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Crystalfall Game Cover

About

Crystalfall is a single player and multiplayer hack and slash game with fantasy and post-apocalyptic themes. It was developed by CRG AB and was released on April 10, 2026. It received negative reviews from players.

Free Online Action RPG in a Steampunk World Take on the role of a convict who has been thrown into the dungeons by a powerful ruling organization. Embark on a journey through a world devastated by a mysterious asteroid, scattering powerful crystal shards across distinct world zones brimming with mutated creatures and steampunk enemies. Delve into post-apocalyptic dungeons that randomize upon eac…

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32%
Audience ScoreBased on 429 reviews
gameplay12 positive mentions
monetization15 negative mentions

  • The game is free to play and has a solid core ARPG gameplay loop inspired by Path of Exile with a large, complex passive skill tree and an interesting crafting system.
  • Developers have been responsive in fixing server issues since launch, and the game offers a fun mix of steampunk and furry aesthetics with enjoyable skill customization.
  • Despite early access status and rough launch, the game has potential to improve with QoL updates, better endgame content, and expanded features.
  • Severe server instability and login issues at launch led to many players being unable to access the game, resulting in frequent disconnects and progress loss.
  • The monetization is seen as extremely predatory with expensive microtransactions for inventory and stash tabs essential for gameplay, alongside overpriced founder packs.
  • Gameplay is criticized for clunky controls without WASD or controller support, bland and repetitive skills, limited class variety, poor optimization causing high resource usage, and lack of meaningful content and story.
  • gameplay
    70 mentions Positive Neutral Negative

    Gameplay is generally described as a straightforward, familiar ARPG experience heavily inspired by titles like Path of Exile and Diablo, but lacking originality and polish. Players find the mechanics simple and the skill tree decent, yet the combat and pacing often feel slow, clunky, and repetitive, with limited enemy variety and uninspired progression. Quality-of-life issues, awkward UI, and predatory monetization further detract from the overall gameplay enjoyment.

    • “There's a lot of qol and lack of content issues that need to be addressed but the core gameplay and loot is pretty fun.”
    • “The gameplay, crafting and aesthetic are all brilliant.”
    • “Gameplay is very good, smooth, everything is working properly.”
    • “The game copies almost all mechanics from Poe, but has zero balance — blue enemies constantly block damage, while yellow ones don’t and get almost one-shot.”
    • “So far from what I have played, there are many glaring issues. This game looks and plays like an iso looter from 2009; the gameplay is slow as hell, clunky, and just not fun.”
    • “Beyond the server stability issues, the gameplay lacks momentum; the pace feels slow, combat lacks impact, and the overall flow is missing.”
  • monetization
    34 mentions Positive Neutral Negative

    The game's monetization is widely criticized as predatory and overly aggressive, with overpriced microtransactions for essential features like stash and inventory tabs, resembling a blatant cash grab similar to other ARPGs. Many players feel the focus on monetization outweighs the game’s development quality, especially given its unfinished early access state, resulting in strong negative reactions. Overall, the high costs and pushy cash shop undermine player trust and satisfaction.

    • “And while I understand that $15 to double your inventory in an ARPG might seem like a lot, it's also a free-to-play game where other than that single inventory tab and stash tabs (of which you can get 4 for $10), it's nothing but cosmetics for the monetization.”
    • “The monetization of stash tabs and character tabs are a bit much but it's not really any different than Path of Exile stash tab buying.”
    • “The game is free but players aren't going to jump for certain microtransactions if the price point isn't worth it.”
    • “The cash shop is one of the most disgustingly overpriced, blatant attempts at cash grabbing I've seen lately, with minimal stack sizes and insufficient stash and inventory tabs.”
    • “Extremely predatory microtransactions, unintuitive controls, and a potentially malicious standalone client definitely do not inspire confidence.”
    • “The monetization is atrocious, with $15 USD for one inventory tab feeling bad and expensive microtransactions that shouldn't even be allowed during early access.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics receive mostly negative feedback, being described as outdated, poorly optimized, and lacking customization or advanced settings like ray tracing. Many players compare them unfavorably to games like Diablo 4, Path of Exile 2, or Torchlight 3, noting clunky animations and minimal visual options. While some find the aesthetic unique or decent for an early access free-to-play title, overall the presentation and visual quality are considered subpar and in need of significant improvement.

    • “Graphics (darker version of Torchlight 3 with much better lighting).”
    • “Graphics are decent, definitely not Diablo or PoE but still good.”
    • “Although it could use more optimization and expanded graphical settings.”
    • “Graphics are terrible, skill animations are also bad; looks like a game made by AI in a couple of hours.”
    • “The presentation is really poor; graphics and sound are low quality and it looks worse than Torchlight 2, which is nearly 15 years old.”
    • “A mobile game has better graphics and runs much smoother than this "PC game".”
  • story
    29 mentions Positive Neutral Negative

    The game suffers from a lackluster story with minimal creative writing, no cutscenes, and poorly designed quests that often mislead players. Quest tracking and direction are confusing, and the overall narrative feels empty and uninspired compared to other ARPGs. While some players might prioritize gameplay over story, the absence of engaging lore and story content contributes to a dull experience.

    • “If you like POE and Titan Quest, you will like this, but it also does many things in its own way.”
    • “But sometimes a good time and a good story will outweigh the polish and lineage of AAA studios.”
    • “Hope also they add a storyline etc., because it feels empty.”
    • “There isn't any story or lore; zero creative writing and no effort on story background.”
    • “Story content is really dull, no cutscenes, just a quest pop-up followed by killing mobs or a short dungeon and then done.”
    • “Quest direction is poor—several quests indicate the wrong places for NPCs or completion. The way quests are tracked doesn't work, especially for quests found in Act 3 that take you back to Act 2.”
  • optimization
    17 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many users reporting high GPU usage, server instability causing progress loss, and performance issues like frame drops and VRAM leaks. While some players experience acceptable performance, overall technical performance and optimization are considered poor and inconsistent.

    • “Although it could use more optimization and expanded graphical settings.”
    • “Game performance is good and supports any resolution you want.”
    • “No performance issues, runs great on Linux with Proton Experimental.”
    • “I'm above the recommended settings but the game still runs poorly; it's just badly optimized, with 99% GPU utilization on the first encampment (Castaway's Landing).”
    • “Horrible optimization, clearly a cash grab with no effort put into it, and it shows immediately.”
    • “Optimization basically doesn’t exist.”
  • grinding
    12 mentions Positive Neutral Negative

    Grinding in the game offers a satisfying item farming experience but can feel tedious due to slow movement, manual item pickup, and clunky mechanics. While some players enjoy the grind and unique leveling twists, others find the expensive storage upgrades and lack of engaging hooks make it less appealing compared to similar ARPGs. Endgame content and co-op features are still rough or limited, contributing to a mixed grinding experience.

    • “I just spent 12 hours grinding with zero unique drops because the table was broken.”
    • “Crystalfall is marketed as an MMORPG, yet it barely offers any real co-op experience — most of the time you’re just grinding solo like in a generic ARPG.”
    • “You have to manually pick up all the stuff, it gets extremely tedious.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent crashes, freezes, and lag, resulting in a frustrating user experience. Many players report buggy login processes and overall poor performance, indicating the game feels unpolished and rushed at launch.

    • “No performance issues, runs great on Linux with Proton Experimental.”
    • “This game lags, crashes, and freezes your computer, forcing a hard shutdown. It is not ready and needs several more months of development.”
    • “This isn't just a buggy game; it's a demonstration of absolute incompetence and unprofessionalism from a team that chose to cash in on players instead of creating a decent product.”
    • “Yeah, released with a very buggy login, and after hours of trying, it finally allows character creation and play... even in a region with good ping, the game is lagging!”
  • humor
    6 mentions Positive Neutral Negative

    Users find the humor in the game to be unintentionally amusing, often stemming from its frustrating server issues, overpriced features, and lackluster content. Many highlight the ironic and predictable nature of these problems, making the negative experiences somewhat laughable despite genuine frustration.

    • “Kinda hilariously bad.”
    • “Lol.. gaming is funny af these days.. so predictable.. each and every single time.”
    • “I am laughing hard with all the negative reviews based on server issues, which is common in every release.”
  • music
    3 mentions Positive Neutral Negative

    The music is generally well-received, with some users noting it is reminiscent of Diablo 2 and describing the soundtrack as decent. However, there are limited comments on variety or depth, as the game has mostly only presented the title card and opening music so far.

    • “Music reminds me of Diablo 2.”
    • “The soundtrack isn't bad.”
    • “The game features music and an opening screen background that set the initial tone.”
    • “Music reminds me of Diablo 2, which might not suit the game's atmosphere.”
    • “The game has yet to load anything but the title card, music, and opening screen background.”
  • replayability
    1 mentions Positive Neutral Negative

    Replayability is currently limited, with users suggesting that improvements and polishing from the developers are needed to enhance the overall playable experience.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is praised for its nostalgic, old-school action RPG background music, creating a nice and immersive experience.

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10h Median play time
10h Average play time
6-21h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Crystalfall is a hack and slash game with fantasy and post-apocalyptic themes.

Crystalfall is available on PC and Windows.

On average players spend around 10 hours playing Crystalfall.

Crystalfall was released on April 10, 2026.

Crystalfall was developed by CRG AB.

Crystalfall has received negative reviews from players. Most players liked Crystalfall for its gameplay but disliked it for its monetization.

Crystalfall is a single player game with multiplayer and local co-op support.

Similar games include Torchlight III, Path of Exile 2, Wayfinder, Pagan Online, Superfuse and others.