- April 16, 2021
- Pixel Cattle Games
- 50h median play time
Blood Card 2: Dark Mist
Platforms
About
In "Red Mist," a card game with roguelike and deckbuilder elements, your health is tied to the number of cards in your deck. Enemies appear in waves, and strategic planning is required to line up and defeat them. Three types of cards - attacks, skills, and curses - are at your disposal, with a focus on quick and desperate attacks to survive. Level up to add new cards and strengthen your deck against the evils of the mist.







- The game features a unique mechanic where your deck serves as your health, adding a fresh twist to the deckbuilding genre.
- There are six distinct character classes, each with unique mechanics and playstyles, providing a lot of replayability.
- The gameplay is engaging and strategic, requiring players to carefully consider their moves and the order of enemy attacks.
- The game lacks polish in terms of graphics and user interface, which can detract from the overall experience.
- Some players find the complexity overwhelming, with too many mechanics to track, leading to a frustrating experience.
- There is a perceived lack of content and replayability after a few runs, as players may feel they have seen everything the game has to offer.
gameplay
70 mentions Positive Neutral NegativeThe gameplay is characterized by its unique mechanics, particularly the innovative concept of using your deck as health, which adds depth and strategic variety to each run. Players appreciate the distinct playstyles of the six heroes, each with their own mechanics, allowing for diverse and engaging gameplay experiences. While the game offers a solid and enjoyable puzzle-like challenge, some reviewers note a lack of content and replayability after mastering the mechanics.
“Once you learn the mechanics and types of enemies, it is possible to create some truly overpowered decks.”
“The battle mechanics provide for a lot of fun; the classes are extremely unique and each feels quite original compared with other card battlers.”
“What this game does, it does well - and in a fashion very few deckbuilders have even attempted mechanically - while still feeling very well thought out in terms of mechanics and designs.”
“While it brings some very cool new things, it just does not have much else and has a fraction of the content, flavor, and mechanics of the first game.”
“After winning the game with each playable character, I don't see any reason to play again because the gameplay will be exactly the same.”
“I think there needs to be more scaling mechanics to encourage you to avoid keeping the same enemy alive forever.”