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Big Hops

Big Hops uses a fun, joyful, and colourful world to invoke a sense of adventure waiting to be explored. Using your frog abilities is always a blast and provides some of the best traversal available in a modern 3D platformer.
Big Hops Game Cover
86%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:stability, grinding
92% User Score Based on 441 reviews
Critic Score 77%Based on 7 reviews

Platforms

PCPlaystation 5Steam DeckWindowsPlayStationNintendo Switch 2
Big Hops Game Cover

About Big Hops

Big Hops is a single player open world platformer game with a fantasy theme. It was developed by Luckshot Games and was released on January 12, 2026. It received mostly positive reviews from critics and very positive reviews from players.

Tongue-swing, free climb, and build your own path forward in a new kind of 3D platformer! Plant veggie bounce pads, tightropes, hookshots, and much more. Find a way home through huge Desert, Ocean, and Mountain worlds and collect bugs, upgrade your backpack, and meet animal friends along the way.

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Games Like Big Hops

Looking for games like Big Hops? Here are top open world platformer recommendations with a fantasy focus, selected from player-similarity data — start with Tinykin, Demon Tides or The Knightling.

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Reviews

92%Audience ScoreBased on 441 reviews
gameplay68 positive mentions
stability16 negative mentions

  • Fluid and responsive movement with momentum-based platforming that is satisfying and fun, reminiscent of classic 3D platformers like Mario Odyssey and Banjo Kazooie.
  • Creative and unique gameplay mechanics involving throwable fruits ('veggies') that allow player expression and multiple ways to solve traversal puzzles.
  • Charming art style, well-animated characters, high-quality voice acting, and a delightful soundtrack that enhance the immersive and enjoyable experience.
  • Level design is often linear, bland, or sparse, limiting exploration and sometimes causing frustration especially in large open areas like the desert world.
  • The story is simplistic, uneven, and occasionally disjointed with minimal character development, leading to an unengaging narrative and abrupt ending.
  • Presence of bugs, glitches, and occasional softlocks that disrupt gameplay; inventory management and trinket systems feel unintuitive or have limited impact.
  • gameplay

    186 mentions Positive Neutral Negative
    37% positive mentions, 58% neutral mentions, 5% negative mentions

    The gameplay of this 3D platformer is widely praised for its fluid, responsive controls and inventive mechanics, notably the unique vegetable-throwing and backpack systems that encourage creative problem-solving and exploration. While some mechanics, like grapple swinging and certain added gadgets, can feel clunky or underused, most players find the progression smooth with a balanced difficulty curve that keeps the experience engaging throughout. Overall, the game blends homage to classic platformers with fresh ideas, offering a charming, spacious world with plenty of variety and player freedom in tackling challenges.

    • “Gameplay feels very punchy, responsive, and awesome, with about 20 hours of enjoyable content for a regular playthrough.”
    • “There is so much this game nails: emergent gameplay from throwing fruits with different properties, a trinket system which spices up your movement and gameplay preferences, and being able to go underwater and climb by managing stamina was fantastic.”
    • “The movement mechanics feel great to use in a vacuum, the controls are well made, and the gameplay is polished with a reasonable amount of tech in your movement that will have speedrunners salivating.”
    • “The controls and gameplay are clunky, especially if you have played other games like this before.”
    • “All the actual gameplay is very easy; most levels can also be cheated by just abusing the backpack.”
    • “The gameplay gets repetitive fast, and there’s very little here that feels genuinely new or innovative.”
  • story

    99 mentions Positive Neutral Negative
    27% positive mentions, 66% neutral mentions, 7% negative mentions

    The story in this game is generally seen as simple, charming, and humorous but often described as somewhat underwhelming, disjointed, or abrupt in its conclusion. While it features likable characters and occasional engaging side plots, many find it primarily serves as a light backdrop to the gameplay rather than a deeply compelling narrative. Overall, it fits well within a family-friendly vibe with a feel-good atmosphere but lacks strong cohesion or depth.

    • “The story is excellent and the NPCs' side stories are the best.”
    • “The story and characters are charming, and I love how they pointed out my issues with the characters near the end.”
    • “What a lovely platformer with a great story; it starts simple and becomes so much deeper with all the possible ways to solve particular puzzles.”
    • “The story is ehhh, it's not very cohesive and is just Diss not being very open and Hop going 'Diss you're bad' and then helping whoever he meets until it just kind of ends.”
    • “The story of Big Hops is both overwritten and totally uninteresting.”
    • “Lots of glitches, under-explained mechanics, boring boss fights, and abysmal story.”
  • music

    63 mentions Positive Neutral Negative
    59% positive mentions, 36% neutral mentions, 5% negative mentions

    The game's music is widely praised for its catchy, orchestrated, and fitting soundtrack that enhances the vibrant, colorful world and different themed areas. Many reviewers highlight the music as a joyful, memorable aspect that complements the gameplay and art style, though a few note occasional issues with volume or variety. Overall, the soundtrack is considered a standout feature that adds charm and atmosphere throughout the experience.

    • “The soundtrack for this game is really just such a joy to listen to as the orchestrated feel to every song really livens up every location and scene wonderfully.”
    • “There's so much love and care poured into this game, and the music is also an 'S' tier soundtrack.”
    • “The characters and the story are charming, and the soundtrack perfectly fits the feel of each area.”
    • “Really fun game, one thing that's annoying that I just experienced is when you play a song on the jukebox and it doesn't cancel the main game's music.”
    • “The game doesn't overstay its welcome so it was fun the entire way but I do think it was missing some music in key spots to make the game stand out even more!”
    • “Big Hops is a really cool 3D platformer with a simple story and a surprisingly great OST that however sadly stumbles in the post-game/100% completion route.”
  • graphics

    51 mentions Positive Neutral Negative
    59% positive mentions, 35% neutral mentions, 6% negative mentions

    The game features a charming, colorful, and vibrant art style with solid animations and a unique, somewhat cell-shaded aesthetic that evokes the feel of classic PS2-era 3D platformers. The graphics are praised for their polish, cohesive atmosphere, and character designs, complemented by excellent voice acting and an overall presentation that enhances the engaging gameplay. While some minor budget-related shortcuts are noted, the visuals consistently contribute to a fun and immersive experience.

    • “A well-constructed 3D platformer that goes beyond the now-default PS1-era stylings for indies and manages a comfortably PS2+ level of not just graphical quality (style owes a lot to Wind Waker and Sly Cooper) but other aspects of presentation like character interaction and cutscenes. Although budget constraints sometimes show, they're the right corners, and nothing essential feels lost.”
    • “The art style is incredibly charming, with a somewhat unique cell-shaded look and a lot of solid, soft pastel colors.”
    • “The game is clearly made from the perspective of someone who truly loves video games, with a sharp sensitivity for creating visuals and building a fascinating, cohesive atmosphere.”
    • “A well-constructed 3D platformer that goes beyond the now-default PS1-era stylings for indies and manages a comfortably PS2+ level of not just graphical quality (style owes a lot to Wind Waker and Sly Cooper) but other aspects of presentation like character interaction, cutscenes etc. Although cut corners sometimes show up due to presumable budget constraints, they're generally the right corners in that nothing too essential feels lost.”
    • “Not my favorite art style.”
    • “At some point you’ll get used to it and everything will start working like a well-oiled machine.”
  • humor

    29 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is consistently praised as charming, quirky, and genuinely funny, often delivered through witty NPC interactions, clever dialogue, and amusing character dynamics. Players enjoy its blend of cute, absurd, and sometimes rude comedic elements, supported by strong voice acting that enhances the lighthearted and entertaining tone. Overall, the humor contributes significantly to the game's charm and replayability without disrupting gameplay.

    • “A well made and very funny platformer with tight controls and some fun systems for outside of the box thinking.”
    • “The humor is solid and consistently made me chuckle.”
    • “The npcs have genuinely hilarious dialogue that took me off guard at many points.”
  • stability

    22 mentions Positive Neutral Negative
    27% positive mentions, 0% neutral mentions, 73% negative mentions

    The game suffers from numerous bugs and glitches, including physics issues and occasional collision problems, which can lead to frustrating moments. However, it runs well on lower-end PCs and devices like the Steam Deck and Linux, and the developers are actively addressing issues with frequent patches. Despite its unpolished state, the game remains playable and enjoyable for many.

    • “It also runs great on my hunk of junk PC, which is rather rare for newer games.”
    • “Runs great on Steam Deck.”
    • “And it runs great on Linux!”
    • “The game was very buggy, physics didn't work as intended, I would often not stick to surfaces. The level design was not intuitive at all (the cave level towards the beginning of the game almost made me just drop it completely). There is way too much dialogue. I didn't feel that switching items via the backpack was seamless or intuitive at all.”
    • “What could be really intriguing and fun exploration instead quickly becomes very, very frustrating due to all the glitches and bugs.”
    • “Definitely unpolished and very buggy.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is a mixed experience: while general collecting feels well-balanced and enjoyable, striving for 100% completion becomes notably tedious and grind-heavy. The lack of clear indicators and a guide for collectibles, as well as challenging achievements like meeting every NPC, can make full completion frustrating and time-consuming. Despite these issues, the core gameplay around collecting remains engaging and well-received.

    • “The only thing I have to complain about is the super grindy amount of collectibles.”
    • “Loved it til the very end, was excited to 100% but it seems very tedious so I'm probably not going to :( wish there were more indicators in the airship for what areas I have and haven't completed, also that 'meet every NPC' achievement is just???”
    • “Game's not perfect, I had infrequent frame drops, sequence break through one ceiling and one set of dinosaur bones, and I think some of the completionist% stuff is begging for a good guide to be written (there's no radar for bugs, you gotta use your eyes! and collecting dark drips is pretty tedious).”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game demonstrates excellent optimization on the Steam Deck, consistently running at 60 FPS with smooth performance. However, it has notable performance issues and clunky controls on keyboard, including difficulties with basic functions like exiting the game. Overall, optimization is solid on portable devices but problematic on some PC setups.

    • “Great movement, lovely art style, and awesome performance on Steam Deck.”
    • “And the almost flawless performance on my Steam Deck, being at 60 FPS for most of the time I've spent playing it.”
    • “There are many things tolerably bad about this game (it's so unoptimized for keyboard that you have to jump through hoops to exit the game), but everything would be forgivable if the game was fun.”
    • “Big hops is a really cool 3D platformer with a simple story and a surprisingly great OST that however sadly stumbles in the post game/100% completion route and has a bit of a performance issue.”
    • “It played well on my Steam Deck OLED, so most performance issues should be worked out.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its cohesive and captivating design, blending top-tier music and level aesthetics that evoke nostalgia reminiscent of classics like Sly Cooper and Ratchet & Clank. Players appreciate the thoughtful visuals, character designs, and voice acting, all contributing to an engaging and immersive experience.

    • “The game is clearly made from the perspective of someone who truly loves video games, with a sharp sensitivity for creating visuals and building a fascinating, cohesive atmosphere.”
    • “The sense of atmosphere in the music and level design is top tier, too.”
    • “While I'm sure there are a lot of inspirations I am missing, I have to say the atmosphere and overall tone of the dialogue reminded me a lot of games like Sly Cooper and Ratchet and Clank, and I felt a tinge of nostalgia I didn't know I had.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game emotionally engaging through its wholesome and creative design, appreciating the variety of hazards and tools that maintain interest without feeling overwhelming. The calming music and overall chill atmosphere contribute to a positive and heartfelt experience.

    • “This game demo was featured during a wholesome direct, and I'm so glad I backed the Kickstarter!”
    • “Good and chill music, very wholesome, wonderful frog game.”
    • “Wholesome, creative and full of different things.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The character development is praised primarily for its strong and appealing character designs, with notable artistic effort and voice acting enhancing the experience. However, some feel that overall mastery in character and level design could be improved to make the characters more memorable.

    • “I adore all the character designs, and the work the artists put into the game.”
    • “I really like the atmosphere, art style, character designs and voice acting.”
    • “The fantastic character designs by artist Steven Sugar, which was one of the main things that originally sold me on backing the game on Kickstarter.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Replayability is highlighted by the engaging core gameplay that offers an endlessly enjoyable platforming experience. However, some users feel the game currently lacks polish and sufficient content, suggesting it may become more replayable after future updates.

    • “The raw gameplay is enough that, even without any other flair or details, you'll be satisfied with your purchase of this endlessly replayable platforming playground.”
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Play Times

10h Median play time
10h Average play time
4-15h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Big Hops is a open world platformer game with fantasy theme. Common tags for Big Hops include 3D, indie, exploration, nostalgia, family friendly and others.

Big Hops is available on PC, PlayStation 5, Steam Deck, Windows and others.

On average players spend around 10 hours playing Big Hops.

Big Hops was released on January 12, 2026.

Big Hops was developed by Luckshot Games.

Big Hops has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Big Hops for its gameplay but disliked it for its stability.

Big Hops is a single player game.

Similar games include Tinykin, Demon Tides, The Knightling, Cavern of Dreams, Poi and others.