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Dark Quest 4

Dark Quest 4 Game Cover
85%Game Brain Score
story, gameplay
grinding, replayability
88% User Score Based on 88 reviews
Critic Score 77%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStationNintendo Switch 2
Dark Quest 4 Game Cover

About

Dark Quest 4 is a single player and multiplayer tactical role playing game with fantasy and dark fantasy themes. It was developed by Brain Seal Ltd and was released on November 5, 2025. It received mostly positive reviews from critics and positive reviews from players.

Darkness Stirs Once More Dark Quest returns with its fourth installment - a turn-based strategy adventure inspired by the legendary HeroQuest board game. Enter a realm of perilous dungeons, cunning traps, and powerful magic as you lead your party of heroes against the forces of the Dark Sorcerer. Gulak, the sorcerer’s puppet, commands monstrous legions that stalk the night. Villagers vanish witho…

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88%
Audience ScoreBased on 88 reviews
story10 positive mentions
grinding6 negative mentions

  • Faithful adaptation of classic Hero Quest with turn-based tactical dungeon crawling and tabletop feel, appealing to fans of the board game and series.
  • Good variety of characters and party composition options, encouraging strategic play and experimentation.
  • Engaging multiplayer experience with relatively short levels that are easy to pick up and drop, supported by solid art, music, and atmosphere.
  • The fatigue system and limited inventory/loadout management create tedium, forcing frequent re-equipping and discouraging use of favorite characters.
  • Game content is relatively short with limited replayability beyond some player-made dungeons or farming; progression and upgrades feel sparse.
  • Bugs and technical issues including freezes, unresponsive menus, and multiplayer disconnects detract from the experience and polish.
  • story
    90 mentions Positive Neutral Negative

    The story in Dark Quest 4 is a continuation of the series' generic fantasy setting with nostalgic Hero Quest vibes, focusing on party-building and tactical dungeon crawling. While it offers a solid foundation and engaging mission structure, many players find the narrative less immersive or innovative compared to earlier entries, citing pacing issues and lack of depth. Overall, the story is enjoyable for fans of the series and tabletop-style gameplay but feels somewhat bare and unfinished.

    • “Dark Quest 4 is a turn-based dungeon crawler where you build a party of heroes and take on a series of quests filled with traps, enemies, and resource management.”
    • “Unlike in the adventures before, called Dark Quest 1, Dark Quest 2 and Dark Quest 3, in Dark Quest 4 you have to find my loyal minion Gulak in about 30 missions.”
    • “If you are a Hero Quest fan and can make it to mid-game, you will finally enjoy this game for what it is.”
    • “There is a story and it is not finished.”
    • “I really enjoyed the previous games, but this one brings nothing new to the table, only bugs... the game freezes often forcing you to quit and restart the mission from beginning.”
    • “That being said, I have to admit this was the least fun one in the series (my favorite being Dark Quest 3) with some bugs that made me repeat a quest 3 times because the game would just halt and not progress.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay of Dark Quest is praised for its simple, quick, and polished core mechanics that offer a fun, tabletop-like RPG experience without overwhelming complexity. While some find the RPG elements light and the fatigue and flag mechanics frustrating or tedious, the overall challenge and strategic item use keep the gameplay engaging. However, it is noted that the game closely resembles its predecessor, Dark Quest 3, in both graphics and mechanics, which may feel underwhelming for some players.

    • “✔️ The core gameplay is still intact - it keeps the foundation of what I’ve always liked about Dark Quest, which made it easy to jump into.”
    • “The main thing is that the core idea of DQ lives on - the player interacts with a limited amount of tabletop-like game mechanics, and it feels really fun.”
    • “Each of the base mechanics is totally polished and just works.”
    • “RPG elements are lighter than I'd like, and the fatigue mechanic adds needless tedium.”
    • “The difficulty is heavily frontloaded, and the exhaustion mechanic serves as a red herring.”
    • “I rage quit right there upset especially because the combat not resetting took away my once per battle cards for that fight... lame overpowered mechanic that could have used some context.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics feature a charming retro pixel art style with isometric tile visuals that suit the game's board game and dungeon theme well. While some find the style colorful and atmospheric, reminiscent of similar titles like Dark Quest 3, others appreciate its simplicity and fitting design that enhances the overall experience without being overly flashy.

    • “The main screen graphics, which frame the action as a game board overseen by a malicious 'game master' with board game assets (dice, cards) adorning the scene, set a wonderful atmosphere.”
    • “I really enjoy the graphic design, not over the top but good looking enough for the type of game it is.”
    • “Too similar graphically and mechanically to Dark Quest 3 in my opinion, which is a bit disappointing for the price.”
    • “The dungeons, which are the game's 'missions', are shown in isometric tile graphics.”
    • “Retro-vibe pixel graphics, which is appropriate for a Hero Quest clone, and it's colorful.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect tedious and repetitive, especially due to managing resources between heroes and resetting fatigue. While some miss traditional grinding, many appreciate its removal as it reduced gameplay enjoyment. Additionally, early-level grinding can help progression but feels like a chore overall.

    • “I knew I hated it right away, but I didn't realize just how tedious it would make the entire game, for 2 huge reasons: 1 - it's very tedious to constantly move potions, gear, and cards from one set of heroes to another if I do use many heroes. 2 - if I don't use many heroes, it's tedious to redo the first mission with 3 weak heroes to reset fatigue on my main 3.”
    • “I think it started stronger than the mid to end point as it feels a little grindy at times and I'm not a fan of the custom loadouts.”
    • “While a small part of me is sad this fundamental part of HQ is gone, it was a rather tedious thing to always have to do, so I don't really care much that it's gone.”
  • music
    5 mentions Positive Neutral Negative

    The music is consistently praised for its atmospheric and enjoyable quality, enhancing the overall game experience. Players appreciate both the soundtrack and sound effects, finding them to be a strong positive aspect of the game.

    • “Enjoy the atmospheric music; it's the last your heroes hear, along with the sounds.”
    • “Great game, great art, and I loved the music. Unfortunately, I didn't have much time to enjoy it today, but I will definitely play it later. I had really fun!”
    • “Music and sound effects are nice.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is richly immersive, featuring a detailed winter-themed camp with lively characters and market sellers, complemented by a newly added graveyard. Atmospheric music and sound enhance the experience, creating a haunting ambiance. The main screen’s design, resembling a dark board game overseen by a sinister "game master," adds a unique, slightly nostalgic vibe reminiscent of Diablo 1.

    • “Enjoy the atmosphere created by all characters in the camp and the winter style with market sellers and the newly added graveyard.”
    • “Enjoy the atmospheric music; it's the last your heroes hear, along with the compelling sounds.”
    • “The main screen graphics, framing the action like a game board overseen by a malicious 'game master' adorned with dice and cards, set a wonderful atmosphere.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability due to its relatively short 12-hour main content and lack of varied quests, though player-made dungeons and multiple class options provide some incentive for replay.

    • “At least it has relatively high replayability due to class options”
    • “It's a fun little game, but with maybe 12 hours of content, once you finish the quests, there is not much replay value except some player-made dungeons.”
    • “Secondly, the game lacks replayability.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with frequent freezes and bugs that disrupt gameplay, often forcing players to restart missions.

    • “I really enjoyed the previous games, but this one brings nothing new to the table, only bugs... the game freezes often, forcing you to quit and restart the mission from the beginning.”
    • “The second maze of mirror level has a bug; I clear a mob and it freezes up.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is praised for its unique and distinct character designs, with balanced abilities that avoid any one character feeling overpowered, complementing the challenging levels.

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13h Median play time
12h Average play time
11-13h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Dark Quest 4 is a tactical role playing game with fantasy and dark fantasy themes.

Dark Quest 4 is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 12 hours playing Dark Quest 4.

Dark Quest 4 was released on November 5, 2025.

Dark Quest 4 was developed by Brain Seal Ltd.

Dark Quest 4 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Dark Quest 4 is a single player game with multiplayer and local co-op support.

Similar games include For The King, Dark Quest 3, Demeo, Dark Quest 2, Gloomhaven and others.