UNDECEMBER
- October 11, 2022
- Needs Games
- 13h median play time
Undecember is a Hack & Slash Action RPG in which players are able to surpass the conventional limits of skills by endlessly combining variety of Skill and Link Runes. Become a Rune Hunter and experience the joy of farming and growth!
Reviews
- The game offers a unique skill and rune system that allows for deep customization and build diversity.
- Visually appealing with good graphics and engaging combat mechanics.
- The game is free to play, providing a decent experience without mandatory purchases.
- Heavy pay-to-win elements, particularly regarding inventory space and resurrection scrolls.
- The game suffers from performance issues, including lag and crashes, especially during boss fights.
- Repetitive gameplay and a lack of meaningful story progression can lead to boredom over time.
- gameplay639 mentions
- 34 % positive mentions
- 58 % neutral mentions
- 8 % negative mentions
The gameplay of "Undecember" is characterized by its fast-paced, hack-and-slash mechanics reminiscent of titles like Diablo and Path of Exile, featuring a unique rune system for skill customization. While many players appreciate the fluid combat and engaging boss mechanics, criticisms arise regarding repetitive gameplay, excessive microtransactions, and a lack of depth in certain mechanics, leading to a mixed reception overall. The game offers a visually appealing experience but is often seen as burdened by its mobile origins and monetization strategies, which can detract from the overall enjoyment.
“Undecember presents itself as a visually striking and fast-paced action RPG that blends traditional dungeon crawling with modern action combat mechanics.”
“Gameplay is excellent, best to play hack and slash, skills are smooth, hits have impact, easy to play.”
“The gameplay is solid, really feels like a PC game and not a mobile port; they really did a good job on this one.”
“After you've run it once, you'll dread doing it again, especially with the added chapters that still contain all of the 'introductory' mechanics, even though it's your fifth playthrough.”
“The gameplay feels flat and killing enemies feels kind of meh.”
“Gameplay is poorly optimized and glitchy, making the overall experience a tedious one.”
- story495 mentions
- 29 % positive mentions
- 62 % neutral mentions
- 9 % negative mentions
The story in "Undecember" has received mixed reviews, with some players finding it engaging and well-crafted, while others criticize it for being generic and lacking depth. Many appreciate the voice acting and cutscenes, which enhance the narrative experience, but others feel the plot is convoluted or repetitive, often serving as a backdrop to the gameplay rather than a compelling driving force. Overall, while the game offers a decent storyline, it may not satisfy those seeking a rich and immersive narrative.
“The story is well crafted, voice acted, and has a point that makes the arrival of your character in the world mean something.”
“The storyline is a tapestry of twists, where choices ripple through time, shaping the protagonist's journey in unforeseen ways.”
“From the moment I launched the game, I was captivated by its enchanting visuals, charming characters, and heartwarming storyline.”
“However, the story feels a bit lackluster, with generic fantasy tropes that don’t do much to set the game apart from other ARPGs in the market.”
“The storyline is bland, but the game system made up for it.”
“The campaign you need to complete just to get there, though, is the most excruciatingly boring slog I have experienced in a long time (maybe ever) - on top of that the voice acting is abysmal and the story is as forgettable as they come.”
- graphics346 mentions
- 54 % positive mentions
- 40 % neutral mentions
- 6 % negative mentions
The graphics of "Undecember" have received generally positive feedback, with many players praising its visually stunning dark fantasy aesthetic and smooth performance across various systems. While some reviews note that the graphics may not be as advanced as those in AAA titles, they are considered impressive for a mobile port, offering a clean and immersive experience. However, a few critiques mention that certain graphical elements appear outdated or lack depth, particularly when compared to other games in the genre.
“The world of Undecember is visually stunning, with a rich, dark fantasy aesthetic that blends both the fantastical and the grim.”
“The graphics are a true feast for the eyes, with vibrant colors and attention to detail that bring the winter wonderland to life.”
“While Diablo 4's graphics impress, Undecember's attention to detail, dynamic lighting, and immersive world-building elevate it to a level where every pixel tells a story.”
“The graphics are subpar and blurry at best, a shame since some of the environments look great; honestly looks like a mobile port.”
“I was getting constant frame rate drops no matter what I selected in the graphic options.”
“The game lagged a lot until I turned the graphics all the way down to performance.”
- monetization272 mentions
- 7 % positive mentions
- 60 % neutral mentions
- 33 % negative mentions
The monetization in the game has received overwhelmingly negative feedback, with many players labeling it as predatory and excessively aggressive, often comparing it unfavorably to other titles like Diablo Immortal and Path of Exile. While some acknowledge that microtransactions are common in free-to-play games, the consensus is that the current model feels like a cash grab, hindering gameplay and progression, particularly for free-to-play users. Despite some improvements noted over time, the overall sentiment is that the monetization practices undermine the game's potential and enjoyment.
“Let it be made explicitly clear that I am not opposed to the concept of monetization in video games; rather, I oppose forms of monetization that are coercive and excessive, those which undermine the integrity of a game.”
“The monetization seems reasonable.”
“Yes, there are some shady monetization in the cash shop but I've played over 20 hours without spending a dime - on one character (lvl 40).”
“The absolute worst monetization of a game I have ever played.”
“A great game ruined by greedy monetization after 267 hours I had to quit as gear leveling became a second job; do not play this game as a free-to-player, you will not cap gear for more than a year.”
“This sham of a game is a greedy cash grab aimed at taking advantage of the average player by selling convenience over content, a truly deplorable tactic becoming all too commonplace in the gaming industry.”
- grinding144 mentions
- 1 % positive mentions
- 0 % neutral mentions
- 99 % negative mentions
The grinding aspect of "Undecember" has received mixed feedback, with many players noting it as a core feature of the game, typical for ARPGs. While some enjoy the depth and challenge of grinding for loot and levels, others find it excessively tedious and frustrating, especially when compounded by pay-to-win elements and unbalanced gameplay. Overall, players who appreciate grind-heavy experiences may find enjoyment, but those seeking a more casual or streamlined approach may be deterred.
“I got full build legendaries and uniques at level 70, no farming needed.”
“You'll need a second life for grinding.”
“Welcome to Undecember, where endless grinding and loot hunting become a hilariously maddening reality show.”
“The only way to make the enemies and bosses easier to defeat is by grinding levels, which means going through older, already completed areas and completing them many, many times.”
“Grinding becomes so unbearable that you really can't get any further in your lifetime without paying.”
- optimization49 mentions
- 39 % positive mentions
- 39 % neutral mentions
- 22 % negative mentions
The optimization of the game has received mixed reviews, with some players praising its smooth performance and good graphics on various systems, including older hardware. However, many others report significant issues such as freezing, stuttering, and poor performance in certain scenarios, particularly when surrounded by multiple enemies. Overall, while some users commend the developers for ongoing improvements, a substantial number express frustration over the game's optimization shortcomings, especially considering its mobile origins.
“On the technical side, Undecember runs smoothly on most systems, offering sharp visuals and stable frame rates.”
“I've been playing since the pre-season, so I can say that with every update the game gets better: bugs are fixed, optimization is improved, and new content is added.”
“The optimization of this game is fantastic, it works everywhere on everything, the graphics are good, controls are okay (but the gamepad controls still suck).”
“However, I was getting an unacceptable amount of freezing/stuttering as enemies were loading in zones.”
“Gameplay is poorly optimized and glitchy, making the overall experience a tedious one.”
“The game is also riddled with unoptimized graphic ghosting and stutters.”
- music30 mentions
- 40 % positive mentions
- 50 % neutral mentions
- 10 % negative mentions
The music in the game receives mixed reviews, with some players finding it decent and fitting, while others note that it lacks memorability and recycles tracks across different areas. However, many appreciate the evocative and immersive soundtrack that enhances the gameplay experience, particularly during boss fights and key moments. Overall, while the music may not stand out for everyone, it effectively complements the game's atmosphere and visuals.
“The festive soundtrack is the perfect accompaniment, creating a cheerful atmosphere that will have you humming along in no time.”
“The enigmatic atmosphere is heightened by an evocative soundtrack that guides emotions and enhances immersion.”
“The hauntingly beautiful soundtrack perfectly complements the visuals, evoking a range of emotions throughout the gameplay.”
“Background music was not memorable.”
“Oddly enough, this game's music is very, very similar to Path of Exile music.”
“Music is mostly well made and fitting, but here's where the game recycles some content - you may experience the same tracks in different areas.”
- stability26 mentions
- 15 % positive mentions
- 0 % neutral mentions
- 85 % negative mentions
The game's stability is a mixed bag, with many players reporting frequent crashes, freezes, and bugs that hinder gameplay, particularly during loading and menu screens. While some users have experienced smooth performance without significant issues, the overall sentiment leans towards frustration due to the game's instability and lack of developer support for resolving these problems. Players are advised to wait for patches or improvements before fully committing to the game.
“I haven't spent a cent on the game, but will have no problem dropping some money if I keep on playing to support the devs. It feels rewarding to play instead of paying, which is rare these days, especially for a mobile game. And yes, it is a mobile game and clearly optimized for mobile, but still runs great on PC.”
“It runs great, and looks great.”
“Sure the mobile aspect of the gameplay is noticeable, but it is certainly not as bad as some critics say. It is not a bad port at all and runs great, feeling smooth.”
“Avoid disappointment, play something else till it's less buggy.”
“I have to install the game every time to play it, because after the first play, it won't start - it crashes and freezes.”
“Game filled with tons of bugs and glitches and it's yet to be fixed.”
- humor21 mentions
- 86 % positive mentions
- 0 % neutral mentions
- 14 % negative mentions
The humor in "Undecember" is a mixed bag, with players finding amusement in the cheesy voice acting and absurd gameplay mechanics, such as the overpowered skills and quirky NPC dialogues. While some aspects, like the repetitive nature of the game and customer support experiences, miss the mark, many users appreciate the game's ability to provide a lighthearted distraction. Overall, the humor often stems from the game's flaws and the community's reactions to them, making it a source of both entertainment and frustration.
“Welcome to Undecember, where endless grinding and loot hunting become a hilariously maddening reality show.”
“Voice acting sounds like they hired some American college students who needed some money, but it was really funny and enjoyable.”
“I find the reviews saying the game is pay to win really funny.”
“Every time the game updates, I have to uninstall the game, making me start from the beginning again. It's not funny.”
“Some skills are so ludicrously overpowered compared to others, it's not funny.”
“So many bosses are just straight dodge, then shoot 1-2 times and repeat. It's not funny.”
- atmosphere20 mentions
- 30 % positive mentions
- 55 % neutral mentions
- 15 % negative mentions
The game's atmosphere is a mixed bag, with some players praising its gritty visuals and dark fantasy vibe reminiscent of classic titles like Diablo 1, while others criticize the lack of variety in enemy design and a somewhat generic art direction. The soundtrack is noted for enhancing immersion, but the overall experience can feel overshadowed by gameplay mechanics and a lack of engaging narrative elements. While some find the atmosphere captivating, others feel it falls flat due to repetitive elements and a lack of depth in storytelling.
“The game’s visuals are gritty and atmospheric, and it really nails the dark fantasy vibe.”
“The enigmatic atmosphere is heightened by an evocative soundtrack that guides emotions and enhances immersion.”
“The game's art style is a harmonious blend of surrealism and realism, creating an otherworldly atmosphere that constantly keeps you on edge.”
“I personally lack the graphical component, atmosphere, and visual variety, because there are not so many types of mobs and they look almost the same in the late game.”
“Atmosphere 2/5 (you never hear your character talk a word, NPCs talk little outside of quests, that's a bummer).”
“Game looks good, but the generic and rather soulless art direction and overall atmosphere threw me away instantly.”
- character development14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
Character development in the game receives mixed reviews, with some players appreciating the variety of builds and skill systems, while others criticize the aesthetic choices and lack of engaging content post-campaign. Many feel that character customization options are either limited or hindered by paywalls, leading to a perception of dull gameplay despite the potential for interesting development. Overall, the character development mechanics are seen as a double-edged sword, offering depth but marred by execution and design choices.
“In general, there is a great variety of builds and very good character development possibilities.”
“Complex and interesting skill system as well as interesting character development.”
“Free to play, smooth gameplay, good character development!”
“After finishing the campaign zodiac storyline (which is not yet complete - maybe in the upcoming chapter updates), there is pretty much nothing else to do; other character development mechanics are either behind a paywall or not well presented.”
“Unfortunately, they chose to double down on a trashy mobile app aesthetic, so costumes look absolutely stupid and character designs are identical clones.”
“Every aspect of character development is based on RNG and materials to spin this roulette again and again.”
- emotional8 mentions
- 88 % positive mentions
- -25 % neutral mentions
- 38 % negative mentions
The emotional aspect of the game is highlighted by its enchanting visuals and heartwarming storyline, which resonate deeply with players, evoking nostalgia for classic gaming experiences. However, some reviews criticize the emotional engagement as being undermined by repetitive gameplay and a lackluster story, suggesting that the emotional impact may be manipulated to encourage in-game purchases. Overall, while the game has the potential for emotional connection, technical issues and gameplay mechanics detract from the experience.
“From the moment I launched the game, I was captivated by its enchanting visuals, charming characters, and heartwarming storyline.”
“The narratives of both games enthrall, yet Undecember achieves an emotional depth that resonates deeply.”
“But it made me feel nostalgic of old times we used to venture; there's no auto-play or skip dungeon like games nowadays.”
“The emotional depth of the story is lacking, making it hard to connect with the characters.”
“I felt no emotional investment in the plot; it was predictable and uninspiring.”
“The game tries to evoke feelings but ends up feeling hollow and unengaging.”
- replayability7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
Overall, the game exhibits strong replayability, with many players enjoying its engaging combat, extensive content, and addictive endgame systems. However, concerns about the monetization model potentially impacting replay value have been raised, suggesting that while the core gameplay loop is compelling, it may be hindered by pay-to-win elements. Players express hope for ongoing development to enhance replayability further.
“Excellent replay value.”
“Great game, so much replayability!”
“Fun gameplay, engaging combat, interesting customization, tons of content, nice replayability.”
“In theory, it sounds awesome, but it doesn't have the same replayability mainly because of the poor monetization system, which really feels like pay-to-win. There was a big patch addressing this, and from what I understood, it was way worse before.”
“Replay value is there, and the desire to pursue more levels and better gear persists.”