- March 4, 2025
- Ground Shatter Ltd.
- 16h median play time
Knights in Tight Spaces
Knights in Tight Spaces takes everything that made Fights in Tight Spaces so enjoyable, tosses in a few new mechanics without touching the fundamental nature, and comes out with yet another enjoyable deck-builder game.
Platforms
About
"Knights in Tight Spaces" is a turn-based tactical game set in medieval times, where you build on the gameplay of "Fights in Tight Spaces." Engage in action-packed levels with striking visuals and an electronic soundtrack. Master your surroundings and strategically assemble your party to unlock deck synergies and team-up moves for success. With 300 cards, various classes, and gear to equip, plan your moves carefully.









- Knights in Tight Spaces expands on the gameplay of Fights in Tight Spaces with new mechanics, including a party system and equipment options, adding depth and variety to the tactical experience.
- The art style and music are engaging, creating an immersive atmosphere that enhances the overall gameplay experience.
- The game offers a satisfying core combat loop that rewards strategic planning and clever use of character abilities, making each encounter feel rewarding.
- The UI can be confusing and cluttered, making it difficult to read important information during combat and leading to potential mistakes.
- Runs can feel repetitive due to the linear nature of the story mode, with many encounters being the same across multiple playthroughs.
- Some mechanics, such as the shared deck among party members, can lead to frustrating situations where players are unable to utilize certain cards effectively.
- gameplay245 mentions Positive Neutral Negative
The gameplay of "Knights in Tight Spaces" is generally praised for its addictive and engaging mechanics, particularly the introduction of party dynamics and tactical depth that enhance combat strategies. However, many players express concerns about balance issues, repetitive elements, and the complexity of new mechanics that can detract from the overall experience. While the core gameplay remains solid and enjoyable, it is hindered by design flaws and a lack of meaningful upgrades, leading to mixed feelings about its value compared to its predecessor.
“Squad tactics and mixing and matching classes as well as gear and build updates add a new dimension to an already addictive and satisfying gameplay loop.”
“The gameplay is really fun and just as good as 'Fights in Tight Spaces' was; sound effects are still great, but most importantly, the visuals are just perfect.”
“Knights in Tight Spaces takes everything that made 'Fights in Tight Spaces' so enjoyable, tosses in a few new mechanics without touching the fundamental nature, and comes out with yet another enjoyable deck-builder game.”
“Given the lack of depth in the gameplay, it’s hard to recommend the game at its current price point, as it doesn’t offer a lot of value in terms of overall experience.”
“The plethora of issues, unpolished elements, and weird game decisions are constantly producing points of frustration, even as the core gameplay remains solid.”
“The core gameplay remains promising, but it can't possibly carry all the mess alone.”
Medieval warfare
The spaces are still tight, but Ground Shatter's sequel expands on its predecessor quite nicely.
80%Knights in Tight Spaces Review
Knights in Tight Spaces is a perfect blend of roguelike and deck builder, providing impactful combat and engaging gameplay. Fans of either genre will feel right at home playing the game.
86%Knights in Tight Spaces Review – A Clash of Ideas in a Tactical Roguelite
Knights in Tight Spaces feels like a clash of ideas more than a marriage. The more set in stone campaign style runs at odds with the repetition of a roguelite, resulting in the repetition of the core loop becoming trite faster than you would want. The economy of individual runs feels punishing, even on the normal difficulty, and the need to not only deal damage but avoid it too makes having multiple characters on the board slow down the pace of fights, which aren’t quick to start. The strategy involved in getting through each fight is deep and rewarding to engage with, but so many aspects of Knights in Tight Spaces feel designed to prevent you from engaging with that strategy on a deeper level.
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