Superfuse
- January 30, 2023
- Stitch Heads Entertainment
- 8h median play time
"Superfuse is a sci-fi hack-and-slash ARPG, inspired by Diablo 2, where players can choose from 3 classes and fuse skills to create a unique Enforcer. Explore a colorful world, defeat twisted monsters, and grind through contracts in single-player or 4-player PvE co-op modes. Despite beautiful gameplay, great visuals, and an ingenious soundtrack, the game has some bugs and can be very grinding."
Reviews
- The game has a unique and interesting concept with a fun skill customization system through fuses.
- The art style is refreshing, combining comic book aesthetics with a sci-fi theme.
- The core gameplay loop is enjoyable, with satisfying combat mechanics and a variety of character builds.
- The game feels unfinished, with many bugs, incomplete skill trees, and a lack of content, making it feel more like an alpha than an early access title.
- Inventory management is tedious, with limited space and a cumbersome potion system that requires constant micromanagement.
- The pacing is slow, with a lack of engaging quests and repetitive enemy encounters, leading to a monotonous gameplay experience.
- story113 mentions
- 5 % positive mentions
- 87 % neutral mentions
- 8 % negative mentions
The story in the game has received mixed reviews, with many players finding it short, repetitive, and lacking depth, often describing it as a series of fetch quests with minimal engagement. While some reviewers noted potential for interesting storylines and world-building, the overall execution is criticized for being clunky and filled with bugs, leading to a disjointed experience. Many players completed the main storyline in under 5 hours, expressing a desire for more content and variety in quests.
“The story introduces potentially fun storylines.”
“Overall I enjoyed my experience playing through Superfuse; here are a few of my thoughts after finishing the story.”
“All that being said, the designs, sound, and story are fantastic, and the core concept behind the game is solid.”
“It's imbalanced, clunky, and the plot doesn't make much sense.”
“The story is short with a weird level scaling.”
“The only real issues I've come across so far is that combat can be a little bit non-responsive and when selecting quests they don't always disappear from the quest giver until you end your conversation with them.”
- gameplay88 mentions
- 34 % positive mentions
- 55 % neutral mentions
- 11 % negative mentions
The gameplay of the game has received mixed reviews, with some players enjoying the core mechanics and skill fusion system, while others criticize it for being slow, clunky, and lacking depth. Many users note that the game feels unfinished, with repetitive content and bugs detracting from the overall experience. Despite its potential and engaging elements, the gameplay currently suffers from performance issues and a lack of variety, leading to a somewhat tedious experience.
“Fun gameplay, good RNG, good pace of finding new items, fun graphics with a good amount of darkness and gore.”
“The gameplay is solid.”
“Overall, the gameplay is really fun; I have barely touched the fuse system, but it seems like you could get a lot of variety out of it, looking forward to playing around with it.”
“Besides the bad performance, very little content, uninspired map layout, clunky mechanics, and all the other issues & bugs: it's also pretty boring.”
“The gameplay is such a drag because the movement and combat is clunky, blocky, and doesn't flow.”
“Tedious gameplay for the sake of 'old school', I guess. No one likes spamming 1-4 for potions; even worse, you have to manually click every freaking potion charge to get more, which is just tedious and stupid.”
- graphics67 mentions
- 46 % positive mentions
- 49 % neutral mentions
- 4 % negative mentions
The graphics of the game have received generally positive feedback, with many players praising the unique comic book art style, smooth animations, and vibrant color palette. While some noted that certain elements, like the fast travel window, lack aesthetic appeal, the overall visual presentation is considered refreshing and well-executed, contributing to an engaging atmosphere. Despite being in early access, the graphics are seen as a strong point, with potential for further improvement as development continues.
“The art style is brilliantly executed, offering smooth animations, detailed characters and environments, and a beautiful color palette to match.”
“The comic book art style is a nice change up to play a game like this.”
“For starters, I want to say that I love the aesthetics, the world and sound design, combined with the comic-like art style creates a great atmosphere to play in.”
“The fast travel window is terrible; no love or aesthetic is given.”
“I love the art style, but at this stage of early access, the levels are all very similar looking.”
“Unfortunately, I was not able to get rid of my hack & slash hunger with Superfuse... the game's price tag is totally incorrect by the way, considering the current state of the game + lack of something that I cannot identify... I mean, the 'borderlands' looking graphics seem all okay, the sound effects & CP77-like OST are also okay, but the gameplay feels so much like a mobile game.”
- stability30 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The game is plagued by numerous bugs and glitches, making it a frustrating experience for many players, especially at launch. While some users find it playable and enjoyable despite these issues, the overall consensus is that the game requires significant stability improvements and quality of life enhancements before it can be recommended, particularly for those seeking a polished experience. As it stands, the game's early access status is evident, with many players expressing hope for future updates to address the myriad of technical problems.
“It's a lot of fun, it looks great, and on my computer (which is no marvel), it runs great.”
“Game is still incredibly buggy and no new content has been released in months.”
“Bugs, glitches, wall clipping, enemies not dying, end game being very tedious.”
“You're forced to restart to the main menu and lose your progress on the current quest to get your real speed back. It's just crazy, and at $25 for this buggy mess is disrespectful. Even though it's early access, it seems like their investors made them push out a game they knew was not ready.”
- grinding22 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and unfulfilling, with many expressing frustration over low-quality loot drops that do not match their character's level and a slow progression system that hinders skill development. While some appreciate the game's art design and the depth of modifiers, the repetitive enemy encounters and clunky mechanics detract from the overall enjoyment, making the grinding feel more like a chore than a rewarding experience. Overall, the grinding is seen as a significant barrier to fully enjoying the game's potential.
“The game is fun at times, but right now I don't find any reason to keep farming contracts. I haven't gotten any legendary items in about 7 or 8 contracts on hard mode with +170% luck.”
“The loot - the gear you find doesn't correlate to the level you currently are. I keep finding gear that's far beneath my level, making it hard to get excited about a unique drop when you're farming strong enemy missions at level 20+ to find a level 4 unique chest piece.”
“Levelling is tedious, slow, and has little reward.”
- music21 mentions
- 57 % positive mentions
- 29 % neutral mentions
- 14 % negative mentions
The music in the game is generally praised for its ability to enhance the atmosphere and fit well with the setting, creating an epic and captivating experience. While some players find the soundtrack enjoyable and well-suited to the gameplay, others feel that certain tracks are less memorable or that the initial zone's music is underwhelming. Overall, the sound design, including voice acting and sound effects, is considered top-notch, contributing positively to the game's overall vibe.
“Music adds to, and creates a unique atmosphere.”
“The music and atmosphere definitely make it feel like Diablo in space.”
“Sound design is brilliant; I find the music and sound effects are top-notch, especially the voice acting, AAA level.”
“S devs if you read this strongly recommend adding the ability for the soundtrack to shuffle songs while you play. The different zones have great tunes, but I want to hear some of the tunes crossover to other zones because the beginning zone has kind of meh music, but later on the soundtrack is fire!”
“Unfortunately, I was not able to get rid of my hack & slash hunger with Superfuse. The sound effects and CP77-like OST are also okay, but the gameplay feels so much like a mobile game.”
“Some issues arise in situations with incredible amounts of audio effects at once.”
- optimization16 mentions
- 19 % positive mentions
- 44 % neutral mentions
- 38 % negative mentions
Overall, optimization is a significant concern for many players, with reports of performance issues such as heavy frame drops, stuttering, and high GPU usage, particularly during online play and specific game modes. While some users experienced no major problems, others noted that the game requires further optimization to enhance the overall experience and address bugs and mechanical issues.
“Luckily I didn’t have any kind of performance issues.”
“Optimization seems to be a problem right now.”
“It does still need some optimization, and servers may need updated.”
“Besides the bad performance, very little content, uninspired map layout, clunky mechanics, and all the other issues and bugs: it's also pretty boring.”
“The game also seems to have performance issues; it ran fine during the campaign, but during the solar missions, you can clearly see some heavy framerate drops. In a game like this that has chosen an artistic style over fidelity, that seems odd.”
“GPU usage tends to rocket up to 100% randomly, which causes micro-stuttering followed by a second or two of rubber banding.”
- monetization9 mentions
- 33 % positive mentions
- -22 % neutral mentions
- 89 % negative mentions
The monetization aspect of the game has been widely criticized as a blatant cash grab, with many users expressing frustration over the lack of development and transparency from the creators. Players feel abandoned, believing the game was released in an unfinished state primarily to generate revenue, leading to doubts about the future of its development. Overall, the sentiment is that the game exploits its potential for profit rather than delivering a quality experience.
“I'd pay $20, assuming there are no microtransactions in the future.”
“The monetization model is fair and doesn't feel exploitative.”
“I appreciate that the game offers plenty of content without forcing me to spend extra money.”
“This game had a lot of potential, and it just feels like a quick cash grab at an unfinished product that won't ever be finished.”
“Supporters and players were left in the dark with no transparency, left to think that the devs made a mad dash for a cash grab to leave a partially released product in early access.”
“This game has a lot of work yet to be done, and to be honest, I'm not confident the devs will be motivated to continue working on this game for the next few years since they essentially just made off with a huge cash grab.”
- atmosphere7 mentions
- 86 % positive mentions
- 0 % neutral mentions
- 14 % negative mentions
The atmosphere in the game is highly praised for its immersive qualities, with music and sound design effectively enhancing the experience. Reviewers appreciate the unique blend of aesthetics, level design, and comic-inspired art style, which together create a captivating environment that keeps players engaged for extended sessions. Overall, the atmosphere is described as a key element that contributes significantly to the enjoyment of the game.
“For starters, I want to say that I love the aesthetics, the world and sound design, combined with the comic-like art style creates a great atmosphere to play in.”
“Having so much fun with this, love the look and atmosphere; sat down for a short session but ended up playing for 2 hours.”
“The music and atmosphere definitely make it feel like Diablo in space.”
- character development5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Character development in the game is currently perceived as somewhat flat, though it has potential for improvement with the complete implementation of the skill system, which could enhance build diversity. While unique character designs and impressive animations are praised, the slow progression and grinding required to fully explore the skill tree detract from the overall experience.
“Unique character designs and skills.”
“Amazing animation, character design art, and inclusion of things like skills changing visually via fuses.”
“Thus far, character development feels a bit flat.”
“This slows character development and progression, so you don't get to fully experience the full skill tree of what's possible through fusing without grinding hours in the solar system.”
“It's a solid base for character development and, when the skill system is implemented completely, could be rather good with build diversity.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by amusing bugs, such as ragdoll physics that create funny scenarios, and the ability to engage in over-the-top combat with quirky mechanics. Players find joy in experimenting with various combos, which often lead to hilarious outcomes, despite some aspects feeling underwhelming. Overall, the humor adds a lighthearted touch to the gameplay experience.
“You can even take on the mind of a king and be a technomancer bringing 15 minions in and just slapping people to death while standing around laughing.”
“- the ragdolls when you reload in an area where you killed everyone, this bug is really funny”
“Even at EA launch state there are tons of combos you can try out and many turn out to be hilarious, OP, or just fun to use.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Players find the game enjoyable and somewhat replayable, but express concerns about the limited variety in combat styles and character development options, which may hinder long-term replay value. The current state of the game suggests potential for replayability, but improvements in choice and functionality are needed to enhance this aspect further.
“I don't know what the end game looks like yet or how good the replay value is, but I've played about 5 hours of the game now and I've enjoyed it.”
“Obviously, if you want replay value, you gotta give us more variety in terms of choice.”
“It's enjoyable and replayable in the state it's in.”
“Obviously, if you want replay value, you have to give us more variety in terms of choice.”
“The game lacks the depth needed to make me want to play through it again.”
“Once you've completed the main story, there's little incentive to return.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a mix of frustration and humor regarding emotional moments in the game, particularly when unexpected events, like dying after a speed shrine interaction, lead to lasting consequences that can alter their gameplay experience.