Realms of Magic Game Cover
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"Realms of Magic" is a single-player Role Playing Game set in the high fantasy world of The Old Kingdom. Experience classic game mechanics with modern twists, including talent trees, quests, and professions. Engage in combat, gather resources, build, and create your own story while choosing from various races like humans, dwarfs, elves, and orcs. Despite some humor and marvelous visuals, be prepared for bugs and grinding.

Reviews

79%
Audience ScoreBased on 708 reviews
story57 positive mentions
grinding85 negative mentions
  • The game combines elements of RPG and sandbox gameplay, offering a unique experience reminiscent of Terraria and Skyrim.
  • Crafting and skill progression systems are engaging, allowing players to level up through various activities like mining, crafting, and questing.
  • The handcrafted locations and quests provide a sense of exploration and discovery, making the world feel alive.
  • The game suffers from game-breaking bugs, including issues with quests not completing and save files disappearing.
  • Combat can feel unbalanced and repetitive, with enemies lacking challenge and AI being simplistic.
  • The game lacks depth in its narrative and character interactions, with many quests being fetch quests that can become tedious.
  • story310 mentions

    The story in "Realms of Magic" is generally considered basic and linear, with many quests being repetitive fetch or kill tasks that lack depth and meaningful choices. While some players appreciate the humor and charm in NPC interactions and side quests, the overall narrative fails to engage deeply, often feeling predictable and uninspired. Despite its shortcomings, the game offers a decent amount of content and exploration, making it enjoyable for those who appreciate crafting and sandbox elements alongside the story.

    • “The story of the game is also good; I liked the way they did it, you're not always the hero, it depends on you.”
    • “From the quests from fun NPCs to the respectable amount of world-building put into the various races and books scattered across the land, I just kept finding things that had me wondering what was around the next corner.”
    • “The main storyline can even be solved in multiple ways, something I didn't really expect.”
    • “The story is...fine, pretty basic and predictable, but fine, but without any ability to really weave yourself into it and make meaningful choices that truly alter its outcomes it's not enough to carry the game.”
    • “Don't expect great writing, and the characters won't really engage your interest - there's no depth to them, certainly nothing that affected the story outcomes.”
    • “The quests are really disappointing - they frequently hint at more complex stories, but very rarely are you given any way to interact with those.”
  • gameplay122 mentions

    The gameplay of the game is described as a mix of RPG elements and sandbox mechanics, offering a variety of crafting, questing, and combat experiences. While many players find the gameplay loop enjoyable and addictive, some criticize it for being repetitive and lacking depth in mechanics, particularly in combat and quest design. Overall, the game provides a solid, albeit sometimes monotonous, experience that appeals to fans of titles like Terraria and Starbound, with potential for improvement through future updates.

    • “I got about 60 hours of gameplay to 100% the game and am craving more, lol.”
    • “Really fun little RPG that has plenty of things to do without getting bored; it is way worth its value in gameplay.”
    • “The game has great gameplay put into it; however, I'd like to see more opportunities to expand character experience in quests.”
    • “The gameplay pretty much does not change after this.”
    • “While it does provide a relaxing, and casual experience; the gameplay is way too monotone and drawn out.”
    • “Other than the quests, and the usual gameplay loop found in these games of finding, fighting, looting, etc., there simply isn't much to do.”
  • grinding87 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly in late-game content and crafting. While some appreciate the depth of character progression and the satisfaction of leveling skills, others criticize the excessive fetch quests and the slow pace of resource gathering, which detracts from overall enjoyment. Overall, the grind can feel mindless and frustrating, especially when compared to similar games like Terraria and Starbound, though some players still find enjoyment in the crafting and farming mechanics.

    • “The money grind isn't as tedious as in other games because you gradually accumulate wealth and can sell junk for quick cash.”
    • “It also has a pretty decent crafting system; it's not too grindy, but just enough to make you want to stay up way too late getting to the next tier.”
    • “You can skip entire acts of this game by grinding 10 pieces of a map in the open world, meaning you can skip literal hours of content in about 15 minutes of each new zone.”
    • “It's just go-fetch quests and grinding ad infinitum.”
    • “The grind is tedious for certain skills but quick and easy for others, so the scaling or level of tedium for gaining experience for certain skills is really a giant pain.”
  • graphics40 mentions

    The graphics of the game are generally well-received, with many players appreciating the pixel art style and attention to detail, which evokes a nostalgic feel reminiscent of classic RPGs. While some critiques mention that the character animations and certain visual elements could be improved, the overall aesthetic is considered pleasant and fitting for the genre. However, there are reports of performance issues on newer graphics cards, which can hinder the experience for some players.

    • “Had a lot of unexpected fun with this one, felt like some old-school PC RPG because of the graphics.”
    • “The art style is pleasant, consistent, and has a high amount of detail in each location.”
    • “Graphics strike a nice balance between simple enough to animate on a grid and detailed enough to be pretty.”
    • “The pixel art style is fine, but it doesn't really excel here at being charming or quaint.”
    • “The graphics are fine, but I'm not particularly fond of the character animations, at least not for this type of game.”
    • “It has decent attention to detail in many things but it doesn't stand out or look unique compared to other similar graphics 2D mining/crafting games.”
  • music33 mentions

    The music in the game has received generally positive feedback, with many users noting its pleasantness and orchestral quality reminiscent of classic RPGs like Skyrim and Morrowind. While some reviewers found the soundtrack to be solid and fitting for the game's atmosphere, others felt it lacked originality and punch. Overall, the music enhances the gaming experience, contributing to the nostalgic and immersive feel of the game.

    • “The art in the game is pretty on point, the music is pretty good too.”
    • “Great music too which would feel at home in an AAA title.”
    • “Graphics look good and the soundtrack is totally amazing.”
    • “Rom definitely harks back to Skyrim, and the music often sounded like a pastiche of Skyrim themes to me.”
    • “However, the sound and music is like dog poop on chalkboards, and you'll notice the whole fluffy lighthearted feel to Terraria actually came from the nicely done sound effects.”
    • “My only concern is music; while my expectations are low and I'm fine with generic and sparse (or even nonexistent), as long as there's a punch and originality to it, here the quality seems high but there's nothing hooking me.”
  • stability18 mentions

    The stability of the game has received mixed reviews, with some players reporting a smooth experience with no significant issues, while others have encountered numerous bugs, including game freezes, glitches, and auto-save problems. Although many appreciate the game's features and gameplay, the presence of breaking bugs and inconsistent performance has led some to recommend waiting for further updates before fully engaging with the game. Overall, while there are reports of stability issues, the developers are actively working on fixes.

    • “Base building, gear, bosses, etc. The cons list is all trivial stuff and minor inconveniences at best. With 5 hours under my belt, I really don't see anything wrong with the game—zero bugs so far, no glitches, no crashes, and it runs fine.”
    • “Very fun game! Aside from enemies, it's not buggy at all. I spend hours at a time playing this and just building and decorating. Mining doesn't get boring that often and is rewarding frequently.”
    • “Out of all the new/new-ish EA games in the 2D RPG sandbox genre, this is probably one of the most feature-complete, bug-free games out right now.”
    • “The game itself is fairly bug-ridden; I've had to start from scratch twice because the game refused to allow me to mine in areas where I should be able to. Restarting my playthrough resolved the issue, only for it to reoccur.”
    • “I loved the combat, the story, the plot, and the grind, but it breaks my heart to see the game freezing my computer due to autosaves, freezes on startup, or freezes during reloads.”
    • “Bugs: a lot of bugs, breaking bugs, bugs preventing you from getting achievements, soft-locking bugs, even the auto-save system is buggy and unusable.”
  • replayability14 mentions

    The game's replayability is a mixed bag; while some players appreciate the variety in skill trees and character classes that allow for different builds, others feel that this undermines personal connection to characters and diminishes overall replay value. Many reviews indicate that despite some interesting combinations and a decent amount of content, the game lacks significant replayability, with some players expressing disappointment in the absence of compelling reasons to replay. Overall, while there are elements that could encourage replay, the consensus leans towards limited replay value.

    • “The RPG side of it makes it replayable since there are many skill trees and some of the skills have interesting development, plus race traits that give significant bonuses.”
    • “Already a good amount of depth in terms of races and skill trees, creating whatever archetype your replayable heart desires.”
    • “Lots of replayability with a ton of races to choose from.”
    • “Some may see this as an upside; I, however, don't like it. It destroys the RPG element and replayability to create new characters and build a personal connection to your character by having their own specialty rather than being good at everything.”
    • “Fairly interesting game, plenty of interesting combinations for character class types, but not great replay value.”
    • “Currently, there is little to no replay value.”
  • humor12 mentions

    The humor in the game is described as diverse and engaging, featuring funny NPC interactions and a mix of clever and cringy dialogue that adds to the overall experience. While some players appreciate the dark humor and amusing animations, others find certain jokes and character designs hit or miss, with occasional low-quality humor typical of indie games. Overall, the game successfully blends various comedic elements, making it a source of consistent laughter for many players.

    • “Funny NPCs that you can interact with and so many fun and different quest lines to take care of.”
    • “There is a lot of brilliant descriptive and funny writing in this game, so I don't agree with the person who was complaining about the English translation.”
    • “I have had plenty of laughs from the dark humor and funny animations.”
  • optimization8 mentions

    The game's optimization has been widely criticized, with players reporting significant performance issues, including frame drops and slowdowns even on newer hardware. Many feel that the game is poorly polished and that its minimum system requirements are unreasonably high for a 2D sandbox title. While some users express hope for future updates to address these issues, the current state of optimization detracts from the overall experience.

    • “Its a fun game, but it certainly needs optimization.”
    • “An interesting game that at the moment doesn't feel optimized; games that should be far more demanding run better on my laptop. This is likely going to be fixed in future updates.”
    • “Polished games should polish this game. Raising the minimum requirements is not a way to improve performance; making an i5 machine a requirement for a 2D sandbox game is ridiculous. Terraria runs on machines under i3, and the game should focus on performance first!”
    • “Unfortunately, this game has serious memory problems and runs slow even on newer computers. You won't experience this much until you try to mine a zone; once you've explored a big portion of it, the frame drops start coming. This can be avoided until you get to a city with a dungeon under it. There, the size of the dungeon and the city combines to make the game a stuttering mess. I'll change the score if it's ever fixed, but as it is, I'll have to say no on the recommendation despite loving it so much.”
    • “What's here is barely polished, poorly optimized, and controls badly.”
    • “Polished games should polish this game. Raising the minimum requirements is not a way to improve performance; making an i5 machine a requirement for a 2D sandbox game is ridiculous. Terraria runs on machines under i3. The game should focus on performance at first!”
  • character development5 mentions

    Character development in the game is noted to be slower compared to others, which some players feel detracts from the overall experience. However, "Realms of Magic" is praised for its promising integration of crafting and RPG elements, offering meaningful character progression through skills and interactions, even in its early stages. The game's art style and character design also receive positive mentions, enhancing the overall appeal of character development.

    • “Realms of Magic (reviewing pre-alpha version 0.3) is a promising game that merges clever crafting elements akin to Terraria and Starbound with a questing and exploration RPG that offers character development in skills and experience.”
    • “This is also a solid game, but I think it lacks a certain something by comparison, in that colony/character development in this game is purposefully slower.”
    • “Primarily, Realms of Magic offers a character development and progression experience that is only available in small form (or with mods) in other similar games.”
    • “Even in its early stages, this game offers a lot to do, and frames the activities through character development and interaction with the world map.”
  • emotional2 mentions

    While the game incorporates enjoyable elements reminiscent of Terraria and offers satisfying features like quests and skill progression, the overall emotional impact is mixed, leading some players to feel disappointed and ultimately not recommend it.

    • “It has some aspects from Terraria I enjoy, but it brings a lot more to the table such as quests, leveling skills, a skill tree, etc. It, at least for me, made me feel satisfied.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised, drawing favorable comparisons to the immersive environments of Skyrim while incorporating the engaging gameplay elements of Starbound. Players find the overall ambiance to be delightful and satisfying.

    • “The gameplay of Starbound combined with the atmosphere of Skyrim creates a truly immersive experience.”
    • “The atmosphere in this game is lovely, and I am very pleased with it.”
    • “The atmosphere feels lifeless and uninspired, lacking the depth and immersion I expected.”
    • “Despite the beautiful graphics, the atmosphere fails to engage, making the world feel empty.”
    • “The game tries to create a rich atmosphere, but it ends up feeling generic and forgettable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
23hAverage play time
9-39hSpent by most gamers
*Based on 13 analyzed playthroughs

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