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Insanity Clicker

64%Game Brain Score
graphics, gameplay
monetization, grinding
64% User Score Based on 1,176 reviews

Platforms

Mac OSMac OSPCPCSteam DeckSteam DeckWindowsWindows

About

Insanity Clicker is a survival simulator set in an abandoned hospital. The game uses clicker mechanics as you gather resources and gain strength to escape, while also managing your sanity with pills and mutagens. Be prepared to face the hospital's terrifying inhabitants as you navigate through this horror-filled experience.

Insanity Clicker screenshot
Insanity Clicker screenshot
Insanity Clicker screenshot
Insanity Clicker screenshot
Insanity Clicker screenshot
Insanity Clicker screenshot
Insanity Clicker screenshot

64%
Audience ScoreBased on 1,176 reviews
graphics62 positive mentions
monetization6 negative mentions

  • The game features visually appealing artwork and monster designs that are well-executed and fit the horror theme.
  • It offers a unique twist on the clicker genre by incorporating horror elements, making it stand out from other clicker games.
  • The game can be enjoyable for those who appreciate idle games and want something to pass the time.
  • The gameplay is repetitive and lacks depth, leading to a sense of monotony after a short period.
  • Technical issues such as crashes, lag, and broken achievements significantly detract from the overall experience.
  • The game is heavily criticized for being a reskin of Clicker Heroes, offering little originality and relying on microtransactions for progression.
  • graphics
    148 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the unique and creepy artwork that aligns with its horror theme. However, there are significant criticisms regarding the overwhelming UI, technical issues like missing elements, and a lack of animation, which detracts from the overall experience. While some find the visuals captivating and well-executed, others feel they are marred by clutter and performance problems, leading to a somewhat divided reception.

    • “The game plunges players into a nightmarish world filled with grotesque creatures, eerie environments, and unsettling visuals.”
    • “The artwork and design reflect the game's intent, with a surreal and twisted aesthetic that leaves a lasting impression.”
    • “Its graphics are pretty great, the sprites are detailed and the design is awesome, especially if you get the references.”
    • “The UI/graphics often become overwhelming as there's just too much going on; the art style is also just plain ugly.”
    • “Half the visual elements don't load, which detracts from the overall experience.”
    • “The graphics coloring is poor, with the monsters blending just a bit too well with their surroundings.”
  • gameplay
    60 mentions Positive Neutral Negative

    The gameplay of "Insanity Clicker" is characterized by its adherence to traditional clicker mechanics, which some players find addictive while others criticize as repetitive and lacking depth. Technical issues such as lag, crashes, and visual glitches disrupt the experience, and the aggressive monetization model detracts from enjoyment. Overall, while the game offers a familiar clicker experience with a dark aesthetic, it fails to innovate or provide substantial gameplay variety, leading to mixed reviews.

    • “The gameplay is straightforward yet addictive.”
    • “The mechanics are sound and there is some real strategy behind it.”
    • “Overall: I would recommend this game for its addicting gameplay and appealing visuals.”
    • “Drawing parallels to games like Cookie Clicker, Insanity Clicker falls short in its repetitive gameplay.”
    • “The lack of a deeper narrative or varied gameplay mechanics might deter players looking for a more dynamic experience.”
    • “Gameplay is tedious and very, very slow.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many players reporting that it is either non-functional or unengaging, often describing it as forgettable or annoying. Some users noted that the audio issues detracted significantly from the experience, while others criticized the repetitive and low-quality nature of the soundtrack. A few players appreciated the eerie atmosphere created by the music, but overall, the consensus is that the game's audio fails to enhance the gameplay.

    • “Amazing artwork and the music is pretty decent too.”
    • “Honestly never thought I would be one for sitting here watching a game, but I find the art style and backgrounds, combined with the creepy music and screams, make for a mesmerizing few hours.”
    • “The art is nice and the music and sound is eerie, but being a clicker, I'm not sure how much of it you'll appreciate as you'll be mostly just running this in afk mode very likely.”
    • “The sound and music don't work, so you're stuck in an awkward silent limbo. The backgrounds refuse to load, and for whatever reason, you only get the same five monster designs over and over instead of the several dozens you'd be able to see way back when.”
    • “The music in this game is so forgettable that I turned it off and listened to better things instead.”
    • “The 'music' is just scratching on a wooden board, and to top it off, the game is so unbalanced that it's becoming very clear what the dev wants you to do.”
  • monetization
    26 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized for its aggressive microtransactions, which many players feel create an artificially slow progression and detract from the overall experience. While some acknowledge that in-app purchases are common in free-to-play games, the implementation here is seen as excessive and akin to a cash grab, leading to frustration among users who feel pressured to spend money to enjoy the game fully. Overall, the reliance on in-game purchases has left a negative impression, with many recommending players to avoid spending money.

    • “Being a free-to-play game, there are in-game purchases, but it's not thrown into your face unlike other free-to-play games on the market.”
    • “I like that there is a more horror-themed version of Clicker Heroes and I do not mind the microtransactions, but the big flaw of this game is that it cannot be played completely offline.”
    • “Download it, and check out if it's worth the microtransactions.”
    • “Aggressive microtransactions; the audio straight up didn't exist for me, overall a terrible clicker experience.”
    • “Insanity Clicker leans heavily into microtransactions, making progression feel artificially slow without purchases.”
    • “This game was fun at first, then came several cash grab updates. Now, if you want to progress, you have no choice but to either spend 2000+ hours or pay real money to get to where you used to be able to get within 500 or less hours.”
  • grinding
    23 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily emphasized, with players noting that it is both time-consuming and tedious, typical of clicker games. While some enjoy the extensive upgrades and achievements, many find the gameplay repetitive and slow, leading to a mixed reception regarding its grindiness. Additionally, concerns about balance and the impact of microtransactions on the grinding experience have been raised, with some players feeling that the game has become increasingly grindy over time.

    • “You'll need a second life for grinding.”
    • “The game isn't difficult, but is rather tedious and lengthy, as you would/should expect from a clicker.”
    • “This was a fun game for a while, but the latest patches were progressively negative, making it far more grindy and far less fun.”
    • “Gameplay is tedious and very, very slow.”
  • story
    21 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it offers minimal narrative beyond basic gameplay mechanics. While there are some upgrades and backstories available in the collector's edition, the overall consensus is that the game fails to provide a compelling plot or context for the player's actions, leaving it feeling hollow and uninspired. Players seeking a rich narrative experience are likely to be disappointed, as the game primarily focuses on clicker mechanics rather than storytelling.

    • “The game introduces a variety of upgrades, minions, and even a semblance of a storyline to provide some sense of purpose beyond mindless clicking.”
    • “Also, I would like to point out that many of these monsters have backstories you can find out if you buy the collector's edition.”
    • “If this game had some backstory on why you are here and gave us a plot on why we are killing those monsters.”
    • “Unlike most clicker games that suck you in either with story or engaging features, this game has none of that.”
    • “Seriously there is no substance from this, no story, nothing, just achievements.”
    • “If you want any kind of story or horror out of this game, you'll be very disappointed.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs, including missing icons, black screens, and freezing during loading. Many players describe the experience as unplayable due to severe glitches and lag, leading to frustration and disappointment. Overall, the game's stability issues significantly detract from its enjoyment and functionality.

    • “It's not buggy, and it loads images smoothly without any issues.”
    • “There are no sound problems or black screens, making for a seamless experience.”
    • “The game runs consistently well, without any frustrating glitches.”
    • “I somehow like the game, but it's full of bugs. Almost all the icons are missing, or the game can't load them. The background image is always black until you reopen the game. It's simply a clicker game that looks like a copy of Clicker Heroes, but the horror-gore style is cool. I can't suggest the game since it looks so buggy and is poor in content; the bosses are all the same (for real, the same PNG for every boss).”
    • “The game drives me insane with the lags and glitches!”
    • “Buggy like hell (unplayable degree).”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is predominantly dark and eerie, effectively enhancing the horror elements through its sound design and unsettling environments. While some players appreciate the unique, macabre themes that set it apart from typical clicker games, others express a desire for more engaging music to complement the atmosphere rather than relying solely on ambient sounds. Overall, the game successfully creates a sense of dread, though opinions vary on the effectiveness of its audio elements.

    • “From the onset, the game sets a dark and eerie atmosphere that is both intriguing and unsettling.”
    • “The sound design adds to the atmosphere, with the eerie sounds of the hospital and the unnerving noises of the enemies contributing to a sense of dread.”
    • “This is a major issue since sound design is key in building the horror atmosphere.”
    • “Insanity Clicker offers a unique spin on the clicker game genre by infusing it with dark and macabre themes, creating an unsettling atmosphere that's a departure from the more lighthearted clicker games out there.”
    • “- no music, only atmosphere (they should have chosen the music from the advertisement trailer on Steam)”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is described as genuinely funny, with players appreciating its comedic elements despite the repetitive nature of the gameplay. The absurdity of spending large amounts of money for extra content adds to the humor, making the experience entertaining for many. Overall, the game successfully incorporates humor that resonates with its audience.

    • “It is a really funny game.”
    • “It's basically a small, very repetitive clicker with the same characters on every level, and the whole thing exists only as a way to get people to spend hilarious amounts of money for extra content packages.”
    • “It is a really funny game :)”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it engaging and enhanced by features unlocked at higher levels, others feel it lacks depth compared to similar titles, resulting in lower replay value. The art and gameplay contribute positively to the experience, particularly after reaching level 100.

    • “It feels more engaging and has great replayability as compared to other clicking games for multiple reasons.”
    • “It's also a lot simpler than other games of the same genre and has less replay value, so there's that too.”
    • “Fantastic art with fun gameplay that really opens up when you hit level 100; at that point, you can unlock illnesses and clothes that give Insanity Clicker a lot of replay value.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is reported to have significant optimization issues, including performance problems, bugs, and crashes that detract from the overall experience. Users have noted that even on capable systems, the game can cause stuttering and other performance disruptions, indicating very poor optimization.

    • “The game occasionally suffers from performance issues, bugs, and crashes, which can be frustrating and disrupt the limited enjoyment that the game offers.”
    • “Very, very poorly optimized.”
    • “For reference, I can run AdCap, Clicker Heroes, Crusaders of the Lost Idols, Idling to Rule the Gods (not in AFK mode), Time Clickers, and browse the web on Firefox simultaneously without running into problems, but as soon as I open this game, my PC starts stuttering.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express a sense of emotional relief and connection to the game, feeling secure in their progress even when not actively playing. This highlights a comforting aspect of the game that allows for a balance between real-life experiences and in-game achievements.

  • character development
    3 mentions Positive Neutral Negative

    The reviews highlight a strong appreciation for the character designs, noting them as "very cool" and "very nice," suggesting that the visual aspect of character development is a standout feature. However, there is no mention of depth or growth in character arcs, indicating a focus primarily on aesthetics rather than narrative development.

    • “You want inspiration for character design?”
    • “Very cool character designs!”
    • “Very nice character design.”
    • “The character development feels shallow and uninspired, leaving me wanting more depth and complexity.”
    • “I was disappointed by the lack of meaningful choices that affect character growth throughout the game.”
    • “The characters seem one-dimensional, making it hard to connect with their stories or care about their outcomes.”

Buy Insanity Clicker

24h Median play time
54h Average play time
7-120h Spent by most gamers
*Based on 5 analyzed playthroughs

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