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Badlands Crew - Drive, Command, Conquer Game Cover

About Badlands Crew - Drive, Command, Conquer

Badlands Crew - Drive, Command, Conquer is a single player open world shooter game with a post-apocalyptic theme. It was developed by Runner Duck and was released on April 28, 2025. It received positive reviews from players.

Developed by Runner Duck About the Game Build a Battle Wagon worthy of dominating death-defying enemies! Completely customize your rig from the ground up with a huge range of components such as flamethrowers, sniper turrets, gatling guns, lookout towers, medical stations, wheels, engines, armor and so much more. As you complete missions, your crew will become more experienced. Use th…

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Games Like Badlands Crew - Drive, Command, Conquer

Looking for games like Badlands Crew - Drive, Command, Conquer? Here are top open world shooter recommendations with a post-apocalyptic focus, selected from player-similarity data — start with Space Crew, Convoy or Phantom Brigade.

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Reviews

80%Audience ScoreBased on 764 reviews
story23 positive mentions
optimization20 negative mentions

  • Deep vehicle customization system allowing players to design and upgrade their own war rigs with various weapons, armor, and utilities.
  • Engaging and satisfying tactical combat with crew management, including targeting specific enemy parts and managing crew abilities in real-time with slow-motion control.
  • Strong post-apocalyptic Mad Max-inspired world and atmosphere, complemented by a fitting soundtrack and attention to detail like a band playing music in sync with the game.
  • Driving controls are unintuitive and frustrating; AI driver frequently ignores commands or crashes, leading to player loss and annoyance.
  • Performance issues and poor optimization on many systems cause low framerates, stuttering, and occasional crashes, particularly in mid to late game missions.
  • Gameplay loop can become repetitive and grind-heavy with many similar missions, and some UI and building mechanics feel clunky or lack polish.
  • story

    255 mentions Positive Neutral Negative
    9% positive mentions, 85% neutral mentions, 6% negative mentions

    The story in this game is generally seen as serviceable but uninspired, featuring standard post-apocalyptic tropes with minimal character development or engaging narrative depth. While the main plot is functional enough to motivate progression, many missions feel repetitive and some side content is considered filler, leading to a grindy and occasionally monotonous experience. However, the open-world structure and customization options provide enjoyable context, with the narrative serving more as a backdrop to the strategic gameplay rather than a compelling driving force.

    • “The story has me engaged, the open world never seems empty or stale; and I've customized my crew so much, it's all just so engaging to say the least.”
    • “The combat is intense and satisfying, the characters are memorable, and the missions strike a perfect balance between strategic challenge and explosive fun.”
    • “If you’re a fan of action-packed strategy, immersive storytelling, or just want a game that knows how to keep you hooked, Badlands Crew is an absolute must-play.”
    • “Every mission is borderline the exact same and it just feels like a let down.”
    • “Many of the missions are also just fluff and have no importance but you are overwhelmed by them in the mission selection.”
    • “The 'story' is also extremely bland and the game gets boring after the first 3 missions, just like previous Runner Duck titles.”
  • gameplay

    170 mentions Positive Neutral Negative
    35% positive mentions, 51% neutral mentions, 14% negative mentions

    The gameplay offers a unique blend of vehicle building, crew management, and combat in a semi-open post-apocalyptic world, with deep customization and an engaging core loop reminiscent of the Crew series. While many praise the innovation, customization options, and satisfying combat mechanics, common criticisms include clunky and frustrating driving controls, repetitive mission design, occasional technical issues, and some unrefined building mechanics. Overall, the game provides a fun and addictive experience for fans of tactical vehicle combat and management, though it may wear thin for players seeking more dynamic or polished gameplay.

    • “The Mad Max setting is incredibly appropriate, and with it comes continued innovation and gameplay depth, including a semi-open world, complete vehicle creation and customization, and more active driving and navigation.”
    • “This game takes elements from previous entries and greatly expands the gameplay around them, allowing full freedom to design your own rig using Lego-like building blocks and explore a semi-open world.”
    • “Great gameplay loop where you can do a mission, maybe explore a little to grab more resources or some of the hidden blueprints on the map, and after doing a few missions, you tweak your rig with the upgrades you've unlocked or can now afford.”
    • “The controls are frustrating, performance is lacking, and the gameplay, despite being set in a Mad Max-inspired world, somehow manages to feel boring.”
    • “However, the building mechanic is incredibly unrefined and janky, crew control is difficult, many missions have no clear objective or way to achieve it, the game is incredibly unoptimised and often lags or even crashes, and the replayability is limited.”
    • “The steering mechanics were broken in testing and still are now; half the time you lose control of your vehicle because the turn arrow went where you didn't want it to go.”
  • music

    75 mentions Positive Neutral Negative
    40% positive mentions, 56% neutral mentions, 4% negative mentions

    The music in this game is widely praised for its dynamic, fitting, and high-quality soundtrack, featuring rock and folk influences that enhance the post-apocalyptic atmosphere. Notable details like the in-game drummer syncing with the music add immersion, and the music is considered a standout aspect that complements the gameplay and setting exceptionally well. Some users desire more variety, but overall the soundtrack receives strong acclaim and is integral to the game's appeal.

    • “The soundtrack is an absolute 10/10; if I could, I'd score it higher. It's cool looking at the war drums and listening to the best Mad Max themed rock music ever.”
    • “The tracks have a lot of guitar in them (which I'm personally a big fan of), and a little detail that I really like is your war-drummer plays the drums in sync with the soundtrack. Also, the soundtrack when you're at your base is really good and is just a pleasant time to listen to.”
    • “The combat is fun and the music is a masterpiece; I couldn't even get the song out of my head because I loved it that much.”
    • “Only gripe is that the music leaves a lot to be desired and I encourage you to rush the main story until you get to the second stronghold.”
    • “Needs better music, very annoying repetitive music.”
    • “The soundtrack during the missions is definitely not.”
  • optimization

    56 mentions Positive Neutral Negative
    14% positive mentions, 50% neutral mentions, 36% negative mentions

    The game suffers from significant optimization issues, causing poor performance, especially mid- to late-game, with frequent low FPS, stuttering, and frame drops even on high-end systems. While it runs smoothly in some areas and on powerful hardware, many players experience severe lag during missions, large battles, and resource-heavy segments. Developers are expected to address these problems, as performance currently hampers the overall gameplay experience.

    • “On high-end systems, the game generally runs smoothly, but mid-tier or lower-end machines may experience stuttering, especially during large-scale battles or in visually complex environments.”
    • “It's fine in the citadel, I can build my truck at 80-120 fps because it's actually using 60% of my CPU like it's supposed to, but as soon as I go out on a mission, performance tanks.”
    • “With some QoL and performance improvements (better build mode and less lag especially in 2x speed mode) I would give it a 9/10.”
    • “Performance is beyond awful, the rest of the game can be fine but 20-25fps is simply unacceptable.”
    • “Unfortunately its very poorly optimized and you get a max of 25fps with no way to adjust it, and the mission where two factions fight each other for a convoy absolutely killed my frames.”
    • “My biggest gripe with the game is the performance which is becoming absolutely abysmal, I didn't really notice it early on but about halfway through my save I now usually get around 30-40 fps, this often includes fps stutters as well.”
  • graphics

    37 mentions Positive Neutral Negative
    16% positive mentions, 76% neutral mentions, 8% negative mentions

    The game features a simplistic, cutesy art style that effectively captures its atmosphere and setting, drawing some praise for creative vehicle designs and detailed animations. However, graphical performance suffers from low and inconsistent frame rates even on powerful hardware, limited graphics options, and occasional technical issues like stuttering and crashes. Overall, while the aesthetic is divisive, the visuals support gameplay well but could benefit from improved optimization and more customization settings.

    • “Whilst the graphics are simplistic, it captures the atmosphere perfectly.”
    • “Sure you can say that the graphics are simple but it works very well and ultimately I really enjoyed my time playing.”
    • “Adds more to the "crew" formula that was missing in damage types, varied factions, good vibes, and modular building, the camera feels better than past games and the scenery and graphics create a good experience, there is very little to complain about as I reach the mid-game.”
    • “There are no graphics settings besides antialiasing, making it just consistently bad.”
    • “While running this game on my Alienware tower, stutters and crashes were fairly frequent and at one point killed my graphics card forcing me to restart my PC so... there is that, be warned.”
    • “I was forced to stop playing waiting for a patch, because I am currently at around 20fps... it is not a graphical issue, I have checked, fps is stable but low, so my money is that the game loads whole discovered map into memory, and as you progress, you hit a critical point.”
  • grinding

    30 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding aspect is frequently described as tedious, slow, and sometimes boring, particularly around resource gathering, vehicle customization, and mission progression. While the grind can feel bloated and repetitive, especially in the midgame, many players find the core gameplay loop, vehicle combat, and progression rewarding enough to tolerate or even enjoy the grind. Performance dips and user interface frustrations add to the grind's challenge, but late-game progression becomes smoother, allowing for more freedom and creativity.

    • “The campaign runs longer than the last two games, though there is a lot of grinding required to get the parts and blueprints you need, which also makes it a bloated experience.”
    • “My only real complaint is how slow and grindy the missions tend to be, and how problematic it can be to navigate the map sometimes, where routes that appear clear on the map end up being sheer drops or blocked by debris or random stones.”
    • “Engines, guns, trailer parts and other interesting design parts require too much grinding.”
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is consistently praised for its quirky, playful, and lighthearted tone, blending goofy elements like funny hats and amusing bugs with a unique, stylish post-apocalyptic vibe. While some find the silliness charming and enjoyable, others feel certain humorous touches—like stat-less funny gear—undermine the sense of progression. Overall, the game’s humor effectively enhances its fun, whimsical atmosphere and story.

    • “The game is plucky, funny, fun and different.”
    • “Funny, stylish, very dinkum meets mad max, absolutely recommended.”
    • “The story is great and I love the humor and fun.”
  • stability

    11 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game exhibits several stability issues including camera glitches, buggy driving mechanics, occasional stutters, and unintuitive controller support, but these do not significantly detract from overall enjoyment. Some bugs, such as mission objective errors and vehicle glitches, have been promptly patched. While the game can feel buggy and uneven at times, particularly with vehicle handling and certain features, fans of the series will still find it engaging.

    • “The camera often glitches when using gunner aiming skills in a vehicle with watchtowers.”
    • “It's a good game but the driving is just odd and buggy as hell.”
    • “The controller support is an afterthought - buggy, unintuitive, sometimes interrupts gameplay.”
  • atmosphere

    9 mentions Positive Neutral Negative
    56% positive mentions, 22% neutral mentions, 22% negative mentions

    The game's atmosphere is highly praised for its immersive, gritty world-building and authentic vibe, enhanced by stylized visuals and detailed elements like dynamic animations and fitting music. While some find the graphics simplistic and atmosphere lacking, the majority appreciate its calm yet thrilling presentation that effectively draws players into the experience.

    • “From the very start, the game pulls you in with its gritty atmosphere, compelling world-building, and tight, responsive mechanics.”
    • “The vibe, the atmosphere, the action — everything feels authentic and thrilling.”
    • “The citadel music exudes a calm atmosphere, fitting for crews to come back to after a hard mission in the wastelands.”
    • “Atmosphere and story are quite low.”
    • “Overall, the atmosphere was very lacking.”
  • replayability

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    Replayability in the game receives mixed feedback, with some players appreciating the evolving options and quick bug fixes that add value over time, while others find it limited due to unrefined mechanics, unclear objectives, and technical issues. Overall, the replay value is seen as modest, especially when compared to similar titles.

    • “Definite replayability.”
    • “First of all I've seen some people say this game isn't for them since it deviates from other Runner Duck games, but I believe this game has the biggest replay value of them all.”
    • “In any case, you get a lot more options for your truck as the game progresses which I think will lend some replay value, and the devs have been very quick to fix a lot of the initial bugs.”
    • “However, the building mechanic is incredibly unrefined and janky, crew control is difficult, many missions have no clear objective or way to achieve it, the game is incredibly unoptimized and lags or even crashes often, and the replayability is limited.”
    • “Definitely not as good as Bomber Crew which has so much more replayability.”
    • “Replay value is close to zero in my opinion, but for the price and the hours played, I cannot praise it more.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong emotions, particularly frustration and attachment, as players can become deeply affected by unexpected and uncontrollable events that lead to significant losses.

    • “At least Bomber Crew made me feel something.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Character development in the game is minimal and not a focus, which suits the overall style and gameplay experience.

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Play Times

12h Median play time
28h Average play time
6-60h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Badlands Crew - Drive, Command, Conquer is a open world shooter game with post-apocalyptic theme. Common tags for Badlands Crew - Drive, Command, Conquer include driving, indie, trading, roguelite, exploration and others.

Badlands Crew - Drive, Command, Conquer is available on PC, Steam Deck and Windows.

On average players spend around 28 hours playing Badlands Crew - Drive, Command, Conquer.

Badlands Crew - Drive, Command, Conquer was released on April 28, 2025.

Badlands Crew - Drive, Command, Conquer was developed by Runner Duck.

Badlands Crew - Drive, Command, Conquer has received positive reviews from players. Most players liked Badlands Crew - Drive, Command, Conquer for its story but disliked it for its optimization.

Badlands Crew - Drive, Command, Conquer is a single player game.

Similar games include Space Crew, Convoy, Phantom Brigade, TerraTech, Phoenix Point and others.