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Call of the Elder Gods

…more like, Talk of the Elder Gods!
Call of the Elder Gods Game Cover
86%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:grinding, replayability
91% User Score Based on 210 reviews
Critic Score 60%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStationNintendo Switch 2
Call of the Elder Gods Game Cover

About Call of the Elder Gods

Call of the Elder Gods is a single player casual simulation game with a mystery theme. It was developed by Out of the Blue Games and was released on April 23, 2026. It received neutral reviews from critics and very positive reviews from players.

Our story begins with a letter, a phone call, and a break-in at Everhart Manor. Play the first part of Lovecraftian puzzle adventure Call of the Elder Gods

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Games Like Call of the Elder Gods

Looking for games like Call of the Elder Gods? Here are top casual simulation recommendations with a mystery focus, selected from player-similarity data — start with Call of the Sea, Dimhaven: The Lost Source or Strange Antiquities.

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Reviews

91%Audience ScoreBased on 210 reviews
story76 positive mentions
grinding2 negative mentions

  • Beautiful and varied art style with top-notch graphics, improved over the prequel.
  • Engaging, well-designed puzzles that are generally logical, challenging, and satisfying to solve.
  • Strong atmosphere with excellent music and voice acting, including return of beloved narrator Norah.
  • Compelling Lovecraftian-inspired story that expands on the first game's lore, with likable protagonists and emotional moments.
  • Helpful in-game hint and journal systems that aid puzzle-solving without penalizing, enabling accessibility for various skill levels.
  • Story and character development weaker than the original, with some shallow writing, rushed pacing, and forced dialogue choices.
  • Puzzle difficulty and quality inconsistent, with some puzzles relying on trial and error or obtuse mechanics causing player frustration.
  • Narration and constant character commentary can be excessive, interrupting immersion and exploration by spoon-feeding information.
  • Limited environmental exploration and linear level design reduce immersion; frequently switching locations can feel disjointed.
  • Some technical issues including awkward character animations, slow movement speed without sprint, and occasional gameplay bugs.
  • story

    188 mentions Positive Neutral Negative
    40% positive mentions, 58% neutral mentions, 2% negative mentions

    The story of the sequel builds on the original's narrative with a stronger focus on Lovecraftian themes and globe-trotting adventure, featuring well-developed characters and engaging twists. While many praise its intriguing plot and emotional moments, some find it less subtle, more rushed, and overly exposition-heavy compared to the first game, resulting in a mixed reception regarding pacing and narrative depth. Overall, the story is enjoyable for fans of the genre and sequel, though it may lack the original's emotional resonance and atmospheric mystery.

    • “Gripping story, fun puzzles with the right amount of thinking needed - connects well with the first game 'Call of the Sea' - has a fun easter egg if you played 'American Arcadia' - absolutely love this game!”
    • “Love the expanded story from the first game, having Norah as the narrator is wonderful and one protagonist being her husband who she was chasing after in the first game was a great choice.”
    • “The story beautifully begins its tales from the aftermath of the first narrative, while weaving new elements for this adventure.”
    • “The story progress seemed too stretched for such a short game and the story leaps between the chapters were definitely too wide.”
    • “And I think the interpretation of a "lovecraftian" story simply failed: while it's mysterious and a bit anguishing at first it becomes quite fast a clown show where nothing really matters and entities/groups that should be far too much for us to handle are put before us.”
    • “The story feels rushed and plot points do not get the time they need to simmer.”
  • graphics

    48 mentions Positive Neutral Negative
    54% positive mentions, 40% neutral mentions, 6% negative mentions

    The game's graphics are widely praised for their beautiful, charming, and consistent art style, which blends a cartoony yet atmospheric aesthetic that suits both bright and darker themes. Visuals have improved from the prequel, showcasing detailed environments and smooth performance even on modest hardware. Overall, the graphics significantly contribute to the immersive and engaging experience, though a few found them not entirely fitting for the game's tone.

    • “Graphically, it employs the same cartoony art style, though it’s not too stylised to totally lose the creepiness at points and overall it looks beautiful.”
    • “The graphical upgrade is real and the art style is gorgeous, backed by tougher puzzles that are a blast to figure out.”
    • “Nice, relaxed gameplay, beautiful story, stunning graphics and music, and deeply satisfactory.”
    • “Even the comic book artstyle doesn't really cover this up.”
    • “Linux: ran ok, but the videos had no visuals.”
    • “The visuals are serviceable, but for the subject matter it's woefully inadequate.”
  • gameplay

    28 mentions Positive Neutral Negative
    36% positive mentions, 53% neutral mentions, 11% negative mentions

    The gameplay is primarily a relaxed, story-driven puzzle experience with smooth mechanics and beautiful art, featuring environmental exploration and clue collection. While puzzles are generally engaging and thought-provoking, some can be frustrating due to vague clues, trial-and-error elements, and complex multi-step solutions that sometimes lack subtle hints or guidance. The dual protagonist mechanic and chapter-based structure add variety, though certain design choices may feel restrictive or uneven in difficulty.

    • “While I think Call of the Sea had a better storyline and was more emotional, the puzzles and gameplay of this game were more challenging.”
    • “Mostly some of the clues do not immediately tell you how to solve the puzzles and it becomes a bit of trial and error with problem solving which is fine when you have a lot of disposable time but at times it felt frustrating. Some puzzles gave enough information to solve easily but their complexity meant if you got one thing wrong the entire puzzle would be wrong. A wordle-like mechanic or better hint system would have helped, especially for puzzles with many moving parts and cross-referencing notes. Despite this, overall a very good game.”
    • “The gameplay itself is smooth, and the art direction is gorgeous.”
    • “Some of the clues do not immediately tell you how to solve the puzzles, resulting in a lot of trial and error. This can be fine if you have plenty of disposable time but feels frustrating at times. This was a repeated theme: some puzzles were complex enough that if you got one thing wrong, the entire puzzle would fail. For example, moving parts and multiple steps in certain puzzles require precise input, and misplacing a single dial could cause the answer to be incorrect. A mechanic similar to Wordle's feedback system would be helpful to indicate which parts are correct or misaligned. Additionally, hints sometimes acted as full walkthroughs, giving away answers and reducing satisfaction upon completion.”
    • “The puzzles are interesting but a few pack many elements together with vague instructions and no prior mini-puzzles introducing the mechanics. This leads to overwhelming difficulty and can feel unfair.”
    • “My one real complaint is that for one puzzle, they provided enough information on how to use the mechanics but never offered any hints about the solution or exact placements needed.”
  • emotional

    24 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game received mixed responses, with many praising its touching story, character development, and moments of genuine emotional depth, particularly in the ending and narration. However, some felt the emotional weight was diminished by awkward character interactions, predictable storytelling, or less resonance compared to the prequel. Overall, the game delivers a heartfelt, bittersweet experience enriched by its Lovecraftian themes and continuity from the first title.

    • “While it had those supernatural elements, it was in service of an emotional journey of discovery for Norah.”
    • “I played the first game and really enjoyed the emotional depth of the endings, how they felt distinct from each other because each one spawned a separate so-called future and each one had its own merits.”
    • “I did also cry during the end, Nora from the first game really tugged at my heartstrings and having her narrate throughout the entire game really made the ending all the more emotional.”
  • music

    21 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game's music is widely praised for its atmospheric, beautiful, and immersive qualities, significantly enhancing the overall experience. Reviewers highlight its strong performances, sound design, and emotional impact, consistently matching the game's stunning visuals and setting.

    • “The voice acting, audio design, music, performance—everything has been carefully crafted for the highest quality.”
    • “After Call of the Sea, I was wondering how the studio could reach that level of perfection in a game: perfect, emotional storytelling, music, visuals, engaging and witty puzzles.”
    • “Good music, great performances (Darin De Paul!!! Ah!) and with one exception, really fun and strong puzzles!”
  • atmosphere

    13 mentions Positive Neutral Negative
    77% positive mentions, 23% neutral mentions, 0% negative mentions

    The game is praised for its strong, immersive atmosphere created through atmospheric music, vibrant graphics, and a well-crafted world setting that balances mystery and adventure. The sequel maintains and even deepens this atmospheric experience with more intricate storytelling and engaging exploration. Overall, the atmosphere effectively supports the story and puzzles, keeping players engaged throughout.

    • “Music was very atmospheric, while the team did a great job at creating a new world setting.”
    • “Presentationally, the game still looks quite beautiful, with vibrant, saturated colors and a cel-shaded look that draw you into the pulpy nature of the story and do a great job of establishing a mysterious and adventurous atmosphere.”
    • “The atmosphere is amazing, the puzzles are fun and challenging, and the story keeps you hooked the whole time.”
  • optimization

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The game is well-optimized, running smoothly even on non-top-tier hardware with maxed-out graphical settings and minimal performance issues. While occasional frame drops occur in larger areas, overall performance is fluid and stable. The technical polish complements high-quality voice acting and audio design, enhancing the experience.

    • “Controls feel fluid and performance was good for me… I did drop a few frames when entering some new, larger and more open areas… but I expect that to be ironed out in a patch.”
    • “Bonus: This labor of love game also seems very well optimized, my laptop had zero performance issues with graphical settings maxed out and it's far from a top of the line model in the current era.”
    • “The sequel fixes the few issues I had with its predecessor, specifically poor performance at times and a terribly slow walking speed, both of which are not a problem with this game.”
    • “Steam Deck settings and performance in my video: https://youtu.”
    • “I played through on the highest settings and never had any issues with performance or visual bugs.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as sluggish and tedious, but the diverse and well-designed puzzles—ranging from logic-based to device manipulation and exploration—help keep the experience engaging and prevent monotony.

    • “The game feels sluggish and tedious.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features excellent character development that effectively enhances the story, adding depth and complexity alongside challenging puzzles.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is short and linear, resulting in limited replayability similar to its predecessor.

    • “Like the first game, it is short, linear, and lacks frequent replayability.”
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Frequently Asked Questions

Call of the Elder Gods is a casual simulation game with mystery theme. Common tags for Call of the Elder Gods include first-person, indie, exploration, gaming, emotional and others.

Call of the Elder Gods is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Call of the Elder Gods was released on April 23, 2026.

Call of the Elder Gods was developed by Out of the Blue Games.

Call of the Elder Gods has received neutral reviews from players and neutral reviews from critics. Most players liked Call of the Elder Gods for its story but disliked it for its grinding.

Call of the Elder Gods is a single player game.

Similar games include Call of the Sea, Dimhaven: The Lost Source, Strange Antiquities, The Room: Old Sins, Quern: Undying Thoughts and others.