Superfuse Game Cover
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"Superfuse is a sci-fi hack-and-slash ARPG, inspired by Diablo 2, where players can choose from 3 classes and fuse skills to create a unique Enforcer. Explore a colorful world, defeat twisted monsters, and grind through contracts in single-player or 4-player PvE co-op modes. Despite beautiful gameplay, great visuals, and an ingenious soundtrack, the game has some bugs and can be very grinding."

  • PC
  • Windows

Reviews

48%
Audience ScoreBased on 1,044 reviews
gameplay56 positive mentions
story16 negative mentions
  • Unique skill customization through the fuse system allows for diverse builds and playstyles.
  • The comic book art style and sound design create an engaging atmosphere.
  • The game has a solid foundation and potential for future updates and improvements.
  • The game feels unfinished with many bugs and incomplete features, leading to a frustrating experience.
  • Limited content and repetitive gameplay make it feel like a short experience, lacking depth.
  • Poor inventory management and a tedious potion system detract from the overall enjoyment.
  • story188 mentions

    The story in the game has received mixed reviews, with many players finding it underwhelming and simplistic, often reduced to repetitive fetch quests and combat scenarios. While some reviewers noted potential for interesting storylines and world-building, the overall narrative is described as brief, lacking depth, and plagued by bugs and performance issues. Players generally completed the main storyline in a few hours, leaving them with a sense of dissatisfaction regarding the plot's engagement and coherence.

    • “Very promising story.”
    • “The story introduces potentially fun storylines.”
    • “Overall I enjoyed my experience playing through Superfuse, here are a few of my thoughts after finishing the story.”
    • “It's imbalanced, clunky, and the plot doesn't make much sense.”
    • “Zero story.”
    • “Very basic, very bad plot/story, backwards steps in many things.”
  • gameplay156 mentions

    The gameplay of the game has received mixed reviews, with some players enjoying the core mechanics and potential for fun, while others criticize it for being slow, clunky, and lacking depth. The skill fusion system is seen as a promising feature, but many feel it needs more variety and refinement. Overall, while there are enjoyable elements and a solid foundation, significant improvements are needed to enhance the gameplay experience and address performance issues.

    • “Fun gameplay, good RNG, good pace of finding new items, fun graphics with a good amount of darkness and gore.”
    • “Overall, the gameplay is pretty smooth and a lot of fun.”
    • “The gameplay is fun, the combat satisfying, and the interesting fuse system.”
    • “Besides the bad performance, very little content, uninspired map layout, clunky mechanics, and all the other issues & bugs: it's also pretty boring.”
    • “The trailers promised some type of fast-paced hack and slash, but the gameplay feels tragically slow.”
    • “Gameplay feels clunky and slow.”
  • graphics118 mentions

    The graphics of the game have received generally positive feedback, with many players praising its unique comic book art style, vibrant colors, and overall visual appeal. While some users noted minor graphical bugs and a lack of variety in level design, the aesthetic is often described as refreshing and fitting for the game's theme, reminiscent of titles like Borderlands and Marvel. Overall, the visuals are considered a strong point, contributing to an engaging atmosphere and enjoyable gameplay experience.

    • “The art style - comic book themed art style with nice gore, popping colors and beautiful effects.”
    • “Overall the graphics are really well done and the music is really nice.”
    • “The game is graphically pleasing and a fresh take on the ARPG genre in my opinion.”
    • “Currently 3 characters to choose from, and a few graphic bugs are still in the game.”
    • “Another graphical bug is occasional health bars appearing, giving the impression an enemy is present.”
    • “Some of the graphics parameters are even on 'medium' despite the game not struggling to run on all 'epic' settings at all.”
  • stability56 mentions

    The game is plagued by numerous bugs and glitches, making it a frustrating experience for many players, especially at launch. While some users find it playable and enjoyable despite these issues, the overall consensus is that the game feels unfinished and lacks stability, with many features and quality-of-life improvements still needing attention. As it is in early access, players are hopeful for future updates to address these concerns, but currently, the game's stability is a significant drawback.

    • “It's a lot of fun, it looks great, and on my computer (which is no marvel), it runs great.”
    • “Game is still incredibly buggy and no new content has been released in months.”
    • “You're forced to restart to the main menu and lose your progress on the current quest to get your real speed back. It's just crazy, and at $25 for this buggy mess is disrespectful. This is my first and last game by this company. It seems like their investors made them push out a game they knew was not ready, or the devs and community managers have no clue what they're doing and didn't test the game. I saw plenty of live streams and course streamers and YouTubers saying it's a good backbone, but to be honest, this game seems like it's in alpha to me, fighting the same three mobs over and over with brainless, no-good AI monsters just auto-walking at me waiting to get one shot.”
    • “Yes, with caveats - it's early access, it's buggy, the maps both mini and overlay have a tendency to freak out, collision hang-ups on terrain and enemies need fixing, dialogue triggers for quests and character reactions overlap, quest pop-up icons are buggy as are quest items in inventory.”
  • grinding42 mentions

    Players find the grinding aspect of the game to be tedious and unfulfilling, often feeling that the rewards do not match the effort required. Many express frustration with low-level loot drops in high-level areas, repetitive enemies, and a slow leveling system that hinders skill development. While some appreciate the depth of the crafting mechanics, the overall experience is marred by clunky movement, unnecessary systems, and a lack of engaging content, leading to a sense of monotony in gameplay.

    • “The amount of skills in the game actually seems really low. I understand the gimmick of this game is to use the dropped 'fuse' items to sort of hand-craft your skills to suit your own playstyle, but really being able to do that seems to be locked behind grinding.”
    • “The gear you find doesn't correlate to the level you currently are. I keep finding gear that's far beneath my level, making it hard to get excited about a unique drop when you're farming strong enemy missions at level 20+ to find a level 4 unique chest piece.”
    • “Levelling is tedious, slow, and has little reward. The rest of the time is grinding for levels so you can unlock the skills.”
  • music36 mentions

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers noting that it perfectly complements the setting and gameplay, creating an epic and captivating experience. The soundtrack is described as top-notch, with brilliant sound design and voice acting, although some players expressed a desire for more variety and the ability to shuffle tracks across different zones. Overall, the music is considered a strong point of the game, contributing significantly to its immersive quality.

    • “The music and atmosphere definitely make it feel like Diablo in space.”
    • “Sound design is brilliant; I find the music and sound effects are top-notch, especially the voice acting, AAA level.”
    • “The soundtrack is also very enjoyable and matches well with the almost frantic pace of combat.”
    • “S devs if you read this strongly recommend adding the ability for the soundtrack to shuffle songs while you play. The different zones have great tunes, but I want to hear some of the tunes crossover to other zones because the beginning zone has kind of meh music, but later on the soundtrack is fire!”
    • “Unfortunately, I was not able to get rid of my hack&slash hunger with Superfuse. The game's price tag is totally incorrect by the way, considering the current state of the game and the lack of something that I cannot identify. I mean, the 'Borderlands' looking graphics seem all okay, the sound effects and CP77-like OST are also okay, but the gameplay feels so much like a mobile game.”
    • “Music is okay?”
  • optimization32 mentions

    Overall, optimization is a significant issue for the game, with players reporting various performance problems such as heavy frame drops, stuttering, and high GPU usage, particularly in certain maps and during intense gameplay. While some users with older machines found it manageable on medium settings, others experienced severe performance degradation in online modes and specific missions. Many reviewers are calling for urgent optimization updates to address these concerns.

    • “I have an older machine at this point and it runs decently on the default/medium settings except for two parts: certain maps have way worse performance and when your skills start shredding a lot of enemies at the same time.”
    • “It does still need some optimization, and servers may need to be updated.”
    • “The game also seems to have performance issues; it ran fine during the campaign, but during the solar missions, you can clearly see some heavy framerate drops. In a game like this that has chosen an artistic style over fidelity, that seems odd.”
    • “GPU usage tends to rocket up to 100% randomly, which causes micro-stuttering followed by a second or two of rubber banding.”
    • “Optimization seems to be a problem right now.”
  • monetization16 mentions

    The monetization aspect of the game has been heavily criticized, with many users labeling it a "cash grab" due to its unfinished state and lack of updates over the past year. Players express frustration over the perceived abandonment of the project and a lack of transparency from the developers, leading to doubts about the game's future and concerns about potential microtransactions. Overall, the sentiment suggests that the game feels more like a rushed attempt to profit rather than a genuine effort to deliver a quality product.

    • “I'd pay $20 and that's assuming no microtransactions in the future.”
    • “This game had a lot of potential, and it just feels like a quick cash grab at an unfinished product that won't ever be finished.”
    • “Supporters and players were left in the dark with no transparency, left to think that the devs made a mad dash for a cash grab to leave a partially released product in early access.”
    • “This game has a lot of work yet to be done, and to be honest, I'm not confident the devs will be motivated to continue working on this game for the next few years since they essentially just made off with a huge cash grab.”
  • replayability8 mentions

    Players find the game enjoyable and replayable in its current state, but express concerns about the limited variety in combat styles and character development options, which may hinder long-term replayability. The uncertainty regarding the end game and the effectiveness of different skill trees also contributes to mixed feelings about the game's overall replay value.

    • “It's enjoyable and replayable in the state it's in.”
    • “Obviously if you want replay value, you gotta give us more variety in terms of choice.”
    • “I don't know what the end game looks like yet or how good the replay value is, but I've played about 5 hours of the game now and I've enjoyed it.”
    • “If you want replay value, you need to provide more variety in terms of choices.”
    • “The lack of diverse options really limits the game's replayability.”
    • “Once you've completed the game, there's little incentive to play through it again.”
  • atmosphere8 mentions

    The atmosphere of the game is highly praised for its engaging music, aesthetic design, and immersive soundscapes, which collectively evoke a "Diablo in space" feel. Players appreciate the comic-like art style and the overall world design, contributing to an enjoyable and captivating gaming experience that encourages extended play sessions.

    • “For starters, I want to say that I love the aesthetics, the world and sound design, combined with the comic-like art style creates a great atmosphere to play in.”
    • “Having so much fun with this, love the look and atmosphere; sat down for a short session but ended up playing for 2 hours.”
    • “The music and atmosphere definitely make it feel like Diablo in space.”
  • character development8 mentions

    Character development in the game is currently perceived as somewhat flat, with potential for improvement once the skill system is fully implemented, which could enhance build diversity. However, the slow progression and the need for extensive grinding hinder players from fully exploring the skill tree and character capabilities. Despite this, unique character designs and skills are noted as a positive aspect.

    • “Unique character designs and skills.”
    • “Thus far, character development feels a bit flat.”
    • “This slows character development and progression, so you don't get to fully experience the full skill tree of what's possible through fusing without grinding hours of the solar system.”
    • “It's a solid base for character development and, when the skill system is implemented completely, could be rather good with build diversity.”
  • humor8 mentions

    The humor in the game is largely derived from amusing bugs, such as ragdoll physics that create comical scenarios when reloading areas. Players also find humor in the absurdity of gameplay mechanics, like controlling a king and using minions to defeat enemies while laughing. However, some feel that the overall comedic impact is diminished by the lackluster effects of these humorous elements.

    • “You can even take on the mind of a king and be a technomancer bringing 15 minions in and just slapping people to death while standing around laughing.”
    • “The ragdolls when you reload in an area where you killed everyone, this bug is really funny.”
    • “Funny bugs.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by players experiencing a mix of excitement and frustration, particularly when facing unexpected consequences like permanent buffs after death, which can lead to a sense of loss and anticipation for a reset.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
7hAverage play time
4-9hSpent by most gamers
*Based on 12 analyzed playthroughs

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