Beasties Game Cover

Beasties is a lovingly hand-drawn 2D monster trainer game with a turn-based puzzle combat, where you take on the role of a Beastie trainer.

  • Nintendo Switch
  • PC
  • Windows
  • Play​Station
  • Xbox

Reviews

32%
Audience ScoreBased on 38 reviews
story4 positive mentions
gameplay3 negative mentions
  • The game offers a fresh experience for those tired of lengthy games, making it suitable for quick play sessions.
  • The art and monster designs are well-crafted, showcasing a lot of care put into the game's visuals.
  • It can be a fun casual match-3 game with RPG elements, especially for players looking for a light-hearted experience.
  • The game is extremely short, with many players finishing it in under 4 hours, leading to a lack of replayability.
  • There is a significant lack of tutorial and onboarding, leaving players confused about game mechanics and objectives.
  • Battle mechanics are frustrating and unsatisfying, often relying on RNG rather than strategy, which detracts from the overall experience.
  • story28 mentions

    The story is generally viewed as short and lacking depth, taking under three hours to complete even with thorough exploration and side quests. While the game world and art are appreciated, the narrative does not significantly impact gameplay, leading to frustration for players who feel the quest structure is poorly integrated with the story progression. Many reviewers express disappointment that the game ends before they can fully engage with all available quests, diminishing the overall experience.

    • “Had a natural progression of the game – do most/all quests so by the end you don’t feel you missed out on anything.”
    • “The entire story takes under 3 hours even if you go out of your way to search everything and do all the random little quests (which usually involve fetching specific items from the store back in town or completing a scripted battle).”
    • “Story doesn't really affect gameplay.”
    • “About 40% of those hours are reading the story, so there is not much gameplay left.”
  • gameplay12 mentions

    The gameplay is criticized for being unsatisfying and lacking depth, with a mix of Pokémon-like elements and match-3 mechanics that fail to innovate compared to older titles. Players note that the focus on controller support neglects mouse users, and the overall experience is limited, with a significant portion of playtime dedicated to reading rather than engaging gameplay. Overall, it feels like a missed opportunity despite the care put into its world and design.

    • “It’s a frustrating game in that it's clear a lot of care has been put into its world, art, and monster designs, yet it whiffs the basics with really unsatisfying battle mechanics that pale in comparison to what Puzzle Quest or Gyromancer were doing a decade ago.”
    • “Movement – the developers were concentrating so much on the controller that they forgot (as usual) what gameplay would be like for mouse players.”
    • “The game is a solid 5/10 Pokémon-like game, with some match-3 mechanics.”
    • “Story doesn't really affect gameplay.”
    • “About 40% of those hours are reading the story, so there is not much gameplay left.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be excessive and tedious, often feeling more like a chore than an enjoyable experience. While the game offers a lot of playtime for its price, the repetitive battles against weak enemies detract from the overall fun.

    • “One could say that I got a lot of hours out of a fairly cheap game, but it felt more grindy than fun since you have to fight so many weak enemies just making your way around.”
    • “As I was grinding early on to level up, I found myself always going back to the village to get free money for everything.”
    • “The repetitive nature of grinding made the experience feel tedious rather than enjoyable.”
  • humor2 mentions

    The humor in the game is widely appreciated, with many users finding it entertaining and enjoyable. However, some note that the overall story is quite short, which may limit the comedic experience.

  • stability2 mentions

    Users report significant stability issues, particularly with number display glitches during battles, which can lead to confusion and unintended gameplay effects, such as multiple attack combos registering incorrectly.

    • “There are number display glitches in battle, sometimes triggering multiple attack combos in a chain that only hit once.”
  • music2 mentions

    The music in the game is consistently praised as enjoyable and pleasant, contributing positively to the overall experience.

  • graphics2 mentions

    The graphics are highly praised for their impressive quality and visual appeal, showcasing the developers' dedication to creating stunning visuals. However, some users express frustration that the short gameplay duration limits the enjoyment of these graphics.

  • replayability2 mentions

    Replayability is very limited, primarily revolving around capturing all monsters or restarting the game with different monster choices. Players find little incentive to replay beyond these specific goals.

    • “Replayability is nearly 0% except for capturing all monsters or restarting the game using different monsters.”
    • “Replayability is nearly 0% except for capturing all monsters or restarting the game using different monsters.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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