Skip to main content

Big Hops

Big Hops uses a fun, joyful, and colourful world to invoke a sense of adventure waiting to be explored. Using your frog abilities is always a blast and provides some of the best traversal available in a modern 3D platformer.
Big Hops Game Cover
85%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:stability, grinding
91% User Score Based on 486 reviews
Critic Score 77%Based on 7 reviews

Platforms

Nintendo SwitchPCPlaystation 5Mac OSSteam DeckWindowsPlayStationNintendo Switch 2
Big Hops Game Cover

About Big Hops

Big Hops is a single player and multiplayer open world platformer game with a fantasy theme. It was developed by Luckshot Games and was released on January 12, 2026. It received mostly positive reviews from critics and very positive reviews from players.

Tongue-swing, free climb, and build your own path forward in a new kind of 3D platformer! Plant veggie bounce pads, tightropes, hookshots, and much more. Find a way home through huge Desert, Ocean, and Mountain worlds and collect bugs, upgrade your backpack, and meet animal friends along the way.

Skip Games Like Big Hops

Games Like Big Hops

Looking for games like Big Hops? Here are top open world platformer recommendations with a fantasy focus, selected from player-similarity data — start with Demon Tides, Tinykin or The Knightling.

Skip User Reviews

Reviews

91%Audience ScoreBased on 486 reviews
gameplay78 positive mentions
stability19 negative mentions

  • Fluid, responsive, and polished movement mechanics that make traversal enjoyable and expressive, reminiscent of Mario Odyssey and A Hat in Time.
  • Creative use of unique mechanics such as the tongue grapple and throwable vegetables that allow multiple approaches to puzzles and platforming challenges.
  • Charming art style, delightful characters, excellent voice acting, and a fitting soundtrack that enhance the immersive and playful game world.
  • Level design sometimes feels overly large, sparse, or linear, leading to tedious backtracking and less engaging exploration in parts of the game.
  • The story and writing are simplistic, uneven, or unfulfilling with some underdeveloped plot threads and mixed tonal consistency.
  • Technical issues including occasional bugs, clipping, softlocks, and camera problems that can disrupt the gameplay experience.
  • gameplay

    207 mentions Positive Neutral Negative
    38% positive mentions, 58% neutral mentions, 4% negative mentions

    The gameplay of Big Hops is widely praised for its smooth, fluid movement and inventive mechanics, especially the unique use of throwable veggies and the tongue grapple, which add depth and variety to platforming and exploration. While some mechanics can feel clunky or underutilized due to level design choices, overall the game offers a mechanically rich, engaging experience with a compelling blend of puzzle-solving, exploration, and open-ended platforming that keeps gameplay fresh from start to finish. Fans of classic and modern 3D platformers will appreciate its tight controls, flexibility, and creative freedom, despite occasional minor frustrations and pacing issues.

    • “It successfully blends exploration with light puzzle and collectathon elements, shining brightest in its gameplay freedom and world design.”
    • “The gameplay is polished with a reasonable amount of tech in your movement that will have speed runners salivating.”
    • “The movement mechanics feel great to use in a vacuum, but the game hardly ever gives you a space to mess around with them, opting instead to present the player with a series of mostly linear obstacle courses with a single, obvious way you're intended to complete it.”
    • “I also felt the mechanics were just a little off and didn't feel as fluid as other platformers.”
    • “The controls and gameplay are clunky, especially if you have played other games like this before.”
    • “Game gives you mechanic after mechanic and then gives you an empty world in which you just don't need to use them.”
  • story

    113 mentions Positive Neutral Negative
    25% positive mentions, 67% neutral mentions, 8% negative mentions

    The story in this game is generally seen as simple, charming, and lighthearted, with quirky characters and occasional humor, but it can feel underdeveloped, abrupt, and sometimes disconnected or melodramatic. While not the main draw, the narrative provides enough context and motivation to support the platforming gameplay, though some players found it forgettable or lacking in depth. Overall, it complements the gameplay without overshadowing it, though the ending and pacing may leave some wanting more.

    • “Love the game and there is a big lore/story in the game which is pretty nice.”
    • “The story and characters are charming, and I love how they pointed out my issues with the characters near the end.”
    • “What a lovely platformer with a great story, it starts simple and becomes so much deeper with all the possible ways to solve particular puzzles.”
    • “The story is ehhh; it's not very cohesive and is just Diss not being very open and Hop going 'Diss, you're bad' and then helping whoever he meets until it just kind of ends.”
    • “Another weak point was that the plot and characters can get quite melodramatic at some points.”
    • “The story falls flat but there's a lot of love in it.”
  • music

    67 mentions Positive Neutral Negative
    58% positive mentions, 38% neutral mentions, 4% negative mentions

    The music in the game is widely praised for its thematic variety, catchy and orchestrated soundtrack, and seamless integration with each zone, enhancing the overall atmosphere and player experience. Reviews highlight its joyful, jazzy, and playful tones, with many considering it a standout element alongside strong voice acting and sound design. Some minor critiques mention occasional volume issues or missing music in certain spots, but overall, the soundtrack is regarded as a vibrant, high-quality, and memorable asset to the game.

    • “The soundtrack for this game is really just such a joy to listen to as the orchestrated feel to every song really livens up every location and scene wonderfully.”
    • “There's sooooo much love and care poured into this game I can't say enough good about it, and I haven't even mentioned the music, which is also 'S' tier soundtrack.”
    • “The music really caters to the different themed areas within the game and there are some really great bangers in the mix too, even to the secret challenge areas as well.”
    • “Really fun game, one thing that's annoying that I just experienced is when you play a song on the jukebox and it doesn't cancel the main game's music.”
    • “The game doesn't overstay its welcome so it was fun the entire way but I do think it was missing some music in key spots to make the game stand out even more!”
    • “Big Hops is a really cool 3D platformer with a simple story and a surprisingly great OST that however sadly stumbles in the post game/100% completion route and has a bit of a performance issue.”
  • graphics

    54 mentions Positive Neutral Negative
    57% positive mentions, 37% neutral mentions, 6% negative mentions

    The game's graphics receive widespread praise for their charming, vibrant, and unique art style, often compared favorably to beloved PS2-era platformers with cell-shaded, pastel visuals. Character designs and animations are consistently noted as appealing and well-integrated with the game's aesthetic, contributing to a cohesive and delightful atmosphere. Minor budgetary constraints occasionally show, but overall the polished visuals significantly enhance the engaging and fun gameplay experience.

    • “A well-constructed 3D platformer that goes beyond the now-default PS1-era stylings for indies and manages a comfortably PS2+ level of not just graphical quality (style owes a lot to Wind Waker and Sly Cooper) but other aspects of presentation like character interaction, cutscenes etc. Although cut corners sometimes show up due to presumable budget constraints, they're generally the right corners in that nothing too essential feels lost.”
    • “The art style is incredibly charming, with a somewhat unique cell-shaded look and a lot of solid, soft pastel colors.”
    • “The game is clearly made from the perspective of someone who truly loves video games, with a sharp sensitivity for creating visuals and building a fascinating, cohesive atmosphere.”
    • “Not my favorite art style.”
    • “And as far as complaints so far, the only big one I can think of is that the environments and plot don't feel the most inspired, but that may be more of a me-thing; I tend to prefer far more outlandish scenarios and visuals.”
    • “Visually it looked like I had missed the platform a bit and was hovering for a bit and then graphically separate from the platform I was launched the expected height and was able to get the orb and get back to the starting segment of that puzzle.”
  • humor

    32 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is widely praised for being clever, quirky, and charming, with funny and well-voiced characters that add personality without disrupting gameplay. It blends absurdity with heartwarming moments and features witty dialogue and amusing scenarios, making the overall experience entertaining and enjoyable.

    • “How these two characters are portrayed is hilarious with the Baron being this meek little guy who's polite and kind of timid, and the eco-terrorist being this brash angry guy who is dedicated to blowing the oil rigs up.”
    • “One funny mission involves two rabbit brothers who refuse to talk to each other over some small disagreement even though they clearly want to make up.”
    • “The NPCs have genuinely hilarious dialogue that took me off guard at many points.”
  • stability

    25 mentions Positive Neutral Negative
    24% positive mentions, 0% neutral mentions, 76% negative mentions

    The game is generally fun but suffers from numerous bugs and glitches, especially in multiplayer, physics, and certain areas, though nothing game-breaking has been widely reported. The developers are actively releasing frequent patches to address these issues, and performance is notably good even on less powerful hardware like the Steam Deck and Linux systems. Stability remains a concern but is improving over time.

    • “It runs great on my old PC, which is rare for newer games.”
    • “Runs great on Steam Deck.”
    • “Runs great on Linux!”
    • “The game was very buggy, physics didn't work as intended, I would often not stick to surfaces, the level design was not intuitive at all (the cave level towards the beginning of the game almost made me just drop it completely).”
    • “What could be really intriguing and fun exploration instead quickly becomes very very frustrating due to all the glitches and bugs.”
    • “My only complaint for now is that multiplayer can be buggy, booting the other player off.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's grinding involves a wide variety of traversal moves and rail grinding reminiscent of classic platformers, offering engaging exploration without becoming overly tedious. However, completionist objectives, especially collecting all items and meeting every NPC, are considered grindy and somewhat frustrating due to limited in-game indicators and the need for external guides. Despite these challenges, the gameplay remains enjoyable and well-designed overall.

    • “The only thing I have to complain about is the super grindy amount of collectibles.”
    • “Loved it til the very end, was excited to 100% but it seems very tedious so I'm probably not going to. Wish there were more indicators in the airship for what areas I have and haven't completed; also that 'meet every NPC' achievement is just???”
    • “Game's not perfect. Some of the completionist stuff is begging for a good guide to be written (there's no radar for bugs, you have to use your eyes!), and collecting dark drips is pretty tedious.”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 17% neutral mentions, 33% negative mentions

    The game is well-optimized for the Steam Deck, running smoothly at 60 FPS with good performance overall. However, there are notable optimization issues on keyboard controls, making some actions cumbersome. Despite minor performance hiccups in post-game content, the experience remains largely fluid and enjoyable on supported devices.

    • “It played well on my Steam Deck OLED, so most performance issues should be worked out.”
    • “Great movement, lovely art style, and awesome performance on Steam Deck.”
    • “Almost flawless performance on my Steam Deck, maintaining 60 fps for most of the time I played.”
    • “There are many things tolerably bad about this game (it's so unoptimized for keyboard that you have to jump through hoops to exit the game), but everything would be forgivable if the game was fun.”
    • “Big hops is a really cool 3D platformer with a simple story and a surprisingly great OST that however sadly stumbles in the post game/100% completion route and has a bit of a performance issue.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    Character development is highlighted primarily through strong and fitting character designs by Steven Sugar, which complement the game's animated aesthetic and contribute significantly to its appeal. While the designs are widely praised and add to the atmosphere, some feel the overall character and level design lack the depth needed to make them truly memorable.

    • “Character designs contributed by Steven Sugar fit comfortably with the game's animated aesthetic.”
    • “I adore all the character designs and the work the artists put into the game.”
    • “The fantastic character designs by artist Steven Sugar were one of the main reasons I backed the game on Kickstarter.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its exceptional music, level design, and cohesive visuals, reflecting a genuine passion for video games. Reviewers highlight its nostalgic tone reminiscent of classics like Sly Cooper and Ratchet & Clank, complemented by strong art style, character design, and voice acting. Overall, the atmosphere significantly enhances the immersive and engaging experience.

    • “The game is clearly made from the perspective of someone who truly loves video games, with a sharp sensitivity for creating visuals and building a fascinating, cohesive atmosphere.”
    • “The sense of atmosphere in the music and level design is top tier, too.”
    • “While I'm sure there are a lot of inspirations I am missing, I have to say the atmosphere and overall tone of the dialogue reminded me a lot of games like Sly Cooper and Ratchet and Clank, and I felt a tinge of nostalgia I didn't know I had.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience is characterized by a wholesome, chill, and creative atmosphere that keeps players engaged without feeling repetitive or lacking. Players appreciate the game's warmth and charm, enhanced by soothing music and a unique, inviting environment.

    • “This game demo was featured during a wholesome direct, and I'm so glad I backed the Kickstarter!”
    • “Good and chill music, very wholesome, wonderful frog game.”
    • “Wholesome, creative and full of different things.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Replayability is highlighted positively due to the core gameplay offering an engaging platforming experience that can be enjoyed repeatedly. However, some users feel the game is currently lacking in polish and recommend waiting for future updates to enhance its overall playability.

    • “The raw gameplay is enough that, even without any other flair or details, you'll be satisfied with your purchase of this endlessly replayable platforming playground.”
Skip Critic Reviews
Skip Game Offers

Buy Big Hops

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

14h Median play time
12h Average play time
10-18h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip Game News
Skip FAQs

Frequently Asked Questions

Big Hops is a open world platformer game with fantasy theme. Common tags for Big Hops include co-op campaign, indie, exploration, nostalgia, family friendly and others.

Big Hops is available on Nintendo Switch, PC, PlayStation 5, Mac OS and others.

On average players spend around 12 hours playing Big Hops.

Big Hops was released on January 12, 2026.

Big Hops was developed by Luckshot Games.

Big Hops has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Big Hops for its gameplay but disliked it for its stability.

Big Hops is a single player game with multiplayer and local co-op support.

Similar games include Demon Tides, Tinykin, The Knightling, Cavern of Dreams, Islets and others.