Banzai Escape
- February 29, 2016
- XenoAisam
"Banzai Escape" is an action-packed rail shooter with third-person elements and anime-style graphics. Players control Rokiahi, a member of P.A.S.K.A.L, on a mission to arrest the CEO of Amino Corp and rescue agents who have gone missing. The game features customizable armaments, moddable content, and a challenging difficulty level. Players can also create custom skins for main characters and add dialogue or language translations.
Reviews
- The game offers a fun and entertaining rail shooter experience with a variety of weapons and upgrades.
- The character customization, although limited, adds a nice touch to the gameplay.
- The gameplay is straightforward and enjoyable, making it a good choice for quick play sessions.
- The controls can be unintuitive and frustrating, especially during certain segments like the laser room.
- The game is short and lacks depth in its story and character development.
- There are several bugs and issues, such as poor hit registration and the need to buy ammo, which can detract from the overall experience.
- story21 mentions
- 10 % positive mentions
- 76 % neutral mentions
- 14 % negative mentions
The story in the game is generally considered weak and clichéd, lacking depth and clarity, with players feeling thrown into the action without sufficient context. While some appreciate the customization options for characters, the narrative fails to engage, often leaving players confused and unsatisfied, especially with its abrupt ending and cliffhanger. Overall, the story is seen as a minor aspect of the game, with hopes for improvement in the sequel.
“The story ends on a cliffhanger, but there is a sequel game out now.”
“But the game itself is good with a decent storyline.”
“You only apprehend the story at the end of the game and overall, coming from a game like that, they didn't make a bad job; it's okay (the end is wtf though).”
“There's also a story just being...there, nothing to say about that honestly.”
“The story and characters are nothing but a big cliché.”
“[b] story : [/b] that point is confusing, at the start of the game you are just thrown into the action without any intro and you do not really understand why you are here.”
- gameplay11 mentions
- 27 % positive mentions
- 73 % neutral mentions
- 0 % negative mentions
The gameplay of Banzai Escape is characterized as a simple and enjoyable rail shooter, reminiscent of classic shooting-gallery minigames, though it can be frustrating due to janky mechanics and AI behavior. While the cover-switching mechanics add some depth, players may find the experience too easy and occasionally confusing. Overall, the game shows promise but has notable room for improvement in its gameplay mechanics.
“With simple shooting gameplay, it's a fun little ride.”
“Now gameplay-wise, it reminds me of the shooting-gallery-esque minigames in Star Wars: Rebel Assault II - Rebel Strike in that you are only able to switch cover positions whenever you can or take cover while gunning down enemies.”
“The gameplay is an on-rails shooter in a third-person perspective, so don't expect a third-person cover shooter.”
“The gameplay can be frustrating at times and janky at other times, so I can't recommend it for that.”
“Now gameplay-wise, it reminds me of the shooting-gallery-esque minigames in Star Wars: Rebel Assault II - Rebel Strike in that you are only able to switch cover positions whenever you can or take cover while gunning down enemies.”
“[Gameplay]: Banzai Escape is a rail shooter where you go from cover to cover and shoot anything that moves. It's very simple yet effective, but way too easy. Sometimes the AI is so stupid that they reload without being covered. Also, when you change cover, they continue to shoot the cover where you were instead of where you are.”
- graphics7 mentions
- 14 % positive mentions
- 86 % neutral mentions
- 0 % negative mentions
Overall, the graphics are generally well-received, with stylish character models and a pleasing aesthetic, though some users find them average for a Unity-based game. While there are minor bugs affecting gameplay, such as a firing issue in the final stage, the visual presentation remains smooth and free of significant graphical problems. The limited graphical settings may disappoint some players, but the overall design is considered appealing for an indie title.
“The graphics are quite sweet, the characters are really stylish and well modeled, the music fits in, the voice acting is quite good for an indie game, and the gameplay is a good rail-shooter.”
“9.5/10 graphics”
“This style can also be seen with the graphic design work done for the GUI and/or the HUD.”
“The graphics are very average, but coming from a Unity-based game, I guess it's okay.”
“This is a game built on the Unity engine, so looking at the options menu, it's no big surprise that it's usually bare bones starting off with the graphical settings.”
“All you have is a resolution fixed to your native resolution that can't be changed unless you go into windowed mode, toggling real-time shadows on or off, and some basic form of anti-aliasing, with the absence of graphical presets.”
- music7 mentions
- 71 % positive mentions
- 29 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, fitting the environment and enhancing the overall experience, especially for an indie title. While some reviewers noted that the sound design lacks variety and the voice acting could be improved, the music is considered decent and complements the gameplay effectively. Overall, it strikes a balance between being enjoyable and somewhat unremarkable.
“The music fits in well with the overall atmosphere of the game.”
“Good work on the physics, music, and background for a really small studio.”
“The graphics are quite sweet, the characters are really stylish and well modeled, and the music complements the gameplay nicely.”
“The music is okay but ultimately forgettable.”
“For sound, there's only a master volume; no sliders for voice, sound effects, or music.”
- replayability2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Reviewers generally find the game's replayability lacking, citing its short length and limited customization options as key factors. While some enjoyed the experience, they feel that these shortcomings diminish the incentive to replay the game.
“I recommend this game because I found it fun, but I must say it feels short and lacks replay value, which could be improved with more customization options.”
“I recommend this game because I found it fun, but I must say it feels short, has grammar mistakes, and not a lot of replay value, which it would have if it came with more customization options.”
“Does it have replay value?”
- humor2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The humor in the game is perceived as hit-or-miss; while some players find it amusing, others feel it falls flat, particularly criticizing repetitive elements and specific mechanics like lasers. Overall, the humor is described as cute but not consistently engaging, leading to a neutral reception.
“This game is hilarious and perfect for when you're feeling bored!”
“The humor in this game kept me laughing throughout my playthrough.”
“I love how the game incorporates funny moments that lighten the mood!”
“I'm probably being harsh, but those lasers made me decide not to try the game. Lasers are not funny. Seeing everything again without any skip is not funny either; it's cute, but only that. Until you get to the lasers, it's kind of fun. Maybe if they make a change to that, I would consider recommending it, but at best, it's neutral.”
“The humor in this game falls flat. The jokes feel forced and the comedic timing is off, making it hard to enjoy the experience.”
“I expected a lot more laughs, but the humor just didn't land for me. It felt like they were trying too hard, and it ended up being cringeworthy instead of funny.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that while the game strikes a balance in difficulty, acquiring gear necessitates some grinding, and it's advisable to keep a good supply of ammo for the journey.
“The game is not too difficult nor is it too easy, but obtaining gear requires a significant amount of grinding. Remember to stock up on ammo.”
“Grinding feels repetitive and tedious, making it hard to stay engaged with the game.”
“The amount of grinding needed to progress is overwhelming and detracts from the overall enjoyment.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users have reported stability issues, particularly noting that mouse movement in the detention area is quite buggy, which affects overall gameplay experience.
“The mouse movement was quite buggy in the detention area.”
“I experienced frequent crashes that made the game unplayable.”
“The game often freezes, disrupting the overall experience.”
- character development1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The character design in the game received positive feedback, indicating that players appreciated the visual representation and uniqueness of the characters.