- April 2, 2024
- Ben Jungwirth
Frogmonster
Platforms
About
"Frogmonster is a single-player, open world fantasy Metroidvania FPS adventure with impressive mechanics and graphics. Protect Melora from Runi, battling over 20 unique bosses and catching bugs with your tongue for bonuses. Explore the colorful world, find upgrades and abilities, and use weapons and spells to defeat enemies and restore balance."
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- The game features a wide variety of unique and challenging boss fights that keep players engaged and on their toes.
- The voxel art style is charming and visually appealing, creating a whimsical atmosphere that enhances the gameplay experience.
- The gameplay mechanics, including the bug-catching system and weapon upgrades, add depth and variety, allowing for different playstyles.
- The music can be repetitive and lacks variety, which detracts from the overall experience during longer play sessions.
- Some players have reported technical issues, such as performance drops during busy fights and sound mixing problems.
- The navigation can be confusing due to a lack of detailed maps and distinct landmarks, making it easy to get lost in the world.
music
170 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players appreciating its atmospheric qualities and fitting ambiance, while others criticize it for being repetitive and lacking diversity. Many noted that the short looping tracks can become grating over time, especially during extended play sessions, and some boss fights suffer from a lack of unique music, leading to dissonance. Overall, while the music complements the game's aesthetic, it is often seen as its weakest aspect, with calls for improvement or a more varied soundtrack.
“The music is atmospheric, occasionally creepy, occasionally catchy, but never offensive.”
“Finally, the music and atmosphere is superb.”
“The environments, art, and soundtrack match perfectly to create a charming and calm vibe which contrasts the frantic combat beautifully.”
“The most annoying part of the game is the music; short repetitive loops can get real old real fast, and you will be forced to tone down the music volume from 100 to 3 or just disable it completely.”
“The only negative aspect that I can think of is the music, which usually consists of very short loops and can at times be a little grating.”
“While some songs miss the right feel (you wait for the song to kick in, but all you get is a loop), or don't have the 'oomph' for the area they are used in.”