Bloodhound Game Cover

"Bloodhound" is a single-player erotic shooter game with high-quality graphics. As a skilled warrior, your mission is to stop the malevolent cult of Astaroth from summoning Hell's forces. In "First Day in Hell," the introduction to the game, you'll fight through hordes of enemies in fast-paced, action-packed combat within a hauntingly atmospheric Hell. Access to an intensive arsenal of firearms and a gripping narrative await as you work to save the world.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 157 reviews
gameplay15 positive mentions
grinding3 negative mentions
  • Fast-paced gameplay reminiscent of classic shooters like Painkiller and Doom, providing a nostalgic experience.
  • Variety of weapons and enemy types, along with engaging boss battles that keep the action interesting.
  • Good graphics and a fitting soundtrack that enhance the overall atmosphere of the game.
  • Repetitive level design with small, linear arenas that often trap players with spawning enemies, leading to a lack of strategic gameplay.
  • Weak gunplay and lack of impactful feedback when shooting, making combat feel unsatisfying.
  • Short playtime and minimal replayability, with many players feeling the game lacks depth and content for its price.
  • gameplay43 mentions

    The gameplay of Bloodhound has received mixed reviews, with some players appreciating its fast-paced, retro-inspired action and smooth controls, while others criticize it for being linear, repetitive, and lacking depth. Many feel that the weapon mechanics and enemy behaviors do not deliver the intensity expected from a boomer shooter, leading to a gameplay experience that can feel more like a chore than an engaging thrill. Despite its nostalgic aesthetic and some interesting mechanics, the overall execution leaves players wanting more in terms of excitement and innovation.

    • “As an FPS enthusiast with a hunger for intense gameplay, I dove into Bloodhound hoping for heart-pounding encounters and thrilling gunplay.”
    • “The gameplay is smooth, the controls responsive, and the enemy encounters provide a balanced challenge.”
    • “With fast-paced gameplay, intense battles, and a captivating atmosphere, it's a must-play for adrenaline junkies!”
    • “The weapons really don't feel powerful; they lack feedback, sound, and mechanics, making them feel very 'static'.”
    • “Navigating the hellish realms of Bloodhound felt more like a chore than a thrill, with movement and aiming mechanics lacking the precision needed for intense firefights.”
    • “The gameplay is simple and unrefined.”
  • music34 mentions

    The music in the game has received mixed reviews, with many players appreciating the energetic heavy metal soundtrack that enhances the action and atmosphere. However, some find the repetitive nature of the tracks and the abrupt transitions between music and silence off-putting, detracting from the overall experience. While the soundtrack is generally considered fitting and enjoyable, it could benefit from more variety and smoother integration during gameplay.

    • “The rock music adds energy to it as well in order to feel pumped and ready to go.”
    • “One of the best parts is the soundtrack; killing demons while listening to metal will never get old.”
    • “The intense and action-packed gameplay will immerse you in a world of demon slaying, accompanied by fitting and atmospheric music.”
    • “The music is repetitive but gets you in the mood to shoot baddies.”
    • “The music starts and stops all the time, making it more annoying than anything else.”
    • “The music fading to a weird air conditioner hum noise any time battle ends needs to be changed since that noise is grating to many folks.”
  • graphics22 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the nostalgic retro aesthetic and good performance, while others criticize the visuals as outdated and lacking polish. Many note that the graphics are decent but not groundbreaking, with occasional bugs affecting gameplay. Overall, the game offers a visually appealing experience that resonates with fans of classic styles, though it may not impress those seeking cutting-edge graphics.

    • “The graphics are good, and if you enjoy a bit of heavy metal music, you will surely love the soundtrack.”
    • “Technically and graphically, the game is at a really high level - the locations look atmospheric, the lighting does the job, and the developers made sure that the game runs smoothly and without any problems.”
    • “The developers successfully transport us through time, allowing us to relish in nostalgic memories while offering enhanced graphics that truly catch the eye.”
    • “Graphically, it's nothing special.”
    • “The graphics are okay... that's about all it has going for it.”
    • “Visuals are okay, not groundbreaking; effects are not really good and need more work. Sometimes I encounter some bugs like projectiles getting stuck mid-air.”
  • story21 mentions

    The game's story is largely criticized for being minimal and lacking depth, with many players feeling lost and disconnected from the narrative. While some appreciate the straightforward premise of battling demons, they express a desire for more lore, character background, and environmental storytelling to enhance the experience. Overall, the consensus is that the game prioritizes action over narrative, leaving a significant portion of the audience wanting more in terms of story development.

    • “When the cult of Astaroth breaches the portal, you must take up the quest to destroy the cult and keep the gates to hell closed.”
    • “The primary mission: to crush the malicious cult of Astaroth and decimate her infernal hellspawn, carries a compelling narrative thrust that sustains the tension and excitement throughout the gameplay.”
    • “I've always been a huge fan of the Painkiller games, the mindless slaying of the lost souls and the creepily designed levels that tell the story on their own.”
    • “Each level can last 5 minutes to 20 seconds; each transition makes no sense and there is no story whatsoever.”
    • “However, beyond this succinct setup, Bloodhound's story and world-building remain thin.”
    • “I also miss story and lore elements (I know that this game is not story-oriented, but it would be nice if it appeared at least to a minimal extent), such as finding notes, environmental storytelling, or, for example, a short description in the bestiary for each of the opponents.”
  • optimization12 mentions

    The optimization of the game has received mixed reviews; while some players report significant issues such as FPS drops, stuttering, and poor performance on initial launches, others praise its overall smoothness and high-quality graphics. Despite some hiccups, many users find the gameplay experience solid and enjoyable, with particular commendation for sound optimization. Overall, the game's optimization appears to vary widely among players, with some experiencing major problems and others enjoying a well-optimized experience.

    • “The gameplay sound optimization is a masterpiece in everything.”
    • “Technically and graphically, the game is at a really high level - the locations look atmospheric, the lighting does the job, and the developers made sure that the game runs smoothly and without any problems.”
    • “The game has very good optimization.”
    • “Garbage game, optimization doesn't exist in this project. It's the first time I get FPS drops after killing each enemy (lmao).”
    • “It's an UE4 game, coming with poor optimization, typical hiccups (like shader caching stuttering the game, especially painful on the first launch), and a feel of an asset flip.”
    • “Of course, due to bad optimization, there are some FPS drops here and there, but nothing too important.”
  • atmosphere7 mentions

    The game's atmosphere is characterized by a dark and foreboding tone, enhanced by high-quality graphics and well-chosen music that complements the intense gameplay. While the locations are immersive and visually striking, some players feel the tension fluctuates throughout the experience. Overall, it successfully creates an engaging environment for action-oriented players.

    • “The locations keep the atmosphere, and the music is also nicely chosen.”
    • “Technically and graphically, the game is at a really high level - the locations look atmospheric, the lighting does the job, and the developers made sure that the game runs smoothly and without any problems.”
    • “The intense and action-packed gameplay will immerse you in a world of demon slaying, accompanied by fitting and atmospheric music.”
    • “Additionally, while the game's atmosphere is undeniably dark and foreboding, it struggles to maintain a consistent sense of tension throughout.”
    • “Music, atmosphere, enemy, and weapon design are okay.”
    • “The music fits well into the atmosphere of the game.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be relatively easy and not overly tedious, with most achievements requiring simple kill farming rather than extensive effort. However, some feel that the final showdown becomes a tedious slog, detracting from the overall enjoyment of the experience. Overall, while the grinding may not satisfy hardcore players, it is manageable for casual gamers.

    • “Rather than providing a satisfying climax to the game, the final showdown felt like a tedious slog, detracting from an otherwise enjoyable experience.”
    • “Getting all the achievements is very easy; the vast majority of them are farming kills, and they are not even that grindy. It's just 50 for every type of demon.”
    • “I kind of agree this may not satisfy the more hardcore players at $13, but I'd be satisfied with the experience if I spent $8-10 considering I sunk 15 hours into this, wrapping up the campaign and grinding kill-related achievements.”
  • replayability3 mentions

    Overall, the game has limited replayability due to its short length and straightforward gameplay, with some players noting that the experience may not warrant multiple playthroughs. However, a few found value in the challenge of completing it on higher difficulties.

    • “Compared to dying only once on my first playthrough (normal difficulty), I thought it was good for the replayability aspect of the game, as it is quite short for an FPS.”
    • “I don't think there is a ton of replayability.”
    • “It's a bit short and doesn't offer much in terms of replayability.”
  • stability2 mentions

    Overall, the game's stability is generally acceptable, with minor bugs present but none that significantly hinder gameplay. Players report a brief lag at the start of each level, but once in motion, the game runs smoothly. The Timestop feature lacks visual cues, relying solely on sound effects to indicate its activation.

    • “It's not bug-free, but I haven't encountered any issues that make it unplayable. There is a small lag at the start of each level, but then it runs smoothly.”
    • “The game is quite stable overall, with only minor glitches that don't detract from the experience.”
    • “I've experienced very few crashes, and the game runs reliably most of the time.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
    • “There are numerous bugs that disrupt gameplay, leading to frustrating moments.”
  • humor2 mentions

    The game's humor is largely unintentional, with some players finding its poor quality amusing, while others feel it lacks deliberate comedic elements. Despite this, many still find the experience enjoyable and believe it has potential for comedic reinterpretation by content creators.

    • “The game is a hilariously bad arcade shooter, which adds to its charm.”
    • “While the game doesn't have much humor based on what I've played so far, it's still incredibly fun, and I know a couple of YouTube comedians who could make it even funnier.”
  • monetization1 mentions

    The monetization strategy has been criticized as a lazy cash grab, suggesting that it prioritizes profit over player experience and engagement.

    • “This just feels like a lazy cash grab.”
    • “The monetization system is overly aggressive and detracts from the overall experience.”
    • “I can't enjoy the game when it constantly pushes me to spend more money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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