Bomb Squad Academy Game Cover

"Bomb Squad Academy" is a puzzle game where you must defuse bombs under time pressure. Analyze electronic boards, identify components and connections, and avoid triggering the bomb to progress. Challenging circuits await as you advance, testing your logical thinking and quick problem-solving skills. Good luck!

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

87%
Audience ScoreBased on 305 reviews
gameplay7 positive mentions
replayability6 negative mentions
  • Fun and engaging gameplay that effectively teaches the basics of digital electronics and logic gates.
  • Well-designed puzzles that gradually increase in complexity, providing a satisfying challenge.
  • Great graphics and sound design that enhance the overall experience.
  • The game is very short, typically taking less than two hours to complete, which may not justify the price for some players.
  • Lacks replayability and content, with many players expressing a desire for more levels or a level editor.
  • Some puzzles can feel too easy for those with prior knowledge of electronics, leading to a lack of challenge.
  • gameplay33 mentions

    The gameplay is characterized by its clever and unique puzzle mechanics that are easy to grasp, though many players find the overall experience short, typically lasting around an hour. While the game offers a solid foundation and enjoyable challenges, it lacks depth and variety in content, leading to a desire for more puzzles and longer gameplay. Overall, it is a fun and engaging experience, particularly for those interested in learning about simple electronics, but it may leave players wanting more due to its brevity.

    • “This is a fantastic puzzler with complex and unique mechanics that are presented to the player in an easily digestible way.”
    • “The rules are clear and simple and every mechanic is explained properly.”
    • “The gameplay is a lot different than ktane, with more 'realistic' bombs that require good reasoning skills and quick thinking to solve, rather than good communication.”
    • “Since there is a limit on how much interactivity you can have with a given component (you can cut wires, turn knobs, and push buttons), some circuits were completed without me fully comprehending the mechanics of it.”
    • “I wouldn't recommend it because of the lack of gameplay.”
    • “This is a very fun game, and I don't regret the fact that I bought it; however, there is so little gameplay that someone can burn through the entire game in an hour.”
  • graphics14 mentions

    The graphics in the game are generally praised for being more than adequate, with many reviewers noting their appeal and suitability for the game's theme. While the visuals are simple, they are described as nice and fitting, contributing positively to the overall experience. Some users highlight the graphics as a standout feature, especially in contrast to many contemporary games that rely on recycled designs.

    • “The graphics are way better than they need to be for this kind of game.”
    • “My opinion: this is what a game should be these days, good graphic design, sound, puzzles, controls, menus, risk-reward system, really well-made system and puzzles.”
    • “- Graphics are very appealing and fit this genre.”
    • “This is not the normal 2017 recycled trash game with a sub-label like zombie, minecrafty, open world, multiplayer, all in one, mishmash franken game: now with lame AI, poor graphic blobs that look like all the other games we have seen for the last three years.”
    • “Graphics, sounds, and music are all fitting and okay.”
    • “Very minor graphical issue.”
  • replayability11 mentions

    Overall, the game has been criticized for its lack of replayability, with many players noting that once puzzles are solved, they are easily remembered, diminishing the incentive to replay. Users express disappointment over the game's short duration and suggest that without additional content or features like procedural generation, the game feels more like a demo than a full experience. Many feel that the price does not justify the minimal replay value offered.

    • “Not much replay value if you're good at remembering how you solved a puzzle as soon as you come back to it, even months later... so I'm keeping my fingers crossed in the hope that there are more levels, or even better a procedurally generated random bomb endless mode.”
    • “Replay value remains to be seen.”
    • “Basically anything to increase the replay value after you have beaten the game in about 1-2 hours.”
    • “And the replay value is close to zero.”
    • “I've completed the game in one hour, which is quite expensive ($7 per hour?) with no replayability so far.”
    • “No replayability value whatsoever; a game like this should be either under 1 euro or have a random generator. I feel like I was scammed; this is not a game, this is a demo!”
  • music8 mentions

    The music in the game is generally described as relaxing and fitting, enhancing the overall experience, though some players feel it could benefit from more variety. The background score is appreciated, but the timer countdown beeps can be distracting, although they can be turned off. Overall, the soundtrack is considered great and complements the gameplay well.

    • “Graphics are more than adequate and the music is relaxing when not interspersed with the timer countdown beeps (can be turned off in the options).”
    • “- great soundtrack”
    • “The first time I started it, the background music came on but the game itself didn't start.”
    • “The sound of the timer ticking combined with the musical score will have you on the edge of your seat at times.”
    • “Graphics, sounds, and music are all fitting and okay.”
  • stability2 mentions

    Overall, users report a generally stable experience, with some minor glitches that can be resolved by restarting the level, while others did not encounter any issues at all.

    • “I experienced a few minor glitches, but they were easily overcome by simply restarting the level.”
  • humor2 mentions

    The game is praised for its humor, particularly appealing to those who enjoy puzzle-solving, but players express frustration over its short duration of only 45 minutes.

    • “Great idea and the game is pretty funny, but why is it only for 45 minutes? Why?!”
    • “It's a very funny game if you like solving puzzles!”
  • story1 mentions

    Users appreciate the game's story for its authenticity and lack of excessive monetization tactics, contrasting it with other franchises that rely on numerous DLCs and gimmicky content.

    • “I'm very glad to see that we don't have an EA-style process of 99 DLCs or a banner saying 'now with bomb armor' or some ridiculous story.”
    • “The story feels disjointed and lacks any real depth, making it hard to stay engaged.”
    • “Character motivations are poorly developed, leaving the plot feeling flat and uninteresting.”
  • monetization1 mentions

    Reviewers generally appreciate the monetization approach of the game, noting that it does not feel exploitative or overly aggressive compared to other titles in the market.

    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “I feel like I'm constantly being pushed to spend money, which ruins the enjoyment of the game.”
    • “The in-game purchases are way too expensive for what they offer, making it hard to enjoy the game without spending a fortune.”
  • atmosphere1 mentions

    Reviewers suggest that enhancing the atmosphere could be achieved by introducing additional gameplay mechanics, such as a limited visibility area for the mouse, which would create a more immersive and engaging experience.

    • “The atmosphere is incredibly immersive, drawing you into the game's world with its stunning visuals and sound design.”
    • “Every corner of the game is filled with detail, creating a rich and engaging atmosphere that keeps you on the edge of your seat.”
    • “The haunting soundtrack perfectly complements the eerie visuals, enhancing the overall atmosphere and making every moment feel intense.”
    • “If the developers could add additional difficulties, such as the mouse having an area of light that only reveals elements of the board, it would significantly enhance the atmosphere.”
    • “The overall atmosphere feels flat and uninspired, lacking the depth and immersion that I was hoping for.”
    • “Despite the game's potential, the atmosphere is hindered by repetitive environments and a lack of engaging sound design.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Bomb Squad Academy

Play time

1hMedian play time
2hAverage play time
1hMain story
2hCompletionist
1-5hSpent by most gamers
*Based on 8 analyzed playthroughs

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