- October 24, 2022
- Walternate Realities
- 19h median play time
Cosmoteer
Platforms
About
Cosmoteer is a starship design and battle simulation game. Build and customize your own unique space fleet using a modular ship editor, then command them in real-time tactical combat. Manage resources, hull breaches, and crew morale in intense space battles.











- Fun and engaging ship building mechanics that allow for creativity and experimentation.
- Challenging gameplay with a satisfying progression loop as players upgrade their ships and manage their crew.
- Active developer support with frequent updates and a promising roadmap for future content.
- AI can make strange decisions, leading to frustrating moments during combat and crew management.
- The game can become repetitive after a while, with limited mission variety and a lack of a compelling story.
- Performance issues arise in late-game scenarios, especially with larger ships and fleets, causing lag and slowdowns.
- gameplay637 mentions Positive Neutral Negative
The gameplay of Cosmoteer is characterized by its engaging ship-building mechanics, allowing players to design and customize their vessels in a detailed and intuitive manner. While the core gameplay loop of building, battling, and upgrading ships is addictive, many players note that it can become repetitive over time due to a lack of diverse missions and content. Despite being in early access, the game runs smoothly and offers a solid foundation, with ongoing updates promising to enhance gameplay depth and variety.
“The gameplay loop is simple but very compelling, and I found myself quickly sucked in.”
“The ship building mechanics are very detailed and require good designing and planning in order to create a well-rounded combat ship.”
“The core gameplay loop is just intensely fun.”
“After about 10 hours, the gameplay got very repetitive.”
“Unfortunately, my problem is it's a little short on the 'progression' I wanted from the experience, and the gameplay loop didn't really hook me in, leaving me feeling objective-less and direction-less after leaving the first solar system.”
“The gameplay loop feels thin right now, but what is there has no rights to be this satisfying.”