Clicker Guild Game Cover

Clicker Guild is a beautifully animated free to play clicker, with a special take on the genre by adding randomly generating loot for the characters.

  • PC
  • Windows

Reviews

47%
Audience ScoreBased on 340 reviews
graphics19 positive mentions
gameplay11 negative mentions
  • The art design and graphics are visually appealing, making the game enjoyable to look at.
  • The equipment system adds a unique twist to the gameplay, allowing for strategic decisions on gear management.
  • The game can be entertaining for short bursts, making it a decent time-killer.
  • The game lacks a proper save function, leading to potential loss of progress, which frustrates players.
  • Gameplay becomes repetitive and grindy, with little sense of meaningful progress after a certain point.
  • The ascension mechanic is poorly implemented, providing minimal rewards and lacking clarity on its benefits.
  • gameplay43 mentions

    The gameplay has been widely criticized for being repetitive, bland, and lacking depth, with many players finding the mechanics unbalanced and poorly explained. While the art style and some unique features, like the loot system, received praise, they were often overshadowed by bugs and a lack of engaging content, leading to a general sentiment that the game fails to provide a meaningful experience. Overall, players feel that the game does not effectively capitalize on its potential, resulting in a disappointing gameplay experience.

    • “The art style of this game is probably the best I have seen from a clicker game, and the loot mechanic is a very unique and cool addition to the genre.”
    • “You can see your heroes attacking, which is really cool. Besides trying to get the best gear for each of them, you can view them as real characters in the game, not just as damage per second.”
    • “I like the art style, and I think the gameplay is decent enough for clicker and idle fans.”
    • “Here, the characters feel very empty and boring, and the gameplay is worse and repetitive.”
    • “The equipment idea is terrible, especially if ascension is supposed to make you stronger; you lose all the hard-found loot to ascend, really no point to the loot mechanic.”
    • “Unbalanced like crazy, offline earnings are random (after 8+ hours of offline gameplay, I get 0.00 gold), skills don't work properly, and there are so many critical bugs that I can't recommend it, even when it is free to play.”
  • graphics30 mentions

    The graphics of the game are widely praised for their beauty and artistic style, often described as the standout feature. However, many users express frustration over the lack of graphical options and resolution adjustments, which detracts from the overall experience. While the visuals are appealing, some feel that they are undermined by gameplay mechanics and user interface issues.

    • “Graphics are really beautiful.”
    • “Game has beautiful graphics and a really fitting soundtrack, which changes with every 10 levels.”
    • “The art style of this game is probably the best I have seen from a clicker game and the loot mechanic is a very unique and cool addition to the game type.”
    • “Still has basic problems like no resolution adjustment, lack of support for certain resolutions, and doesn't provide any graphical options of any sort.”
    • “First of all, the graphics themselves aren't good for a game with so many intricate visual details, or at least, details that are unbecoming of a game that expects little of you other than just clicking.”
    • “That is perhaps why it is disappointing that other areas of the game don't have that same sense of 'uniqueness' that the art style does.”
  • music24 mentions

    The music in the game is widely praised for its quality and fitting soundtracks, with many reviewers highlighting it as a standout feature. While some find it enjoyable and reminiscent of JRPGs, others note that it can become repetitive after extended play. Overall, the soundtrack significantly enhances the gaming experience, despite some criticisms regarding its repetitiveness and simplicity.

    • “The game has beautiful graphics and a really fitting soundtrack, which changes with every 10 levels.”
    • “Some of the songs in here are divine, like they're from a good JRPG.”
    • “The music is calming and enjoyable; the animations and art are well done, and the equipment mechanic is very unique to me.”
    • “The music is boring and the sound effects are simple.”
    • “Music is mediocre, but the visuals at least are nice enough.”
    • “My favorite thing about this game is the music, but there are many problems.”
  • grinding8 mentions

    The grinding aspect of the game is heavily criticized, with players noting that it becomes excessively tedious and monotonous, requiring significant time investment for minimal progress. Many feel that the lack of variety in gameplay and the absence of effective navigation options contribute to a frustrating experience, making it feel more like a chore than an enjoyable game. Overall, the grinding is seen as a major drawback, leading to a lack of motivation to continue playing.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “The game becomes extraordinarily grindy at that point, and it never got better, unlike other clicker games, where at least you can make additional progress after ascending.”
    • “As of now, not worth playing, grindy as hell; the last hero accounts for 99 percent of your total DPS at some point.”
    • “It rapidly becomes tedious; there are 0 instructions, and within 5 minutes, it becomes clear exactly what you're going to be doing the entire time.”
  • monetization6 mentions

    The monetization strategy of the game is widely criticized as a blatant cash grab, with players expressing frustration over ineffective microtransactions and a lack of meaningful gameplay. Many reviewers advise against spending money, highlighting issues like game-breaking lag and the presence of paywalls that seem hastily implemented. Overall, the monetization approach appears to prioritize profit over player experience.

    • “I'm no expert on free-to-play clicker games, but please consider playing something else, or at least do not spend anything on microtransactions here.”
    • “They also have microtransactions for a broken game that once you get so far, the game just starts to throw gold all over the screen to completely lag you out... and I'm on a pretty good gaming rig.”
    • “I'm no expert on free-to-play clicker games, but please, consider playing something else, or at least do not spend anything on microtransactions here.”
    • “They also have microtransactions for a broken game that, once you get so far, just starts to throw gold all over the screen to completely lag you out... and I'm on a pretty good gaming rig.”
    • “The fact there are square chests that drop and the cash shop has a 'coming soon' for keys that would appear to work on those (though they open for free right now) just reinforces this was an attempt at a fast cash grab without really any effort or diligence put into it.”
  • stability5 mentions

    The game suffers from significant stability issues, including frequent glitches and bugs that hinder gameplay, particularly when managing multiple heroes or large bosses. Users report severe slowdowns, unresponsive controls, and a problematic user interface that can lead to complete game freezes, necessitating a restart. While the concept is promising, the current state of stability makes it difficult to recommend.

    • “It is also full of glitches.”
    • “I love this game, but it is quite buggy (lots of faults in the way the game works, or rather does not work). For instance, the more heroes you have or the bigger the boss you are fighting, the slower the game becomes and the less responsive your clicks are. The worst bug is when the user interface is completely lost, your clicks are not registered, and the game does not progress at all. You have to close and re-open the game.”
    • “Good concept for a clicker, but right now it's a bit too buggy to recommend.”
  • humor4 mentions

    Players find the humor in the loot system, describing it as amusing and enjoyable, especially during chaotic gameplay. However, the lack of a proper replacement system detracts from the overall fun, making the hectic nature of loot drops feel more frustrating than entertaining.

    • “The loot is funny.”
    • “It's funny to play, especially when you're tired.”
    • “The funny thing is that the amount of drops makes it a fun, hectic experience.”
  • story3 mentions

    Users express a desire for a more developed story in the game, suggesting that the existing art style could be enhanced with a compelling narrative.

    • “If the people from Fox Dawn are reading this, please add a story to a game with this art style.”
  • atmosphere2 mentions

    The atmosphere of Clicker Heroes is characterized by its bright, colorful, and whimsical design, though some users find it to be dull and damp at times.

    • “Clicker Heroes is bright, colorful, and has a whimsical atmosphere.”
    • “This game has a dull and damp atmosphere.”
  • replayability1 mentions

    Users note that this game offers significantly more replayability compared to other clicker games, suggesting a variety of engaging elements that encourage multiple playthroughs.

    • “There's significantly more replayability than in other clicker games.”
    • “The variety of choices and paths keeps me coming back for more.”
    • “Each playthrough feels fresh, making it hard to put down.”
  • emotional1 mentions

    Players find it challenging to establish an emotional connection with Clicker Guild, suggesting that the game's mechanics may hinder deeper engagement.

  • character development1 mentions

    Reviews highlight that the hero character designs are visually appealing and well-crafted, contributing positively to the overall character development. However, some players feel that while the designs are striking, they may lack depth in personality and backstory, limiting emotional engagement. Overall, the character development is seen as a mixed bag, with strong aesthetics but varying levels of narrative depth.

    • “The hero character designs are incredibly detailed and unique, making each character feel distinct and memorable.”
    • “I love how the character development allows for meaningful choices that impact the story and relationships.”
    • “The growth of the characters throughout the game is impressive, with well-written arcs that keep you invested in their journeys.”
    • “The hero character designs are uninspired and lack depth.”
    • “I found the character development to be shallow and predictable.”
    • “The characters feel one-dimensional and fail to evolve throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

84hMedian play time
85hAverage play time
3-167hSpent by most gamers
*Based on 3 analyzed playthroughs

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