- October 29, 2012
- Larian Studios
- 50h median play time
Beyond Divinity
Platforms
About
In Beyond Divinity, players control a fallen paladin chained to a demon warrior, forced to work together to uncover the truth behind their bond and defeat a powerful evil. The game features a party-based combat system, isometric view, and a rich, immersive story set in a detailed fantasy world. Players will need to make choices that affect the outcome of the story and the development of their characters.




- The game features an interesting story with some surprising twists, particularly towards the end.
- The addition of a second character adds a unique dynamic to gameplay, requiring strategic management of both characters.
- The game has a nostalgic charm and humor that appeals to fans of classic RPGs.
- The game is plagued by numerous bugs and crashes, making it frustrating to play.
- Voice acting is often poor and inconsistent, detracting from the overall experience.
- The skill system is convoluted and unbalanced, leading to a lack of meaningful character progression.
story
192 mentions Positive Neutral NegativeThe story of "Beyond Divinity" is a mixed bag, with some players finding it decent and others criticizing it for being boring and poorly paced. While the overarching plot has interesting elements and some quests are well-written, many reviewers noted issues with pacing, lack of meaningful choices, and bugs that hindered progression. Overall, the narrative is seen as less compelling than its predecessor, "Divine Divinity," leaving players divided on its effectiveness and engagement.
“The story is actually quite endearing albeit quite campy at times; I would consider it an acquired taste and not for everyone. The voice acting is hilarious in its almost so bad it's good quality.”
“The story isn't all that complex (you + some other dude try to find a way to escape and rid yourselves of a curse), but I think there are a few curves and bends here and there that at least try to make it interesting.”
“The plot is pretty fine, and most of the quests have a twist in them, which is neat.”
“The reason I'm leaving this negative review is purely just because of how boring and drawn out the story is.”
“I'm almost 12 hours into the game and almost nothing has happened story-wise.”
“The story stinks; it's very bare-bones and barely makes any sense.”