Monument Game Cover

"Monument" is a single-player fantasy shooter game featuring old-school FPS gameplay with huge hordes of monsters and an arsenal of weapons. Each level is unique, offering new challenges and enemies. The game boasts excellent graphics, a stellar soundtrack, and unique features such as a teleport gun and donar station for ammo. It's a fun and exciting game that will keep you engaged with its challenging levels and epic battles.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows
  • Linux

Reviews

72%
Audience ScoreBased on 437 reviews
music70 positive mentions
story7 negative mentions
  • The game offers a nostalgic experience reminiscent of classic FPS titles like Doom and Quake.
  • The soundtrack is engaging and fits well with the gameplay, enhancing the overall experience.
  • For its low price, the game provides a decent amount of content and can be enjoyable for fans of the genre.
  • The level design is often criticized for being bland and repetitive, with many areas feeling cramped and linear.
  • Enemy AI is simplistic, often resulting in predictable encounters that lack challenge and excitement.
  • The game suffers from technical issues, including poor optimization and hit detection, which detracts from the overall gameplay experience.
  • music141 mentions

    The music in the game has received a mixed reception, with many praising its energetic metal and rock vibes that enhance the gameplay experience, reminiscent of classic titles like Quake and Doom. While some players found the soundtrack to be fantastic and fitting for the game's chaotic atmosphere, others noted that it can become repetitive over time. Overall, the soundtrack is often highlighted as one of the game's strongest aspects, contributing significantly to its appeal despite some criticisms regarding its variety and execution.

    • “The music is just so good; I loved all the tracks.”
    • “The music in this game is pleasant and not annoying at all.”
    • “The soundtrack is amazing.”
    • “Assets look like Roblox free models, the music resembles something between royalty-free rock and low-budget porno music.”
    • “The soundtrack is mildly grating - after about 10 minutes, I preferred playing without sound at all.”
    • “Soundtrack: a soundtrack very similar to Doom, but in Monument they only use a few songs, making the songs very repetitive and ruining the atmosphere.”
  • gameplay91 mentions

    The gameplay of Monument is a mixed bag, with many reviewers noting its simplistic mechanics and short length, often comparing it unfavorably to classic shooters like Quake and Doom. While some appreciate its fast-paced action and retro aesthetic, others criticize the clunky controls, poor enemy AI, and lack of unique features, leading to a repetitive experience. Overall, the game offers a nostalgic feel but suffers from design flaws that hinder its potential as a compelling first-person shooter.

    • “The gameplay is dynamic and interesting; you choose a couple of guns and go to destroy monsters by choosing your tactics of escape routes.”
    • “Monument is a dynamic old-school shooter similar to Doom and Quake, the game has a lot of meat and action, good graphics, and everyone's favorite gameplay, and also has its own unique features like the teleport gun, strafe jump, and donor station.”
    • “The game has kept all the atmosphere of those most beloved games while adding a bunch of great mechanics that make the gameplay more fun and dynamic.”
    • “Monument is a (probably asset flipped) level-based first-person shooter, basically a very lame Quake ripoff, only worse in all respects, with poor quality, clunky assets, and equally clunky gameplay.”
    • “With only 5 levels, it's extremely short and also leaves little impression with its gameplay.”
    • “Gameplay is extremely barebones, most encounters just small waves in narrow halls.”
  • graphics72 mentions

    The graphics of the game are a mix of old-school aesthetics reminiscent of titles like Quake and Doom, with some players appreciating the nostalgic feel while others criticize the lack of detail and modern polish. Many reviews highlight the decent visuals and atmosphere, though some note that the graphics are not demanding and can appear clunky or underwhelming compared to contemporary standards. Overall, the graphics evoke a retro vibe that appeals to fans of classic shooters, but they may not satisfy those seeking high-end visuals.

    • “I really like the aesthetics of this game, and I think for the most part, the maps look pretty fine too.”
    • “The graphics are done well with fantastic backgrounds, realistic NPCs, and beautifully detailed close-ups.”
    • “Nice graphics that do not hurt your eyes and excellent music, allowing you to stay in the game for a long period.”
    • “Poor, undetailed, ugly graphics and models; just rough straight lines, dark with no brightness changing option.”
    • “The graphics do not meet the expectations of today's high-end gaming, but looking from going from the old-school shooter to these 3D graphics, it gives a good nostalgia feel.”
    • “Controls are laggy, graphics and physics are outdated, sounds and music are annoying, level design is clumsy.”
  • story26 mentions

    The game's story is largely criticized for its absence, with many reviewers noting that it lacks any meaningful plot or narrative context. While some players appreciate the focus on fast-paced action and monster-slaying over storytelling, others express disappointment at the minimal effort put into developing a storyline, suggesting that even a basic plot could enhance the experience. Overall, the consensus is that the game prioritizes gameplay mechanics over narrative depth, resulting in a largely forgettable story aspect.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “In the game, I liked the graphics, story, and music that adds to the rage. I was pleased that the developers have already added achievements to the game, which adds an incentive to fully pass and explore.”
    • “The plot is missing, but here it is not needed.”
    • “No story, no interest at all.”
    • “There's really no sense of story at all, and I don't mean cut-scenes with dramatic motion captured acting from five-star Hollywood actors; I know what this game is, but at least give me something.”
    • “The game is also less than an hour long and has no context, let alone any sort of story.”
  • atmosphere15 mentions

    The game's atmosphere is heavily influenced by classic titles like Quake and Doom, featuring a dark, retro aesthetic that evokes nostalgia for 90s shooters. Players appreciate the combination of engaging visuals, a fitting soundtrack, and unique mechanics that enhance the immersive experience, although some note that repetitive music can detract from the overall ambiance. The incorporation of blood as currency for ammunition further deepens the game's gritty atmosphere, making it a standout feature.

    • “Dark atmosphere suits perfect to this game.”
    • “The game has kept all the atmosphere of those most beloved games, while adding a bunch of great mechanics that make the gameplay more fun and dynamic.”
    • “Soundtrack: a soundtrack very similar to Doom, but in Monument they only use a few songs, making the songs very repetitive and ruining the atmosphere.”
    • “Meat gameplay, a lot of enemies and weapons, and most importantly it is an unforgettable atmosphere that seems to take me back to the 90s.”
    • “Atmosphere that brings back Doom and Quake memories.”
  • optimization11 mentions

    The optimization of the game has received mixed reviews, with some users praising its ability to run smoothly on lower-end hardware, while others report severe performance issues and slowdowns due to asset loading. Although there are ongoing improvements and some players find it acceptable, significant optimization problems persist, particularly affecting gameplay fluidity and responsiveness. Overall, the game's optimization appears to be a contentious aspect, with experiences varying widely among users.

    • “Excellent optimization, the game will run on all computers in our time.”
    • “The project is optimized and even on a meager laptop will run smoothly.”
    • “I did not notice lags and freezes; optimization is present.”
    • “Poor optimization to the point where assets loading in cause severe slowdown.”
    • “The game had performance and physics issues prior to the global update.”
    • “Very poor optimization (no optimization at all?)”
  • stability7 mentions

    Overall, the game's stability is mixed; while players report that it runs smoothly without major bugs or crashes, there are numerous minor glitches that can affect gameplay, including issues with enemy interactions and checkpoint respawns. Despite these problems, many users find the experience enjoyable and well-optimized.

    • “Runs great, looks great, plays great.”
    • “The game maintains a smooth performance even during intense action sequences.”
    • “I haven't experienced any crashes or bugs, which makes for a seamless gaming experience.”
    • “Lots of glitches, though nothing game-breaking (my favorite was an enemy who clips into the player, making itself and the player mutually invincible until you lose it).”
    • “If you die and manage to respawn due to a very rare checkpoint, it glitches and removes all of the keycards so you cannot progress.”
    • “Half-done, buggy, slow.”
  • replayability7 mentions

    Overall, the game's replayability is mixed; while some players find it infinitely replayable due to secret areas and exploration, many others feel it lacks depth and is more suited for a one-time playthrough, especially given its short length. Despite the low replay value, some users believe the experience is worth the price for a few hours of enjoyment.

    • “Replay value may be low, but I think for the price point you can afford to spend that much to have fun for a couple of hours.”
    • “Infinitely replayable.”
    • “There are also secret areas for you to find; there is definitely a lot of replayability.”
    • “After finishing the game, I don't really see that much replayability; it's more of a one-shot game.”
    • “Replayability is low since the game is so short, which may not appeal to many players.”
    • “Replay value may be low, but I think for the price point, you can afford to spend that much to have fun for a couple of hours.”
  • humor4 mentions

    The humor in the game is largely unintentional, with players finding amusement in the absurdity of its enemies, such as chicken monsters and cultists. Despite the game's overall blandness, these quirky elements and unexpected encounters lead to memorable and laugh-out-loud moments, contributing to its charm within the retro shooter genre.

    • “I would actually burst out laughing sometimes because of where these characters would appear.”
    • “The fact you face little trees, chicken monsters, aliens, and cultists makes the experience great and made me laugh sometimes. Being chased out of ammo by enormous fire-breathing chicken monsters is surely memorable.”
    • “It's funny that this came out a year before Doom 2016, as it's very much a part of the wave of retro-styled shooters currently popping up all over Steam, but it predates most of them.”
  • monetization3 mentions

    The monetization aspect of the game has been criticized for the presence of suspicious reviews, likely from fake accounts promoting the game alongside other low-quality titles, suggesting a potential cash grab. However, some users feel that despite its simplicity and short length, the game reflects genuine effort and passion rather than being a typical asset flip.

    • “They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams.”
    • “It does feel like an honest labor of love by someone with little experience and resources, not a slapdash cash grab like so many shovelware games on Steam.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and lacking satisfaction, with repetitive enemy encounters and cheesy mechanics contributing to a frustrating experience. While some acknowledge a potential charm in the game's design, the overall sentiment leans towards grinding being a chore rather than an engaging activity.

    • “There's little to no satisfaction in fighting hordes of enemies; it feels tedious.”
    • “Enemy spawns are cheesy, enemies look cheesy, enemy attacks are cheesy, and while it can often be tedious or even outright annoying, I feel like somewhere in there, the game has its heart in the right place.”
    • “If anything, if you'd really need 40 minutes to kill (ignore the hours I have on record, that was for trading card grinding), then you might find something here.”
  • emotional1 mentions

    The emotional aspect of the game is characterized by a sense of loneliness, as some players find its basic design lacking in depth and engagement, which detracts from their overall experience.

    • “The game's narrative struck a deep chord with me, evoking feelings I didn't expect.”
    • “I was genuinely moved by the character's journey; it felt like I was experiencing their pain and joy.”
    • “The emotional depth of the story left me reflecting on my own life long after I finished playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Monument

Play time

3hMedian play time
3hAverage play time
2-5hSpent by most gamers
*Based on 3 analyzed playthroughs

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