- January 19, 2022
- BT Studios
- 9h median play time
Dead No-Head
Platforms
About
In "Dead No-Head," play as Norix, a headless man on a quest to find his missing head and uncover the mystery of "The Absent." Explore diverse environments, engage in combat, and solve puzzles, all while utilizing Norix's unique abilities like time manipulation and invisible object detection. The game offers a thrilling third-person action-adventure experience.
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- The game features simple yet beautiful graphics and a variety of distinct enemies, enhancing the overall experience.
- The character development system allows for upgrades and skills, providing a sense of progression throughout the game.
- Despite its flaws, the game offers fun combat mechanics and an intriguing story that keeps players engaged.
- The game suffers from numerous technical issues, including bugs, frame rate drops, and a lack of a proper checkpoint system, leading to frustrating gameplay.
- Combat mechanics are overly simplistic, with only one weapon and limited upgrade options, which can make the gameplay feel repetitive.
- Many enemies are too easy to defeat, and the overall game design lacks depth, making it feel mediocre and unfinished.
gameplay
13 mentions Positive Neutral NegativeThe gameplay is a blend of action RPG and platforming, featuring straightforward mechanics that can be both enjoyable and frustrating. While the levels offer varied environments and interesting jumping mechanics, the RPG elements are simplistic and do not significantly enhance the experience. Overall, the game provides a decent but not exceptional gameplay experience, with potential for extended play at higher difficulties.
“The gameplay is a mixture of ARPG and platforming.”
“Game mechanics are pretty straightforward, and jump dashing is a nice touch.”
“The levels are nice and varied with some interesting platforming and jumping mechanics employed.”
“Now the gameplay is okay, it's just not great.”
“Bugs aside, the gameplay can get downright frustrating.”
“RPG mechanics are simple and don't provide any real 'help' to the character.”