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INCISION Game Cover

About INCISION

INCISION is a single player shooter game with horror, post-apocalyptic, violence and science fiction themes. It was developed by SmoothBrainDev and was released on August 28, 2025. It received positive reviews from players.

Slaughter your way through nightmarish industrial mazes, transformed cityscapes and surreal alien structures to cut down the Growth in this ultraviolent, fast-paced, and merciless retro-styled first person shooter.

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Games Like INCISION

Looking for games like INCISION? Here are top shooter recommendations with a horror, post-apocalyptic, violence and science fiction focus, selected from player-similarity data — start with Hell Hunt , WRATH: Aeon of Ruin or Turbo Overkill.

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Reviews

87%Audience ScoreBased on 844 reviews
music128 positive mentions
stability4 negative mentions

  • Unique, gritty atmospheric design blending industrial and body-horror themes exceptionally well.
  • Fast-paced, tight, and satisfying retro-style gunplay with a variety of impactful weapons and useful alternate fire modes.
  • Challenging gameplay enhanced by a tension-raising lives system instead of mid-level saves, encouraging mastery and strategic play.
  • Outstanding soundtrack that complements the game's tone and action, featuring industrial and dark electronic music.
  • Interesting level design featuring verticality, exploration, and secrets that reward careful play.
  • Enemy designs are varied, distinct, and offer engaging combat scenarios.
  • Smooth and fluid movement mechanics with double jump and sprint that enhances gameplay dynamics.
  • Lack of a save system or checkpoints is frustrating for some players, forcing long level replays upon death.
  • Visual clarity issues: dark environments, reddish palette, and screen effects sometimes make it difficult to discern enemies and attacks.
  • Some weapon mechanics and balancing issues, such as weak shotgun feel and inconsistent damage/hit detection.
  • Boss fights sometimes felt either too easy or frustrating due to difficulty spikes or design.
  • Limited settings and customization options, including lack of mouse sensitivity granularity and graphic options.
  • Minor bugs and occasional crashes reported, along with some issues like getting stuck in geometry or unstable saves.
  • Early game difficulty spike and resource scarcity can create a harsh initial experience for new players.
  • music

    249 mentions Positive Neutral Negative
    51% positive mentions, 47% neutral mentions, 2% negative mentions

    The music in this game is widely praised as a standout feature, combining industrial, darkwave, and electronic elements to create an intense, atmospheric, and immersive soundtrack that perfectly complements the game's grim, bio-mechanical aesthetic. It dynamically shifts with the gameplay, enhancing tension and action with a mix of haunting ambient tracks and powerful combat anthems, often drawing comparisons to icons like Nine Inch Nails, Trent Reznor, and classic quake-style music. While a few users noted occasional issues like music cutting out or personal taste differences, the soundtrack overall is considered exceptional, elevating the experience and often appreciated even outside the game.

    • “Probably the greatest game and soundtrack of this year, maybe ever!”
    • “The game is absolutely enhanced by the excellent soundtrack by Frederick "Ini" Chicoine, Ini summons touches of Trent Reznor (the ambient and atmospheric side) with Sonic Mayhem and Mick Gordon for the heavier moments.”
    • “The soundtrack will provide you with different emotions, and when the action hits, it hits you hard in the face and ears.”
    • “The game didn't click for me; it's actually quite buggy in the beginning (no music for 2 whole levels, clipping of AI), which sadly takes away a lot of immersion.”
    • “Sometimes the sound pool gets filled and the minigun stops making some of its sounds while firing; other times, the music outright stops, probably due to the way I moved into a music transition zone.”
    • “Furthermore, if the game has some spots of originality and style, they are quickly overshadowed by edgy-bloody environments, with the same repetitive metal music (guys, I'm not against the genre, but c'mon. How many boomer shooters must be plagued by the same soundtrack playing over and over again?) and other boomer shooter's facsimiles, which are too much to count.”
  • graphics

    231 mentions Positive Neutral Negative
    38% positive mentions, 59% neutral mentions, 3% negative mentions

    The graphics of this game feature a distinct, grotesque, and gritty retro aesthetic inspired by mid-1990s shooters, heavily emphasizing industrial horror and body horror elements. While some users find the visuals unique, atmospheric, and perfectly suited to the game's tense and brutal tone, others criticize the muddy, grainy filters and lack of variety or polish in certain areas. Overall, the art style is a major highlight, delivering a cohesive, immersive, and memorable experience that strongly appeals to fans of dark, retro-inspired shooters.

    • “The art style and gore are perfect for the flesh-metal dystopian city that they have you battling through.”
    • “Visually, Incision is a love letter to the pixelated and gritty aesthetics of mid-1990s shooters, embracing a deliberately retro style that enhances both nostalgia and atmosphere.”
    • “The aesthetic of the game is phenomenal, quite unique from what is out there and I definitely found myself frequently stopping just to admire the environments, and yes I do think the art style and graphics look great.”
    • “The game is quake style visuals, but some of the most muddy and ugly visuals I've ever seen in a boomer shooter.”
    • “The game has a default grainy filter on to try and mask the poor visuals, but thankfully you can turn it off.”
    • “My main gripe is the visual aesthetic forcing on a dark red dithering filter the entire time that gives me a headache, and there is no option to turn it off.”
  • gameplay

    193 mentions Positive Neutral Negative
    38% positive mentions, 59% neutral mentions, 3% negative mentions

    The gameplay of Incision is a fast-paced, challenging boomer shooter that emphasizes fluid movement, precise aiming, and intense combat with a variety of impactful weapons and mechanics. Its design is a faithful homage to classic shooters like Quake and Doom, featuring brutal, unforgiving encounters and a unique lives-based system without checkpoints, which some players find frustrating while others appreciate the added tension and mastery it demands. Overall, the gameplay is praised for its satisfying combat, level design, and atmospheric integration, though it may feel punishingly difficult to those expecting modern save mechanics.

    • “From the smooth movement to the varied enemy roster, well-rounded arsenal, challenging but fair combat and solid, well-paced level design, there's very little to complain about on the gameplay front.”
    • “The gameplay is an exhilarating rollercoaster of fast-paced, adrenaline-pumping action that demands precise aiming and quick thinking.”
    • “The gameplay itself feels slick: the fast and floaty controls combine well with the meaty guns and gore, but even the weakest enemies will routinely chip away at your health if you're not careful, so you've got to take a fairly balanced approach especially when exploring new areas for the first time.”
    • “And I will give it the thumbs down only because the developer decided that making a shooter in 2025 that should capture the feel of 90s shooters meant they needed to bring the worst mechanic possible from that era.”
    • “Thankfully the levels are rarely longer than 20 - 35 minutes, but even then, I just up and quit multiple times along my run when I had to face replaying the entire level, because they drop a badly telegraphed new mechanic/hazard type on your ass 5 minutes before the exit.”
    • “Well, you can certainly expect long, gargantuan levels with no quick save, save or even deplorable checkpoint, but instead a life system (like in the good old days, until they rightfully abandoned the whole idea, since we moved from arcade to computer systems) that will make every-single-level more of an endurance test and not really, you know, a game, and even requiring you to start it over again and again, which is not necessarily a bad thing... until you realize that the gameplay loop is good, but not that good to warrant multiple playthroughs of the same red-rusty level, with hordes of not-that-original enemies.”
  • atmosphere

    116 mentions Positive Neutral Negative
    51% positive mentions, 46% neutral mentions, 3% negative mentions

    The game’s atmosphere is widely praised for its dark, oppressive, and gritty ambiance, blending industrial, fleshy, and eldritch horror elements into a cohesive and immersive experience. The retro-inspired visuals, combined with an intense, dynamic soundtrack mixing industrial, metal, and electronic styles, create a unique, tense mood reminiscent of classic 90s shooters but with a modern edge. While some find the visual density and darkness challenging for enemy visibility, the overall atmosphere is considered one of the best in the boomer shooter genre, deeply enhancing the game’s visceral combat and level design.

    • “I love the uncanny PS1 FMV style intro and the descriptive pre-level text, the fleshy, oppressive atmosphere, and the frantic soundtrack.”
    • “The atmosphere is fantastic, the weapons are fun, and the extra life system adds real tension to every level.”
    • “Can't stress enough just how good this game looks when you play it, screenshots don't do it justice, seriously one of the most atmospheric games I've ever played.”
    • “The atmosphere is creepy in a not so desirable way.”
    • “Now as much as I love the atmosphere it can be incredibly dark in places, so much so that you can't see your enemies.”
    • “This game really needs a save system; I'm not going to replay entire levels just because I messed up one time. It's sad because I really liked the gameplay itself and the atmosphere.”
  • story

    81 mentions Positive Neutral Negative
    30% positive mentions, 66% neutral mentions, 4% negative mentions

    The story in this game is minimalist and conveyed primarily through environmental storytelling, scattered lore text, and atmospheric cutscenes, creating a dark, cryptic, and immersive narrative experience. While the plot is not the central focus and can feel nebulous or subtle, many players appreciate the intriguing lore and mood, which complement the intense gameplay without interrupting it. Overall, the story adds depth and motivation for players who enjoy piecing together background details, though some desire greater narrative variety and more direct storytelling.

    • “The story behind this world and what it's become is fantastic, with you having to find scattered fragments and cracks of hellish light seeping through the walls to find out what the hell is going on.”
    • “Narrative elements in Incision are subtle, woven through environmental storytelling rather than overt cutscenes or dialogue. Players uncover bits of the story through cryptic messages, unsettling imagery, and the very architecture of the levels themselves, which hint at the catastrophe that transformed the world into a brutal wasteland. This minimalist storytelling method encourages players to interpret and imagine the wider context, adding an extra layer of engagement for those who enjoy piecing together lore as they play.”
    • “The cinematic cutscenes added in recent updates are cool and do a great job at telling the story - a story that is engaging enough to motivate the player.”
    • “There’s a big story moment where your character loses a major power, and it feels like the gameplay should change somehow… but it doesn’t.”
    • “After having beaten the story I'm left with disappointment, not because any of it was bad.”
    • “Incision’s story seems to hint at progression, but locations, encounters and enemies largely lack the sense of sequence that is necessary to generate continued interest, creating a feeling of repetition very quickly.”
  • optimization

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The game offers smooth gameplay and replayability on most systems due to its retro-inspired visuals and performance-focused design, but suffers from inconsistent and often poor optimization, including significant FPS drops even on high-end hardware. This hit-or-miss performance undermines the experience for some players, making it difficult to justify playing despite the game's potential and engaging mechanics.

    • “Runs smoothly on most systems thanks to its retro-inspired visuals.”
    • “As far as performance is concerned, if such a punishing and fast-paced game expects perfection from me - then it's fair that I expect perfection, or at the very least, consistency in return.”
    • “The lives system encourages good performance without forcing frustration, allowing strategic decisions even if it means losing a life to take out a stronger enemy.”
    • “Performance is bad (dips to 50 fps on an i7 9700kf).”
    • “Abysmal performance on an RTX 3090 and 5950x.”
    • “I can tell there's fun to be had but I just cannot justify playing a game with this lack of optimization.”
  • humor

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is subtle yet effective, offering amusing elements like playful challenges and quirky features that many players find entertaining. Although not always overt, the humor adds an enjoyable layer to the experience without requiring cleverness from the player.

    • “The whole 'lack of saves' thing is so funny as a complaint.”
    • “Overall, the game's fairly cheap compared to the average shooter, and for it you get six hours of good content, a few funny modes like 200% difficulty and a built-in enemy/pickup randomizer alongside dev cheats, deepest lore, and an IOU for another three.”
    • “Not always obvious or blatant, but humor, nonetheless.”
  • emotional

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a strong emotional response through its challenging mechanics and immersive atmosphere, blending wholesome moments with intense gore and dread. Players feel a deep connection to the gameplay, story, and music, resulting in a compelling emotional investment that balances frustration and fascination.

    • “You can feel the love in the gameplay, the cutscenes, the bestiary, and the wholesome fun that the developers included.”
    • “The music alone made me feel like I was infected into the nightmare-fueled realm of grotesque and absolute torment where metal meets flesh and minds rot!”
    • “It's an emotional investment - gore and dread can overcome you.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game offers strong replayability through level mastery, performance improvement, and weapon experimentation. Randomizer features and customizable difficulty add variety and incentivize multiple playthroughs, encouraging players to beat levels faster and more efficiently.

    • “Replayability comes from mastering levels, improving performance, and experimenting with weapons.”
    • “While people may just run through it once, I feel this game really incentivizes replay value to beat levels faster and with no lives lost. The enemy and item randomizer also add some extra spice to your playthroughs.”
    • “You can customize the difficulty and turn on a randomizer for some extra replayability.”
    • “No replay value.”
    • “While people may just run through it once, I feel this game really incentivizes replay value to beat levels you initially took 40 minutes on, down to 15 minutes with no lives lost. The enemy and item randomizer also add some spice to playthroughs.”
    • “You can customize the difficulty and enable a randomizer for extra replayability.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is inconsistent, with some users experiencing significant bugs such as missing music, AI clipping, and unusual glitches during gameplay, which can detract from immersion. However, others report it runs smoothly without notable issues, suggesting that performance may vary between playthroughs. Overall, the game may feel unstable or janky at times but remains enjoyable for fans willing to overlook occasional technical flaws.

    • “The game didn't click for me; it's actually quite buggy in the beginning (no music for two whole levels, AI clipping), which sadly takes away a lot of immersion.”
    • “It can be very jank and buggy, like during the final boss I somehow shot out two nukes at once.”
    • “Runs poorly and is buggy as hell.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the game's monetization for excessive and intrusive advertising, including unrelated ads and promotional content that detracts from the immersive experience. The in-game ads pull players out of the game's atmosphere, diminishing the horror and immersion.

    • “It's a joke that the update section of this game is just ads for random trash that isn't even this game.”
    • “Everything else is advertising for publisher or promoting their soundtrack.”
    • “Sadly the one criticism I have so far regarding this is in the new chapter 2 level as there is a radio with audio lines and a neon sign advertising a store, which I felt took me out of this unspoken and unknowable horror that has befallen humanity and placed me in just an ordinary world where bad things happened.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely criticized for being tedious and time-consuming, requiring players to redo lengthy progress sessions, which detracts from the overall enjoyment.

    • “Love everything about the game except for the grinding, which makes it very tedious and unplayable for someone just looking to have an enjoyable time and not redo 25-30+ minutes of progress at a time.”
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Play Times

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

INCISION is a shooter game with horror, post-apocalyptic, violence and science fiction themes. Common tags for INCISION include first-person, demons, indie, surreal, exploration and others.

INCISION is available on PC and Windows.

On average players spend around 5 hours playing INCISION.

INCISION was released on August 28, 2025.

INCISION was developed by SmoothBrainDev.

INCISION has received positive reviews from players. Most players liked INCISION for its music but disliked it for its optimization.

INCISION is a single player game.

Similar games include Hell Hunt , WRATH: Aeon of Ruin, Turbo Overkill, Prodeus, Forgive Me Father and others.