ROD: Revolt Of Defense Game Cover
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"ROD: Revolt of Defense" is an experimental game combining Strategy, Tower Defense, and Roguelite elements in a survival setting. You must manage oxygen levels, plant trees, and build defenses on a space-traveling platform to save the universe from infection. The game features replayability with trading cards, chests containing money or artifacts, and varying chest keys sold in stores. Only mouse control is required.

  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 254 reviews
gameplay9 positive mentions
grinding5 negative mentions
  • The game offers a unique blend of tower defense and resource management, providing a fresh gameplay experience.
  • It's an excellent value for the price, delivering several hours of entertainment for just a dollar.
  • The game has a charming aesthetic and simple mechanics that make it easy to pick up and play.
  • The lack of a save feature is a significant drawback, requiring players to complete the game in one sitting.
  • There are numerous bugs and glitches that can disrupt gameplay, including issues with AI pathfinding and crashes.
  • The game can become repetitive quickly, with limited depth and variety in gameplay mechanics.
  • gameplay42 mentions

    The gameplay is characterized by simple mechanics that become repetitive over time, with a core loop involving resource gathering and strategic decisions. While the game offers a unique concept and is enjoyable for a short duration, it lacks depth and polish, leading to a feeling of monotony after initial playthroughs. Players appreciate the low price point but express disappointment over the absence of a save feature and limited content variety.

    • “Once you figure out the mechanics of the game, it's a blast.”
    • “The gameplay is simple yet entertaining, helping you test your strategy skills and try your luck.”
    • “Gameplay consists of constructing items in your flying city and traveling to different star systems.”
    • “Its strategy is puddle deep, none of the gameplay elements go anywhere, the game progression is completely unbalanced, and once you understand what on earth it is you're supposed to be doing, the only thing left is to hop from star to star till you reach all the circled stars and get the black screen of deflating victory.”
    • “Even though the gameplay is horribly repetitive, the UI makes student projects look fancy, someone forgot to add a save option, and there are very basic design and/or execution mistakes.”
    • “By the time you get a hang of the rather uncreative mechanics, you've probably already seen all there is to see in the entire game.”
  • graphics13 mentions

    The graphics of the game are characterized by a minimalistic yet attractive art style that many players find appealing. While some reviews note that the graphics are simple and basic, they are generally described as pleasant and effective, aligning well with the game's overall aesthetic. Overall, the visuals are well-received, with several users praising their quality relative to the game's price.

    • “The art style is minimalistic, but still very attractive.”
    • “Mechanics and gameplay are very good, graphics are great.”
    • “The coding is solid, the graphics are adorable, and the mechanics are easy to grasp.”
    • “There are only two settings available: audio and one graphical.”
    • “The game does deliver though, poor graphics and very basic gameplay should be expected for the price, so thumbs up.”
    • “The graphics are simple and unoffensive.”
  • story11 mentions

    The game's story is minimal and often unclear, with players noting a lack of a structured narrative or tutorial. The basic premise involves a space-faring fortress on a mission to eradicate a virus, but many feel that the game would benefit from a more developed plot to enhance the experience. Overall, the focus seems to be more on gameplay mechanics than storytelling.

    • “Basic premise of the game is thus; you're a space faring fortress, on a mission to eradicate a virus of some sort (which I only learned from the game over screen, har de har.).”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “You need a story.”
    • “This is a fun and casual game, but there is no story, just a subtle learning curve to playing it.”
    • “The point of the game just seems to be to form a huge cube... it definitely needs more plot.”
    • “There's no tutorial and no story.”
  • music9 mentions

    The music in the game is generally well-received, described as soothing, fitting, and unobtrusive, enhancing the overall experience. However, some users noted a lack of separate sound sliders and pointed out similarities to other soundtracks. Overall, the soundtrack is considered a strong point, contributing positively to the game's polished yet minimalist presentation.

    • “Music is soothing and the whole presentation feels polished, if minimalist.”
    • “Good music, solid design, and a twist of mystery make this the best deal I have seen in a long time.”
    • “One should expect separate sliders for sound effects and background music, but sadly, there is none.”
    • “The soundtrack is surprisingly fitting and unobtrusive, given the price tag.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be tedious and lacking in variety, as progression relies heavily on slowly accumulating resources across numerous planets. The absence of a tutorial and unclear instructions contribute to a frustrating experience, with many feeling that the game becomes excessively grindy, especially towards the end. Overall, the grinding mechanic detracts from the enjoyment and depth of gameplay.

    • “I got a feel for all of the mechanics, and just by struggling through and figuring out what everything did, I learned that there seemed to be little variation to the game other than grinding slowly planet by planet until you reach enough defenses to win!”
    • “No tutorial, confusing instructions, no depth, and no real measure of progression outside of grinding for resources.”
    • “The game gets pretty grindy near the end.”
  • replayability5 mentions

    Overall, the game's replayability is mixed; while some players find it enjoyable and worth the price, noting fun mechanics and decent replay value, others feel it lacks depth and can be completed quickly, leading to limited incentive for repeated play.

    • “Awesome for its price, tons of replay value, nice simple design and lovely colors.”
    • “May be beaten in an hour, but has pretty nice replay value.”
    • “However, there is no real replay value, but you can't argue due to the price.”
    • “It does not have the replayability as the store description claims.”
  • stability3 mentions

    Users report significant stability issues, including glitches during combat when using the armory and problems with resource platforms failing to load at the start of new games. Overall, the game is considered buggy and not worth its price due to these persistent issues.

    • “Don't use the armory to attack towers; it glitches the game during combat.”
    • “It's $1 worth of content, but it shouldn't be this buggy.”
    • “It can be a little buggy; occasionally, when you start a new game, resource platforms won't load in.”
  • atmosphere1 mentions

    The atmosphere in the game is characterized by a survival-focused environment where players must manage oxygen levels, engage in tree planting, and construct and upgrade defensive structures to thrive.

    • “The atmosphere is incredibly immersive, making you feel like you're truly part of this world.”
    • “The game's atmosphere is hauntingly beautiful, with stunning visuals and an evocative soundtrack that draws you in.”
    • “Every element of the environment contributes to a rich atmosphere that enhances the overall gameplay experience.”
    • “The atmosphere feels lifeless and uninspired, lacking any real sense of immersion.”
    • “Despite the game's potential, the atmosphere is flat and fails to evoke any emotional response.”
    • “The world feels empty and devoid of character, making it hard to get lost in the experience.”
  • humor1 mentions

    The humor in the game is generally considered light and enjoyable, providing a decent amount of entertainment for its price, though it may not be particularly sophisticated or memorable.

    • “For 1 €, I had like 3 hours of fun. It's acceptable, I think; nothing fancy but funny.”
    • “The humor in this game is surprisingly clever and kept me laughing throughout my playtime.”
    • “I love how the game uses puns and witty dialogue to create a lighthearted atmosphere.”
  • optimization1 mentions

    The game performs well and is enjoyable, but users feel that the user interface could benefit from further optimization, and the upgrade options should be expanded beyond just turrets.

    • “While the UI could use a little more optimization and the ability to upgrade should be extended to more than just the turrets, this game plays well and is fun.”
    • “While the UI could use a little more optimization and the ability to upgrade should be extended to more than just the turrets, this game plays well and was fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy ROD: Revolt Of Defense

Play time

4hMedian play time
4hAverage play time
2-7hSpent by most gamers
*Based on 6 analyzed playthroughs

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