- May 18, 2022
- Bronze Box
Bathotel
Platforms
About
"Bathotel is a single-player Horror Adventure game with a good story and dense atmosphere. Players must navigate an ever-changing hotel, solving puzzles and encountering mysterious guests while learning about their own dark past. The hotel's repeating world and shifting realities create a disorienting and immersive experience."




- The game features a compelling atmosphere and intriguing 3D pixelated graphics that enhance the horror experience.
- Sound design is well-executed, contributing significantly to the eerie and mysterious feel of the game.
- Despite its short length, the game offers a decent narrative and encourages exploration, with some interesting mechanics like throwing mice.
- The gameplay is repetitive, primarily involving back-and-forth walking through looping hallways with minimal variation.
- The game is very short, typically taking only 30-45 minutes to complete, which may leave players wanting more content and closure.
- Some technical issues, such as glitches affecting visibility and readability, detract from the overall experience.
story
12 mentions Positive Neutral NegativeThe game's story is generally well-received, praised for its engaging mystery and ability to evoke nostalgia within the analogue horror genre, though it requires players to actively seek out information through exploration and listening. While many found the narrative gripping and well-paced, some expressed a desire for more closure and additional context to enhance the experience. Overall, it appeals to fans of psychological thrillers and those who appreciate a story that allows for personal interpretation and imagination.
“The story was really good though it does require reading everything and listening to all the radios to fully understand it.”
“Features a story that doesn't overload you with information, but creates a mystery that you slowly piece together as the game progresses.”
“The story, told alongside a charming, low-res graphical aesthetic, allows it to become a great addition to the analogue horror genre and can even feel nostalgic for some.”
“I personally don't really get the story behind this game or the appeal of the gameplay.”
“I didn't like the lack of closure with both endings, and I am not saying you need to explain the story, I just wanted a little cutscene or something.”
“My first impression was very positive, I think the game instantly hits you with an infectious atmosphere and a compelling environment to explore that reminds me of PT and Cube, but in the end, I think the story failed to keep up with the psychological elements and to contextualize its characters, in addition to having some technical issues and glitches.”