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Darq

Even if it may take you quicker than an afternoon nap to dust off, Darq is an experience that horror fans won't want to miss.
Darq Game Cover
84%Game Brain Score
gameplay, atmosphere
grinding, replayability
94% User Score Based on 1,981 reviews
Critic Score 71%Based on 18 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Darq Game Cover

About

Darq is a single player arcade action adventure game with a horror theme. It was developed by Unfold Games and was released on August 15, 2019. It received mostly positive reviews from critics and very positive reviews from players.

DARQ is a single-player horror action game with a good plot, featuring Lloyd, a boy trapped in a nightmare, where he must bend physics and manipulate the dream world to survive. The game boasts ingenious mechanics, great graphics, and a fantastic soundtrack, with a focus on psychological horror through a creepy atmosphere. Gameplay includes gravity-defying puzzles and stealth-based gameplay, as Lloyd must avoid powerful and fast enemies in his quest to wake up.

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94%
Audience ScoreBased on 1,981 reviews
gameplay174 positive mentions
grinding29 negative mentions

  • Unique art style and atmosphere reminiscent of Tim Burton's work.
  • Clever and engaging puzzles that utilize innovative mechanics.
  • Short but satisfying gameplay experience, enhanced by free DLC.
  • Very short game length, completing the main story in about 2-3 hours.
  • Lack of a compelling narrative or character development.
  • Some puzzles can feel tedious or overly simplistic, with a few frustrating timed sections.
  • gameplay
    561 mentions Positive Neutral Negative

    The gameplay in *Darq* is characterized by its innovative mechanics, particularly the gravity-shifting ability that allows players to walk on walls and ceilings, creating a unique puzzle-solving experience. Each chapter introduces new challenges and mechanics, maintaining engagement while blending seamlessly with the game's atmospheric narrative. While the puzzles are generally well-designed and thought-provoking, some players noted issues with pacing and occasional clunky controls, leading to a mixed reception regarding the overall gameplay experience.

    • “Darq is one of those rare games where gameplay and narrative are seamlessly intertwined.”
    • “The core mechanic of shifting gravity and walking on walls or ceilings isn’t a gimmick — it’s the heart of the experience.”
    • “Every shift in gravity, every hidden clue, and every impossible room reinforces the narrative, making the gameplay feel emotionally resonant.”
    • “The gameplay feels stiff.”
    • “The gameplay is very straightforward but the intricacies of some interactions and puzzles threw me off (in a good way I'd say).”
    • “The main gimmick of being able to rotate yourself or the world while interesting isn't enough to compensate for the rest of the gameplay.”
  • atmosphere
    494 mentions Positive Neutral Negative

    The atmosphere of "Darq" is widely praised for its haunting, dark, and immersive qualities, often drawing comparisons to titles like "Little Nightmares" and "Inside." Players appreciate the game's striking visuals, eerie sound design, and the way it effectively creates a sense of unease without relying heavily on jump scares. Overall, the game's atmosphere is considered a standout feature, enhancing the puzzle-solving experience and leaving a lasting impression on players.

    • “While I do wish the game were longer, it delivers a wonderfully dark and creepy atmosphere that left a strong impression.”
    • “The visuals are striking, the atmosphere is thick with unease, and the pacing makes it genuinely hard to stop playing.”
    • “From the moment you step into the shoes of Lloyd, a young boy trapped in a lucid nightmare, Darq captivates with its haunting atmosphere and surreal imagery.”
    • “The cacophonous sound effects and lack of light build an unsettling atmosphere, as does the absence of music.”
    • “The atmosphere is oppressive and feels a little bit like 'Little Nightmares'.”
    • “The atmosphere is gloomy and dark, and the horrors that lie within it are enough to make you feel very uneasy.”
  • graphics
    460 mentions Positive Neutral Negative

    The graphics of "Darq" are widely praised for their unique, Tim Burton-esque art style, which combines dark, minimalist aesthetics with surreal and haunting visuals that effectively create an eerie atmosphere. Players appreciate the striking visuals and detailed environments, noting that the graphics enhance the overall experience, even if some animations may appear awkward at times. Overall, the game's art direction, sound design, and atmospheric presentation contribute significantly to its appeal, making it a standout title for fans of gothic and surreal art styles.

    • “The game stands out with its unique art style — dark, minimalist, and haunting — which perfectly complements the eerie soundtrack and sound design, amplifying the feeling of being trapped in a nightmare.”
    • “The visuals are striking, the atmosphere is thick with unease, and the pacing makes it genuinely hard to stop playing.”
    • “The art style is both beautiful and unsettling, perfectly complementing the game's narrative themes.”
    • “The graphics in this game were really well done; I just felt like the game was way too short and simple.”
    • “The problem with the game though, is that it really isn't a puzzle game and the narrative is based solely on art style and atmosphere, which can't carry it fully.”
    • “You really are paying just for the aesthetics of the game.”
  • story
    300 mentions Positive Neutral Negative

    The story in "Darq" is largely abstract and minimalistic, often leaving players to interpret its meaning through environmental storytelling rather than explicit narrative. While some appreciate the atmospheric and surreal elements that evoke a sense of horror, many reviewers criticize the lack of a coherent plot or character development, with gameplay primarily focused on puzzles. Overall, the game offers a unique experience that blends art and mechanics, but its storytelling leaves much to be desired, often feeling vague and open to interpretation.

    • “It doesn’t just tell you a psychological horror story — it makes you live it through inventive mechanics and evocative world design.”
    • “If you enjoy mind-bending puzzles, surreal environments, and a story that seeps into your subconscious, Darq will stick with you long after the screen goes dark.”
    • “The game does a fantastic job with its art style and storytelling.”
    • “The lack of storyline and the jankiness of the final DLC 'The Crypt' ruined what could have been a complete experience.”
    • “The story is virtually nonexistent.”
    • “The only thing good about the game is the graphics; there's no story, the player is thrust in without any sort of guide, not even the controls are told to you.”
  • music
    106 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating the haunting and atmospheric sound design that enhances the eerie experience, while others criticize the minimal use of music throughout gameplay, noting that it often feels absent or underwhelming. Many agree that the sound effects are effective in creating tension, but some express a desire for more musical elements to enrich the overall atmosphere. Overall, the soundtrack is described as beautiful and fitting, particularly during the credits, but its limited presence during gameplay leaves some players wanting more.

    • “In addition to its captivating gameplay, darq: complete edition also boasts a hauntingly beautiful soundtrack that perfectly complements the game's atmosphere.”
    • “From superb ambient melodies to pulse-pounding orchestral scores, the music enhances every moment of the experience, immersing players even deeper into Lloyd's twisted dreamscape.”
    • “The music and sound design is so perfect for its atmosphere and tension, and the animations and art design is pure eye candy!”
    • “There is no dialogue or voiceover, or music in this game.”
    • “The music, or rather lack thereof, severely hampers the game.”
    • “The cacophonous sound effects and lack of light build an unsettling atmosphere, as does the absence of music.”
  • grinding
    35 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious and time-consuming, often requiring a significant investment of time for minimal reward. Many reviews highlight that the gameplay loop feels artificially prolonged by repetitive tasks and encounters that lack real challenge, leading to frustration. While some puzzles and mechanics are praised, they are frequently overshadowed by the monotonous nature of the grinding experience.

    • “You'll need a second life for grinding.”
    • “Few of the puzzles and mechanics are great, but the whole gameplay loop feels like a tedious walking simulator which is artificially prolonged by 'enemy' encounters posing no real threat other than slowing the game down considerably.”
    • “While I do find the lore reason compelling, just running around collecting things feels menial and tedious, especially when I don't even know where to start.”
    • “It's annoying and increasingly tedious since in later parts of the game, you'll have to sneak by the same patrolling enemies several times.”
  • replayability
    25 mentions Positive Neutral Negative

    The reviews indicate a mixed perception of replayability, with some players finding it enjoyable due to hidden secrets and achievements that encourage multiple playthroughs, while others criticize the game for its short length and lack of substantial replay value. Many agree that while the game offers some replay incentives, such as secret items and puzzles, it ultimately falls short for those seeking deeper engagement or extended gameplay. Overall, the consensus suggests that replayability is limited, with a few exceptions for completionists.

    • “A short game with great replayability.”
    • “The secrets you can discover give it some good replay value as well.”
    • “The achievements bring out the replayability factor.”
    • “And because of the nature of the game, it does lack replayability.”
    • “Although this has absolutely no replay value, the horror elements are quite delicious and do a good job of setting the player ill at ease.”
    • “I beat it in a little over two hours and I fear that the game will have little to no replay value.”
  • emotional
    16 mentions Positive Neutral Negative

    The emotional aspect of "Darq" is characterized by its atmospheric storytelling and unique art style, which evoke a range of feelings from tension to heartache. Players appreciate the game's ability to create an emotionally resonant experience through its puzzles and narrative, despite some noting a lack of a strong emotional climax. Overall, the game is praised for its creativity and the emotional depth it offers, leaving a lasting impression on players.

    • “Every shift in gravity, every hidden clue, and every impossible room reinforces the narrative, making the gameplay feel emotionally resonant.”
    • “Gave off mild Silent Hill creepy vibes, Tim Burton-esque, Half-Life-ish... but with an emotional crescendo ending that really blew me away.”
    • “Darq combines art, a touching story, and fluid puzzle/hiding gameplay.”
  • stability
    11 mentions Positive Neutral Negative

    The game's stability is mixed, with some players reporting noticeable texture glitches and progression-blocking bugs, particularly in specific levels. However, others have experienced smooth gameplay without significant issues, especially after recent patches. Overall, while some glitches exist, they do not seem to detract significantly from the experience for all players.

    • “Other than that, no bugs, no glitches (not even graphical ones), nothing that would hinder my experience in any way.”
    • “I admit I cheated twice to get through two levels because I was impatient, but I recommend not making the same mistake I made and pushing through; the game isn't buggy.”
    • “Although the game seems quite polished, I've experienced texture glitches in some levels, and I've had to restart the game because I couldn't advance due to a certain event not happening.”
    • “These aren't minor glitches, but they are noticeable in a game that can be completed in less than two hours.”
    • “Buggy crap, the character is stuck at the end of the first wall walk, not playable.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with some players experiencing significant performance issues and game-breaking bugs, while others report smooth gameplay even on older hardware. High-end systems can run the game well at maximum settings, but there are concerns about clunky controls and the potential for poor performance on less capable machines. Overall, optimization appears to vary widely among different setups.

    • “The graphics and audio are top-notch; the game is optimized and runs well on my old potato computer.”
    • “I didn't encounter any glitches or performance issues while I played.”
    • “Performance was great at 4K and max settings, but I'm on a 2080 Ti, so that probably doesn't tell you much.”
    • “The game is poorly optimized and doesn't run well on all machines, which actually leads to a game-breaking bug where you have to restart your whole level and lose all of your progress on the current level.”
    • “Quite often, indie developers neglect optimization.”
    • “I find the controls to be a bit clunky, but it could be because I am currently running off a Surface and the performance is limited.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark comedy and creative, funny puzzles, often enhanced by amusing bugs that add to the overall experience without disrupting gameplay. While some players find the DLC lacking in humor and creativity, the core game offers a uniquely designed environment that can evoke laughter, especially when shared with friends. Overall, the humor is appreciated for its quirky and twisted elements, making it a fun aspect of the gameplay.

    • “Short, very fun to play, dark humor all around.”
    • “Creative and funny puzzles in a stunning setting!”
    • “There was only one I saw on my first playthrough that jumped at me, but I actually found it funny because of the way it slowly crept toward the camera until it got close enough.”
    • “The DLCs are just boring, only more tedious and more of the same, and the maps are not funny to explore (in fact, they are free DLCs, fortunately).”
  • character development
    6 mentions Positive Neutral Negative

    Reviews indicate that while the game features impressive visuals and inventive character designs, it lacks substantial character development and narrative depth. The main character is described as somewhat generic, and although the unsettling atmosphere is praised, it does not compensate for the absence of a compelling story or character growth.

    • “The character design, the level design, the graphics, the central conceit of being able to twist perspective and alter the plane of approach, the music, the sound effects, it's all just so good.”
    • “Having said that, it manages to be fresh, original, very inventive and hauntingly nightmarish, with interesting puzzles and very imaginative character designs.”
    • “Spooky visuals with no character development or story to justify any of it.”
    • “The main character design is a bit generic.”
    • “Very reminiscent of Little Nightmares, although the character design in this is a little weaker.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is viewed positively, as players feel that despite its short length, it does not exploit them for money and is not considered a cash grab.

    • “Despite the game's short length, it is not a cash grab.”
    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “I found the in-game purchases to be overpriced and not worth the value they provide.”
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3h Median play time
6h Average play time
2-4h Spent by most gamers
*Based on 31 analyzed playthroughs
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Frequently Asked Questions

Darq is a arcade action adventure game with horror theme.

Darq is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 6 hours playing Darq.

Darq was released on August 15, 2019.

Darq was developed by Unfold Games.

Darq has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Darq is a single player game.

Similar games include Little Nightmares, LIMBO, INSIDE, Yuppie Psycho, Lightmatter and others.