Adore
- February 17, 2020
- Cadabra Games
- 1h median play time
Adore brings action packed combat to the monster collecting genre, but unfortunately it's just too repetitive and frustrating to recommend.
"Adore is a single-player Role Playing game with stunning visuals and music. As Lukha, summon and control creatures to fight by your side, customizing your gameplay with their unique characteristics, abilities, synergies, traits, and special moves. Embark on expeditions to discover and enhance your creatures, creating powerful combos and unleashing special abilities for strategic combat."
Reviews
- The game features a unique and innovative combat system that allows players to summon creatures as abilities, providing a fresh take on the monster-collecting genre.
- The art style is charming and visually appealing, enhancing the overall experience of the game.
- The synergy system adds depth to gameplay, allowing for strategic combinations of creature abilities that can significantly impact combat.
- The game suffers from bugs and quality of life issues, which can detract from the overall enjoyment and make it hard to recommend.
- The grind for resources and essence can feel tedious and limits experimentation with creature abilities, leading to a frustrating experience.
- The game lacks sufficient content and variety, making it feel repetitive after a few hours of play.
- gameplay60 mentions
- 42 % positive mentions
- 53 % neutral mentions
- 5 % negative mentions
The gameplay is characterized by a unique blend of real-time action combat and creature taming mechanics, offering a distinct experience that many players find enjoyable. While the mechanics are generally smooth and engaging, some users note issues with balance and the integration of various gameplay elements, leading to moments of frustration. Overall, the game presents a fun and challenging loop, particularly for those who appreciate its innovative approach, despite some areas needing refinement.
“This is the first game I could find that implements real-time action combat with taming mechanics, and I love it.”
“Great monster taming game with a bunch of clever mechanics and challenges!”
“Very unique gameplay, beautiful graphics, there is a lot of love put into this game.”
“The capture mechanic can be quite fiddly; you need to stand within a cone that swivels and rotates.”
“It feels like there are different game mechanics that don't really mesh well.”
“It feels bad with the way the game punishes you because of its mechanics and not your own mistakes.”
- story40 mentions
- 15 % positive mentions
- 78 % neutral mentions
- 8 % negative mentions
The game's story is generally considered decent but lacks depth, with players noting that it can be overshadowed by tedious missions and repetitive gameplay. While some appreciate the visual presentation and the potential for a richer narrative, many express frustration with the pacing and the inability to skip dialogue. Overall, the story serves as a framework for gameplay progression, but players hope for more substantial content and improvements in future updates.
“The story so far is pretty decent and the presentation is absolutely gorgeous with the visual style and the audio/soundtrack being really special.”
“The depth is in the creatures you collect and customize, and in the rich storyline.”
“I love the story and its gameplay.”
“But you can't really grasp the story because of the shortcomings of the game.”
“The repetition of the grind starts to kick in then, even when you have 'new' objectives from the main story.”
“The environments are too monotonous to appeal to the type of game they're now aiming for, it makes it feel like a copy/paste mobile title, which includes their quest system - go here, collect 3 berries.”
- music28 mentions
- 36 % positive mentions
- 54 % neutral mentions
- 11 % negative mentions
The music in the game receives mixed reviews, with some players praising its relaxing and ethereal qualities, describing it as a joy to experience and a highlight of the game. However, others criticize it as repetitive or lacking depth, with some even suggesting alternative soundtracks. Overall, while the soundtrack is appreciated for its calming effect and beautiful integration with the visuals, it also faces criticism for execution issues that detract from the overall experience.
“The music is a sincere joy to experience; in fact, when I came back, it was the first thing I noticed/remembered.”
“I thought to myself, 'I cannot believe how good this music feels to listen to, like calm in your soul.' Every zone's track brings me this internal feeling of ethereal serenity in my soul.”
“Y'all obviously loved making the music for this game, and as a musician myself, I feel that passion is what has made this game so wonderful.”
“Elevator music would be a euphemism.”
“Can't recommend this game right now, because one thing killed my interest: its background music and boss fight music.”
“The art style and music are alright, but that might be the only saving grace of this game.”
- graphics26 mentions
- 77 % positive mentions
- 12 % neutral mentions
- 12 % negative mentions
The graphics of the game are widely praised for their adorable and unique art style, with many reviewers highlighting the beautiful creature designs and overall visual appeal. While some note that the graphics may lack a "wow" factor and suggest improvements in level design, the charming aesthetics and relaxing music contribute positively to the gameplay experience. Overall, the art style is considered a significant strength, enhancing the game's engaging combat and exploration elements.
“The graphics are very nice and the artwork is pretty.”
“Very unique gameplay, beautiful graphics, there is a lot of love put into this game.”
“Amazing graphics and music.”
“Graphics aren't stunning but the visual style perfectly suits it.”
“The art style and music are alright, but that might be the only saving grace of this game.”
“It's not all bad - the creature designs are solid, the art style is cute, and the combat is okay, even if I do wish I could do more with my main character besides dodge while I micro my summoned guys.”
- grinding11 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and slow-paced, particularly when unlocking storage space and leveling up creatures, which often feels like a chore due to repetitive missions and lack of variety. While some appreciate the grind when it leads to meaningful upgrades, many feel that the execution, especially in monster training and resource gathering, detracts from the overall enjoyment, making it feel overly grindy and less engaging.
“The first and most glaring one is how tedious it is unlocking storage space for your creatures.”
“These missions are not difficult in the slightest, just extremely tedious, forcing you to stop and fight easily dispatched enemies over and over at what feels like a snail-crawl pace, and you have to do it twice per mission.”
“Too grindy and slow-moving without enough interesting variety in between.”
- replayability4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is a mixed bag; while some players appreciate its depth and roguelike elements that offer variety in each run, others feel that it lacks sufficient challenge and content to maintain long-term engagement. The randomness of stages contributes positively to replayability, but concerns about potential boredom after extended playtime have been noted, especially since the game is still in early access.
“Fantastic little game for the money - surprising depth and replayability.”
“Its roguelike elements, although not built up as much as they could be, especially with more map layouts, lend themselves to much replayability with the chance of trying something new each time you play.”
“The randomness of each run and stage leads to a lot of replayability. Though I am 6 hours in and while I'm not bored yet, I could see it happening around 10-12 hours, but the game is still in early access, so more is expected to be added.”
“This was a huge disappointment for me to find, as the replayability or challenge appears to have gone.”
“The randomness of each run and stage leads to a lot of replayability, though I am 6 hours in and while I'm not bored yet, I could see it happening around 10-12 hours. But the game is still in early access, so more is expected to be added.”
- stability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Overall, the game's stability is a mixed bag; while some players report a bug-free experience, others highlight ongoing issues and a lack of recent patches, indicating that it remains in an alpha state with noticeable bugs.
“Bug-free gameplay with unlimited rolls (yes, no stamina for rolling).”
“The game runs smoothly without any crashes or glitches.”
“I appreciate the consistent performance; it never lags or freezes.”
“It's still buggy, and it's been almost 10 months since the last patch as of the time of writing.”
“Actually a little buggy, but it's an alpha.”
- atmosphere3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is widely praised as wonderful, creating an immersive experience. However, some players feel that the music and creature sounds could be enhanced to further enrich this atmospheric quality. Additionally, the challenging gameplay contrasts with the game's serene ambiance, which some found unexpected.
“Speaking of the atmosphere; it's wonderful.”
“That is by no means a bad thing, but I just didn't expect a game with this kind of atmosphere to be so hard.”
“The atmosphere felt flat and uninspired, lacking the depth I was hoping for.”
“I found the game's atmosphere to be dull and unengaging, which really took away from the overall experience.”
“Despite the game's potential, the atmosphere was underwhelming and failed to draw me in.”
- optimization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The optimization for the game appears to favor controller use over keyboard and mouse, with no significant changes in gameplay or noticeable performance improvements reported by users.
“The controls are clearly optimized for a controller rather than a keyboard and mouse.”
“They didn't change the gameplay, and if they improved performance, I didn't notice.”
“The controls are obviously optimized for a controller and not for keyboard and mouse.”
“They didn't change the gameplay, and if they changed the performance, I didn't notice.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely perceived as unsuccessful, with attempts at comedy often coming off as cringe-inducing rather than entertaining.
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is viewed as potentially justified at its current price of $10, contingent on future content and quality of life improvements; however, there are concerns about it being an early access cash grab.
“Overall, possibly worth the 10 dollars due to the potential if more content and quality of life additions are added in the future. I just hope this game isn't one of those early access cash grabs.”