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Inquisitor is a single player role playing game. It was developed by CINEMAX GAMES and was released on August 7, 2013. It received mostly positive reviews from players.

"Inquisitor" is a single-player Role Playing Game with an interesting plot, splendid soundtrack, and excellent atmosphere, despite being very grinding with lots of bugs. As an Inquisitor, choose from three character classes and wield the power to arrest heretics, using various tools for confessions and burning them. Explore a vast world with over 200 weapons, 80 spells, and 37 dungeon complexes, developed through 10 years and translated for 3 years, offering extensive lore and depth in a 5,000-page text-based experience.

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65%
Audience ScoreBased on 413 reviews
story114 positive mentions
gameplay17 negative mentions

  • Engaging and well-written storyline with a dark atmosphere that immerses players in a medieval setting.
  • Rich character progression and customization options, allowing players to tailor their experience.
  • Unique mechanics involving investigation, evidence gathering, and moral choices that impact the game's outcome.
  • Combat mechanics are clunky and frustrating, often requiring excessive potion use and leading to tedious gameplay.
  • The game lacks clear direction, making quests confusing and requiring players to wander aimlessly for clues.
  • Numerous bugs and performance issues, including crashes and graphical glitches, detract from the overall experience.
  • story
    300 mentions Positive Neutral Negative

    The story of the game is widely praised for its depth, complexity, and engaging narrative, drawing comparisons to classic RPGs like "Divinity: Original Sin" and "Baldur's Gate." Players appreciate the intricate plot twists, rich lore, and immersive atmosphere, although some find the extensive dialogue and lack of quest markers can lead to confusion and frustration. Overall, the narrative is considered the game's strongest aspect, compelling players to push through technical shortcomings and challenging gameplay.

    • “The story is very rich, and although at times the game can be tedious, the story pulls it together nicely.”
    • “The highlight of the game is a very good story, very well told, with a thick, convincing atmosphere that stands way above the norm.”
    • “The story, atmosphere, writing, and everything else was pretty great, but the combat seemed to be somewhat of a drawback.”
    • “Inquisitor leans a lot more on story and while decent, it becomes predictable after the second act.”
    • “The way the story is told is mostly through exposition or huge swathes of text.”
    • “The dialogue is jarring and stilted; there isn't any drive or motivation to do anything, the quests are quite bland (with the first one being to kill a certain number of bats) and the mechanics aren't properly explained.”
  • gameplay
    111 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players highlighting significant issues such as bugs, unbalanced combat mechanics, and a lack of modern innovations that hinder the overall experience. While some appreciate the nostalgic feel reminiscent of classic RPGs, others find the mechanics frustrating and poorly executed, leading to a repetitive and unenjoyable experience. Despite its intriguing story and atmosphere, the gameplay often detracts from the enjoyment, making it difficult for players to fully recommend the game.

    • “If they managed to fix the gameplay mechanics issues and develop a continental worldwide plot (like Arcanum), it would be one of the greatest RPG games.”
    • “The gameplay flow is sometimes a bit on the slow side due to excruciatingly slow character movement even while running, but even with all those flaws, I had a blast playing Inquisitor for over 100 hours.”
    • “It's a perfect game with a long story and exciting gameplay.”
    • “A very throwback game to the times of top-down RPGs in the truest sense because it lacks all modern innovation in terms of mechanics.”
    • “The frustrating quest system and flawed combat mechanics, combined with the bugs and crashes, make for an unfortunately unenjoyable experience.”
    • “The main problem with Inquisitor is that many good ideas and features are undermined by clumsy and poorly executed mechanics.”
  • graphics
    91 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the artistic style and atmospheric design, particularly in its isometric presentation and dark themes. However, numerous criticisms highlight the dated visuals, frequent glitches, and performance issues, suggesting that while the artwork is commendable, the overall graphical execution falls short of modern standards. Players who enjoy retro aesthetics may find charm in the graphics, but those seeking cutting-edge visuals are likely to be disappointed.

    • “The artwork and the story and the ambience are great.”
    • “The developers have lovingly and beautifully drawn every little bit of scenery, monster part, and menu art, so graphics-wise the game is quite pleasant despite being two-dimensional.”
    • “Graphically speaking, the world is beautiful despite all the evil and hell spawns you'll fight.”
    • “Semi-frequent graphical glitches, which will result in crash to desktop.”
    • “3/10 graphics: 20 years of development?”
    • “I didn't expect much out of the graphics but somehow they managed to look worse than the screenshots and the animations are just plain ugly.”
  • atmosphere
    58 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and dark qualities, enhanced by strong worldbuilding, compelling writing, and a haunting soundtrack. Players appreciate the depth of the narrative and the unique setting, which evokes a sense of dread and intrigue reminiscent of classic RPGs. While some critiques focus on gameplay mechanics, the overall consensus is that the atmospheric experience is a standout feature that makes the game worth exploring.

    • “The worldbuilding, music, and lore create quite a wonderful atmosphere.”
    • “What the game does right is engaging and immersing the player in the dark atmosphere and theme of the plot.”
    • “The highlight of the game is a very good story very well told, with a thick, convincing atmosphere that stands way above the norm.”
    • “Not really a good game, but I still recommend it for the setting, atmosphere, and the effort the small team made to support the game even after release.”
    • “The atmosphere of hopelessness gets rather dull after a while... so... maybe okay if you are into these indie games and this is on special?”
    • “First of all, I have to say I don't want every isometric RPG to be similar to the Ultima series or Diablo 1-2 or Baldur's Gate, which are the decent games I love for the whole of my life; but guys, Inquisitor is a waste of time, atmosphere is okay but that's the only significant pro that you can find about the game.”
  • music
    48 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its atmospheric and thematic depth, effectively enhancing the immersive experience with a mix of organ-based compositions and dark, gothic undertones. Many reviewers highlighted the soundtrack as a standout feature, praising its ability to complement the game's narrative and setting, although some noted sporadic playback issues and a desire for more variety in tracks. Overall, the music is considered one of the game's strongest aspects, contributing significantly to its emotional and immersive storytelling.

    • “The worldbuilding, music, and lore create quite a wonderful atmosphere.”
    • “The music is phenomenal and very well adapted to the areas you're in.”
    • “The music is great and thematic, creating a nice ambiance for the world and places.”
    • “The soundtrack often sounds as though it has just been pulled from church, or sometimes from hell.”
    • “Music and sound effects are so bad your brain will explode.”
    • “The startup screen song sounds like a 5-year-old playing on a keyboard.”
  • grinding
    27 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and frustrating, with many players feeling that combat is clunky and overly reliant on potions. While some suggest using guides to minimize grinding and focus on the story, the overall experience is marred by repetitive gameplay and a slow-paced combat system that detracts from immersion. Despite a rich narrative, the grind often overshadows enjoyment, leading to a consensus that the game is more tedious than rewarding.

    • “This isn't an ARPG, and it isn't 'action-oriented.' I wouldn't recommend this to many people; it's important that it finds itself in the right hands, otherwise it's very tedious.”
    • “You will spend painful hours grinding just to be able to walk around the next area without getting one-hit killed.”
    • “Combat is terrible, yet there are so many dungeons in the game that you must wade through that it becomes so tedious that I finally just had to stop.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder gameplay. Players experience frequent graphical issues, memory leaks, and game-breaking glitches that can corrupt progress, making the game barely playable. Overall, the stability issues are deemed unacceptable, overshadowing the otherwise enjoyable aspects of the game.

    • “It has bugs, glitches, and some gameplay issues that should be fixed.”
    • “Numerous crashes, and a few bugs and glitches.”
    • “Due to unacceptable quest glitches, issues, and bugs, the whole game gets corrupted and forgets player progress. Hours and hours of time wasted due to memory leaks and crashes. It would be immoral for me to recommend this, and it is unacceptable to sell this game in this state.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding the combat system and shop interactions amusingly absurd, leading to moments of genuine laughter. However, the overall experience is marred by frustrating gameplay mechanics and repetitive dialogue, which detracts from the comedic elements. While some appreciate the game's funny atmosphere, others feel that the humor cannot compensate for its shortcomings.

    • “Funny fact: potions are not stackable and won't refill your quick keys automatically.”
    • “The shops are so ridiculous I burst out laughing after I realized what I was dealing with.”
    • “Very funny game and different atmosphere.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game offers solid replayability, particularly through its character creation and customization options, allowing players to experiment with different classes and builds. While some reviewers note that the game doesn't support creating an all-powerful character, the ability to explore various choices and their consequences enhances the replay value. Ratings for replayability generally hover around 7/10, indicating a good but not exceptional level of replayability.

    • “One of my favorite parts in an RPG is the character creation, and this game does a good job at that. You can see there's replayability in a game when you go through it wondering how it would be like playing a different class, and that sure happens here.”
    • “Good replay value to try different choices with different consequences.”
    • “While this adds some to the replay value, it doesn't allow one to create that god-like character that can do anything.”
    • “The character customization adds replayability to fool around with different builds.”
    • “I also resent the notion that this is an old-school RPG; old-school RPGs were playable.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with users reporting frequent bugs and glitches, particularly after extended play sessions, leading to performance issues such as freezing. While some aspects of the gameplay are enjoyable, the overall experience is marred by unoptimized performance, especially at higher difficulty settings.

    • “If normal is also unoptimized, then I guess aim for easy mode. Regardless of its really bad difficulty settings, this game, and dare I say its combat (which is fine if you don't pump the difficulty up, it's akin to acarnum) are great.”
    • “If normal is also unoptimized, then I guess aim for easy mode. Regardless of its really bad difficulty settings, this game—and dare I say its combat (which is fine if you don't pump the difficulty up, it's akin to acarnum)—are great.”
    • “It gave an underwhelming performance that left me chasing bats in a tutorial phase.”
  • character development
    3 mentions Positive Neutral Negative

    The game's first act is highly praised for its exemplary character development, making it a must-see for anyone interested in this aspect of gaming.

    • “Just for that, I think anyone with a passing interest in character development in games should at least take a look at the first act of this game, just to see how to do it right.”
    • “The character development feels shallow and uninspired, leaving me disconnected from the story.”
    • “I was hoping for a deeper exploration of the characters, but they all seem one-dimensional and forgettable.”
    • “The lack of meaningful choices in character development made my gameplay experience feel linear and unengaging.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional impact of the game is mixed; while it can evoke feelings of discomfort, many reviewers feel that the overall experience does not justify its price, suggesting that players might be better off engaging with a book instead.

    • “And it made me feel a little bad sometimes.”
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40h Median play time
68h Average play time
10-200h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Inquisitor is a role playing game.

Inquisitor is available on PC and Windows.

On average players spend around 68 hours playing Inquisitor.

Inquisitor was released on August 7, 2013.

Inquisitor was developed by CINEMAX GAMES.

Inquisitor has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Inquisitor is a single player game.

Similar games include Inquisitor, Pillars of Eternity, Divinity: Original Sin, Divine Divinity, Divine Divinity and others.