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Torchlight Infinite

Torchlight Infinite Game Cover
62%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:monetization, grinding
62% User Score Based on 8,011 reviews

Platforms

PCTabletAndroidCloudPhoneiPadMobile PlatformiPhoneWindows
Torchlight Infinite Game Cover

About Torchlight Infinite

Torchlight Infinite is a single player and multiplayer hack and slash game with fantasy, drama and erotic themes. It was developed by XD and was released on May 9, 2023. It received mostly positive reviews from players.

The fate of Ember Technology is in your hands. With highly customizable character builds and rewarding boss fights, each hero of Torchlight is empowered to defeat the darkness and achieve salvation in this ARPG.

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Games Like Torchlight Infinite

Looking for games like Torchlight Infinite? Here are top hack and slash recommendations with a fantasy, drama and erotic focus, selected from player-similarity data — start with Undecember, Game of Thrones: Kingsroad or Torchlight: Infinite.

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Reviews

62%Audience ScoreBased on 8,011 reviews
gameplay395 positive mentions
monetization127 negative mentions

  • Fast, fluid, and flashy combat with satisfying gameplay loop.
  • Wide variety of builds and deep character customization with in-game build guides and QoL features.
  • Cross-platform play with smooth performance and regular content updates.
  • Heavy pay-to-win elements centered around gacha pets which significantly boost progress and drops.
  • Confusing and cluttered UI designed primarily for mobile leading to a poor PC experience.
  • Endgame progression gated by grinding or expensive pet RNG, creating a large gap between paying and free players.
  • gameplay

    1,311 mentions Positive Neutral Negative
    30% positive mentions, 62% neutral mentions, 8% negative mentions

    Torchlight: Infinite offers a fast-paced, fluid gameplay loop with diverse classes and deep build customization reminiscent of Path of Exile and Diablo, featuring engaging combat and rewarding progression. However, its experience is marred by heavy gacha and pay-to-win mechanics, particularly the seasonal "pact spirit" pets that greatly influence loot and power, creating significant advantages for paying players and limiting free-to-play farming options. While the core gameplay is solid and enjoyable, the intrusive monetization, complex and poorly explained mechanics, and mobile-optimized UI reduce accessibility and may frustrate many players.

    • “The core gameplay is genuinely wonderful—the build diversity is impressive, the combat feels satisfying, and the seasonal content mechanics show real creativity.”
    • “The gameplay loop is fantastic, the 'zooming' feels incredibly satisfying, and the variety of seasonal activities keeps the game fresh.”
    • “High variety in meta, no single class dominating and big balance patches each season; each season also has a new mechanic present in every map with new gear progression systems.”
    • “Until the developers address the obvious pay-to-win mechanics and restore a fair balance between paying and free players, this game simply isn't worth your time or money.”
    • “Every season, a new pet is released along with a new endgame mechanic. The pet is directly tied to this mechanic and determines how much loot you can generate. A level 1 pet might give you 2x rewards from a mechanic, while a level 6 pet can generate 14x more loot in the long run, compared to a free player.”
    • “Most farming strategies are terrible until you get the associated legendary pet for that mechanic, and some farms are still terrible until you get the associated legendary pet up to 6 times (because getting duplicates of a pet levels it up and increases its effect).”
  • story

    594 mentions Positive Neutral Negative
    17% positive mentions, 68% neutral mentions, 15% negative mentions

    The story in Torchlight: Infinite is generally viewed as short, generic, and often underdeveloped, with many players finding it uninspiring, clichéd, and poorly executed—including weak writing, voice acting, and narrative coherence. While some appreciate the light, easy-to-follow storyline and occasional engaging moments, the majority see the plot as a forgettable backdrop to the gameplay, with limited character development and a lack of meaningful choices or immersion. The storytelling is frequently overshadowed by repetitive grind and mobile-style design, making it non-essential and easily skippable for most players.

    • “Great gameplay, interesting storyline, plenty of content from current and past seasonal story, and a slight added complexity that keeps it interesting.”
    • “The story in Torchlight Infinite is engaging and well-written, drawing you into the lore of the world.”
    • “The immersive storyline kept me engrossed throughout my playtime, constantly driving me forward to unravel its mysteries.”
    • “The story is absolutely garbage and not even finished.”
    • “The story is laughable and once you defeat the boss he is still super powerful and steal this torchlight stone stating: you will understand...”
    • “Main problem for me is that it is just incredibly easy going through the story so far.”
  • monetization

    462 mentions Positive Neutral Negative
    10% positive mentions, 63% neutral mentions, 27% negative mentions

    Monetization in Torchlight: Infinite is widely criticized for its aggressive, mobile-style microtransactions including gacha mechanics, paywalls for characters and pets, and intrusive ads, which many feel transform the game into a predatory cash grab rather than a fair ARPG. While some acknowledge the core gameplay is solid and that the game can be played without spending money, the overwhelming presence and design of monetization—often tied to progress and convenience—significantly detract from player enjoyment and have alienated parts of the community. Overall, the monetization is seen as a major barrier preventing the game from realizing its full potential and earning broad recommendations.

    • “If the monetization shifted away from gambling for seasonal drop-multipliers and focused more on high-quality cosmetics, battle passes, or generalized account progression, it would bridge the gap between players while preserving the health of the economy.”
    • “Microtransactions are optional, but greatly improve gameplay and farming experience.”
    • “As a free-to-play title, Torchlight: Infinite includes microtransactions for cosmetic items and convenience features. While some players appreciate the game's monetization approach, others feel that certain elements could be better balanced.”
    • “It's incredibly disappointing to see such a fun ARPG ruined by an aggressive monetization model.”
    • “Unfortunately, Torchlight: Infinite is a blatant cash grab full to bursting with predatory microtransactions, AI imagery, and mobile game-esque gacha mechanics.”
    • “The monetization combines the very worst of what mobile games have to offer, with multiple different currencies, gambling for pretty much anything of value, daily login rewards, season and battlepasses, most classes locked behind a paywall, etc.”
  • graphics

    462 mentions Positive Neutral Negative
    37% positive mentions, 56% neutral mentions, 7% negative mentions

    The graphics in this game offer a vibrant, colorful, and stylized art style that leans heavily into cartoonish and anime-inspired visuals, making it distinct from darker ARPGs like Diablo. While the visuals are polished and run smoothly across platforms, some players find the aesthetic too bright, simplistic, or inconsistent with traditional Torchlight titles, noting it feels more like a mobile game port. Overall, the graphics are generally well-received for their style and performance, though opinions vary due to the change in art direction and mobile-oriented design.

    • “The graphics are stunning, with vibrant colors and detailed environments that truly bring the world to life.”
    • “The art direction has a beautiful, vibrant aesthetic that remains faithful to the franchise's signature style while elevating it with modern touches.”
    • “The game features vibrant, eye-catching graphics that bring its world to life.”
    • “I didn't mind the microtransaction base of the game, but I couldn't get around the chunky graphics or the awful anime dubbing quality of the voice acting.”
    • “The art style is utterly unrestrained with its color choices so everything feels loud and like it wasn't designed to exist next to other assets.”
    • “The mobile graphics and UI made me uninstall within 5 minutes.”
  • grinding

    270 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    Grinding in Torchlight: Infinite is a core but highly repetitive aspect, involving extensive farming of gear, currency, and pets essential for effective endgame progression. While free-to-play players can enjoy the game, the grind is disproportionately longer and less efficient compared to paying players who gain significant advantages through microtransactions, especially for powerful farming pets and pact spirits. Despite its satisfying loot system and engaging combat, many find the grind tedious and the pay-to-win mechanics intrusive, making progression slow and sometimes frustrating without spending money.

    • “If you are a player who doesn't invest hundreds of dollars ($500–$700+) to pull and max out that specific seasonal pet, your farming efficiency is heavily penalized.”
    • “Making it to maps is quick enough and then there's basically a bunch of farming each stage to get to the stages where you can actually start getting decent loot etc. It gets quite repetitive, but that's not too much of a problem in my opinion though for some I can imagine that being a turn off.”
    • “The grinding becomes disproportionately high, and what used to be fun slowly turns into something stressful.”
  • optimization

    88 mentions Positive Neutral Negative
    30% positive mentions, 48% neutral mentions, 22% negative mentions

    Optimization feedback is mixed: the game generally runs smoothly with good performance on mobile devices and low-end PCs, offering solid visuals and stable framerates. However, PC users frequently report poor UI scaling, clunky controls, and performance hiccups, reflecting its mobile-first design and lack of tailored optimization for desktop platforms. Overall, while accessible and stable on many devices, the game feels like an unrefined mobile port on PC, needing significant improvements in interface and performance optimization.

    • “Well-optimized and well-maintained; it runs smoothly on mobile devices and has very low system requirements for PC.”
    • “The game is optimized to run smoothly on a variety of devices, ensuring accessibility for a broad audience.”
    • “Infinite's well optimized and should run fine on almost all machines, even while engaging a larger number of enemies.”
    • “Chinese slop garbage game really, unoptimized, uses unnecessary resources, p2w as hell you are basically locked out of end game (deep space) maps unless you have 6/6/6 pets which can cost up to $300 if you're unlucky.”
    • “There seem to be some performance issues, though (frame pacing feels significantly off frequently, whether in combat or not, and my hardware shouldn't be an issue), there are a lot of grammatical and spelling errors that make it feel like it was created in another country and poorly ported, and the gameplay itself just feels weird.”
    • “This is a very poor mobile port right now, bad framerate issues, very very unoptimized, it's not worthy of even an early access release.”
  • humor

    40 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is often described as hit-or-miss, with some players appreciating its witty one-liners, funny moments, and a balance between humor and seriousness, while others find the writing, dialogue, and certain game elements hilariously bad or awkward. Additionally, the game’s exaggerated or over-the-top features—from monetization practices to game mechanics—are frequently noted as unintentionally funny or absurd. Overall, humor enhances the experience for some but is seen as a weak or problematic aspect by others.

    • “The writing strikes a perfect balance between humor and seriousness, making for an engaging and immersive narrative.”
    • “Their witty one-liners and unpredictable antics inject a delightful sense of humor into the game, enhancing the overall experience.”
    • “Still like the little funny moments sprinkled throughout as well.”
  • stability

    36 mentions Positive Neutral Negative
    14% positive mentions, 0% neutral mentions, 86% negative mentions

    Stability is a mixed aspect, with some players reporting smooth performance and stability, especially on certain systems, while many others experience frequent bugs, crashes, lag, and frustrating glitches affecting UI, controls, and gameplay. Early access or alpha status is often cited as a reason for the instability, but persistent issues with crashes, buggy mechanics, and slowdowns detract from the experience for a significant number of users.

    • “Seems bug free and stable.”
    • “The game is easily playable on mobile and runs great.”
    • “Runs great on my average computer.”
    • “But if you can get past the monetization strategy and some of the buggy behavior (my game crashed whenever I launched - took me about 2 days of pouring through forum discussions to figure out an audio folder installs corrupted and has to be deleted to fix) you'll find a remarkably fast-paced ARPG with enough depth to the gameplay and progression mechanics to push it into the realm of Path of Exile.”
    • “Buggy garbage that glitches like crazy as if I am on a different menu clicking on options that aren't available, giving me error messages the whole gameplay, and when I go to that menu to check it, it keeps resetting and prompting the same screen over and over.”
    • “If you play the game for long sessions or deal with lots of loot, the inventory screen starts getting super laggy and buggy, to fix this you have to restart your game.”
  • music

    26 mentions Positive Neutral Negative
    38% positive mentions, 50% neutral mentions, 12% negative mentions

    The music in the game is generally well-received for complementing the gameplay and atmosphere with a fitting, punchy soundtrack that enhances immersion. However, many users criticize the lack of volume controls at the start, citing overly loud and repetitive music that can be frustrating. While not particularly memorable or standout, the music serves effectively as background ambiance during gameplay.

    • “Sound design complements this beautifully — skills feel weighty, enemies sound distinct, and the music keeps the pace punchy without ever overwhelming the action.”
    • “The soundtrack perfectly complements the gameplay, enhancing the atmosphere and immersing players in the game's fantasy realm.”
    • “The music, ambient sounds are quite good.”
    • “Extremely loud with no way of turning down the sound and music in the menu, are you kidding me????”
    • “Another definite issue with the game is upon opening the game for the first time, before even getting to a settings menu, you have to select your character, but during all of that music blasts at top volume without the option to change it.”
    • “Cannot recommend because in game your options are get blasted with repeating/incorrect sound dialogue and soundtracks or zero sound at all - if you can manage to mute the game which for me at least required me to actually use Windows to fix the volume (mute) on Torchlight Infinite.”
  • replayability

    21 mentions Positive Neutral Negative
    29% positive mentions, 57% neutral mentions, 14% negative mentions

    Torchlight: Infinite offers strong replayability through diverse hero classes, build options, and engaging endgame challenges, encouraging experimentation and multiple playthroughs. However, some players note that optimal builds tend to converge, limiting long-term variety, and certain grind-heavy or locked content can hinder replay value for some. Overall, the game is praised for its depth and customization, making it highly replayable for fans of the genre.

    • “In the end, Torchlight: Infinite succeeds in delivering a fast, flexible, and highly replayable action RPG that captures the addictive core of the genre.”
    • “Each hero has unique traits and builds, encouraging replayability and experimentation.”
    • “The emphasis on build diversity allows players to return with different classes or character builds, encouraging replayability.”
    • “Many builds converge on the same optimal paths, discouraging experimentation and reducing long-term replay value.”
    • “Locking an entire playable character behind battle pass is a nail in the coffin.”
    • “[*][b]does it have replay value?”
  • character development

    21 mentions Positive Neutral Negative
    43% positive mentions, 43% neutral mentions, 14% negative mentions

    Character development received mixed feedback, with some praising the rewarding quests and addictive progression, while others found it lacking depth and repetitive. Character designs were polarizing, admired for distinct art styles and eye-catching aesthetics but criticized for unoriginal, low-quality, or offensive elements. Overall, opinions vary between appreciation of design and gameplay and disappointment in originality and refinement.

    • “Each quest feels rewarding, and the character development is addictive.”
    • “The character designs are particularly noteworthy, featuring a distinct art style that perfectly complements the game's overall aesthetic.”
    • “Great sound, great art, great character design, great craftsmanship all around.”
    • “The character designs are low-rent, the PC port's UI is garbage and basic QoL is not there at all (they don't even bind the inventory to I) and it's glitchy and poorly QCd.”
    • “Did not like the design of the game and menus, second hand embarrassment from character design and voice acting, looks like pay to win mobile game.”
    • “Not much character development, and after trying out different builds and characters there isn't much keeping you interested.”
  • emotional

    18 mentions Positive Neutral Negative
    78% positive mentions, 0% neutral mentions, 22% negative mentions

    The emotional experience of the game is largely negative, with many players feeling frustrated, depressed, or detached due to repetitive gameplay, lackluster story, and uninspired dialogue. While a few note moments of entertainment and progression satisfaction, the overall emotional impact is minimal or absent, failing to deeply engage or captivate players.

    • “A great top-down game that is able to balance both its entertaining and emotional moments, leaving the player wanting to see what arrives next.”
    • “I am upset I started playing this game because it's actually enjoyable but it's heartbreaking all the difficult stuff I encountered early on.”
    • “And it made me feel like I wasn't strong.”
    • “Average gameplay, boring story, boring soundtrack, terrible UI.”
    • “At least the boring story is totally skippable, but every time you click on NPC it repeats the same thing, even if it has multiple dialogues, with some different shops and so on.”
    • “So forget a mechanic like the armory from Diablo 3, for example... your only option is to reroll with the boring story mode again and again if you want to play another build even with your main class!”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 28% neutral mentions, 29% negative mentions

    The atmosphere received mixed feedback, with some praising the unique and beautifully designed environments complemented by an immersive soundtrack, while others felt the exaggerated cartoonish art style and certain narrative moments detracted from the sense of danger and immersion. Overall, the game offers a notably atmospheric experience that enhances exploration and fits the genre well.

    • “Each area has a unique atmosphere, ensuring that exploring every corner of the world is an adventure in itself.”
    • “The environments are beautifully designed, ranging from lush forests to dark dungeons, each with its own unique atmosphere.”
    • “The soundtrack perfectly complements the gameplay, enhancing the atmosphere and immersing players in the game's fantasy realm.”
    • “The art style leans heavily into exaggerated, cartoonish visuals that strip the world of atmosphere and danger.”
    • “Especially when she says it right after a dramatic scene, which destroys what little atmosphere there was.”
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Play Times

31h Median play time
123h Average play time
7-100h Spent by most gamers
*Based on 44 analyzed playthroughs
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Frequently Asked Questions

Torchlight Infinite is a hack and slash game with fantasy, drama and erotic themes. Common tags for Torchlight Infinite include free to play, magic, loot, story rich, action rpg and others.

Torchlight Infinite is available on PC, Phone, iPad, iPhone and others.

On average players spend around 123 hours playing Torchlight Infinite.

Torchlight Infinite was released on May 9, 2023.

Torchlight Infinite was developed by XD.

Torchlight Infinite has received mostly positive reviews from players. Most players liked Torchlight Infinite for its gameplay but disliked it for its monetization.

Torchlight Infinite is a single player game with multiplayer and local co-op support.

Similar games include Undecember, Game of Thrones: Kingsroad, Torchlight: Infinite, Diablo IV, Torchlight III and others.