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Completely Stretchy

Completely Stretchy Game Cover
83%Game Brain Score
gameplay, story
graphics, optimization
83% User Score Based on 75 reviews

Platforms

PCSteam DeckWindows
Completely Stretchy Game Cover

About

Completely Stretchy is a single player open world platformer game. It was developed by Warp Digital and was released on December 12, 2024. It received positive reviews from players.

Stretch, swing and stick your way through the Grombi Isles! Use your stretchy arm and sticky fingers to explore vibrant regions, meet eccentric characters, and embark on quirky adventures. Oh, and you’re blue?

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83%
Audience ScoreBased on 75 reviews
gameplay10 positive mentions
grinding1 negative mentions

  • Unique and fun stretchy arm mechanic that becomes satisfying once mastered, enabling enjoyable swinging and exploration.
  • Charming, quirky world with whimsical characters, funny writing, and varied quests that add personality and humor.
  • Bright, colorful, and distinctive art style that complements the game's absurd and playful atmosphere.
  • Controls and grapple mechanics feel janky, imprecise, and sometimes frustrating, especially before upgrades are unlocked.
  • Performance issues including frame rate drops and occasional bugs, which affect gameplay fluidity and immersion.
  • Lack of guidance with no clear objective markers or hints, making some quests confusing and navigation tricky.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay is centered around a unique stretchy arm grappling mechanic that offers rewarding traversal once mastered but initially feels unintuitive, limited, and occasionally frustrating due to awkward controls and inconsistent precision. While the exploration and quest variety are enjoyable and add charm with a quirky, whimsical world, some players find the mechanics janky and poorly tutorialized, which can hinder flow and overall engagement. Despite these issues, the movement system and inventive level design provide a fun, content-rich experience for those who adapt to the learning curve.

    • “The stretchy arm mechanic feels great once you get used to it.”
    • “The movement mechanics have just enough jank to feel rewarding when you pull off the races or reach a tough spot early on, and the improved grapple range later on makes completing everything and getting around quickly easier.”
    • “The gameplay is awesome and there's more than enough content to keep you busy for several hours, with a really good variety of different quests and nothing that feels too repetitive or like busywork.”
    • “I’d have stuck with it if the grappling mechanics weren’t so bad.”
    • “The grapple mechanics are ok, but it isn’t very intuitive, especially considering how small your range is in the beginning and how few times you can grapple. Even with upgrades, it feels like you’re just getting the kit you were always meant to have instead of expanding upon it.”
    • “Game really needs some tutorialization on how to use its mechanics. The grapple is not intuitive and the extremely short initial range combined with difficulty in visualizing depth in such a flat art style makes it feel useless. I didn't want to put up with the unupgraded version long enough to get any upgrades for it.”
  • story
    21 mentions Positive Neutral Negative

    The story offers a quirky, lighthearted experience with fun characters and varied, exploration-friendly quests that avoid repetition, though it lacks deep emotional or serious narrative elements. While the main campaign is short (around 2.5 hours), numerous side quests provide additional content, albeit sometimes with minor issues like unclear mission tracking and occasional quest difficulty spikes. Overall, the story-driven gameplay is enjoyable and encourages experimentation, making for a satisfying and entertaining adventure.

    • “I don't normally review games, but I found this one so different and incredibly fun; really loved the quirky characters and how they all had a story to tell.”
    • “The story and characters are hilarious!”
    • “There's a few tutorial prompts explaining the basic use of your stretchy arm and a map with quest icons on it, but beyond that almost everything is designed in a way that encourages exploration and experimentation - and there's often more than one way to complete certain quests or puzzles.”
    • “The characters and missions are nice but can sometimes be confusing as there's no marking on the map for what missions are active or mission tracking on the missions menu.”
    • “Wish completing some quests had more payoff but the main route was very satisfying to complete.”
    • “Story can be completed in about 2.5 hours with plenty of sidequests left.”
  • graphics
    14 mentions Positive Neutral Negative

    The game features a unique and cohesive low-poly art style that suits its offbeat tone and is generally well-loved for its distinct visuals. However, the simplistic graphics come with technical issues such as significant frame drops and poor performance on devices like the Steam Deck, with limited graphical options to address these problems.

    • “The art direction is unique and consistent, with a distinctive low-poly style and simplistic textures that suit the offbeat tone and feel cohesive throughout.”
    • “Absolutely love the art style and how the characters look; the visuals are a joy to look at.”
    • “The graphic style is a bit special but fits the game wonderfully, enhancing exploration and movement experiences.”
    • “Very simple graphics, yet in spite of this it has massive frame dips.”
    • “The art direction is unique and consistent, but the low-poly models and simplistic textures won’t impress those looking for graphical fidelity.”
    • “Exploration is fun, parkour is both relaxing and challenging, writing is silly and dumb (in a good way.) My only complaint is that it simply does not run well on Steam Deck and has no real graphical options, outside of lowering resolution, that can address performance.”
  • humor
    12 mentions Positive Neutral Negative

    The game features a quirky, distinctly British humor with unique, funny characters and dialogue set in a whimsical, detailed world full of amusing, nonsensical situations and entertaining easter eggs. The humor is complemented by addictive gameplay and a charming, goofy atmosphere that keeps exploration enjoyable. Overall, it delivers a satisfying blend of silly, weird, and clever comedy throughout the adventure.

    • “The world is weird and cute and the characters and dialogue are funny and unique.”
    • “In the end it is very satisfying going around and the world is goofy/weird enough to never be disappointed by what the heck the characters were doing around it; almost every door you open leads to a unique nonsense humor situation.”
    • “There were a lot of funny easter eggs and weird things to laugh about too, which my easily entertained self delighted in.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is praised for its diverse range, from chill and ambient to upbeat and quirky, perfectly complementing the game's whimsical tone without being overwhelming. It enhances the atmosphere, contributing to a relaxed and engaging experience reminiscent of titles like Sludge Life and Dog's Life.

    • “The soundtrack and sound design add another layer to the game’s oddball personality.”
    • “Music ranges from chill and ambient to upbeat and slightly absurd, matching the tone of the world without becoming overbearing.”
    • “I really liked the music and atmosphere; it makes for a nice, chill experience.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is described as playful and relaxed, creating a whimsical and low-pressure environment. Users appreciate the music and overall vibe, which contribute to a chill and enjoyable exploration experience.

    • “The overall atmosphere is playful and low-stakes, making exploration feel more like a whimsical scavenger hunt than a demanding quest.”
    • “I really liked the music and atmosphere; it creates a nice, chill experience.”
  • optimization
    2 mentions Positive Neutral Negative

    The game runs smoothly with solid performance and minimal loading on most systems, offering enjoyable exploration and parkour. However, it struggles on the Steam Deck due to limited graphical options, restricting the ability to improve performance on that platform.

    • “Performance is generally solid on most systems, with minimal loading and smooth frame rates.”
    • “My only complaint is that it simply does not run well on Steam Deck and has no real graphical options outside of lowering resolution that can address performance.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is generally enjoyable, especially when pursuing achievements, but the late-stage collectible cleanup can feel tedious.

  • emotional
    1 mentions Positive Neutral Negative

    The game’s writing may lack emotional depth and serious storytelling, but it effectively conveys strong character personality and charm.

  • stability
    1 mentions Positive Neutral Negative

    The game's stability is generally solid but marred by occasional camera glitches during fast movement, sporadic bugs with object interactions, and mission triggers that require specific approaches to function properly.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability because of its linear progression, but its unique world-building and engaging moments make it memorable for players.

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Frequently Asked Questions

Completely Stretchy is a open world platformer game.

Completely Stretchy is available on PC, Steam Deck and Windows.

Completely Stretchy was released on December 12, 2024.

Completely Stretchy was developed by Warp Digital.

Completely Stretchy has received positive reviews from players. Most players liked Completely Stretchy for its gameplay but disliked it for its graphics.

Completely Stretchy is a single player game.

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