Beasties
- July 30, 2022
- roka_Flo
- 4h median play time
Beasties is a lovingly hand-drawn 2D monster trainer game with a turn-based puzzle combat, where you take on the role of a Beastie trainer.
Reviews
- The game offers a fresh experience for those looking for a short, casual game that can be played in short bursts.
- The art and monster designs are fun and show a lot of care put into the game's world.
- The match-3 mechanics combined with RPG elements provide a unique twist, appealing to fans of both genres.
- The game lacks a proper tutorial, leaving players confused about basic mechanics and objectives.
- Gameplay is very short, with many players finishing the game in under 4 hours, leading to a lack of replayability.
- Battle mechanics are frustrating and unbalanced, often relying on RNG rather than strategy, which detracts from the overall experience.
- story14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The story is generally viewed as short and underwhelming, taking less than three hours to complete, with many players feeling it lacks depth and fails to significantly impact gameplay. While the world and character designs are appreciated, the narrative often feels overshadowed by frustrating mechanics and a lack of engaging quests, leading to a sense of dissatisfaction upon completion. Overall, the story serves more as a backdrop than a driving force in the game experience.
“I loved the concept of the game – a turn-based battle, match-3 quest adventure, but the implementation and lack of a couple of features turned it into a more frustrating than enjoyable experience.”
“Had a natural progression of the game – do most/all quests so by the end you don’t feel you missed out on anything.”
“The entire story takes under 3 hours even if you go out of your way to search everything and do all the random little quests (which usually involve fetching specific items from the store back in town or completing a scripted battle).”
“Story doesn't really affect gameplay.”
“About 40% of those hours are reading the story, so there is not much gameplay left.”
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for being unsatisfying and lacking depth, with a mix of Pokémon-like elements and match-3 mechanics that fail to innovate compared to older titles. Players find the battle mechanics frustrating and note that a significant portion of the limited gameplay time is spent on reading the story, leaving little room for actual gameplay. Additionally, the controls seem to favor gamepad users over mouse players, further detracting from the overall experience.
“It's a frustrating game in that it's clear a lot of care was put into its world, art, and monster designs, yet it falls short with really unsatisfying battle mechanics that pale in comparison to what Puzzle Quest or Gyromancer were doing a decade ago.”
“Movement – the developers were concentrating so much on the controller that they forgot (as usual) what gameplay would be like for mouse players.”
“The game is a solid 5/10 Pokémon-like game, with some match-3 mechanics.”
“Story doesn't really affect gameplay.”
“About 40% of those hours are reading the story, so there is not much gameplay left.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessive, often feeling more tedious than enjoyable, as it involves repeatedly battling weak enemies to progress. While some appreciate the extended playtime for a low-cost game, the grind can detract from the overall fun experience.
“One could say that I got a lot of hours out of a fairly cheap game, but it felt more grindy than fun since you have to fight so many weak enemies just to make your way around.”
“As I was grinding early on to level up, I found myself constantly going back to the village to get free money for everything.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is well-received and adds to the enjoyment, though some players note that the overall story is quite brief.
“I love it! It's incredibly funny, but the story is quite short.”
“The humor in this game is top-notch; I found myself laughing out loud at several points!”
“The witty dialogue and hilarious situations kept me entertained throughout my playthrough.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report stability issues, including number display glitches during battles that can lead to multiple attack combos registering as a single hit.
“There are number display glitches in battle, sometimes triggering multiple attack combos that only hit once.”
“The game crashes frequently, making it nearly impossible to progress.”
“I experience constant lag during multiplayer matches, which ruins the gameplay experience.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with users describing it as nice and enjoyable.
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their impressive quality, showcasing the developers' dedication to visual excellence. However, some users express disappointment that the stunning visuals are only experienced for a limited duration of gameplay.
“The developers put a tremendous amount of effort into the visuals, and they look absolutely stunning.”
“The graphics are breathtaking, creating an immersive experience that truly enhances gameplay.”
“Every detail in the environment is beautifully crafted, making the game a visual masterpiece.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Replayability is very limited, primarily revolving around capturing all monsters or restarting the game with different monster choices.
“Replayability is nearly 0% except for capturing all monsters or restarting the game using different monsters.”
“Once you've completed the game, there's little incentive to play through it again.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless.”