"Blasters of the Universe VR" is a unique Bullet Hell shooter game that brings the genre into first-person VR. Players can build their own badass gun and physically duck, dodge, and move around to avoid a storm of bullets. The game features dynamic scaling and real-life movements, requiring strategy and quick reflexes to find the 'sweet spot' and avoid taking damage to the head.
The game features excellent graphics and a unique retro aesthetic that enhances the overall experience.
Weapon customization is extensive, allowing players to tailor their loadouts to suit their playstyle, which adds depth and replayability.
The gameplay is engaging and physically demanding, requiring players to dodge and maneuver through a variety of bullet patterns, making it a fun workout.
The game can be frustratingly difficult, especially for casual players, with some levels feeling overly punishing and lacking a proper difficulty curve.
There are technical issues, such as black screens and bugs that hinder gameplay, which can detract from the overall experience.
The humor and voice acting, while intended to be entertaining, can come off as annoying and detract from immersion.
gameplay
110 mentions Positive Neutral Negative
44%
52%
4%
The gameplay of the game has received mixed reviews, with some praising its fun mechanics, customization options, and immersive bullet hell experience, while others criticize it for being repetitive, slow, or poorly designed. Many players appreciate the vibrant aesthetics, engaging music, and the challenge of dodging enemy attacks, but some find the overall execution lacking compared to other titles in the genre. Overall, the game offers a blend of enjoyable elements and frustrating aspects, leading to varied player experiences.
“The gameplay is fun, the upgrades keep the game interesting, the guns feel good to shoot, and the presentation and smack talking of the VR overlord make this a must buy for me.”
“Intense gameplay is heavily reliant on physical movement, requiring the player to duck, dodge, twist, turn, and maneuver their way through tons of enemies and hundreds of bullets.”
“Super fun gameplay that involves dodging and utilizing a ton of unique weapons.”
“I guess there are cool guns, levels, and enemies, but the gameplay is so boring there is nothing that could save it.”
“Player weapon is unsatisfying, everything moves way too slow, the villain is more corny than anything... a neat gameplay idea, executed poorly.”
“I love the aesthetic of the game and the music too, but I don't know... the gameplay is a dread.”
graphics
106 mentions Positive Neutral Negative
57%
39%
4%
The graphics of the game are generally well-received, with many players appreciating the stylized retro aesthetic that enhances the VR experience, despite some noting that the detail may not meet modern high-end standards. The visuals are described as cool and fitting for the game's theme, contributing to an engaging atmosphere, although a few critiques mention issues with color schemes and character designs. Overall, the graphics are considered a strong point, with a unique charm that resonates well with the game's gameplay and sound design.
“Without a doubt, these are some of the coolest visuals in VR.”
“Great style and graphics, knows what it wants to be.”
“The graphics, art, and presentation are all top notch.”
“A major problem the game has is the visuals and style - primarily the color scheme.”
“But the primitive graphics just don't live up to the standards that have currently been set for modern high-end VR.”
“Its so bad it's frustrating, at least compared to something like Space Pirate Trainer, which is a better game in all respects except the aesthetic.”
humor
42 mentions Positive Neutral Negative
100%
The humor in the game is a standout feature, characterized by a mix of juvenile, campy, and self-aware dialogue that often elicits genuine laughter, even during intense gameplay. While some attempts at 80's satire may fall flat, the overall comedic delivery, engaging voice acting, and humorous narrative contribute significantly to the game's charm and replayability. Players appreciate the lighthearted tone, which complements the challenging bullet hell mechanics and enhances the overall experience.
“The exaggerated and self-aware narrative is genuinely dumb and ridiculously funny.”
“Though the humor is plain stupid, the delivery and non-serious nature of the antagonist kept me laughing constantly.”
“It's well rendered, funny and captures the arcade feel that so many wave shooters miss.”
story
40 mentions Positive Neutral Negative
30%
62%
8%
The game's story is generally described as simple yet engaging, providing a humorous backdrop that complements its arcade-style gameplay. While it lacks depth and complexity, players appreciate the entertaining villain and the nostalgic nod to classic gaming. The visuals and art style enhance the experience, making it enjoyable despite the brevity of the narrative.
“The story is a little short, but there is good replay value with infinite mode on the four levels and regularly cycling challenges.”
“Visually stunning, funny storyline...if you like to shoot guns and a challenge this game is for you.”
“The story is simple but works and the villain is actually pretty enjoyable.”
“The story is simple but works, and the villain is actually pretty enjoyable.”
“Only a single cut scene and a single campaign mission with a voice acted intro and random taunts.”
“When there are more features, power-ups, health status, and levels you can pass through, and maybe a story, I would buy it for even €25 to €30.”
music
36 mentions Positive Neutral Negative
67%
25%
8%
The music in the game is widely praised for its 80s electronic throwback style, contributing to a vibrant and enjoyable aesthetic. Players appreciate the groovy soundtrack that enhances gameplay, with many noting its fun and retro-futuristic vibe. Overall, the music and sound design are considered well-executed, adding to the game's charm and replayability.
“Excellent vibe, great music and gameplay, and a solid workout.”
“However, each of the levels are packed full of groovy music, challenging gameplay, and excellent bosses, most of them being so well done it is difficult to not immediately replay them.”
“The way the soundtrack is fun to jam to and the aesthetic is just awesome.”
“The only improvements I'd suggest are 1) music.”
“I love the aesthetic of the game and the music too, but I don't know... the gameplay is a dread.”
“The music is an 80's electronic throwback and I've enjoyed it.”
replayability
26 mentions Positive Neutral Negative
54%
34%
12%
The game offers high replayability despite its shorter length and limited number of levels, thanks to its challenging gameplay, infinite mode, and weapon customization options. While some players note that replay value diminishes after completing main levels and challenges, the engaging mechanics and humor keep the experience fresh. Overall, the combination of difficulty and customization contributes to a well-rounded replayable experience.
“Very good bullet hell style VR game with easy mechanics, a dash of much appreciated humor, and excellent replayability.”
“Impressive game with endless replay value, hyper cool graphics, and the most memorable bad guy to exist in the VR world.”
“Overall it feels well polished and balanced, with definitely a lot of depth and replayability in there.”
“There is some replay value, but once you can clear the main levels (unlocking all the customizations), have beaten hell difficulty, and have placed as high as you can reasonably get on the leaderboards, there isn't much left to do aside from the periodic challenges.”
“Right now, I believe it only has an endless mode, which is really the only drawback, but the gun customization makes it pretty replayable while you try to test out different configurations, and a campaign mode is in the works.”
“Weapon building system grants a bit of replayability.”
optimization
4 mentions Positive Neutral Negative
25%
25%
50%
The game's optimization is heavily influenced by the customizable gun system, which features six parts that affect various gameplay aspects, requiring players to experiment for optimal performance. However, users have reported bugs and performance issues that detract from the overall experience.
“The gun in particular has a total of 6 different parts which each affects a specific aspect of your gunplay, ammo type, shooting type, special effects, speed, magazine type, etc. Combined with the right shield selection, it plays a big part in your performance, so you'll have to find out for each level what works best for you.”
“Bugs and performance issues.”
“Bugs and performance issues.”
grinding
2 mentions Positive Neutral Negative
150%
Players have noted that the game's grinding aspects are exacerbated by numerous bugged achievements, which often fail to increment properly after completing the required tasks, leading to frustration and a diminished sense of progress.
“I wish to further note that the game's achievements appear to be slightly bugged - a lot of them are grindy achievements, and many of these do not always increment as they should after a play session.”
“The grinding in this game feels excessive and tedious, making it hard to enjoy the overall experience.”
“I found the grind to be monotonous, with little reward for the time invested.”
atmosphere
2 mentions Positive Neutral Negative
100%
The atmosphere in Blasters is highly praised, with users highlighting its immersive experience, strong characterization, and the overall intangibles that enhance gameplay. It stands out as one of the best in the room-scale wave shooter genre, contributing significantly to the game's appeal.
“Blasters is a wonderful experience in terms of atmosphere, characterization, and all of the intangibles in addition to its refined gameplay, which is simply as good as I've seen in the room-scale wave shooter genre.”