- July 30, 2021
- scumhead
- 3h median play time
Vomitoreum
Platforms
About
"Vomitoreum is a single-player horror shooter Metroidvania game with an interesting plot, good gameplay, stunning graphics, and an ingenious soundtrack. Explore a dark, interconnected world inspired by the paintings of Zdzisław Beksiński, battling eldritch monsters and searching for a cure for a deadly fog. As the Nephilem, survive the harsh environment, gather weapons and tools, and restore life to the plagued land."
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- Unique and grotesque art style inspired by Zdzisław Beksiński, creating a haunting atmosphere.
- Engaging exploration with a large interconnected map and rewarding secrets to find.
- Fast-paced gameplay with satisfying movement mechanics, including dashes and double jumps.
- Combat can feel repetitive and easy, with most bosses being defeated through simple circle strafing.
- The story touches on dark themes but lacks depth and coherence, leading to a somewhat unsatisfying narrative experience.
- Some gameplay mechanics, like the light source, can be frustrating and poorly implemented, detracting from the overall experience.
story
256 mentions Positive Neutral NegativeThe story of the game is a dark and intriguing narrative that blends elements of horror and personal tragedy, often drawing comparisons to the themes found in Dark Souls. While some players found the storytelling to be simplistic or lacking depth, many appreciated its emotional weight and the atmospheric world-building that complements the gameplay. However, the narrative's handling of sensitive topics has sparked mixed reactions, with some praising its boldness while others criticize its execution and coherence.
“The world around you is so enthralling, and the story you're in is incredibly compelling and has real emotional weight.”
“Speaking of the story, for a game that isn't very long (2-4 hours), it tells a very compelling and moving story that gets me actually invested in the characters, their motivations, and how the world of the game works.”
“The story embraces you all along the way throughout the game; I'd say for its runtime it is surprisingly detailed.”
“For a game with such a radiant atmosphere, its story is quite lacking.”
“You are not given much context about the fallen world, the humans, the enemies, and the environmental storytelling doesn't leave much to imagination, being sparse with finer details to leave room for gameplay.”
“The plot is trying so hard to be taken seriously: Christian references, embryos and homunculi, the way the characters speak like it's supposed to be epic, the whole rape thing — all it does is just take away from the atmosphere.”