Feudal Alloy Game Cover

Feudal Alloy is an action-packed metroidvania game set in a medieval world where robots live. Play as Attu, a small but determined robot farmer, who embarks on a quest to save his village from a band of pirate robots. Navigate through intricate levels, battle enemies, and upgrade your character with new skills and equipment.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Play​Station
  • Xbox

Reviews

66%
Audience ScoreBased on 460 reviews
graphics100 positive mentions
story24 negative mentions
  • The game features a unique and charming art style that many players appreciate.
  • Gameplay is engaging with solid platforming mechanics and a fun combat system once players unlock more abilities.
  • The game offers a rewarding exploration experience with hidden areas and collectibles.
  • The story is minimal and lacks depth, leaving players wanting more lore and character development.
  • Combat can feel repetitive and unresponsive, with limited enemy variety and only two bosses in the game.
  • The map design is confusing, making navigation difficult and leading to frustrating backtracking.
  • graphics146 mentions

    The graphics of the game have received widespread acclaim for their unique and charming art style, often described as beautiful and reminiscent of hand-drawn illustrations. Reviewers appreciate the attention to detail, smooth animations, and the inviting environments that enhance the overall experience, making it particularly appealing to fans of the metroidvania genre. While some critiques mention a lack of variety in areas, the visuals are consistently highlighted as a standout feature that elevates the game.

    • “The artwork is amazing and the world looks fun and inviting.”
    • “A beautiful game, the graphics are simply gorgeous, the gameplay is simple and intuitive, the story/plot is good too and fits this very cozy/feel good vibe the game has overall!”
    • “Well, while the combat is great and the character design is good, same with a unique art style, the overall game is lacking in my experience.”
    • “The detailed art style and love of the genre drew me in, but the very limited number of music tracks, clunky inventory system, and lack of story had me yawning.”
    • “The areas may be a little bit too samey but the graphics are charming and it's all buttery smooth at whatever high refresh rate you set your monitor, resulting in flawless scrolling that's sadly so rare to see in most indie games.”
  • story138 mentions

    The story in the game is widely criticized for being minimal and lacking depth, with most players noting that it is essentially non-existent beyond a brief introduction and conclusion. Many reviewers express disappointment in the absence of lore and world-building, suggesting that a more developed narrative could have significantly enhanced the game's appeal. Overall, the consensus is that the simplistic and forgettable story detracts from an otherwise visually rich and intriguing universe.

    • “The entire universe of the game is interesting, well constructed, and intriguing; everything catches your attention due to its unusual nature. Even a minimally interesting story would make this visually rich universe even more powerful.”
    • “Love the original story and the medieval-mechanical concept.”
    • “A beautiful game, the graphics are simply gorgeous, the gameplay is simple and intuitive, the story/plot is good too and fits this very cozy/feel-good vibe the game has overall!”
    • “The lack of story downgraded the game to a good but forgettable game.”
    • “But really the game's biggest flaw is its complete and total lack of story, lore, and worldbuilding.”
    • “Aside from a 30 second slideshow at the start of the game and a 10 second slideshow at the end of the game, there is no other story or lore to be found in the game.”
  • gameplay128 mentions

    The gameplay is a mixed bag, featuring solid mechanics and an interesting exploration system typical of metroidvanias, but marred by confusing maps and repetitive elements that can lead to boredom. While the art style and initial fun factor are praised, many players find the lack of clear guidance and the simplistic combat mechanics detract from the overall experience. Despite its potential, the game struggles with pacing and depth, leaving some players wanting more from its gameplay loop.

    • “Gameplay is great, controls are tight, the art style is unique and beautiful, and you get solid 10 hours of fun at a small price.”
    • “A solid metroidvania game with an interesting gameplay twist (the need to cool off after spamming attack moves) and quite enjoyable basic gameplay loop.”
    • “Love the art style and the gameplay mechanics feel great.”
    • “No info about anything, there are quite a few game mechanics that you have to figure out yourself, but not in a fun way.”
    • “Excellent theme, nice music, looks okay (levels are very bland looking), game does not explain itself well, unsatisfying, tedious, repetitive gameplay.”
    • “Boring world, boring monsters, boring gameplay.”
  • music78 mentions

    The music in the game is generally described as enjoyable at first but quickly becomes repetitive and monotonous, leading many players to turn it off or lower the volume. While some appreciate the chill soundtrack during exploration and the intensity during combat, the limited variety of tracks detracts from the overall experience, making it feel tedious over time. Overall, the visuals are praised, but the music's lack of diversity is a common point of criticism.

    • “The soundtrack is generally chill when exploring the world; however, it becomes more intense in enemy challenge rooms and boss fights, which feels fitting.”
    • “Great art, great music.”
    • “The art is wonderful, and the soundtrack is solid, making the first fifty minutes of gameplay great, minus a few mild blemishes.”
    • “You have to play it without music volume if you don't want to be mad; only one music track in a loop (it seems to be on an elevator).”
    • “What might be boring about it is that the music can be repetitive; I have to turn it down so I can concentrate on gameplay.”
    • “Not to mention the repeating background music loses its charm after a few minutes.”
  • grinding22 mentions

    Players find the grinding in the game to be excessive and tedious, often leading to repetitive gameplay due to backtracking and slow resource collection. While some appreciate the ability to quickly level up through XP farming, many feel that the lack of meaningful progression and the janky combat mechanics detract from the overall experience. Overall, grinding is seen as a major flaw, making the game feel unsatisfying and monotonous.

    • “The action becomes repetitive after some time due to how much backtracking you have to do to get to the next section; it seemed really tedious.”
    • “There is a lot of grinding, and I mean a lot: when it reaches a point where you can't progress because of a particularly tough arena fight, you will go over the same old rooms time and time again, slowly collecting the scrap you need to get the next upgrade... shame the one you want is the next step up on the skill tree though, so be prepared to grind all over again!”
    • “Aside from that, the game suffers from janky platforming, tedious exploration and backtracking, and awful cooldown-based combat that only serves to make your playing experience worse because you'll dread having to fight enemies constantly.”
  • humor10 mentions

    The game is praised for its humor, featuring a funny medieval platformer experience filled with surprising elements and a unique concept of robots controlled by small animals, which adds to the comedic charm. Players appreciate the beautiful art and light puzzles, although some note that the action can feel slow at times. Overall, it is considered a hidden gem that successfully blends humor with engaging gameplay.

    • “This is a hidden gem, with fine action, beautiful art, funny, surprising, and spiced with a few very light puzzles.”
    • “The concept is a nice touch with the robots all controlled by small animals (which is hilariously never mentioned in the game).”
    • “Action is a bit slow (maybe because I am at the early stages), but it is still funny.”
  • stability6 mentions

    Overall, users report a generally stable experience with no major bugs or glitches; however, some players have noted frustrating issues such as brief freezes upon taking damage and inconsistencies with armor stats and enemy hit detection.

    • “For some annoying reason, whenever you get hit, the game freezes for a solid second.”
    • “I assume there are glitches, as certain armor stats seemed to have no effect, and some enemies (large fly mainly) would bypass my sword's hit box and easily kill me.”
  • optimization6 mentions

    The game generally runs smoothly with tight controls, but players have noted that upgrades to swords and armor have minimal impact on performance. Additionally, the difficulty scaling can be inconsistent, leading to some frustrating moments during combat. Overall, while the optimization is solid, there are areas that could benefit from improvement.

    • “All in all, the game runs smoothly and controls are tight, but sometimes the difficulty scale can wobble erratically at times, but it was a lot of fun playing it.”
    • “Upgrades of swords or armor make no or very little difference in performance.”
    • “Poor fight performance.”
  • character development4 mentions

    While the character design is praised for its adorability and unique art style, the overall character development in the game is perceived as lacking, with some players feeling that it does not enhance the gameplay experience significantly.

    • “Absolutely adorable character design.”
    • “The character design is good, along with a unique art style.”
  • replayability4 mentions

    Players note that while the game offers a rich experience, replayability is not a primary focus; instead, the enjoyment comes from the journey itself. Some users have found external resources, like complete maps, that enhance playability, but the core experience remains the main draw.

    • “I found a complete map in the Steam guides, and it made the game more enjoyable and I'm loving it.”
    • “Replayability is perhaps not a focus, as the experience itself is the main attraction.”
  • atmosphere2 mentions

    The atmosphere of the game is consistently praised by users, who find it to be immersive and enjoyable, contributing significantly to their overall positive experience.

    • “Overall, I really liked the game; the atmosphere is really nice and I enjoyed it a lot.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
11hAverage play time
10-22hSpent by most gamers
*Based on 8 analyzed playthroughs

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