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DPS IDLE

DPS IDLE Game Cover
60%Game Brain Score
gameplay, humor
grinding, monetization
60% User Score Based on 424 reviews

Platforms

Xbox Series X|SPCXbox OneXboxWindows
DPS IDLE Game Cover

About

DPS IDLE is a single player casual strategy game. It was developed by Aleksandr Golovkin and was released on August 21, 2021. It received mostly positive reviews from players.

Collect cards, upgrade cards, defeat monsters, join guilds and hire heroes. Raise your DPS!

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60%
Audience ScoreBased on 424 reviews
gameplay5 positive mentions
grinding29 negative mentions

  • DPS IDLE offers a unique card system that adds depth to the gameplay, making it more engaging than typical idle games.
  • The game provides a satisfying sense of progression, especially in the early stages, and can be enjoyable as a casual time-waster.
  • Despite its flaws, many players find the game addictive and appreciate its mechanics, especially for fans of idle and clicker genres.
  • The game is heavily grindy and progression slows down significantly after the initial stages, often requiring players to spend money to advance.
  • Many players report bugs and issues, including lost progress and broken achievements, which detracts from the overall experience.
  • The monetization strategy is seen as predatory, with high prices for in-game purchases and a lack of meaningful free progression options.
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay of "DPS Idle" is characterized by its idle clicker mechanics, offering a mix of card collection and incremental progression that some players find satisfying, while others criticize it for being overly repetitive and reliant on microtransactions. While the mechanics are generally sound, many users report frustrations with progression bottlenecks and bugs that hinder the experience. Overall, the game provides a blend of simplicity and complexity, appealing to those who enjoy idle games but leaving some players wanting more depth and less grind.

    • “DPS Idle offers a satisfying incremental experience with its card collection and upgrade mechanics.”
    • “Great idler, simple mechanics and satisfying to level up.”
    • “Incremental game with more depth and different mechanics than most.”
    • “This game is so repetitive that using hacks to skip hundreds of hours of gameplay still prevented me from reaching 1/9th of the game without bypassing problems.”
    • “There are many idle/clicker games with better mechanics that are less of a cash grab, so I can't recommend this one.”
    • “The game hits a hard wall around e20 gold and the gameplay pretty much grinds to a halt.”
  • grinding
    29 mentions Positive Neutral Negative

    The reviews consistently highlight that the game is excessively grindy, often describing the experience as tedious and boring. Players note that significant progress requires an immense time investment, with some suggesting it could take decades without the use of cheats or spending money. While some find enjoyment in the grind, many express frustration over the slow pace and repetitive nature of gameplay.

    • “Probably one of the most grindy idle games I've played.”
    • “The game is grindy as hell and looks like it would take a very long time to ever beat the game, if that is even possible.”
    • “Well, to be fair, you don't 'need' it, if you don't mind grinding for literally, without any exaggeration, decades!”
  • monetization
    17 mentions Positive Neutral Negative

    The monetization in this game has been widely criticized for its excessive microtransactions, which many players find unnecessary for progression but still intrusive and frustrating. While some users acknowledge that in-game purchases can enhance the experience, the overall sentiment leans towards viewing it as a cash grab, particularly given the high costs and aggressive promotion of premium currency. Many reviewers express disappointment, suggesting that the monetization model feels more suited to mobile games rather than a PC platform.

    • “Maybe a few too many microtransactions, but they're not necessary to win.”
    • “The good thing is that in-game purchases are not required but do make your life easier.”
    • “I actually like games that make me want to invest more money in them and feel rewarded for doing so, and the in-game purchases do feel a bit enticing, and not completely out of the realm of possibility.”
    • “The in-app purchases are absurd!”
    • “Boring cash grab idle game where you hit a wall super fast and it constantly pushes premium currency in your face at every possible opportunity.”
    • “This is just ridiculous and is more something that works on mobile (and even there such a monetization gets 1 star from me) but on PC it's just a kick in the face.”
  • story
    15 mentions Positive Neutral Negative

    The game's story is widely criticized for its lack of depth and engagement, with many players noting that it feels non-existent and would benefit from character development. Additionally, technical issues, such as quest timer bugs, further detract from the overall experience, leaving players frustrated and disconnected from any narrative progression. Overall, the absence of a compelling story and the presence of game-breaking bugs significantly undermine the game's potential.

    • “This is, in my opinion, one of the better idle incremental games I've played in my various quests to cure boredom.”
    • “ Story:”
    • “However, it lacks depth in story elements, a common weakness within the genre.”
    • “There is no story.”
    • “If this had a basic story and showed a character who was developing, it would be much better.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising their crispness and appealing art style, while others criticize them for relying heavily on common asset packs, resulting in a lack of originality. Overall, the visuals are considered decent but not groundbreaking, with a blend of familiarity and novelty.

    • “Graphics so crispy, they'd put a potato chip to shame.”
    • “It's one of the best idle games out there and it has amazing graphics and it is fun to make decks and stuff.”
    • “Not much to say, gameplay wise more stuff opens as you play it, pretty neat art style.”
    • “Dos-based graphics for a meaningless idler, can't recommend except for novelty.”
    • “Visuals - different cards to look at, but it's all free use stuff so if you've played the indie circuit, it will look strangely familiar.”
    • “Mechanics aside, the graphics are almost whole cloth from Humble Bundle asset packs, and as a result, are found in many other games.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users describing it as a "buggy mess" that detracts from the overall experience. Many find it not only unstable but also lacking in engaging gameplay, leading to a perception that it falls short compared to other free idle games on Steam.

    • “Game is a buggy mess that makes other free idle games on Steam look premium.”
    • “Neat idea for gameplay, but a buggy mess.”
    • “Buggy and boring game.”
  • humor
    3 mentions Positive Neutral Negative

    Users find the humor in the game to be a mix of absurdity and irony, particularly noting the slow progress as comically exaggerated. While some suggest that the game could benefit from a more unique comedic element akin to other idle games, the overall experience is described as amusingly simplistic and entertaining in its own right.

    • “I know idle games are supposed to take time, but after 48 hours I've made so little meaningful progress it's hilarious, and at every turn options show to pay large amounts of cash for large boosts.”
    • “Funny click game, yay braindead.”
  • replayability
    2 mentions Positive Neutral Negative

    Users highlight a strong sense of depth and replayability in the game, indicating that it offers engaging experiences that encourage multiple playthroughs.

    • “I am surprised by the depth and replayability.”
  • optimization
    2 mentions Positive Neutral Negative

    Users express frustration with the game's optimization, noting that despite initial enjoyment, performance issues have significantly diminished their experience, especially after investing heavily in the game.

    • “I started out loving it, but now after spending a boatload of money, the game's performance is pure crap.”
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3756h Median play time
2511h Average play time
22-5000h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

DPS IDLE is a casual strategy game.

DPS IDLE is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 2511 hours playing DPS IDLE.

DPS IDLE was released on August 21, 2021.

DPS IDLE was developed by Aleksandr Golovkin.

DPS IDLE has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

DPS IDLE is a single player game.

Similar games include DPS IDLE 2, Firestone Idle RPG, Incremental Cubes, Idle Monster TD: Evolved, Crafting Idle Clicker and others.