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"Incision" is a horror shooter game with a single-player mode, showcasing brilliant game mechanics, stunning visuals, and an immersive soundtrack. Inspired by classic FPS games like Doom, Quake, and Blood, it promises a challenging, gory experience that requires skill and focus. Clearing forts filled with monsters while avoiding detection adds depth to the intense, merciless carnage.

INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
INCISION screenshot
+19

91%
Audience ScoreBased on 522 reviews
music70 positive mentions
optimization3 negative mentions

  • Incredible level design that captures the essence of classic boomer shooters while providing a unique aesthetic.
  • Satisfying gunplay with a variety of weapons, each having distinct alt-fire modes that enhance combat strategy.
  • Atmospheric soundtrack that complements the game's dark and gritty visuals, creating an immersive experience.
  • Lack of a save system or checkpoints can lead to frustrating gameplay, especially during longer levels.
  • Some enemies can be difficult to see against the dark and busy backgrounds, leading to unfair deaths.
  • The game can feel overly punishing at times, with high damage output from enemies even on lower difficulties.
  • music
    133 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its unique blend of industrial, techno, and metal influences, effectively enhancing the atmosphere and gameplay experience. Many reviewers noted the soundtrack's ability to adapt dynamically to in-game events, creating a visceral connection to the action. However, some players experienced occasional audio issues, such as music cutting out during critical moments, which detracted from the overall immersion.

    • “The soundtrack is phenomenal.”
    • “Outstanding soundtrack that fits the environment.”
    • “The music evolves as you progress through each level.”
    • “Only con is that in a few levels, notably e1m3 'blood totems', the music can cut out for an extended period of time until you trigger something, which can make the resulting fight kinda awkward.”
    • “Another con is the music for the beginning of the game, and just the beginning.”
    • “It also seems unfortunate that while sound is consistently and interestingly used within the game, there is generally no way to tell warning or notification sounds from the ambient noise or soundtrack.”
  • graphics
    130 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback, with many praising its unique and cohesive aesthetic that blends retro and body horror elements, reminiscent of classic boomer shooters. While some players appreciate the charm and atmosphere created by the visuals, others have noted performance issues and a lack of graphical options, which detracts from the overall experience. Overall, the art style is considered a standout feature, appealing to fans of the genre despite some technical shortcomings.

    • “The art style and music is fantastic though.”
    • “The aesthetic is incredible.”
    • “The graphics are extremely unique and I'm personally a massive fan of the style.”
    • “The visuals honestly aren't the best to me; there's the usual grainy TV filter, but you can't turn it off, and bumping the resolution doesn't do much to it.”
    • “My main gripe is the visual aesthetic forcing a dark red dithering filter the entire time that gives me a headache, and there is no option to turn it off.”
    • “The game graphic conceit seems acceptable and even interesting for creating atmosphere and mood, until you realize that Incision’s featureless enemies can’t be seen at any distance against a background (even when not matching) until they move.”
  • gameplay
    82 mentions Positive Neutral Negative

    The gameplay is characterized by fast-paced, adrenaline-pumping action that combines satisfying gunplay with unique mechanics and a distinct aesthetic. While it doesn't introduce groundbreaking innovations, it excels in delivering a visceral experience reminiscent of classic shooters, with engaging level design and a variety of weapons that enhance the overall enjoyment. However, some players noted issues with balance and mechanics that could benefit from refinement.

    • “The gameplay is an exhilarating rollercoaster of fast-paced, adrenaline-pumping action that demands precise aiming and quick thinking.”
    • “The setting and aesthetics are truly unique and metal, the gameplay is blazing fast while still being coherent, and the level design is great; there is always something different to keep things fresh while the levels usually cleverly loop around.”
    • “Now actual review, this game is just so good; it has a very defined art style, the gameplay is incredibly satisfying, and it allows you to go wild or take it slow. It's also really customizable to fit your playstyle.”
    • “People keep making these shallow lo-fi shooters that fall short of their inspirations, with gameplay that consists simply of wandering around environments of varying comprehensibility while reflexively clicking on anything that moves.”
    • “But again, the gameplay fails to be more than the sum of its parts in all but one way: aesthetic.”
    • “Besides basic jank -- the gameplay is just set too hard with checkpoints being too far apart.”
  • atmosphere
    63 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its chilling and immersive qualities, blending elements of horror and power fantasy with a unique industrial aesthetic. Reviewers highlight the exceptional sound design, level variety, and a soundtrack that enhances the overall experience, creating a tense and engaging environment. However, some players note that the dark visuals can occasionally hinder gameplay by making it difficult to discern enemies from the background.

    • “The atmosphere is both chilling and electrifying, finding the exact balance between horror and power fantasy that puts it on par with Dusk.”
    • “Incredible atmosphere and music, the atmosphere rivals that of Dusk and even Quake.”
    • “The atmosphere is intense, the shooting is satisfying, the music is otherworldly, everything is just done at such a high level it's amazing!”
    • “The atmosphere, level design, and vibes alone may be enough to convince some people to love this game, but seeing as these aforementioned qualities are incredibly essential to the ideal retro FPS experience, I would wholeheartedly recommend playing Dusk or Forgive Me Father instead, at least until these issues are improved.”
    • “I dig the atmosphere, but I found that things were a bit busy to be able to discern enemy movement and to make out their shapes in the level, especially in the second episode.”
    • “Now as much as I love the atmosphere, it can be incredibly dark in places, so much so that you can't see your enemies.”
  • story
    38 mentions Positive Neutral Negative

    The story in the game is described as familiar yet engaging, primarily conveyed through effective environmental storytelling and lore snippets at the start of each level. While some players find the narrative light and open to interpretation, others appreciate its existential themes and the immersive world design, though there are mentions of occasional confusion regarding story clarity and progression. Overall, the story enhances the gameplay experience without being overly intrusive, appealing to those who enjoy atmospheric and interpretive narratives.

    • “Upon first discovering Incision, it definitely was my 'mad god the game' candidate, but going deeper and deeper into the growth vivarium and beyond, I felt much more like I was in a Lovecraftian story. This time, as a creature of termination, I was able to influence a level of eldritch politics I could never fully understand.”
    • “Incision's story, unlike Mad God, is not completely surreal, but is very open to interpretation, and that's my favorite kind of story.”
    • “I love the aesthetic, the story is interesting but not intrusive, and the arsenal feels very good to use!”
    • “Incision’s story seems to hint at this progression, but locations, encounters, and enemies largely lack the sense of sequence that is necessary to generate continued interest, creating a feeling of repetition very quickly.”
    • “Originally said the story was bland, but it's more so that it goes with the Quake/HROT/Dusk way of thinking where it uses environmental storytelling and relies on surroundings to be unique.”
    • “I'm probably missing something in the story department because... well actually I'm unsure about the story, either I missed the messages or they didn't show for me.”
  • humor
    5 mentions Positive Neutral Negative

    The game features a subtle yet effective sense of humor, often intertwined with its gameplay mechanics, such as unique difficulty modes and randomizers. Players find the humor to be a significant aspect of the experience, contributing to its addictive nature, despite it not being overtly comedic. Overall, the humor enhances the enjoyment of the game, making it a memorable experience.

    • “Overall, the game's fairly cheap compared to the boomshoot average of twenty smackaroonies (although not for long), and for it you get six hours of good content, a few funny modes like 200% difficulty and a built-in enemy/pickup randomizer alongside dev cheats, deepest lore, and an IOU for another three.”
    • “But what virtually every one of them has had, until incision, is humor.”
    • “Not always obvious or blatant, but humor, nonetheless.”
  • optimization
    3 mentions Positive Neutral Negative

    The game suffers from a lack of graphics options and notable performance issues, with players reporting low resource utilization and no improvement in performance at different resolutions. Many hope for future patches to address these optimization shortcomings.

    • “I tried running it at 1440p and 1080p, and I didn't see any improvement whatsoever to performance, and the game had very low utilization of my resources.”
    • “Main issues I have with this game are the lack of graphics options and some performance issues, so I hope to see a patch in the future addressing some of these optimization issues.”
    • “I tried running it at 1440p and 1080p, and I didn't see any improvement whatsoever in performance, and the game had very low utilization of my resources.”
    • “I was also streaming at the same time, but if I can stream all the latest AAA games at ultra settings without any noticeable dip in performance, I don't believe that had any impact.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers express concern that the monetization elements, such as in-game advertisements like a radio and neon store sign, detract from the immersive horror experience, making the game feel more like an ordinary world rather than a unique, unsettling environment.

    • “Sadly, the one criticism I have so far regarding this is in the new Chapter 2 level, as there is a radio with audio lines and a neon sign advertising a store, which I felt took me out of this unspoken and unknowable horror that has befallen humanity and placed me in just an ordinary world where bad things happened.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report that the game "Incision" runs smoothly without any noticeable glitches, indicating a stable performance during gameplay.

  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be deeply engaging, as it evokes strong feelings of dread and horror that can leave a lasting impact. The intense atmosphere fosters a significant emotional investment, drawing players into the experience.

    • “It's an emotional investment; the sense of dread can truly overwhelm you.”
    • “The game evokes a deep emotional response, making you feel connected to the characters.”
    • “Every choice you make carries emotional weight, leaving a lasting impact on your experience.”

Buy INCISION

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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