in more dynamic levels and new gameplay experiences.”
“Unique graphical/gameplay style.”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The game's unique art style and engaging gameplay loop have received positive feedback, though some players desire higher fidelity in the pixel graphics. While the graphical options are limited, the overall aesthetic is appreciated, and the visuals do not detract from the gaming experience.
“Really haven't played anything like it; I also love the art style!”
“The upgrades are interesting, the graphical style is nice, and the overall gameplay loop is enthralling.”
“Unique graphical/gameplay style.”
“That said, my old eyes could use a little more fidelity in the pixel graphics department, but honestly I just played 3 hours straight without a headache, so it's not that bad.”
“Graphical options are very limited”
- replayability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Players appreciate the game's replayability due to the variety of strategies for destroying monoliths, the diverse upgrade paths, and different starting power sets. The current content offers good value for the price, enhancing the potential for multiple playthroughs.
“There's plenty of ways to destroy the monoliths, but only one method per run, which adds a lot of replayability.”
“For the price tag, the content currently present within the game provides good replayability and potential.”
“Replayability comes from the upgrade paths, buildings, and starting power sets.”
“There's plenty of ways to destroy the monoliths, but only one method per run, which limits the replayability.”
“Replayability is hampered by the lack of variety in upgrade paths, buildings, and starting power sets.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is praised for being very solid, contributing positively to the overall experience.
“The original soundtrack is very solid.”
“The music perfectly complements the gameplay, enhancing the overall experience.”
“I love how the soundtrack evolves with the game's narrative, making each moment feel more impactful.”