- June 10, 2024
- DaevTeam
GHOSTWARE: Arena of the Dead
Platforms
About
In "Ghostware: Arena of the Dead," play as Molly, a soul trapped in a magical arena shooter with five others. Explore diverse dimensions, from a decaying cyber-afterlife to real-world locales, while uncovering a conspiracy surrounding the arena's creation. Experience a fusion of retro-FPS action and adventure game exploration.
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- The game offers a unique blend of nostalgia for 90s arena shooters with a fresh narrative twist, making it an interesting experience.
- Movement mechanics are well-designed, allowing for fluid gameplay with features like double jumping and wall jumping that enhance exploration.
- The aesthetic and soundtrack effectively capture the vibe of classic FPS games, creating an immersive atmosphere that resonates with fans of the genre.
- The story can feel disjointed and confusing, with pacing issues and a lack of clarity that detracts from the overall experience.
- Enemy AI is inconsistent, often leading to frustrating encounters where they either become too easy to defeat or overly punishing.
- The game is relatively short, with some players feeling that it lacks depth and content to justify its price, leaving them wanting more.
story
208 mentions Positive Neutral NegativeThe story of the game is a complex and often confusing blend of retro FPS elements and meta-narrative, drawing inspiration from various cultural references and themes such as corporate power and nostalgia. While it features intriguing world-building and lore that rewards exploration, many players find the plot to be erratic and poorly paced, leading to a lack of clarity in character motivations and story progression. Overall, the narrative is seen as a mixed bag—promising yet flawed—appealing primarily to those who enjoy piecing together lore from scattered snippets rather than a straightforward storyline.
“While being obviously influenced by the Unreal series in terms of aesthetics, the game is pulling from a lot of influences ranging from 1984, Series 7: The Corrections, and No Players Online as you're immersed in a gripping story about interstellar corporate power, the intentional diminishment of the value of human life, and the evil that nostalgia is capable of.”
“The game turned out to be surprisingly narrative-driven and luckily the story and worldbuilding are really interesting and definitely seems like the kind of thing that could be explored more in the future.”
“The story really shines in the message items you discover throughout the game, particularly the forums. It's a really engaging way to explore the story, especially as the story elements serve as a reward for exploration.”
“The story can be rather opaque and I'm not sure how much I eventually understood.”
“The story is... all over the place.”
“In a previous iteration, this game was marketed with 'deep story' but really they meant 'borderline incoherent.'”