BAR
- February 19, 2024
- TechieMay
"Bar" is an incremental game where the objective is to fill the bar using various widgets, such as buttons and levers. As you progress, filling the bar becomes more challenging, requiring upgrades and customizations to your widgets. Once you can no longer fill the bar, you can start a new run with enhanced abilities. The game encourages you to "cleanse the maroon," but the meaning behind this phrase is not clear without further context.
Reviews
- The game offers a fun and engaging experience, especially for fans of incremental and clicker games, with a variety of mechanics and strategies to explore.
- Players appreciate the straightforward introduction to the game mechanics and the rewarding nature of achievements that impact gameplay.
- The game has a unique blend of active and idle gameplay, allowing for customization and progression that keeps players engaged over time.
- Many players find the game poorly explained, with bugs and unclear mechanics that can lead to frustrating experiences during gameplay.
- The lack of a pause feature is a significant drawback, making it difficult for players with busy lives to enjoy the game without interruptions.
- Some mechanics and widgets feel ineffective or underwhelming, leading to a sense of imbalance and dissatisfaction with certain gameplay elements.
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay features a variety of mechanics, including colors, swatches, and widgets, which provide engaging and customizable experiences, though some widgets may feel less impactful or ineffective. While the initial complexity can be overwhelming, players quickly grasp the core concepts, and the game gradually introduces new mechanics, enhancing progression over time. However, the lack of clear explanations can hinder understanding, despite the availability of an official guide.
“Showing new mechanics such as colors and swatches, along with soon after showing the different kinds of widgets, gave variety and enjoyment with the new ways to play.”
“Although the mechanics may seem overwhelming upon first glance, it doesn't take long to get a firm grasp on the core concepts.”
“Between widgets, swatches, colors, and a plethora of other upgrades and mechanics, you can customize each run into something that idly ticks away at the bar in the background to something you're constantly engaging with and managing to plow through rounds as fast as possible, with a pretty nice middle ground.”
“I will say in my experience, there are some widgets in the game that I feel don't have much impact or are strictly worse compared to a counterpart, along with a whole mechanic feeling weak and ineffective.”
“For the mechanic that feels completely weak and useless, it would be hold in all aspects.”
“The game also doesn't explain all too well how it works, although there is an official guide on Steam for it, and the game does incrementally introduce new mechanics and essentially (not so subtly) forces you to interact with them.”