CASTILLO: Shattered Mirrors Game Cover
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"CASTILLO: Shattered Mirrors" is a first-person shooter that combines the hectic shooting of retro FPS games with the enjoyable exploration of 90s collect-a-thons. Battle through hordes of monsters across multiple apocalyptic dimensions, and collect crystal shards to unlock new areas in Dracula's castle. With over 100 levels, 13 worlds, and 11 unique weapons, prepare for an action-packed journey through a spooky and immersive story.

Reviews

60%
Audience ScoreBased on 11 reviews
graphics3 positive mentions
music3 negative mentions
  • The game features a unique and charming graphical style that enhances the overall experience.
  • Gameplay is fast-paced and fun, with a good mix of retro shooter elements and creative enemy designs that synergize well.
  • The developer is responsive to feedback, quickly fixing bugs and issues, which shows a commitment to improving the game.
  • The game is relatively short, taking around 4 hours to complete, which may not justify the price for some players.
  • There are still some bugs and audio issues present, although the developer is actively working to resolve them.
  • The sound design can be inconsistent, with some elements feeling muffled and lacking proper volume balance.
  • graphics6 mentions

    The graphics in "Castillo: Shattered Mirrors" are described as unique and fun, featuring a retro FPS style with voxel-based visuals that evoke a nostalgic feel reminiscent of classic games like Super Mario 64. While the aesthetic may not appeal to everyone, many players appreciate the refreshing change and how well it complements the game's overall design.

    • “The graphics are also very unique and fun.”
    • “I really like the graphical style.”
    • “Castillo: Shattered Mirrors is an awesome mix of a retro FPS, voxel-based graphics, and a level progression reminiscent of Super Mario 64.”
    • “The graphics might not be for everyone, but I found them a nice change of pace and worked well for the aesthetic the dev was going for.”
    • “The game is a bit like Doom with catacomb abyss visuals and a 'collect a bunch of things' to unlock more levels in a Mario 64 fashion.”
  • gameplay3 mentions

    The gameplay is engaging and varied, with levels packed with items to discover, though some players feel it may be too short. Overall, it functions well, providing a satisfactory experience despite mixed feelings about its length.

    • “Levels are chock full of stuff to find, and the gameplay keeps throwing new challenges at me.”
    • “Gameplay-wise, the game works well.”
    • “It's one of those things where I wish there was an 'okay' option between recommend or not; it's a fairly short play, but the gameplay is overall fine.”
  • story2 mentions

    The story is praised for its creativity, featuring a diverse array of themed worlds, each with its own unique environmental mini-story that enhances the overall experience.

    • “The story is creative.”
    • “I enjoyed the variety of themed worlds and how each one has its own environmental mini-story.”
  • music2 mentions

    The game's soundtrack has been praised as one of the best in recent memory, featuring a diverse range of genres from metal to synthwave that players find catchy and enjoyable. However, some users noted an initial issue with the music volume being too loud compared to other audio elements, which the developers addressed with a subsequent patch.

    • “Not to mention it has one of the best soundtracks I've heard recently, from metal to synthwave; everything is catchy and enjoyable.”
    • “I mentioned a lack of a music volume option in the discussions, as it was way too loud in comparison to the rest of the audio, and the developer patched it in shortly afterwards.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “While the soundtrack has potential, it often feels out of place and doesn't match the game's atmosphere.”
  • replayability2 mentions

    The game offers significant replayability through its level editor, which can thrive with a strong community, and features a campaign system that allows players to make choices about weapons, enhancing the uniqueness of each playthrough.

    • “It's still fun, it's unique, and has some replayability in the campaign with the 'choose your next weapon' system that locks you out of the weapon you didn't choose.”
    • “The game also includes a level editor, which can add endless replayability if the community is strong.”
    • “Once you complete the main story, there’s little incentive to play again.”
    • “The lack of varied outcomes or branching paths makes replaying feel tedious.”
  • stability1 mentions

    The game exhibits some bugs, but the developer is proactive in addressing and resolving issues promptly.

    • “The game is not quite bug-free yet, but the creator is quick to respond to any issues that arise.”
    • “I appreciate how stable the game feels overall, with only minor glitches that are quickly addressed.”
    • “The developers are proactive in fixing bugs, which gives me confidence in the game's stability.”
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Neutral mentions (%)Neutral
Negative mentions (%)Negative

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