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Storyteller

A uniquely inventive and chucklesome puzzle game that could do with a little more substance.
Storyteller Game Cover
84%Game Brain Score
story, gameplay
replayability, grinding
86% User Score Based on 4,119 reviews
Critic Score 76%Based on 1 reviews

Platforms

PCMac OSSteam DeckWindows
Storyteller Game Cover

About

Storyteller is a single player puzzle game. It was developed by Daniel Benmergui and was released on March 23, 2023. It received mostly positive reviews from critics and positive reviews from players.

Storyteller lets you build stories using a visual language. The goal on each level is to make a story that fits the given title by placing settings and characters that react to each other, creating a narrative through their relationships.Storyteller's comic-panel design and charming animations allow for experimentation within the framing of its many stories: just drag and drop characters to see ho…

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86%
Audience ScoreBased on 4,119 reviews
story247 positive mentions
replayability44 negative mentions

  • Charming art style and engaging puzzles that encourage creativity.
  • Unique gameplay mechanics that allow for multiple solutions to puzzles.
  • Fun and humorous narrative elements that enhance the overall experience.
  • Very short gameplay, typically completed in 2-4 hours, which may not justify the price.
  • Limited replayability with no sandbox mode or user-generated content options.
  • Some puzzles can feel overly simplistic or require trial and error without clear guidance.
  • story
    1,021 mentions Positive Neutral Negative

    The "story" aspect of *Storyteller* is characterized by its unique gameplay mechanic that allows players to create narratives by arranging scenes and characters based on given prompts. While the game offers a charming and whimsical experience with a variety of mini-stories, many players feel that it lacks depth and replayability due to its short length and limited narrative freedom. Overall, *Storyteller* is praised for its creativity and visual appeal, but some reviewers express a desire for more content and a sandbox mode to enhance storytelling possibilities.

    • “Storyteller is a charming little narrative puzzler where you arrange scenes and characters to tell a story that fits the prompt (think interactive fairy tale meets comic strip).”
    • “At its core, Storyteller is less about linear gameplay and more about exploring the mechanics of narrative logic—how cause and effect, relationships, and emotions create coherent stories—and it manages to do so with simplicity, charm, and surprising depth.”
    • “Storyteller is a delightful, clever, and refreshingly unique game that is as fun as it is inventive.”
    • “But it's not about 'you making the story', really.”
    • “The main problem with Storyteller is back at the beginning - 3-5 challenges in one chapter is very few.”
    • “It's definitely not about telling stories like the shop description claims and for a game called 'Storyteller' that is a massive flaw.”
  • gameplay
    476 mentions Positive Neutral Negative

    The gameplay of "Storyteller" is characterized by its innovative and charming mechanics that revolve around crafting narratives through puzzle-solving. While players appreciate the creativity and fun involved, many express disappointment over the game's short duration, typically clocking in at around 2-3 hours, which feels insufficient for its $15 price tag. Despite its engaging concept, the lack of replayability and underutilization of certain mechanics lead to a consensus that the game is best purchased on sale or with the expectation of future content updates.

    • “The gameplay is honestly really fun, and it has quite a few neat little secrets.”
    • “At its core, Storyteller is less about linear gameplay and more about exploring the mechanics of narrative logic—how cause and effect, relationships, and emotions create coherent stories—and it manages to do so with simplicity, charm, and surprising depth.”
    • “The mechanics are clever, and the puzzles kept me engaged from start to finish.”
    • “You're paying $15 for just about 2-2.5 hours of gameplay.”
    • “I do think that the full price is a bit too high for the few hours of gameplay.”
    • “The price is expensive for the amount of gameplay which is like 3 hours or way less.”
  • graphics
    341 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming and cute art style, which features a simplistic yet appealing aesthetic reminiscent of storybooks. Players appreciate the hand-drawn visuals, vibrant colors, and engaging animations that enhance the overall experience, making it visually delightful and immersive. However, some reviewers note that while the graphics are excellent, the game's short length and limited content may detract from its value.

    • “The art style is unique and fun, giving the game a bit of a nostalgic charm of illustrations from picture books.”
    • “Visually, Storyteller employs a clean, storybook aesthetic with hand-drawn art and muted pastel colors that emphasize readability and charm.”
    • “The graphics are adorable and the puzzles are relatively easy with multiple endings in many puzzles.”
    • “The graphics are simply cute, the characters are heavily overdrawn and therefore even more plastic, simply strong, successful artwork.”
    • “While not a terribly difficult puzzle narrative, it is incredibly amusing and the artwork, layout, music all combine together for immersion.”
    • “It's a shame to have such a strong concept and incredibly well-developed engine and art style only to have so few levels.”
  • humor
    214 mentions Positive Neutral Negative

    The humor in "Storyteller" is widely praised for its cleverness and charm, often eliciting genuine laughter through its quirky animations and unexpected story outcomes. Players appreciate the game's ability to blend lighthearted and dark humor, creating a unique experience that encourages creativity and experimentation with narrative elements. Despite its short length, the game is noted for its engaging and funny puzzles, making it a delightful choice for those who enjoy humorous storytelling.

    • “Storyteller is a short but exceptionally charming game full of heart, humor, and creativity.”
    • “The art style is cute, the humor lands, and it’s surprisingly creative in how it lets you twist classic tales into your own bizarre outcomes.”
    • “It's a brilliantly designed game with great art and humor.”
  • music
    155 mentions Positive Neutral Negative

    The music in the game is widely praised for its charming and whimsical quality, effectively complementing the hand-drawn art style and enhancing the overall fairy-tale atmosphere. While many players find the soundtrack pleasant and fitting, some note that it primarily consists of gentle remixes of classical pieces, which may not be particularly memorable. Overall, the music contributes significantly to the game's relaxing and immersive experience, though a few users expressed a desire for more control over sound settings.

    • “The hand-drawn style and subtle music create a fairy-tale-like, relaxing atmosphere.”
    • “Combined with a whimsical soundtrack and subtle audio cues, the presentation feels cohesive and inviting, making it easy to spend long stretches solving puzzles without fatigue.”
    • “The music fits well and is fun to listen to while you're thinking and trialing a variety of potential solutions, the art style is wonderful and thematic, the little animations and sound effects are a great touch and really bring the stories to life.”
    • “The music is fine, but nothing too special -- sometimes even bordering on grating if you, and the lack of options kind of hurts this game just that little bit further in my eyes (no volume sliders?).”
    • “You can't adjust the sound effect volume and the music has the options of low, high, or off and both were loud for me.”
    • “Also was surprised I had to pay extra for the game's own music.”
  • replayability
    140 mentions Positive Neutral Negative

    The game's replayability is a contentious topic among users, with many noting its short duration (typically around 2-3 hours) and lack of substantial replay value. While some players appreciate the inclusion of challenges and achievements that encourage exploration, the consensus is that the game feels too brief and lacks features like a sandbox mode or custom content that could enhance replayability. Overall, many reviewers suggest that the game is enjoyable but not worth its price due to its limited replay potential.

    • “Wish that it was longer but there's a lot of replayability, especially if you join the Discord community and download custom level mods.”
    • “Additionally, the inclusion of alternate solutions and achievements encourages replayability and exploration, adding value for players who enjoy pushing boundaries.”
    • “Good replay value with the devil challenges and the secret stamp collection!”
    • “Even at a discount, the game is more expensive than most mobile games while having absolutely no replayability or further content once completed, and once completed, you never have a reason to play again unless something somehow gets added in the future.”
    • “It's very short and lacks any type of creative mode or similar features that could give it some replayability and extend the game's lifecycle beyond a single playthrough (which should take you about 2 hours).”
    • “I cannot recommend a game that has this price point for 2 hours of gameplay and no replay value.”
  • grinding
    22 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and time-consuming, particularly when it comes to collecting stamps and navigating through chapters. Many reviews highlight that the need to revisit completed levels for achievements detracts from the overall enjoyment, making the experience feel repetitive and less rewarding. While some elements add replay value, the grind often overshadows the fun, leading to frustration.

    • “You'll need a second life for grinding.”
    • “I finished the base game in 2 hours, which means half of my playtime was spent doing this, and every bit of it felt tedious.”
    • “The additions were pretty fun, but the fact I had to go through some of the levels I had already completed just to unlock stamps I would already have was a bit tedious.”
  • emotional
    21 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke a wide range of feelings through character-driven narratives and expressive animations, enhancing both humor and drama. Players appreciate the clever integration of puzzles that manipulate emotional states and relationships, leading to moments of joy, cleverness, and even heartbreak, particularly in poignant storylines involving loss. While some find the game short and lacking in depth, its originality and emotional resonance make it a memorable experience that encourages creativity and connection among players.

    • “The plot is full of emotional moments and deft turns, and the characters are straightforward but driven, which heightens the drama and humor.”
    • “I cried over a dog getting old and waiting at his owner's tombstone.”
    • “Conclusion: made me feel lots of emotions and I loved the dog <3”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its charming hand-drawn art style and soothing music, which together create a cozy, fairy-tale-like environment. Reviewers highlight the game's originality and relaxing ambiance, making it a delightful experience that enhances both the storytelling and puzzle-solving elements. Overall, the atmosphere is described as enchanting and welcoming, contributing significantly to the enjoyment of the gameplay.

    • “The hand-drawn style and subtle music create a fairy-tale-like, relaxing atmosphere.”
    • “The art and sound design work together beautifully to create a cozy, welcoming atmosphere.”
    • “"Storyteller" is an incredibly charming and atmospheric game that swept me off my feet from the very beginning.”
  • character development
    5 mentions Positive Neutral Negative

    Reviewers praise the character development for its charming art style and diverse character designs, highlighting the adorable animations and engaging interactions that enhance the overall experience. The unique personalities and appealing visuals contribute to a delightful atmosphere, making the characters memorable and enjoyable to interact with.

    • “The idea is great, the animations and character designs are adorable, and the way to interact with the panels and characters feels so nice and makes a lot of fun.”
    • “Character designs and personalities are delightful; even the backgrounds look better than my computer background.”
    • “Character design is a delight; the animations and interactions between heroes are just chef's kiss, and the sound design is also cute and works really well.”
    • “Character designs and personalities are lacking depth, making it hard to connect with them.”
    • “The character development feels rushed and superficial, leaving little room for growth or meaningful interactions.”
    • “I found the characters to be one-dimensional, with predictable arcs that fail to engage the player.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, running smoothly without any bugs or performance issues, contributing to a seamless gaming experience.

    • “Runs smoothly without issues.”
    • “+1 for no bugs or performance issues.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that the game exhibits some stability issues, particularly with bugs affecting the visibility of secondary story elements during certain puzzle levels. Overall, it appears to be somewhat buggy, which may impact the gameplay experience.

    • “I think it might be a bit buggy, because the devil levels were covering up the secondary story types when there was more than one thing to do for the main puzzle.”
    • “The game crashes frequently, making it nearly impossible to progress without losing progress.”
    • “I encountered several glitches that disrupted gameplay, including characters getting stuck and missions failing to trigger.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as exploitative, with players feeling it functions primarily as a cash grab rather than a genuine puzzler. Many believe it would be better suited as a free mobile game supported by ads, especially given its appeal to streamers.

    • “This game is a cash grab designed as a puzzler and knows how to engage the player just long enough to take your money.”
    • “I kept thinking how this would match better as a free mobile game with occasional ads.”
    • “I'm guessing they have a good advertising strategy, since I've seen that some prominent streamers are playing it.”
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3h Median play time
9h Average play time
2-5h Spent by most gamers
*Based on 86 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Storyteller is a puzzle game.

Storyteller is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 9 hours playing Storyteller.

Storyteller was released on March 23, 2023.

Storyteller was developed by Daniel Benmergui.

Storyteller has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Storyteller is a single player game.

Similar games include A Little To The Left, The Silent Age, LEGO Builder's Journey, Unpacking, Viewfinder and others.